Warband Living Pretty much like Medieval Life RPG, only that I put in different features. This game is also set in medieval times. (I did get permission from Roty, lol.)
Character Sheet Name: (If you're royal then make it sound royal, etc.) Age: 20 Years Old Gender: (Male or Female) Health: 50/50 Energy: 50/50 Appearance: (Basic features, don't go too far into it) Job: None Job Pay: None Strength: (Based on test) Dexterity: (Based on test) Endurance: (Based on test) Agility: (Based on test) Vitality: (Based on test) Charisma: (Based on test) Melee Damage: (Based on stats) Ranged Damage: (Based on stats) Defense: (Based on Endurance) Accuracy: (Based on Dexterity) Avoid: (Based on Agility) Persuasion: (Based on Charisma) Melee Weapon: (Based on test) Ranged Weapon: (Based on test) Inventory: Nothing
Explaining Stats Your stats will be based on the life test, I know some may not like this, but at least it's somewhat different than the usual put in stat points.
Strength: The more Strength you have, the higher your melee damage will be. (1 Strength = +5 Melee Damage)
Dexterity: The more Dexterity you have, the higher your ranged damage will be and the higher your accuracy works. (1 Dexterity = +3 Ranged Damage and +1 Accuracy. How accuracy works: If you have 20 accuracy and attack an enemy with 10 avoid, then your accuracy will decrease by 10.)
Endurance: The more Endurance you have, the higher defense you will have. (1 Endurance = +5 Defense. How Defense works: If an enemy deals 20 damage, but you have 10 defense, the enemy will deal 10 damage instead. Enemy damage minus your defense = their damage total.)
Agility: The more Agility you have the faster you will move and the higher your avoid will be. (1 Agility = +1 Avoid. Avoid explanation is with accuracy explanation.)
Vitality: The more Vitality you have the more the Health and Energy you will have. (1 Vitality = +5 Maximum Health and +5 Maximum Energy)
Charisma: The more Charisma you have, the more Persuasion you have. (1 Charisma = +1 Persuasion. How Persuasion works: Persuasion stat is equal to success of persuasion, so 10 persuasion = 10% to successfully persuade someone.)
The Test
Question 1: When you were born, you were born into a family of...
A.) Rich and powerful nobles (+2 Strength, +1 Endurance) B.) Common citizens of a city (+1 Strength, +1 Vitality) C.) Bandits and robbers (+2 Strength, +1 Agility) D.) A struggling family (+2 Vitality, +1 Endurance) E.) Nomad hunters (+2 Strength, +2 Dexterity)
Question 2: When you were a teenager, you trained as a...
A.) Knight (+2 Strength, +1 Endurance, +1 Vitality) B.) Merchant (+3 Charisma, +1 Agility) C.) Robber (+2 Strength, +1 Agility, +1 Endurance) D.) Hunter (+2 Dexterity, +1 Strength, +1 Agility) E.) Begger (+2 Vitality, +1 Endurance) F.) Poet (+5 Charisma)
Question 3: When you became an adult you became a...
A.) Traveller (+3 Strength, +2 Endurance, +1 Vitality) B.) Author and Poet (+5 Charisma) C.) Knight Serving a King (+5 Strength, +3 Endurance) D.) Teacher (+4 Charisma, +1 Vitality) E.) Merchant (+4 Charisma, +1 Agility) F.) Hunter (+4 Dexterity, +2 Strength) G.) Bandit (+3 Strength, +1 Agility)
Total these results into your stats... 3 Players only.
Name: Tom Razerous Age: 20 Years Old Gender:Male Health: 50/50 Energy: 50/50 Appearance:Brown Hair,Brown Eyes,Tall. Job: None Job Pay: None Strength: (Based on test) Dexterity: (Based on test) Endurance: (Based on test) Agility: (Based on test) Vitality: (Based on test) Charisma: (Based on test) Melee Damage: (Based on stats) Ranged Damage: (Based on stats) Defense: (Based on Endurance) Accuracy: (Based on Dexterity) Avoid: (Based on Agility) Persuasion: (Based on Charisma) Melee Weapon: (Based on test) Ranged Weapon: (Based on test) Inventory: Nothing
Character Sheet Name: Dante River Age: 20 Years Old Gender: Male Health: 50/50 Energy: 50/50 Appearance: Strong build, lots of scars, average height Job: None Job Pay: None Strength: (Based on test) Dexterity: (Based on test) Endurance: (Based on test) Agility: (Based on test) Vitality: (Based on test) Charisma: (Based on test) Melee Damage: (Based on stats) Ranged Damage: (Based on stats) Defense: (Based on Endurance) Accuracy: (Based on Dexterity) Avoid: (Based on Agility) Persuasion: (Based on Charisma) Melee Weapon: (Based on test) Ranged Weapon: (Based on test) Inventory: Nothing
Character Sheet Name: infe noke Age: 20 Years Old Gender: Male Health: 50/50 Energy: 50/50 Appearance: Tan, light brown hair, tall, skinny, brown eyes Job: None Job Pay: None Strength: (Based on test) Dexterity: (Based on test) Endurance: (Based on test) Agility: (Based on test) Vitality: (Based on test) Charisma: (Based on test) Melee Damage: (Based on stats) Ranged Damage: (Based on stats) Defense: (Based on Endurance) Accuracy: (Based on Dexterity) Avoid: (Based on Agility) Persuasion: (Based on Charisma) Melee Weapon: (Based on test) Ranged Weapon: (Based on test) Inventory: Nothing
Name: Tom Razerous Age: 20 Years Old Gender: Male Health: 55/55 Energy: 55/55 Appearance: Brown Hair, Brown Eyes, Tall Job: Knight Serving a King Job Pay: 120 Gold a day Strength: 9 Dexterity: 2 Endurance: 5 Agility: 0 Vitality: 1 Charisma: 0 Melee Damage: 45 (+40) Ranged Damage: 10 Defense: 25 Accuracy: 2 Avoid: 0 Persuasion: 0 Melee Weapon: Long Two Handed Broadsword (+40 Melee) Ranged Weapon: None Inventory: 1000 Gold
You are a Knight serving under a King. It is early morning and you wake up for your guard shift. As you enter the castle, the giant doors open and you enter. You greet the King, and you stand guard. ------------------------------------------------------------
You are living as a Bandit, roaming the world. You are currently living in a small forest cave, hiding near a small village. You have been hunting fish in the shallow rivers close by your home cave for some time now, and you feel like you should be doing something else instead. ------------------------------------------------------------
You are living as a Bandit, living in this controlled medieval world. You are currently living in a riverside plains cave. You hunt deer and other creatures while you live here. Lately, life has been bland, and you feel as you must do something else for today.
@Roty - I guess you can join. ------------------------------------------------------------
Name: Tom Razerous Age: 20 Years Old Gender: Male Health: 55/55 Energy: 55/55 Appearance: Brown Hair, Brown Eyes, Tall Job: Knight Serving a King Job Pay: 120 Gold a day Strength: 9 Dexterity: 2 Endurance: 5 Agility: 0 Vitality: 1 Charisma: 0 Melee Damage: 45 (+40) Ranged Damage: 10 Defense: 25 Accuracy: 2 Avoid: 0 Persuasion: 0 Melee Weapon: Long Two Handed Broadsword (+40 Melee) Ranged Weapon: None Inventory: 1120 Gold
You wait for a while, and it becomes midday. Your shift is done, and your pay for the day arrives. You pick it up, and rest for a while. ------------------------------------------------------------
You arrive at the village an enter the local tavern. When you enter, the people around you stare and some try not to look. You get a seat at a table and look around. The tavern keeper doesn't seem to be here right now. ------------------------------------------------------------
You decide to head out away from your cave home to travel to the nearest town. It's a long way, but you manage to find some civilization, a small village settlement.
You look around in the Tavern. There is a Poet, a Drunken Man, some commoners, and a guard. ------------------------------------------------------------
The Poet is carrying about 400 gold in a bag, along with some sory of shiny objects. The guard is carrying about 600 gold, along with some weapons. The Drunken Man is carrying a One Handed Short Sword and about 20 gold.