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AfterBurner0
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AfterBurner0
896 posts
Nomad

Reading everything is recommended before you join.

STORYLINE-

There has been a recent overpopulation of monsters among your fair land. Most of these monsters are quite fierce and deadly. The monsters have been attacking villages all across the land. You are a lone warrior seeking to help defend your people from the dangerous overpopulation.

GOAL-

You must upgrade your character to find the king of monsters, defeat him, and vanquish all his underlings along the way.

THE DETAILS-

You will need to travel around to different areas and upgrade your character as you prefer. Instead of choosing a class to begin with, you may upgrade your character to resemble a class you prefer. After you defeat a monster, you will gain some materials from it. You may use the materials to craft weapons and items or you may sell them for coins. The weapons you can wield and make, depends on your stats. (P.S. you may not always get materials from monsters.)

THE MAP-

There are many different places to explore throughout this RPG. The maps will be quite simple, since this is a RPG, not an adventure game. I'll summarize the map. Each player will start in the village of 'Rhoedia'. This village has (P.S. this is important if you want to go places):
A general store (containing health poitions and various items for sale)
A weapons store (from which weapons are bought and sold)
The inn (used to restore health at a price)
The bank (used to store money, weapons and items)
And Several houses belonging to the locals.

The buildings are accessible from anywhere in the village. From Rhoedia, you can follow 'The Forest Trail.' You may venture off of or on to the trail at any time. When you go off the trail and into the wilderness for a while, is when you go to fight monsters. The deeper into the forest you go, the higher difficulty the monsters will be. But the harder monsters will give you more experience points and better materials. Once you get back to the trail, you may follow it to a big gate. This is all the map information I'll give you for now, the rest is for you to explore!

MONSTERS-

Monsters will vary in all sorts of shapes, sizes, stats, abilities, and locations. I'll inform you when you encounter a monster, what it is and what its stats are, before you try to fight it.

LEVELING UP

First off, you'll need 20 exp to level up, to level up again, you need to add %50 of what you needed before. Example: 20 exp will be needed to level up first, %50 of 20 is 10 so add those two together and you'll need to reach a total of 30 exp to level up again, %50 of 30 is 15 so add the two together and you'll need to reach a total of 45 exp, (When it's uneven, I'll round up for you) then a total of 68 exp is needed to level up again, then a total of 102 exp, then 153 exp, and so on. If you don't understand, it's okay, I will handle the exp addition anyway. After every level up, you will be able to upgrade your character with 4 extra points.

CHARACTER SHEET-

Name: (A maximum of 2 parts)
Gender: (M or F)
Age: (between 18 and 35)
Level: 1
Experience: 0/20
--------Variable Stats--------
Vitality: 20/20 (Maximum increases by 10 after each level up)
Strength: 1 (Increased strength allows you to wield heavier and more powerful weapons)
Power: 1 (The ability to deal more damage)
Defense: 1 (The ability to resist damage)
Accuracy: 1 (The better chances of hitting the opponent)
Agility: 1 (The ability to dodge attacks)
Stealth: 1 (The ability to avoid being ambushed by monsters)
Experience Collection Rate: 1 (Makes monsters give more exp after being defeated.)
Coin Collection: 1 (Makes monsters drop more coins)
Material Collection: 1 (Makes monsters leave more crafting materials)
Maximum Inventory: 5 (How many items you can hold.)
Max Weapon Inventory: 3 (How many unused weapons you can drag around.)
---------------------------
Coins: 10/100 (How much money you have, and can hold)
Item Inventory: None (The list of where the items you collect are held)
Weapon/shield Inventory: None (The list of where your unused weapons/shields are held)
Equipped weapon: Simple sword (Shows which weapon you are using. Now, you start with a single, simple sword. By finding/buying better weapons, you can upgrade.)
Equipped Shield: None (You can find/buy new shields)
Armor: Basic (You can find/buy new armor)

TIPS-

1. Just because you can go into an area doesn't mean it's safe. Monsters more powerful than you may be lurking around.
2. If you lose a battle you will immediately respawn at Rhoedia with half vitality.
3. You may "Ask a local" whenever you are in the village if you need some advice.
4. When you beat a monster, I will tell you what raw resources you gain, and put them in your inventory. At any time, you may "Attempt to craft an item from..." whichever items from your inventory, and with luck, you'll make a weapon, shield, or armor.
5.I recommend you balance out your character, rather than spend all your upgrade points on something like, agility.
6. You do have two hands, but two hands only. This means you can either hold one huge weapon, a weapon and a shield, or two light weapons.

Words from the creator (me)

I will try to be as active as I can, in order to keep up with everyone. I will only be able to handle 15-20 players. You may join at any time. Except for your vitality, experience points, and level, you will be in control of changing your own stats (But still monitored by me to prevent you from CHEATING), I will add things to your inventory as you collect them. As far as player-to-player interaction, it is encouraged. You may swap weapons, gold, and strategies as long as both players agree. Trades will also be overseen by me, so I can be aware of any inventory changes, and prevent mishaps. You may also battle the monsters in co-op, but the experience from the monster will be divided between the battlers. (P.S. This is going to be somewhat of a basic RPG, and you will not be able to use any magic attacks. Sorry if I disappoint you. I may make a more advanced RPG sequel to this one, if this one is successful. Then I'll include magic powers.)

Now, get going and have fun!

  • 304 Replies
Legion1350
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Legion1350
5,365 posts
Nomad

Name: Gregor Outridge
Gender: M
Age: 18
Level: 4
Experience: 48/68
Vitality: 19/50
Strength: 3
Power: 3
Defense: 3
Accuracy: 2
Agility: 4
Stealth: 3
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 2 (+Crafting Tools)
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 60/150
Item Inventory: Rat Fur (2), Raw meat, Cyclops bones
Weapon/shield Inventory: Simple Sword
Equipped weapon: Horned Tiger Bone Sword
Secondary weapon: None
Equipped Shield: Light, Metal
Armor: Light, Metal

I'll try to knock it off with my shield, and keep attacking it.

AfterBurner0
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AfterBurner0
896 posts
Nomad

Name: Gregor Outridge
Gender: M
Age: 18
Level: 4
Experience: 55/68
Vitality: 19/50
Strength: 3
Power: 3
Defense: 3
Accuracy: 2
Agility: 4
Stealth: 3
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 2 (+Crafting Tools)
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 65/150
Item Inventory: Rat Fur (2), Raw meat, Cyclops bones
Weapon/shield Inventory: Simple Sword
Equipped weapon: Horned Tiger Bone Sword
Secondary weapon: None
Equipped Shield: Light, Metal
Armor: Light, Metal

It works! Your shield deflects its attacks and your sword is long enough to give it some fatal blows to the head. +7 exp. It dropped 5 coins, some of its thick outer plating, and venom from its mouth. But you have no empty bottles to carry the venom this time.

Legion1350
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Legion1350
5,365 posts
Nomad

Name: Gregor Outridge
Gender: M
Age: 18
Level: 4
Experience: 55/68
Vitality: 19/50
Strength: 3
Power: 3
Defense: 3
Accuracy: 2
Agility: 4
Stealth: 3
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 2 (+Crafting Tools)
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 65/150
Item Inventory: Rat Fur (2), Raw meat, Cyclops bones
Weapon/shield Inventory: Simple Sword
Equipped weapon: Horned Tiger Bone Sword
Secondary weapon: None
Equipped Shield: Light, Metal
Armor: Light, Metal

Hm, should've thought about that... I'll take the outer plating, and continue down the path towards the wall.

inferedmonkey
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inferedmonkey
942 posts
Peasant

Name: Tan monk
Gender: Male
Age: 21
Level: 1
Experience: 3/20
Vitality: 14/20
Power: 1
Defense: 1
Accuracy: 1
Agility: 1
Stealth: 1
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 1
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 10/100
Item Inventory: Rat Fur
Weapon/shield Inventory: None
Equipped weapon: Scale sword
Secondary weapon: None
Equipped Shield: None
Armor: Comfy Basic

I, knowing that moles are blinded by light, wait for the mole to come
out of the ground again I take advantage of his blindness and hack, slash, and stab all I can.

loomer50
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loomer50
267 posts
Nomad

Name: Karma Charisma
Gender: M
Age: 19
Level: 1
Experience: 0/20
Vitality: 17/20
Strength: 1
Power: 1
Defense: 1
Accuracy: 1
Agility: 1
Stealth: 1
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 1
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 10/100
Item Inventory: None
Weapon/shield Inventory: None
Equipped weapon: Simple sword
Equipped Shield: None
Armor: Basic

I stab it again

sasukemystery
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sasukemystery
1,447 posts
Nomad

Name: Viet Anh
Gender: M
Age: 18
Level: 1
Experience: 0/20
Vitality: 20/20
Strength: 1
Power: 1
Defense: 1
Accuracy: 1
Agility: 1
Stealth: 1
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 1
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 10/100
Item Inventory: None
Weapon/shield Inventory: None
Equipped weapon: Simple sword
Equipped Shield: None
Armor: Basic

I attempt to kick the monkey in the head

AfterBurner0
offline
AfterBurner0
896 posts
Nomad

Name: Gregor Outridge
Gender: M
Age: 18
Level: 4
Experience: 55/68
Vitality: 19/50
Strength: 3
Power: 3
Defense: 3
Accuracy: 2
Agility: 4
Stealth: 3
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 2 (+Crafting Tools)
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 65/150
Item Inventory: Rat Fur (2), Raw meat, Cyclops bones, Thick plating
Weapon/shield Inventory: Simple Sword
Equipped weapon: Horned Tiger Bone Sword
Secondary weapon: None
Equipped Shield: Light, Metal
Armor: Light, Metal

You reach the enormous gate and you again have the choice to sneak in or alert the tower guard.

Name: Tan monk
Gender: Male
Age: 21
Level: 1
Experience: 9/20
Vitality: 14/20
Power: 1
Defense: 1
Accuracy: 1
Agility: 1
Stealth: 1
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 1
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 20/100
Item Inventory: Rat Fur
Weapon/shield Inventory: None
Equipped weapon: Scale sword
Secondary weapon: None
Equipped Shield: None
Armor: Comfy Basic

It's a success! You get some deadly blows on it, then it collapses. +6 exp and +10 coins. It dropped no other useful items.

Name: Karma Charisma
Gender: M
Age: 19
Level: 1
Experience: 5/20
Vitality: 17/20
Strength: 1
Power: 1
Defense: 1
Accuracy: 1
Agility: 1
Stealth: 1
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 1
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 20/100
Item Inventory: None
Weapon/shield Inventory: None
Equipped weapon: Simple sword
Equipped Shield: None
Armor: Basic

Although none of its vital organs were hit, it dies because of blood loss. +5 exp and 10 coins. It also has some good scales that you can add to your armor or sword.

Name: Viet Anh
Gender: M
Age: 18
Level: 1
Experience: 0/20
Vitality: 17/20
Strength: 1
Power: 1
Defense: 1
Accuracy: 1
Agility: 1
Stealth: 1
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 1
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 10/100
Item Inventory: None
Weapon/shield Inventory: None
Equipped weapon: Simple sword
Equipped Shield: None
Armor: Basic

You run in for the attack, but one of its tails swoops in and smacks you flat.

loomer50
offline
loomer50
267 posts
Nomad

Name: Karma Charisma
Gender: M
Age: 19
Level: 1
Experience: 5/20
Vitality: 17/20
Strength: 1
Power: 1
Defense: 1
Accuracy: 1
Agility: 1
Stealth: 1
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 1
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 20/100
Item Inventory: None
Weapon/shield Inventory: None
Equipped weapon: Simple sword
Equipped Shield: None
Armor: Basic

take everything it leaves and look for some more monsters

AfterBurner0
offline
AfterBurner0
896 posts
Nomad

Name: Karma Charisma
Gender: M
Age: 19
Level: 1
Experience: 5/20
Vitality: 17/20
Strength: 1
Power: 1
Defense: 1
Accuracy: 1
Agility: 1
Stealth: 1
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 1
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 20/100
Item Inventory: Serpent Scales
Weapon/shield Inventory: None
Equipped weapon: Simple sword
Equipped Shield: None
Armor: Basic

You meet a savage monkey. But this monkey has 5 long, dangerous tails that it can control as if they were hands.

loomer50
offline
loomer50
267 posts
Nomad

Name: Karma Charisma
Gender: M
Age: 19
Level: 1
Experience: 5/20
Vitality: 17/20
Strength: 1
Power: 1
Defense: 1
Accuracy: 1
Agility: 1
Stealth: 1
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 1
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 20/100
Item Inventory: Serpent Scales
Weapon/shield Inventory: None
Equipped weapon: Simple sword
Equipped Shield: None
Armor: Basic

I try to cut one of the tails of

AfterBurner0
offline
AfterBurner0
896 posts
Nomad

Gold - Serf


Flag

Name: Karma Charisma
Gender: M
Age: 19
Level: 1
Experience: 5/20
Vitality: 14/20
Strength: 1
Power: 1
Defense: 1
Accuracy: 1
Agility: 1
Stealth: 1
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 1
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 20/100
Item Inventory: Serpent Scales
Weapon/shield Inventory: None
Equipped weapon: Simple sword
Equipped Shield: None
Armor: Basic

You cut one off as it swings to hit you. Another one attempts to hit you, but you cut it too. But a third comes before you can regain your stance and knocks you flat.

loomer50
offline
loomer50
267 posts
Nomad

Name: Karma Charisma
Gender: M
Age: 19
Level: 1
Experience: 5/20
Vitality: 14/20
Strength: 1
Power: 1
Defense: 1
Accuracy: 1
Agility: 1
Stealth: 1
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 1
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 20/100
Item Inventory: Serpent Scales
Weapon/shield Inventory: None
Equipped weapon: Simple sword
Equipped Shield: None
Armor: Basic

I just try to cut another one off

AfterBurner0
offline
AfterBurner0
896 posts
Nomad

Name: Karma Charisma
Gender: M
Age: 19
Level: 1
Experience: 5/20
Vitality: 14/20
Strength: 1
Power: 1
Defense: 1
Accuracy: 1
Agility: 1
Stealth: 1
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 1
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 20/100
Item Inventory: Serpent Scales
Weapon/shield Inventory: None
Equipped weapon: Simple sword
Equipped Shield: None
Armor: Basic

No good. It realized you are too dangerous to get too close to with its tails. So it starts throwing rocks at you.

loomer50
offline
loomer50
267 posts
Nomad

Name: Karma Charisma
Gender: M
Age: 19
Level: 1
Experience: 5/20
Vitality: 14/20
Strength: 1
Power: 1
Defense: 1
Accuracy: 1
Agility: 1
Stealth: 1
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 1
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 20/100
Item Inventory: Serpent Scales
Weapon/shield Inventory: None
Equipped weapon: Simple sword
Equipped Shield: None
Armor: Basic

I hide and wait for it to run out of rocks. Then i try to stab it again.

AfterBurner0
offline
AfterBurner0
896 posts
Nomad

Name: Karma Charisma
Gender: M
Age: 19
Level: 1
Experience: 5/20
Vitality: 14/20
Strength: 1
Power: 1
Defense: 1
Accuracy: 1
Agility: 1
Stealth: 1
Experience Collection Rate: 1
Coin Collection: 1
Material Collection: 1
Maximum Inventory: 5
Max Weapon Inventory: 3
Coins: 20/100
Item Inventory: Serpent Scales
Weapon/shield Inventory: None
Equipped weapon: Simple sword
Equipped Shield: None
Armor: Basic

It doesn't waste all its rocks. It does move to a different position to get good aim where you are hiding.

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