You live in the mythical land of Wesnoth. A mythical land who was peaceful, for the most part, the great king of Wesnoth in a skirmish with Orcs was killed by his son, a rambunctious and treacherous man who after slaying his father, married his father's wife. But when the King's Archmage fled with the troops still loyal to the crown and a few years past, the Archmage returned. With the support of elves the Archmage battled the Son's armies and eventually the two clashed, Sword against staff the son was felled and the wife Usurped the throne from the rightful heir, a young man named Konrad.
you are just a simple soldier working for whomever your commander in the chaotic world that is now Wesnoth.
Playable Races Human Elf Orc Goblin Dwarfs Undead Trolls Saurian:Smaller cousin of drakes Merfolk Naga: snake-like enemy of Merfolk
None-Playable Races Woses: Gigantic Treelike entities Drake Ogre Various Monsters
You may choose your own class, but i will see if it's accepted, if you do it must be the basic (your not a mage, your an Adept, your not a Warrior, your a fighter, etc.)
Sheet
Name: be imaginative please Age: note: most races live longer than humans except Orcs and Goblins Race: Class: Physical Desc.:at least 3
Name: James Smith Age: 21 Race: Human Class: Fighter Physical Description: Brown hair, brown eyes, skinny Personality: Smart, quiet, imaginative Trait: Smarty pants - Has the ability to make a single Health Potion a day -------------------------- Health:100/100 Armor Health:150/150 Condition: OK Bio: Perk: ------------------ Weapons: Spear, Javelins Armor: Leather armor, Coif, Wooden shield Misc.:
as you enter the edge of the woods, there is a small waver in a nearby large lake, but since you all pass it off as nothing before you get to the forest hundreds upon hundreds of skeletons pour out, the footmen carrying large on sided axes while the archers have bows made of bone
Name: James Smith Age: 21 Race: Human Class: Fighter Physical Description: Brown hair, brown eyes, skinny Personality: Smart, quiet, imaginative Trait: Smarty pants - Has the ability to make a single Health Potion a day -------------------------- Health:100/100 Armor Health:150/150 Condition: OK Bio: Perk: ------------------ Weapons: Spear, Javelins Armor: Leather armor, Coif, Wooden shield Misc.:
Name: James Smith Age: 21 Race: Human Class: Fighter Physical Description: Brown hair, brown eyes, skinny Personality: Smart, quiet, imaginative Trait: Smarty pants - Has the ability to make a single Health Potion a day -------------------------- Health:100/100 Armor Health:150/150 Condition: OK Bio: Perk: ------------------ Weapons: Spear, Javelins Armor: Leather armor, Coif, Wooden shield Misc.:
the awesomeness about your trow is, it has no effect whatsoever, it goes right trough it's ribcage and the skeleton keeps moving
as they near you you stab one of them which hits its spine causing it to fall apart and "die" (since it's already dead)
but a Revenant (skeleton of a veteran warrior with a one handed axe and shield) smashes your face with it's shield and knocks you down
Name: James Smith Age: 21 Race: Human Class: Fighter Physical Description: Brown hair, brown eyes, skinny Personality: Smart, quiet, imaginative Trait: Smarty pants - Has the ability to make a single Health Potion a day -------------------------- Health:100/100 Armor Health:150/150 Condition: OK Bio: Perk: ------------------ Weapons: Spear, Javelins Armor: Leather armor, Coif, Wooden shield Misc.:
Name: James Smith Age: 21 Race: Human Class: Fighter Physical Description: Brown hair, brown eyes, skinny Personality: Smart, quiet, imaginative Trait: Smarty pants - Has the ability to make a single Health Potion a day -------------------------- Health:100/100 Armor Health:150/150 Condition: OK Bio: Perk: ------------------ Weapons: Spear, Javelins Armor: Leather armor, Coif, Wooden shield Misc.:
your stab does near nothing to him and walks over and raises his axe, and is smashed by that whelp, it jumps on him and smashes his skull and every other bone
Name: James Smith Age: 21 Race: Human Class: Fighter Physical Description: Brown hair, brown eyes, skinny Personality: Smart, quiet, imaginative Trait: Smarty pants - Has the ability to make a single Health Potion a day -------------------------- Health:100/100 Armor Health:150/150 Condition: OK Bio: Perk: ------------------ Weapons: Spear, Javelins Armor: Leather armor, Coif, Wooden shield Misc.:
Yeah!
I raise my shield and advance with the whelp behind me.
Name: Ak'Tul Karah Age: 25 Race: Undead Class: Foot Soldier Physical Desc.: 1,85m Tall, Well-Built[Flesh hasn't begun decaying yet], Medium Hair-Cut Personality: Ambitious, Intelligent, Enduring Trait: Enduring: you gain an extra 30 health -------------------------- Health:130/130 Armor Health:75/75 Condition: Ok Bio: Karah wasn't a notable person before being turned into one of "them". He was just a guard at a city. One night a civilian came wounded at him and said a man broke into his house and bit him. Karah went to investigate the incident. When he arrived, he noticed 5 fresh bodies, all having bite marks. Karah grabbed his sword, but before he knew it he was grabbed from behind and bit by the neck. The attacker then ran and Karah started to puke blood and feel dizzy after a few minutes. Death soon occured and a few hours later he woke up in a morgue, having an insatiable hunger. Perk your experience fighting thieves and brigands gives you extra damage vs. any untrained soldier (rogues, thugs etc.) ------------------ Weapons:Axe (one sided, two handed) Armor:Fetid hard Leather Misc.:
Go behind the closest one and strike him with my Axe. If I fail to strike him, then strike the horse.
Name: James Smith Age: 21 Race: Human Class: Fighter Physical Description: Brown hair, brown eyes, skinny Personality: Smart, quiet, imaginative Trait: Smarty pants - Has the ability to make a single Health Potion a day -------------------------- Health:100/100 Armor Health:150/150 Condition: OK Bio: Perk: ------------------ Weapons: Spear, Javelins, one handed axe Armor: Leather armor, Coif, Wooden shield Misc.:
you grab his axe since you'd probably find it more useful
you advance forward and receive a few arrows in your shield, but this time you encounter 2 more skeletons
Name: James Smith Age: 21 Race: Human Class: Fighter Physical Description: Brown hair, brown eyes, skinny Personality: Smart, quiet, imaginative Trait: Smarty pants - Has the ability to make a single Health Potion a day -------------------------- Health:100/100 Armor Health:150/150 Condition: OK Bio: Perk: ------------------ Weapons: Spear, Javelins, one handed axe Armor: Leather armor, Coif, Wooden shield Misc.:
I slash them with the axe. If that doesn't work, then I send the whelp to break them. :P
Name: Ak'Tul Karah Age: 25 Race: Undead Class: Foot Soldier Physical Desc.: 1,85m Tall, Well-Built[Flesh hasn't begun decaying yet], Medium Hair-Cut Personality: Ambitious, Intelligent, Enduring Trait: Enduring: you gain an extra 30 health -------------------------- Health:130/130 Armor Health:75/75 Condition: Ok Bio: Karah wasn't a notable person before being turned into one of "them". He was just a guard at a city. One night a civilian came wounded at him and said a man broke into his house and bit him. Karah went to investigate the incident. When he arrived, he noticed 5 fresh bodies, all having bite marks. Karah grabbed his sword, but before he knew it he was grabbed from behind and bit by the neck. The attacker then ran and Karah started to puke blood and feel dizzy after a few minutes. Death soon occured and a few hours later he woke up in a morgue, having an insatiable hunger. Perk your experience fighting thieves and brigands gives you extra damage vs. any untrained soldier (rogues, thugs etc.) ------------------ Weapons:Axe (one sided, two handed) Armor:Fetid hard Leather Misc.:
you strike one of the horsemen and he falls, but now you have a Cavalryman (like horseman but have a lance and prefer to charge) starts to come after you, but is shot by a skeleton archer multiple times, it doesn't stop him though
Name: Ak'Tul Karah Age: 25 Race: Undead Class: Foot Soldier Physical Desc.: 1,85m Tall, Well-Built[Flesh hasn't begun decaying yet], Medium Hair-Cut Personality: Ambitious, Intelligent, Enduring Trait: Enduring: you gain an extra 30 health -------------------------- Health:130/130 Armor Health:75/75 Condition: Ok Bio: Karah wasn't a notable person before being turned into one of "them". He was just a guard at a city. One night a civilian came wounded at him and said a man broke into his house and bit him. Karah went to investigate the incident. When he arrived, he noticed 5 fresh bodies, all having bite marks. Karah grabbed his sword, but before he knew it he was grabbed from behind and bit by the neck. The attacker then ran and Karah started to puke blood and feel dizzy after a few minutes. Death soon occured and a few hours later he woke up in a morgue, having an insatiable hunger. Perk your experience fighting thieves and brigands gives you extra damage vs. any untrained soldier (rogues, thugs etc.) ------------------ Weapons:Axe (one sided, two handed) Armor:Fetid hard Leather Misc.:
you strike one of the horsemen and he falls, but now you have a Cavalryman (like horseman but have a lance and prefer to charge) starts to come after you, but is shot by a skeleton archer multiple times, it doesn't stop him though
Name: Ak'Tul Karah Age: 25 Race: Undead Class: Foot Soldier Physical Desc.: 1,85m Tall, Well-Built[Flesh hasn't begun decaying yet], Medium Hair-Cut Personality: Ambitious, Intelligent, Enduring Trait: Enduring: you gain an extra 30 health -------------------------- Health:130/130 Armor Health:75/75 Condition: Ok Bio: Karah wasn't a notable person before being turned into one of "them". He was just a guard at a city. One night a civilian came wounded at him and said a man broke into his house and bit him. Karah went to investigate the incident. When he arrived, he noticed 5 fresh bodies, all having bite marks. Karah grabbed his sword, but before he knew it he was grabbed from behind and bit by the neck. The attacker then ran and Karah started to puke blood and feel dizzy after a few minutes. Death soon occured and a few hours later he woke up in a morgue, having an insatiable hunger. Perk your experience fighting thieves and brigands gives you extra damage vs. any untrained soldier (rogues, thugs etc.) ------------------ Weapons:Axe (one sided, two handed) Armor:Fetid hard Leather Misc.:
Attempt to dodge him and then strike the horse's feet.
Name: Ak'Tul Karah Age: 25 Race: Undead Class: Foot Soldier Physical Desc.: 1,85m Tall, Well-Built[Flesh hasn't begun decaying yet], Medium Hair-Cut Personality: Ambitious, Intelligent, Enduring Trait: Enduring: you gain an extra 30 health -------------------------- Health:130/130 Armor Health:75/75 Condition: Ok Bio: Karah wasn't a notable person before being turned into one of "them". He was just a guard at a city. One night a civilian came wounded at him and said a man broke into his house and bit him. Karah went to investigate the incident. When he arrived, he noticed 5 fresh bodies, all having bite marks. Karah grabbed his sword, but before he knew it he was grabbed from behind and bit by the neck. The attacker then ran and Karah started to puke blood and feel dizzy after a few minutes. Death soon occured and a few hours later he woke up in a morgue, having an insatiable hunger. Perk your experience fighting thieves and brigands gives you extra damage vs. any untrained soldier (rogues, thugs etc.) ------------------ Weapons:Axe (one sided, two handed) Armor:Fetid hard Leather Misc.:
before he reaches you the half dead rider veers into more troops and eventually the horse falls
as more humans fall than undead and as the camp is slowly retaken, the humans decide to retreat back from where they came