ForumsForum GamesFSBGR (Futuristic Squad Based Game Reborn)

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loco5
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loco5
16,287 posts
Peasant

oh my god if it weren't for this showing up on the forum game recent topic would've never remade this, and i really liked it too. So...hope i get some new players but if hyper and sirnoobs come back they can copy their latest sheets

it is the year 2280 earth made contact with many different alien species making the desolate space of past into a habitat crawling with different species but all is not well, many different wars were caused by the Xenophobia of earth in their past before they went out themselves to find people you will command a small fireteam to begin but maybe you can advance to command a whole army

Races:

Midors: tall, red aliens with long faces and slender bodies, they are super smart but weak. they have advanced armor technology far but not melee technology which is average (an important part of these wars), their guns are up to snuff but not special (laser weapons with varying levels of power) they live to be 240

they are at war with the humans and help the Fandors

Fandors: almost a brother race to the Midors, they are hooman sized with very broad shoulders and a pig like face, their skin color varies from green, to dark grey. Their melee weapons have incredible strength, their guns are also up to snuff, but their armor can be compared to those of the human barbarian of the past
they live to be 160
they are at war with the hoomen and help the Midors

Helghast: they have a completely pale white complexion and are much slimmer then hoomen this is a slave race, under the grateful control of the Humans who they shall die for. Everything about them is average. they usually live to be 40

Humans (Hoomen):the race living on the big blue marble. Their Weapons are much more advanced, but melee is non existent, and have average armor. They live to be 80/90

Malkians: mercenaries, fight for any side that pays they are foot taller than the average human, purple, with long tails
their weapons are primitive and they have no melee weapons but they have the most advanced armor

Classes:the list goes with weps and armor
primitive/average/advanced depending on the race

Heavy gunner:HK MG4 LMG/MP783 "Red Dot" light laser MG/30mm plasma "Greenie" LMG, Sonj "Rustbucket" reactive armor/Active defense &quotinhole" armor/MK.IV MJINLIER armor,Mk.II combat blade,small painkiller syringe,field bandages,3 "frisbee" anti tank disc grenades

Shock trooper:TDI Vector SMG/M2275 Laser SMG/G-55 "Minired" heavy laser SMG,Superlite alloy armor/S&N light combat armor/Laser charged light alloy armor,Mk.II combat blade,small painkiller syringe,field bandages, 2 OM combat charge Concussion grenades

Infantryman:HK417/432 JT bolt action plasma rifle/Gewerh Full Auto plasma rifle,Interceptor body armor/MK.I MJINLIER armor/Wull five Segment armor,Mk.II combat blade,small painkiller syringe,field bandages,4 ZX "Dragons breath" laser frag grenades

Sniper: DTASRS Sniper/QWERT "Rat Slayer" depleted uranium round sniper/RSN laser long range rifle, Ghillie suit/M1 light recon armor/LBSS (Light Bending Stealth System),Mk.II combat blade,small painkiller syringe,field bandages,2 "Smokey" smokescreen grenades

Heavy melee:none/Z5 laser halberd/H&K double plasma pike,Sonj "Rustbucket" reactive armor/Active defense &quotinhole" armor/MK.IV MJINLIER armor,Mk.II combat blade,small painkiller syringe,field bandages,2 Model 34 incendiary grenade

Light melee:none/dual laser sabers/plasma Khopesh (sickle sword) with small plasma wrist shield,Superlite alloy armor/S&N light combat armor/Laser charged light alloy armor,small painkiller syringe,field bandages,4 Model 34 incendiary grenade

and you can make your own class

Char sheet

Name:
Age:
Gender:
Race:
Class:
Side: Human faction, or Fandor-Midor unified nation
Squad: 4 (put how what class each squad member is and their names)
Weapons:
Armor:
Misc.: you can make 5
Health: 100/100
Armor: i put
Personality: least 3
Phy.Desc.:least 3
Traits: i make from your personality/or desc.
Bio: optional, least 5 sentences
Perk: i make from bio

  • 797 Replies
trooper555able
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trooper555able
2,316 posts
Nomad

XD Yeah good point.

loco5
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loco5
16,287 posts
Peasant

Solid doors would be entirely impractical for prolonged space battles.


they usually leave them open, the controls are up in the room near the corridor, but destroying the catwalk has made it not so air tight, whoever will open the door will die, now any volunteers?
trooper555able
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trooper555able
2,316 posts
Nomad

...Random AI?

loco5
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loco5
16,287 posts
Peasant

nope none of the a.i. platoons

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Wouldn't the Midors have special technology for no-air environments aboard their transports?

loco5
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loco5
16,287 posts
Peasant



Wouldn't the Midors have special technology for no-air environments aboard their transports?


one of your transports and a midor one, neither of which have it other than that the bay is empty, your in the middle of a space fight you know
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Would shooting th ebig rocket I have at the door do anything?

loco5
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loco5
16,287 posts
Peasant

i dunno... try it and see

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Shoot the big rocket at the door >.>

loco5
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loco5
16,287 posts
Peasant

16, you blow a hole in the ship just big enough for one ship to go out at a time

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Get back in the ship and GTFO.

loco5
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loco5
16,287 posts
Peasant

you all gtfo, and head back to the ship, yada yada yada wanna go through the award ceremony or just skip it?

trooper555able
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trooper555able
2,316 posts
Nomad

Prepare for dust-off. Noobs lead the way. (I goes first )

trooper555able
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trooper555able
2,316 posts
Nomad

Award ceremony. I fail posted again XD.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

The award ceremony since I'm bored

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