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Riptizoid101
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Riptizoid101
6,257 posts
Farmer

Hello subject... X. It is your lucky day. You have been handpicked from a group of scientists from our priso... I mean special sanctuary, to participate in our little... tests. You have been recently... implemented with psychic abilities. Fill out the application below, and the tests will begin.

==============================================
Code Name:
Age18-50)
Inventory:Coins, Paper Clip
Wearing: White Overalls
Psychic Status---
Psychic Power:Choose ONE here (You gain more later on)
Mental Stability-100%
Mental Power:Level 1
Exp:0/5
Status----------
Head:Perfect
Torso:Perfect
Arm(left):Perfect
Arm(right):Perfect
Leg(left):Perfect
Leg(right):Perfect
------------------
PerkLook below)

===============================================

Any questions feel free to ask. (And yes, players will meet up with each other(possible). I might put two people together more sooner if someone would kindly ask me to.)

Perks-

Body Builder- You can solve strength tests faster.

Track Team- You can solve speed tests faster.

Mathletics- You solve intelligence tests faster.

Gymnastics- You can perform more acrobatic moves.

Student Council- You have a lot of leader ship skills.

Lucky- You pick the right things most of the time, and get more random items.

Fearless- You don't hesitate to do any test, and therefore is more focused.

Bird Watcher- You can see things other people don't notice.

Resistant- You can take more damage.

Mental Awareness- You gain more exp.

Well I hope you enjoy. I also might not be active too much, so please wait.

  • 294 Replies
Riptizoid101
offline
Riptizoid101
6,257 posts
Farmer

Code Name: Oneiromance
Age: 18
Inventory: Coins, Paper Clip, Knife, Swat ID, General ID, Glue, Gun(47), Bandages(2), Pain Pills(5), Rusty Surgical Knife
Wearing: WW2 German Uniform
Psychic Status---
Psychic Power: Transvection
Mental Stability-93%
Mental Power: Level 2
Exp:8/10
Status----------
Head:Good
Torso:Very Hurt
Arm(left):Ok
Arm(right):Great
Leg(left):Great

You see the bars like a typical cell would have. It has a key hole in which the guard has the keys. You look around the cell one more time. You see a large crack in the wall, a leaky pipe, hay, and cups filled with water.

What do you do now?

Legion1350
offline
Legion1350
5,365 posts
Nomad

Code Name: Oneiromance
Age: 18
Inventory: Coins, Paper Clip, Knife, Swat ID, General ID, Glue, Gun(47), Bandages(2), Pain Pills(5), Rusty Surgical Knife
Wearing: WW2 German Uniform
Psychic Status---
Psychic Power: Transvection
Mental Stability-93%
Mental Power: Level 2
Exp:8/10
Status----------
Head:Good
Torso:Very Hurt
Arm(left):Ok
Arm(right):Great
Leg(left):Great

Well, I'm losing ideas. I hide behind the hay, and throw a cup of water at the guard.

Riptizoid101
offline
Riptizoid101
6,257 posts
Farmer

Code Name: Oneiromance
Age: 18
Inventory: Coins, Paper Clip, Knife, Swat ID, General ID, Glue, Gun(47), Bandages(2), Pain Pills(5), Rusty Surgical Knife
Wearing: WW2 German Uniform
Psychic Status---
Psychic Power: Transvection
Mental Stability-93%
Mental Power: Level 2
Exp:8/10
Status----------
Head:Good
Torso:Very Hurt
Arm(left):Hurt
Arm(right):Good
Leg(left):Great

The guard wakes up instantly. He takes out a gun and shoots the hay. You take damage in your arm(right) and arm(left). The guard goes back to sleep. You look around again. You see a large crack in the wall, and you notice you can almost fit your body in it.

What do you do now?

What do you do now?

Legion1350
offline
Legion1350
5,365 posts
Nomad

Code Name: Oneiromance
Age: 18
Inventory: Coins, Paper Clip, Knife, Swat ID, General ID, Glue, Gun(47), Bandages(2), Pain Pills(5), Rusty Surgical Knife
Wearing: WW2 German Uniform
Psychic Status---
Psychic Power: Transvection
Mental Stability-93%
Mental Power: Level 2
Exp:8/10
Status----------
Head:Good
Torso:Very Hurt
Arm(left):Hurt
Arm(right):Good
Leg(left):Great

...

I try to squeeze my body through the crack.

Riptizoid101
offline
Riptizoid101
6,257 posts
Farmer

Code Name: Oneiromance
Age: 18
Inventory: Coins, Paper Clip, Knife, Swat ID, General ID, Glue, Gun(47), Bandages(2), Pain Pills(5), Rusty Surgical Knife
Wearing: WW2 German Uniform
Psychic Status---
Psychic Power: Transvection
Mental Stability-93%
Mental Power: Level 2
Exp:8/10
Status----------
Head:Good
Torso:Very Hurt
Arm(left):Hurt
Arm(right):Good
Leg(left):Great

You try to, but you can't fit. However, you do notice that the large crack leads to an empty cell that is not locked. The wall feels very dirty inbetween.

What do you do now?

Legion1350
offline
Legion1350
5,365 posts
Nomad

Code Name: Oneiromance
Age: 18
Inventory: Coins, Paper Clip, Knife, Swat ID, General ID, Glue, Gun(47), Bandages(2), Pain Pills(5), Rusty Surgical Knife
Wearing: WW2 German Uniform
Psychic Status---
Psychic Power: Transvection
Mental Stability-93%
Mental Power: Level 2
Exp:8/10
Status----------
Head:Good
Torso:Very Hurt
Arm(left):Hurt
Arm(right):Good
Leg(left):Great

I'll try to wash it out with the water.

Riptizoid101
offline
Riptizoid101
6,257 posts
Farmer

Code Name: Oneiromance
Age: 18
Inventory: Coins, Paper Clip, Knife, Swat ID, General ID, Glue, Gun(47), Bandages(2), Pain Pills(5), Rusty Surgical Knife
Wearing: WW2 German Uniform
Psychic Status---
Psychic Power: Transvection
Mental Stability-93%
Mental Power: Level 2
Exp:8/10
Status----------
Head:Good
Torso:Very Hurt
Arm(left):Hurt
Arm(right):Good
Leg(left):Great

You damp it enough and get through, no problem. You take your inventory back. A man in a cell whispers to you, "Psst, hey you! If you help me by setting me free, I'll help you on whatever you want."

What do you do now?

thebluerabbit
offline
thebluerabbit
5,340 posts
Farmer

Code Name: blue wings
Age:18
Inventory:Coins, Paper Clip
Wearing: White Overalls
Psychic Status---
Psychic Power: aura reading
Mental Stability-100%
Mental Power:Level 1
Exp:0/5
Status----------
Head:Perfect
Torso:Perfect
Arm(left):Perfect
Arm(right):Perfect
Leg(left):Perfect
Leg(right):Perfect
------------------
Perk:Bird watcher

...oh man... i dont like dead bodies... i will first go to the door and see if it needs a key or something

Legion1350
offline
Legion1350
5,365 posts
Nomad

Code Name: Oneiromance
Age: 18
Inventory: Coins, Paper Clip, Knife, Swat ID, General ID, Glue, Gun(47), Bandages(2), Pain Pills(5), Rusty Surgical Knife
Wearing: WW2 German Uniform
Psychic Status---
Psychic Power: Transvection
Mental Stability-93%
Mental Power: Level 2
Exp:8/10
Status----------
Head:Good
Torso:Very Hurt
Arm(left):Hurt
Arm(right):Good
Leg(left):Great

I try to take the keys off the guard and release the guy.

Riptizoid101
offline
Riptizoid101
6,257 posts
Farmer

Code Name: blue wings
Age:18
Inventory:Coins, Paper Clip
Wearing: White Overalls
Psychic Status---
Psychic Power: aura reading
Mental Stability-100%
Mental Power:Level 1
Exp:0/5
Status----------
Head:Perfect
Torso:Perfect
Arm(left):Perfect
Arm(right):Perfect
Leg(left):Perfect
Leg(right):Perfect
------------------
Perk:Bird watcher

The door has two key holes.

What do you do now?
-------------------------------------------------------------

Code Name: Oneiromance
Age: 18
Inventory: Coins, Paper Clip, Knife, Swat ID, General ID, Glue, Gun(47), Bandages(2), Pain Pills(5), Rusty Surgical Knife
Wearing: WW2 German Uniform
Psychic Status---
Psychic Power: Transvection
Mental Stability-93%
Mental Power: Level 2
Exp:8/10
Status----------
Head:Good
Torso:Very Hurt
Arm(left):Hurt
Arm(right):Good
Leg(left):Great

The prisoner bows to your feet. "I am forever in your debt!" (By the way, you can use bandages and pain pills to heal yourself. But you must specify where do you use bandages. Pain pills work for all your body parts."

What do you do now?

Legion1350
offline
Legion1350
5,365 posts
Nomad

Code Name: Oneiromance
Age: 18
Inventory: Coins, Paper Clip, Knife, Swat ID, General ID, Glue, Gun(47), Bandages(2), Pain Pills(5), Rusty Surgical Knife
Wearing: WW2 German Uniform
Psychic Status---
Psychic Power: Transvection
Mental Stability-93%
Mental Power: Level 2
Exp:8/10
Status----------
Head:Good
Torso:Very Hurt
Arm(left):Hurt
Arm(right):Good
Leg(left):Great

"Good. Let's get out of here." I take my inventory back, and take a pain pill. I look around the corner of the prison door, and see if the coast is clear.

Riptizoid101
offline
Riptizoid101
6,257 posts
Farmer

Code Name: Oneiromance
Age: 18
Inventory: Coins, Paper Clip, Knife, Swat ID, General ID, Glue, Gun(47), Bandages(2), Pain Pills(4), Rusty Surgical Knife
Wearing: WW2 German Uniform
Psychic Status---
Psychic Power: Transvection
Mental Stability-93%
Mental Power: Level 2
Exp:8/10
Status----------
Head:Great
Torso:Hurt
Arm(left):Ok
Arm(right):Great
Leg(left):Perfect
Leg(right):Perfect

You look. It sounds very hollow and silent except for the occasional explosion in the battlefield. You see a three tanks lined up and ready for use. You also see a man in the distance getting ready to fire a mortar cannon.

What do you do now?

Legion1350
offline
Legion1350
5,365 posts
Nomad

Code Name: Oneiromance
Age: 18
Inventory: Coins, Paper Clip, Knife, Swat ID, General ID, Glue, Gun(47), Bandages(2), Pain Pills(4), Rusty Surgical Knife
Wearing: WW2 German Uniform
Psychic Status---
Psychic Power: Transvection
Mental Stability-93%
Mental Power: Level 2
Exp:8/10
Status----------
Head:Great
Torso:Hurt
Arm(left):Ok
Arm(right):Great
Leg(left):Perfect
Leg(right):Perfect

I'll have us board a tank. (Wheeeeee!)

Riptizoid101
offline
Riptizoid101
6,257 posts
Farmer

Code Name: Oneiromance
Age: 18
Inventory: Coins, Paper Clip, Knife, Swat ID, General ID, Glue, Gun(47), Bandages(2), Pain Pills(4), Rusty Surgical Knife
Wearing: WW2 German Uniform
Psychic Status---
Psychic Power: Transvection
Mental Stability-93%
Mental Power: Level 2
Exp:8/10
Status----------
Head:Great
Torso:Hurt
Arm(left):Ok
Arm(right):Great
Leg(left):Perfect
Leg(right):Perfect

You board the tank, but it needs keys and a key card to start it. You see the mortar guy has some keys.

What do you do now?

ItalianSuperBoy
offline
ItalianSuperBoy
295 posts
Peasant

Code Name: GalenV
Age: 22
Inventory: Coins, Paper Clip, Tapes(3), Knives(5)
Wearing: White Overalls
Psychic Status---
Psychic Power: Telekinesis
Mental Stability-100%
Mental Power:Level 2
Exp:0/10
Status----------
Head:Perfect
Torso:Great
Arm(left):Perfect
Arm(right):A little injured
Leg(left):Perfect
Leg(right):Perfect
------------------
Perk: Bird Watcher

I try to use my telekinesis to mentally unlock my handcuffs.

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