Machine Gunner: M1919 Medium Mg's/Bren light Mg/ DP 28 LMG, M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 1 M2 frags/M.36M Mk.1 "Mills bombs"/RGD. 33's, M1A1 Bazooka/same/same, Ka-bar/F-S Knife/NR-40, Military Fatigues, 5 misc. items of your choice
Sniper: Scoped M1917 enfield/same/Scoped Mosin Nagant, M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 2 No. 77 smoke grenade/same/same, Ka-bar/F-S Knife/NR-40, Camouflaged Military Fatigues, 5 misc. items of your choice
Pilot:M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 5 No.74 Sticky grenades/same/Molotov Cocktails, Ka-bar/F-S Knife/NR-40, Military Fatigues, Repair Kit, Ability to use vehicles 5 misc. items of your choice
Medic:M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 2 No. 77 smoke grenade/same/same, Ka-bar/F-S Knife/NR-40, Medkit, Medical Military Fatigues, 5 misc. items of your choice
Axis Classes
it goes Germany/Italy/Japan
Rifleman: Karabiner 98K/Carcano M1981/Arisaka, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 3 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice
Assault: MP-40/Beretta M.38/Type 100, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 5 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, 3 Panzerwurfmine's/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice
Machine gunner: MG-34/Breda M.30/Type 3 MG, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 1 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, Panzerfaust/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice
Sniper: Scoped K98/Scoped Carcano/Scoped Arisaka, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 2 S-mines/same/same, Kampfmesser 42/same/Type 30 bayonet,Camo Military Fatigues, 5 misc. items of your choice
Pilot:Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 5 Panzerwurfmines/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, Repair kit, Ability to use vehicles, 5 misc. items of your choice
Medic:Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 2 S-mines/same/same, Kampfmesser 42/same/Type 30 bayonet,Medical Military Fatigues, 5 misc. items of your choice
FINALLY!
now you can make your own class, but explain it
to the sheet!
Name: Age: Gender: Class: Nationality: include whether axis or allies Personality: least 3 Phy.Desc.:least 3 Traits: i make from your personality/or desc. Bio: optional, least 5 sentences Perk: i make from bio ---------------------- Squad: 4 (put how what class each squad member is and their names) Weapons: Uniforms: Misc.: you can make 5 ---------------------- Health: 100/100 Condition:
Normandy it is well it's sunny 1944 during which you are on a boat heading towards Omaha beach. they say fighting is intense on the other beaches and you believe it. as you near shore fire from 88's downs boats all around you and MG's rake the craft in search of blood. when it reaches the beach the door falls and thankfully the Mg's are searching elsewhere, but not for long you stumble out trying to find your landlegs, as is the others and eventually find yourself near each other around a cluster of czech hedgehogs
Hyper: you folow it and it ends at an old barn...FULL OF WALKERS! lolno
Wut is a walker? You mean streetwalker? Anyway, where does it lead? What does the barkeeper do? And I replied to you in the Mafia game. Do you want to GM it after me? Also, should I add the ability to be a detective?
The two medics open the barn doors, and Richthofen lowers his gun as he enters. "We mean you no harm..." Richthofen calls in Dutch as he enters. He takes a flashlight from his survival pack and clicks it on. "We are only here to help you."
he trips up on a little piece of fishing line....huh were they fishing in the barn?
Richthofen catches himself if possible, and freezes in place. "Please disarm the trap!" he says. "We just want to help." Richthofen, who has nerves of steel, whispers something to Wittgenstein in German. Wittgenstein, who clearly does not, searches Richthofen's pack and grabs the flashlight. With hands shaking terribly, Wittgenstein clicks the flashlight on and shines it on his and Gottschlieben's medic patches.