ForumsForum GamesFSBGR (Futuristic Squad Based Game Reborn)

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loco5
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loco5
16,287 posts
Peasant

oh my god if it weren't for this showing up on the forum game recent topic would've never remade this, and i really liked it too. So...hope i get some new players but if hyper and sirnoobs come back they can copy their latest sheets

it is the year 2280 earth made contact with many different alien species making the desolate space of past into a habitat crawling with different species but all is not well, many different wars were caused by the Xenophobia of earth in their past before they went out themselves to find people you will command a small fireteam to begin but maybe you can advance to command a whole army

Races:

Midors: tall, red aliens with long faces and slender bodies, they are super smart but weak. they have advanced armor technology far but not melee technology which is average (an important part of these wars), their guns are up to snuff but not special (laser weapons with varying levels of power) they live to be 240

they are at war with the humans and help the Fandors

Fandors: almost a brother race to the Midors, they are hooman sized with very broad shoulders and a pig like face, their skin color varies from green, to dark grey. Their melee weapons have incredible strength, their guns are also up to snuff, but their armor can be compared to those of the human barbarian of the past
they live to be 160
they are at war with the hoomen and help the Midors

Helghast: they have a completely pale white complexion and are much slimmer then hoomen this is a slave race, under the grateful control of the Humans who they shall die for. Everything about them is average. they usually live to be 40

Humans (Hoomen):the race living on the big blue marble. Their Weapons are much more advanced, but melee is non existent, and have average armor. They live to be 80/90

Malkians: mercenaries, fight for any side that pays they are foot taller than the average human, purple, with long tails
their weapons are primitive and they have no melee weapons but they have the most advanced armor

Classes:the list goes with weps and armor
primitive/average/advanced depending on the race

Heavy gunner:HK MG4 LMG/MP783 "Red Dot" light laser MG/30mm plasma "Greenie" LMG, Sonj "Rustbucket" reactive armor/Active defense &quotinhole" armor/MK.IV MJINLIER armor,Mk.II combat blade,small painkiller syringe,field bandages,3 "frisbee" anti tank disc grenades

Shock trooper:TDI Vector SMG/M2275 Laser SMG/G-55 "Minired" heavy laser SMG,Superlite alloy armor/S&N light combat armor/Laser charged light alloy armor,Mk.II combat blade,small painkiller syringe,field bandages, 2 OM combat charge Concussion grenades

Infantryman:HK417/432 JT bolt action plasma rifle/Gewerh Full Auto plasma rifle,Interceptor body armor/MK.I MJINLIER armor/Wull five Segment armor,Mk.II combat blade,small painkiller syringe,field bandages,4 ZX "Dragons breath" laser frag grenades

Sniper: DTASRS Sniper/QWERT "Rat Slayer" depleted uranium round sniper/RSN laser long range rifle, Ghillie suit/M1 light recon armor/LBSS (Light Bending Stealth System),Mk.II combat blade,small painkiller syringe,field bandages,2 "Smokey" smokescreen grenades

Heavy melee:none/Z5 laser halberd/H&K double plasma pike,Sonj "Rustbucket" reactive armor/Active defense &quotinhole" armor/MK.IV MJINLIER armor,Mk.II combat blade,small painkiller syringe,field bandages,2 Model 34 incendiary grenade

Light melee:none/dual laser sabers/plasma Khopesh (sickle sword) with small plasma wrist shield,Superlite alloy armor/S&N light combat armor/Laser charged light alloy armor,small painkiller syringe,field bandages,4 Model 34 incendiary grenade

and you can make your own class

Char sheet

Name:
Age:
Gender:
Race:
Class:
Side: Human faction, or Fandor-Midor unified nation
Squad: 4 (put how what class each squad member is and their names)
Weapons:
Armor:
Misc.: you can make 5
Health: 100/100
Armor: i put
Personality: least 3
Phy.Desc.:least 3
Traits: i make from your personality/or desc.
Bio: optional, least 5 sentences
Perk: i make from bio

  • 797 Replies
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Taylor's team helps in returning the grenades to sender.

loco5
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loco5
16,287 posts
Peasant

it's a really long corridor with a few open blast doors is what it is


as they fire and keep you down more are thrown your way

coughcontrol panels to doors cough

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

coughcontrol panels to doors cough

Seriously Loco, you need to establish these things beforehand so we can figure it out ourselves, instead of telling us the answer when we need it.
Close the blast doors.
loco5
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loco5
16,287 posts
Peasant

well you never really answered in a long time i'm still used to mr. stuff and trooper and they can always use help



you run up to it but there almost 30 buttons on it and 5 different screens

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Stack boxes about 10-15 feet to the right or left of the shield and position a few people behind them to make 2 interlocking fields of fire.

loco5
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loco5
16,287 posts
Peasant

you start to put dowm more withering fire and they start to fall but more come from the barracks far down from a closed blast door

also, Exaclibur is lame >_>

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

you run up to it but there almost 30 buttons on it and 5 different screens

****, if only we had our technician with us.
Call in the Fandor!
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Couldn't Ghan the Techie close the blast door for us?

loco5
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loco5
16,287 posts
Peasant

Call in the Fandor!


he gives you another lolwut noob -_- look and pushes a button, oops the panel explodes and the door doesn't close. he chuckles, then squeals and runs into the infirmary "i'll close these doors! hurry up everyone in"

all the other squads that are currently under my control run in bringin g various boxes and whatnot to barricade the doors
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Taylor and Jello drag the injured people into the infirmary, and the auto doc with them.
Is Cheeto in this infirmary?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Pack up and set up again inside the Infirmary.

loco5
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loco5
16,287 posts
Peasant

Taylor and Jello drag the injured people into the infirmary, and the auto doc with them.
Is Cheeto in this infirmary?


well there IS a transplondermajiggy inside the infirmary for grabbing human test subjects, but neither you nor the fandor knows how to work it
loco5
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loco5
16,287 posts
Peasant

you all head in and barricade up the doors except the one that enters deeper into the ship, DING! chickens ready, er i mean the guys are healed...mostly

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Define 'mostly'.

loco5
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loco5
16,287 posts
Peasant

well mr. stuff is fine, but for jevron the bullet may have messed up his brain and the auto doc may had to do an emergency Reverse Lobotomy!* and now he mayyyy be part Midor since that's the only brains they had in stock



*Guaranteed fake medical explanation

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