ForumsForum GamesWWIISBG (World War II Squad Based Game)

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loco5
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loco5
16,287 posts
Peasant

well hyper, Sirnoobs, trooper, you know what this is :P

anywho the name implies what this is so, ONTO CLASSES, HAHA!

Allies
it goes: American/British/Russian

Rifleman: 1903 Springfield rifle/Lee enfield Mk.II/Mosin Nagant M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 3 M2 frags/M.36M Mk.1 "Mills bombs"/RGD. 33's, Ka-bar/F-S Knife/NR-40, Military Fatigues, 5 misc. items of your choice

Assault Trooper: Thompson M1927/Sten/PPD-40, M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 5 M2 frags/M.36M Mk.1 "Mills bombs"/RGD. 33's, 3 No.74 Sticky grenades/same/Molotov Cocktails, Ka-bar/F-S Knife/NR-40, Military Fatigues, 5 misc. items of your choice

Machine Gunner: M1919 Medium Mg's/Bren light Mg/ DP 28 LMG, M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 1 M2 frags/M.36M Mk.1 "Mills bombs"/RGD. 33's, M1A1 Bazooka/same/same, Ka-bar/F-S Knife/NR-40, Military Fatigues, 5 misc. items of your choice

Sniper: Scoped M1917 enfield/same/Scoped Mosin Nagant, M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 2 No. 77 smoke grenade/same/same, Ka-bar/F-S Knife/NR-40, Camouflaged Military Fatigues, 5 misc. items of your choice

Pilot:M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 5 No.74 Sticky grenades/same/Molotov Cocktails, Ka-bar/F-S Knife/NR-40, Military Fatigues, Repair Kit, Ability to use vehicles 5 misc. items of your choice

Medic:M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 2 No. 77 smoke grenade/same/same, Ka-bar/F-S Knife/NR-40, Medkit, Medical Military Fatigues, 5 misc. items of your choice

Axis Classes

it goes
Germany/Italy/Japan

Rifleman: Karabiner 98K/Carcano M1981/Arisaka, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 3 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice

Assault: MP-40/Beretta M.38/Type 100, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 5 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, 3 Panzerwurfmine's/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice

Machine gunner: MG-34/Breda M.30/Type 3 MG, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 1 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, Panzerfaust/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice

Sniper: Scoped K98/Scoped Carcano/Scoped Arisaka, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 2 S-mines/same/same, Kampfmesser 42/same/Type 30 bayonet,Camo Military Fatigues, 5 misc. items of your choice

Pilot:Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 5 Panzerwurfmines/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, Repair kit, Ability to use vehicles, 5 misc. items of your choice

Medic:Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 2 S-mines/same/same, Kampfmesser 42/same/Type 30 bayonet,Medical Military Fatigues, 5 misc. items of your choice

FINALLY!

now you can make your own class, but explain it

to the sheet!

Name:
Age:
Gender:
Class:
Nationality: include whether axis or allies
Personality: least 3
Phy.Desc.:least 3
Traits: i make from your personality/or desc.
Bio: optional, least 5 sentences
Perk: i make from bio
----------------------
Squad: 4 (put how what class each squad member is and their names)
Weapons:
Uniforms:
Misc.: you can make 5
----------------------
Health: 100/100
Condition:


anywho get to joining. sorry hyper, not WWI :P

  • 6,615 Replies
stephenking
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stephenking
2,413 posts
Nomad

well you can see but it's dark as ****
... *mumbles to self for something*... Okay, we have a flashlight?
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

fine, you catch a trail of blood like someone was dragged

Follow it like bloodhounds. xP

also there is a bartender, one of the Germans (about 30 something) is using the time to practice his bartending (doing tricks and whatnot)

Heiskanen asks for milk and akvavit.
loco5
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loco5
16,287 posts
Peasant

...........France I guess?



Normandy it is well it's sunny 1944 during which you are on a boat heading towards Omaha beach. they say fighting is intense on the other beaches and you believe it. as you near shore fire from 88's downs boats all around you and MG's rake the craft in search of blood. when it reaches the beach the door falls and thankfully the Mg's are searching elsewhere, but not for long you stumble out trying to find your landlegs, as is the others and eventually find yourself near each other around a cluster of czech hedgehogs


Stephen: no
stephenking
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stephenking
2,413 posts
Nomad

Stephen: no
Searchlight?
loco5
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loco5
16,287 posts
Peasant

Hyper: you folow it and it ends at an old barn...FULL OF WALKERS! lolno


Stephen: is this really the time to stumble around for a searchlight

stephenking
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stephenking
2,413 posts
Nomad

Stephen: is this really the time to stumble around for a searchlight
Screw it, we fire blindly. I don't care about the consequences, I NEED LIGHT!
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Hyper: you folow it and it ends at an old barn...FULL OF WALKERS! lolno

Wut is a walker? You mean streetwalker?
Anyway, where does it lead? What does the barkeeper do? And I replied to you in the Mafia game. Do you want to GM it after me? Also, should I add the ability to be a detective?
loco5
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loco5
16,287 posts
Peasant

you don't watch the walking dead? sad day


and he does so after a little juggling trick



and i will also maybe

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

you don't watch the walking dead? sad day

BRIIIIAAAANS.
A zombie plan? O'course not! I have 37 different zombie plans!
Seriously though, what do they find at the end of the blood trail?

and he does so after a little juggling trick

Heiskanen looks unimpressed. He hands the milk to der second cousin and drinks his drink.
loco5
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loco5
16,287 posts
Peasant

a barn forsrs


also then wut

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

a barn forsrs

The two medics open the barn doors, and Richthofen lowers his gun as he enters.
"We mean you no harm..." Richthofen calls in Dutch as he enters. He takes a flashlight from his survival pack and clicks it on. "We are only here to help you."
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

also then wut

Maybe der second cousin should initiate conversation this time.
loco5
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loco5
16,287 posts
Peasant

he trips up on a little piece of fishing line....huh were they fishing in the barn?



the cousin says "So what are you doing out here, last i heard you were freezing your *** off back east"

loco5
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loco5
16,287 posts
Peasant

that is a practical spot, unless you wanna make a sprint to the endo f the beach (really hard)


also AWSBG

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

he trips up on a little piece of fishing line....huh were they fishing in the barn?

Richthofen catches himself if possible, and freezes in place.
"Please disarm the trap!" he says. "We just want to help." Richthofen, who has nerves of steel, whispers something to Wittgenstein in German. Wittgenstein, who clearly does not, searches Richthofen's pack and grabs the flashlight. With hands shaking terribly, Wittgenstein clicks the flashlight on and shines it on his and Gottschlieben's medic patches.
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