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GamerBoy30
offline
GamerBoy30
60 posts
Nomad

You and your 50 other companions just docked at an Island that seems to be uninhabited so you will be able to start a new Civilization. It is year 2012 and the world has been going into chaos not because of Nukes or zombies or aliens but because people where so into the whole 2012 Dooms Day that they started attacking each other and robbing stores for things they have never had or ever had a chance of getting. We survived and got onto a boat and we finally found a nice Island where we can begin anew.

*This is not a Role-playing game, This is a Build and Protect game*
---------------------------------------------------------------------
-----Island-----
Population: 50
Workmen: 10
Soldiers: 10
Scientist: 10
Scavengers: 10
Builders: 10
-----Island Stats-----
Island Hunger: 100%
Island Mood: 100%
Island Health: Healthy
Island Occupation(Housing): 50/100
-----Building Structures-----
-Town Hall(25 People)
-Cottage(x5) (25 People)
-----Research Progress, Farming Level, and Worker Level-----
--Workers--
Workmen: Level 1
Soldiers: Level 1
Scientist: Level 1
Scavengers: Level 1
Builders: Level 1
--Animals--
Cow{s}: 0: Level 0
Chicken{s}: 0: Level 0
Dog{s}: 0: Level 0
Baby Dog{s}: 0
Chicken Egg{s}: 0
Baby Calf{s}: 0
--Research--
Island Animals: None
Island Plants: None
Island People: None
Island Mining: None
Island Ocean: None
---------------------------------------------------------------------

How the Game Works

--Jobs--

Jobs are what the certain people can do. But the catch is they can't be spread around to just switch jobs. If every person in your Tribe dies in that job the Job level goes to 0 instantly and you must start again. The Higher the Level the better they work.

-Workmen: These guys are untrained but will do any job to help out.
-Soldiers: Will hunt and Protect instantly if not on job and Tribe is attacked
-Scientist: Theses guys can research stuff for the Island.
-Scavengers: Theses guys will mine and find herbs and new animals for you.
-Builders: These guys will build new homes and medical housing for your Tribe.

--Animals--

The animals will allow you to either eat or get food from it. Your choice.

--Research--

This will make the game either easy for you or harder.

  • 13 Replies
Garriss
offline
Garriss
1,023 posts
Nomad

I make 5 soldiers, 5 scientists, 5 builders and 5 scavengers. I give the scavengers bags to help them get more food and the soldiers spears made of wood. I make the scientists research farming and builders make fences around fertile land.

5+ Soldiers, 5+ Scientists, 5+ Builders, 5+ Scavengers.
Researching: Farming
Building:Fences

GamerBoy30
offline
GamerBoy30
60 posts
Nomad

---------------------------------------------------------------------
-----Island-----
Population: 54
Workmen: 11
Soldiers: 12
Scientist: 10
Scavengers: 11
Builders: 10
-----Island Stats-----
Island Hunger: 92(-10 a day)
Island Mood: 100%
Island Health: Healthy
Island Occupation(Housing): 54/100
-----Building Structures-----
-Town Hall(25 People)
-Cottage(x5) (25 People)
-Fence(Protection Increased)
-Small Farm(x1)(+2 Food/d)
-----Research Progress, Farming Level, and Worker Level-----
--Workers--
Workmen: Level 1
Soldiers: Level 1
Scientist: Level 1
Scavengers: Level 1
Builders: Level 1
--Animals--
Cow{s}: 0: Level 0
Chicken{s}: 0: Level 0
Dog{s}: 0: Level 0
Baby Dog{s}: 0
Chicken Egg{s}: 0
Baby Calf{s}: 0
--Research--
Island Animals: None
Island Plants: Corn
Island People: None
Island Mining: None
Island Ocean: None
---------------------------------------------------------------------

*Day 1*

-A fence is built giving more Protection to the Tribe.
--You cant make People but you can find them. You send out a Boat and got. 2 Soldiers, a scavenger, and a workman.
---Your tribe can now grow corn in the farms.

Garriss
offline
Garriss
1,023 posts
Nomad

I build more farms! I also find for more animals!

GamerBoy30
offline
GamerBoy30
60 posts
Nomad

---------------------------------------------------------------------
-----Island-----
Population: 54
Workmen: 11
Soldiers: 12
Scientist: 10
Scavengers: 11
Builders: 10
-----Island Stats-----
Island Hunger: 86(-10 a day)
Island Mood: 100%
Island Health: Healthy
Island Occupation(Housing): 54/100
-----Building Structures-----
-Town Hall(25 People)
-Cottage(x5) (25 People)
-Fence(Protection Increased)
-Small Farm(x2)(+4 Food/d)
-----Research Progress, Farming Level, and Worker Level-----
--Workers--
Workmen: Level 1
Soldiers: Level 1
Scientist: Level 1.1
Scavengers: Level 1.2
Builders: Level 1.1
--Animals--
Cow{s}: 1: Level 1
Chicken{s}: 0: Level 0
Dog{s}: 0: Level 0
Baby Dog{s}: 0
Chicken Egg{s}: 0
Baby Calf{s}: 0
--Research--
Island Animals: None
Island Plants: Corn
Island People: None
Island Mining: None
Island Ocean: None
---------------------------------------------------------------------


*Day 2*

-A farm is built.
--You find a cow.
Garriss
offline
Garriss
1,023 posts
Nomad

MORE FARMS! I build a big barn to keep animals in. I also make a fishing outpost so we can have fish!

GamerBoy30
offline
GamerBoy30
60 posts
Nomad

---------------------------------------------------------------------
-----Island-----
Population: 54
Workmen: 11
Soldiers: 12
Scientist: 10
Scavengers: 11
Builders: 10
-----Island Stats-----
Island Hunger: 86(-10 a day)
Island Mood: 100%
Island Health: Healthy
Island Occupation(Housing): 54/100
-----Building Structures-----
-Town Hall(25 People)
-Cottage(x5) (25 People)
-Fence(Protection Increased)
-Small Farm(x2)(+4 Food/d)
-Fishing Docks
-Barn
-----Research Progress, Farming Level, and Worker Level-----
--Workers--
Workmen: Level 1
Soldiers: Level 1
Scientist: Level 1.1
Scavengers: Level 1.2
Builders: Level 1.3
--Animals--
Cow{s}: 1: Level 1
Chicken{s}: 0: Level 0
Dog{s}: 0: Level 0
Baby Dog{s}: 0
Chicken Egg{s}: 0
Baby Calf{s}: 0
--Research--
Island Animals: None
Island Plants: Corn
Island People: None
Island Mining: None
Island Ocean: None
---------------------------------------------------------------------


You haven't found enough land to build a farm but you build the Barn, and the Fishing Docks.

There is said that a herd of wild boars are searching for food they seem to be infected with rabies.
Garriss
offline
Garriss
1,023 posts
Nomad

I add more workmen to fish in the docks. I build a small wall made of wood around camp. I also build a tall tower to see what's happenening from afar. I prepare the soldiers with sharper spears or blunt wooden clubs or slings. I also ask the scavengers and workmen to look for a fresh water supply and make a somewhat smaller camp there.

GamerBoy30
offline
GamerBoy30
60 posts
Nomad

---------------------------------------------------------------------
-----Island-----
Population: 54
Workmen: 11
Soldiers: 12
Scientist: 10
Scavengers: 11
Builders: 10
-----Island Stats-----
Island Hunger: 88(-10 a day)
Island Mood: 100%
Island Health: Healthy
Island Occupation(Housing): 54/100
-----Building Structures-----
-Town Hall(25 People)
-Cottage(x5) (25 People)
-Wooden Wall(Protection Increased)
-Small Farm(x2)(+4 Food/d)
-Fishing Docks
-Barn
-----Research Progress, Farming Level, and Worker Level-----
--Workers--
Workmen: Level 1.1
Soldiers: Level 1.2
Scientist: Level 1.1
Scavengers: Level 1.3
Builders: Level 1.4
--Animals--
Cow{s}: 1: Level 1
Chicken{s}: 0: Level 0
Dog{s}: 0: Level 0
Baby Dog{s}: 0
Chicken Egg{s}: 0
Baby Calf{s}: 0
--Research--
Island Animals: None
Island Plants: Corn
Island People: None
Island Mining: None
Island Ocean: None
---------------------------------------------------------------------


*Day 4*

-You catch some fish. +10 Food.
--Fence is Upgraded
---You need 20 Builders to build the Tower
----You separate the place, and find a small pond.
-----The Soldiers get better weapons
Garriss
offline
Garriss
1,023 posts
Nomad

I try to find more builders. I choose the most fitted person to go to the water camp and tell him to bring water here every day. I try to clear more trees to build a farm. I try to find more animals. I also dig some traps for the boars to fall in.

GamerBoy30
offline
GamerBoy30
60 posts
Nomad

--------------------------------------------------------------------
-----Island-----
Population: 57
Workmen: 11
Soldiers: 12
Scientist: 10
Scavengers: 11
Builders: 13
-----Island Stats-----
Island Hunger: 82(-12 a day)
Island Mood: 100%
Island Health: Healthy
Island Occupation(Housing): 57/100
-----Building Structures-----
-Town Hall(25 People)
-Cottage(x5) (25 People)
-Wooden Wall(Protection Increased)
-Small Farm(x3)(+6 Food/d)
-Fishing Docks
-Barn
-----Research Progress, Farming Level, and Worker Level-----
--Workers--
Workmen: Level 1.1
Soldiers: Level 1.2
Scientist: Level 1.1
Scavengers: Level 1.5
Builders: Level 1.6
--Animals--
Cow{s}: 1: Level 1
Chicken{s}: 0: Level 0
Dog{s}: 0: Level 0
Baby Dog{s}: 0
Chicken Egg{s}: 0
Baby Calf{s}: 0
--Research--
Island Animals: None
Island Plants: Corn
Island People: None
Island Mining: None
Island Ocean: None
---------------------------------------------------------------------


*Day 5*

-You get 3 more builders
--You cleared some trees and built a second farm.
---The traps are set
----you bring the tribe some water.
-----The workmen have gotten sick.
Garriss
offline
Garriss
1,023 posts
Nomad

I put research on some basic herbs for sickness. I try to heal the sick villagers. I dig a big hole where villagers can bathe and wash their clothes. I build another fishing dock and tell that they should bring fish every week.

GamerBoy30
offline
GamerBoy30
60 posts
Nomad

@Garriss: Hey if your the only one playing i'm going to drop this try to get more people to join.

--------------------------------------------------------------------
-----Island-----
Population: 57
Workmen: 11
Soldiers: 12
Scientist: 10
Scavengers: 11
Builders: 13
-----Island Stats-----
Island Hunger: 90(-10 a day)
Island Mood: 100%
Island Health: Healthy
Island Occupation(Housing): 57/100
-----Building Structures-----
-Town Hall(25 People)
-Cottage(x5) (25 People)
-Wooden Wall(Protection Increased)
-Small Farm(x3)(+6 Food/d)
-Fishing Docks(x2)(10 Food/w)
-Barn
-----Research Progress, Farming Level, and Worker Level-----
--Workers--
Workmen: Level 1.1
Soldiers: Level 1.2
Scientist: Level 1.2
Scavengers: Level 1.6
Builders: Level 1.7
--Animals--
Cow{s}: 1: Level 1
Chicken{s}: 0: Level 0
Dog{s}: 0: Level 0
Baby Dog{s}: 0
Chicken Egg{s}: 0
Baby Calf{s}: 0
--Research--
Island Animals: None
Island Plants: Corn, Green Herbs
Island People: None
Island Mining: None
Island Ocean: None
---------------------------------------------------------------------


*Day 6*

-The Herbs slows down the sickness.
--You fill the hole with the pond water.
---Another Fishing dock is built
----You get 10 fish
Garriss
offline
Garriss
1,023 posts
Nomad

I get milk from the cow. I also send some soldiers to kill the boars that are going to attack us. Then I pick the nearest fruit trees and make a fence around them so we can make it an orchard. I research for more herbs and I also need to find some animals.

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