first off you will have to command battles but i don't want "have them attack" no, i want something like "have my left flank move up and attack the center" something like that
this will be in the days before guns, in fact you'll start as a tribe of club wielding hunters
heres the sheet
Leader Name:realistic please (if your Japanese your not Bob) Age: Gender: Phy. desc.: Personality: Trait: from the above 2 Country: Empire name: realistic please Empire Perk: i make Government type: Coat of arms: Generals of armies: you Tech: war clubs,huts,wooden stake fence, Population: 500 (split it into the three categories below) Workers: Researchers: Soldiers: Soldier types: clubmen Events: Defenses: 0/0 Vehicles: none Buildings: 50 huts Resources: 5,000
you can make more population by letting your people "rest"
resources can be found by hunting, chopping wood, mining, fishing, etc.
Leader Name: Imhotep Hetshepsu. Age: 25 Gender: Male. Phy. desc.: Short, deep tan, short black hair, brown eyes. Personality: Industrious, intelligent, and optimistic. Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE! Country: Egypt Empire name: Egyptian Empire! Empire Perk: light armor: your men have lighter armor but are faster Government type: not yet Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it. Generals of armies: you Tech: war clubs,huts,wooden stake fence, simple medicine, simple sanitation, Agriculture Population: 500 (split it into the three categories below) Workers: 170 Researchers: 165 Soldiers: 165 Soldier types: clubmen: 75, macemen: 80 Events:Soft leather 5 turns Defenses: 0/0 Vehicles: none Buildings: 50 Reinforced huts, 10 medicine huts, Latrines, 60 farms Resources: 4,000
Delta formation, obviously. Yep, keep researching a **** load of agriculture. You know irrigation is considered by some to be the most important innovation ever? It allowed people to settle down and begin forming culture, cities, etc. instead of being nomadic hunter/gatherers.
Leader Name: Imhotep Hetshepsu. Age: 25 Gender: Male. Phy. desc.: Short, deep tan, short black hair, brown eyes. Personality: Industrious, intelligent, and optimistic. Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE! Country: Egypt Empire name: Egyptian Empire! Empire Perk: light armor: your men have lighter armor but are faster Government type: not yet Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it. Generals of armies: you Tech: war clubs,huts,wooden stake fence, simple medicine, simple sanitation, Agriculture, war mace, Delta Formation Population: 500 (split it into the three categories below) Workers: 170 Researchers: 165 Soldiers: 165 Soldier types: clubmen: 75, macemen: 80 Events:Soft leather 5 turns Defenses: 0/0 Vehicles: none Buildings: 50 Reinforced huts, 10 medicine huts, Latrines, 60 farms Resources: 4,000
ok it's a little pointless, other than using less farms and getting some resources back
Leader Name: Imhotep Hetshepsu. Age: 25 Gender: Male. Phy. desc.: Short, deep tan, short black hair, brown eyes. Personality: Industrious, intelligent, and optimistic. Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE! Country: Egypt Empire name: Egyptian Empire! Empire Perk: light armor: your men have lighter armor but are faster Government type: not yet Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it. Generals of armies: you Tech: war clubs,huts,wooden stake fence, simple medicine, simple sanitation, Agriculture, war mace, Delta Formation Population: 500 (split it into the three categories below) Workers: 170 Researchers: 165 Soldiers: 165 Soldier types: clubmen: 75, macemen: 80 Events:Soft leather 5 turns Defenses: 0/0 Vehicles: none Buildings: 50 Reinforced huts, 10 medicine huts, Latrines, 60 farms Resources: 4,000
I just want it to be more effective and efficient, and require less time/effort. You know. So now have the researchers work on mining. Workers implement. Soldiers drill and patrol, as normal.
Leader Name: Imhotep Hetshepsu. Age: 25 Gender: Male. Phy. desc.: Short, deep tan, short black hair, brown eyes. Personality: Industrious, intelligent, and optimistic. Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE! Country: Egypt Empire name: Egyptian Empire! Empire Perk: light armor: your men have lighter armor but are faster Government type: not yet Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it. Generals of armies: you Tech: war clubs,huts,wooden stake fence, simple medicine, simple sanitation, Agriculture, war mace, Delta Formation Population: 500 (split it into the three categories below) Workers: 170 Researchers: 165 Soldiers: 165 Soldier types: clubmen: 75, macemen: 80 Events:Soft leather 4 turns, Average Agriculture 6 turns, a soldier on a patrol finds a lot of small meteorites filled with a brown metal (don't need mining just advancing you to the next stage) Defenses: 0/0 Vehicles: none Buildings: 50 Reinforced huts, 10 medicine huts, Latrines, 60 farms Resources: 4,000
Leader Name: Imhotep Hetshepsu. Age: 25 Gender: Male. Phy. desc.: Short, deep tan, short black hair, brown eyes. Personality: Industrious, intelligent, and optimistic. Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE! Country: Egypt Empire name: Egyptian Empire! Empire Perk: light armor: your men have lighter armor but are faster Government type: not yet Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it. Generals of armies: you Tech: war clubs,huts,wooden stake fence, simple medicine, simple sanitation, Agriculture, war mace, Delta Formation Population: 500 (split it into the three categories below) Workers: 170 Researchers: 165 Soldiers: 165 Soldier types: clubmen: 80, macemen: 80 Events:Soft leather 4 turns, Average Agriculture 6 turns, a soldier on a patrol finds a lot of small meteorites filled with a brown metal (don't need mining just advancing you to the next stage) Defenses: 0/0 Vehicles: none Buildings: 50 Reinforced huts, 10 medicine huts, Latrines, 60 farms Resources: 4,000
Have the workers search the area around the rock for more, start mining the area. Okay, foresting then. Same for the soldiers. They should be getting better.
Leader Name: Imhotep Hetshepsu. Age: 25 Gender: Male. Phy. desc.: Short, deep tan, short black hair, brown eyes. Personality: Industrious, intelligent, and optimistic. Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE! Country: Egypt Empire name: Egyptian Empire! Empire Perk: light armor: your men have lighter armor but are faster Government type: not yet Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it. Generals of armies: you Tech: war clubs,huts,wooden stake fence, simple medicine, simple sanitation, Agriculture, war mace, Delta Formation, Forestry Population: 500 (split it into the three categories below) Workers: 170 Researchers: 165 Soldiers: 165 Soldier types: clubmen: 80, macemen: 80, Slingman Events:Soft leather 3 turns, Average Agriculture 5 turns, Defenses: 0/0 Vehicles: none Buildings: 50 Reinforced huts, 10 medicine huts, Latrines, 60 farms Resources: 4,000 Cultural Achievements:
yeh you have a lot now and use it for whatever uses bronze has and now that you have that you can add 3 stone age (I.E. story pots and whatnot), and 1 bronze age (sculptures, that stuff) cultural Achievements nothing gigantor though (other than expressing creativity and small resource awards it's a bit pointless and optional)
ok now you have forestry
the soldiers love the new bronze weapons, and a new tech the Sling (added slingmen, just put your numbers there), and...short wooden walls
Leader Name: Imhotep Hetshepsu. Age: 25 Gender: Male. Phy. desc.: Short, deep tan, short black hair, brown eyes. Personality: Industrious, intelligent, and optimistic. Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE! Country: Egypt Empire name: Egyptian Empire! Empire Perk: light armor: your men have lighter armor but are faster Government type: not yet Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it. Generals of armies: you Tech: war clubs,huts,wooden stake fence, simple medicine, simple sanitation, Agriculture, war mace, Delta Formation, Forestry Population: 500 (split it into the three categories below) Workers: 170 Researchers: 165 Soldiers: 165 Soldier types: clubmen: 30, macemen: 70, Slingman: 60. Events:Soft leather 3 turns, Average Agriculture 5 turns, Defenses: 0/0 Vehicles: none Buildings: 50 Reinforced huts, 10 medicine huts, Latrines, 60 farms Resources: 4,000 Cultural Achievements:
also don't forget to...make more population
Har de har, do that.
yeh you have a lot now and use it for whatever uses bronze has and now that you have that you can add 3 stone age (I.E. story pots and whatnot), and 1 bronze age (sculptures, that stuff) cultural Achievements nothing gigantor though (other than expressing creativity and small resource awards it's a bit pointless and optional)
Hieroglyphics, ceramics, and a martial art.
the soldiers love the new bronze weapons, and a new tech the Sling (added slingmen, just put your numbers there), and...short wooden walls
Okay.
ok now you have forestry
Have the workers start chopping down trees and whatnot(but plant them back when they do so) and using them to build houses and all.
Leader Name: Imhotep Hetshepsu. Age: 25 Gender: Male. Phy. desc.: Short, deep tan, short black hair, brown eyes. Personality: Industrious, intelligent, and optimistic. Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE! Country: Egypt Empire name: Egyptian Empire! Empire Perk: light armor: your men have lighter armor but are faster Government type: not yet Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it. Generals of armies: you Tech: war clubs,huts,wooden stake fence, simple medicine, simple sanitation, Agriculture, war mace, Delta Formation, Forestry, War Sling, short wood wall Population: 800 (split it into the three categories below) Workers: 170 Researchers: 165 Soldiers: 165 Soldier types: clubmen: 30, macemen: 70, Slingman: 60. Events:Soft leather 3 turns, Average Agriculture 5 turns, Defenses: 0/0 Vehicles: none Buildings: 50 Reinforced huts, 10 medicine huts, Latrines, 60 farms Resources: 5,200 Cultural Achievements:Hieroglyphics, ceramics, simple martial art
first timer eh? well i'll go easy (hehehe) you get 300 population
you head out and find a small settlement in a large patch of trees to the north against the river
Leader Name: Imhotep Hetshepsu. Age: 25 Gender: Male. Phy. desc.: Short, deep tan, short black hair, brown eyes. Personality: Industrious, intelligent, and optimistic. Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE! Country: Egypt Empire name: Egyptian Empire! Empire Perk: light armor: your men have lighter armor but are faster Government type: not yet Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it. Generals of armies: you Tech: war clubs,huts,wooden stake fence, simple medicine, simple sanitation, Agriculture, war mace, Delta Formation, Forestry, War Sling, short wood wall Population: 800 (split it into the three categories below) Workers: 270 Researchers: 265 Soldiers: 265 Soldier types: clubmen: 30, macemen: 70, Slingman: 60. Events:Soft leather 3 turns, Average Agriculture 5 turns, Defenses: 0/0 Vehicles: none Buildings: 50 Reinforced huts, 10 medicine huts, Latrines, 60 farms Resources: 5,200 Cultural Achievements:Hieroglyphics, ceramics, simple martial art
Send a guarded liaison to the settlement. Soldiers and one researcher.
Leader Name: Imhotep Hetshepsu. Age: 25 Gender: Male. Phy. desc.: Short, deep tan, short black hair, brown eyes. Personality: Industrious, intelligent, and optimistic. Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE! Country: Egypt Empire name: Egyptian Empire! Empire Perk: light armor: your men have lighter armor but are faster Government type: not yet Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it. Generals of armies: you Tech: war clubs,huts,wooden stake fence, simple medicine, simple sanitation, Agriculture, war mace, Delta Formation, Forestry, War Sling, short wood wall Population: 794 (split it into the three categories below) Workers: 270 Researchers: 264 Soldiers: 260 Soldier types: clubmen: 30, macemen: 70, Slingman: 60. Events:Soft leather 3 turns, Average Agriculture 5 turns, Defenses: 0/0 Vehicles: none Buildings: 50 Reinforced huts, 10 medicine huts, Latrines, 60 farms Resources: 5,200 Cultural Achievements:Hieroglyphics, ceramics, simple martial art
(currently control the liason)
you are right now being stabbed and beheaded. enjoy! (don't forget to update the troop type count!)
the settlement is about 400 people all warriors, with stone spears and javelins
Leader Name: Imhotep Hetshepsu. Age: 25 Gender: Male. Phy. desc.: Short, deep tan, short black hair, brown eyes. Personality: Industrious, intelligent, and optimistic. Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE! Country: Egypt Empire name: Egyptian Empire! Empire Perk: light armor: your men have lighter armor but are faster Government type: not yet Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it. Generals of armies: you Tech: war clubs,huts,wooden stake fence, simple medicine, simple sanitation, Agriculture, war mace, Delta Formation, Forestry, War Sling, short wood wall Population: 794 (split it into the three categories below) Workers: 270 Researchers: 264 Soldiers: 260 Soldier types: clubmen: 86, macemen: 88, Slingman: 86. Events:Soft leather 3 turns, Average Agriculture 5 turns, Defenses: 0/0 Vehicles: none Buildings: 50 Reinforced huts, 10 medicine huts, Latrines, 60 farms Resources: 5,200 Cultural Achievements:Hieroglyphics, ceramics, simple martial art
More population, pump it all into soldiers, have the soldiers train, have the researchers work on war technology like arms/armor, and have the workers build fortifications and whatever the researchers make.
Leader Name: Imhotep Hetshepsu. Age: 25 Gender: Male. Phy. desc.: Short, deep tan, short black hair, brown eyes. Personality: Industrious, intelligent, and optimistic. Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE! Country: Egypt Empire name: Egyptian Empire! Empire Perk: light armor: your men have lighter armor but are faster Government type: not yet Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it. Generals of armies: you Tech: war clubs,huts,wooden stake fence, simple medicine, simple sanitation, Agriculture, war mace, Delta Formation, Forestry, War Sling, short wood wall Population: 1000 (split it into the three categories below) Workers: 270 Researchers: 264 Soldiers: 260 Soldier types: clubmen: 86, macemen: 88, Slingman: 86. Events:Soft leather 1 turns, Average Agriculture 3 turns, Defenses: Short Wood Wall, 100/100 Vehicles: none Buildings: 50 Reinforced huts, 10 medicine huts, Latrines, 60 farms Resources: 4,500 Cultural Achievements:Hieroglyphics, ceramics, simple martial art
exactly 204 (have to even it out)
soldiers actually come up with arms here, and armor is being researched
you make the short wood wall surrounding the town costing 700 resources
Leader Name: Imhotep Hetshepsu. Age: 25 Gender: Male. Phy. desc.: Short, deep tan, short black hair, brown eyes. Personality: Industrious, intelligent, and optimistic. Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE! Country: Egypt Empire name: Egyptian Empire! Empire Perk: light armor: your men have lighter armor but are faster Government type: not yet Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it. Generals of armies: you Tech: war clubs,huts,wooden stake fence, simple medicine, simple sanitation, Agriculture, war mace, Delta Formation, Forestry, War Sling, short wood wall Population: 1000 (split it into the three categories below) Workers: 340 Researchers: 332 Soldiers: 328 Soldier types: clubmen: 86, macemen: 88, Slingman: 86. Events:Soft leather 1 turns, Average Agriculture 3 turns, Defenses: Short Wood Wall, 100/100 Vehicles: none Buildings: 50 Reinforced huts, 10 medicine huts, Latrines, 60 farms Resources: 4,500 Cultural Achievements:Hieroglyphics, ceramics, simple martial art
Okay, invent swords and crossbows.
you make the short wood wall surrounding the town costing 700 resources
Leader Name: Imhotep Hetshepsu. Age: 25 Gender: Male. Phy. desc.: Short, deep tan, short black hair, brown eyes. Personality: Industrious, intelligent, and optimistic. Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE! Country: Egypt Empire name: Egyptian Empire! Empire Perk: light armor: your men have lighter armor but are faster Government type: not yet Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it. Generals of armies: you Tech: war clubs,huts,wooden stake fence, simple medicine, simple sanitation, Agriculture, war mace, Delta Formation, Forestry, War Sling, short wood wall Population: 1000 (split it into the three categories below) Workers: 340 Researchers: 332 Soldiers: 328 Soldier types: clubmen: 86, macemen: 88, Slingman: 86. Events:Soft leather 1 turns, Average Agriculture 3 turns, Defenses: Short Wood Wall, 100/100 Vehicles: none Buildings: 50 Reinforced huts, 10 medicine huts, Latrines, 60 farms Resources: 4,500 Cultural Achievements:Hieroglyphics, ceramics, simple martial art
hells to the no (also i didn't know Egyptians used crossbows)
Leader Name: Imhotep Hetshepsu. Age: 25 Gender: Male. Phy. desc.: Short, deep tan, short black hair, brown eyes. Personality: Industrious, intelligent, and optimistic. Trait: Glass half full: the men will never run, 5 vs. 100? WINNABLE! Country: Egypt Empire name: Egyptian Empire! Empire Perk: light armor: your men have lighter armor but are faster Government type: not yet Coat of arms: Diagonally crossed sickle and scimitar with a vertical crosier in the middle, set over a triangle with a Wedjat and rising sun in it. Generals of armies: you Tech: war clubs,huts,wooden stake fence, simple medicine, simple sanitation, Agriculture, war mace, Delta Formation, Forestry, War Sling, short wood wall Population: 1000 (split it into the three categories below) Workers: 340 Researchers: 332 Soldiers: 328 Soldier types: clubmen: 86, macemen: 88, Slingman: 86. Events:Soft leather 1 turns, Average Agriculture 3 turns, Defenses: Short Wood Wall, 100/100 Vehicles: none Buildings: 50 Reinforced huts, 10 medicine huts, Latrines, 60 farms Resources: 4,500 Cultural Achievements:Hieroglyphics, ceramics, simple martial art