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Omnihero10
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Omnihero10
2,515 posts
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in the far future the human race has split through out the universe, they have evolved far past the Homo sapiens they once where.in the farthest sector of the universe there is a small group of Homo sapiens left but heres the catch.

  • 254 Replies
Legion1350
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Legion1350
5,365 posts
Nomad

" Name: Aleister Pike
Looks: 6'2", short black hair, pale, thin, deep green eyes, clawed digits
Mood: Skeptic
---
DNA: 4 ( this means to gained 2 not you can spend 2)
Strength: 13
Speed: 20
agility: 2
Intelligence: 12
----
Misc:Scope ( attachable)
Weapons: Plasma Pistolw/ scope
Armor:
Tech:
Building materials: batteries x3

Since it would help "anatomically", I read throug a few books on robotics.

Omnihero10
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Omnihero10
2,515 posts
Nomad

Name: Aleister Pike
Looks: 6'2", short black hair, pale, thin, deep green eyes, clawed digits
Mood: Skeptic
---
DNA: 4 ( this means to gained 2 not you can spend 2)
Strength: 13
Speed: 20
agility: 2
Intelligence: 12
----
Misc:Scope ( attachable)
Weapons: Plasma Pistolw/ scope
Armor:
Tech:
Building materials: batteries x3

about what?

1) how they work
2) how to salvage
3) what to do when you see a holstile robot
4) hacking robots
5) yep they hurt

ScouseWarrior
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ScouseWarrior
1,391 posts
Nomad

You missed me O.o

Omnihero10
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Omnihero10
2,515 posts
Nomad

ame: Thomas Mason
Looks: 5'6, Brown Hair, Blue Eyes, Under-Wieght
Mood: Skeptic
---
DNA: you can spend this: 1
Strength: 9
Speed: 15
Intelligence: 7
----
Misc:
Weapons:Rusty Axe
Armor:
Tech:
Building materials:

you see nothing.. but you gain a strength point for caarrying the axe.z9 every time you keep d gaurding )

Legion1350
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Legion1350
5,365 posts
Nomad

Name: Aleister Pike
Looks: 6'2", short black hair, pale, thin, deep green eyes, clawed digits
Mood: Skeptic
---
DNA: 4 ( this means to gained 2 not you can spend 2)
Strength: 13
Speed: 20
agility: 2
Intelligence: 12
----
Misc:Scope ( attachable)
Weapons: Plasma Pistolw/ scope
Armor:
Tech:
Building materials: batteries x3

For now, how to salvage them.

Omnihero10
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Omnihero10
2,515 posts
Nomad

Name: Aleister Pike
Looks: 6'2", short black hair, pale, thin, deep green eyes, clawed digits
Mood: Skeptic
---
DNA: 4 ( this means to gained 2 not you can spend 2)
Strength: 13
Speed: 20
agility: 2
Intelligence: 12
----
Misc:Scope ( attachable)
Weapons: Plasma Pistolw/ scope
Armor:
Tech:
Building materials: batteries x3

you read somethings about not just the batteries but the power core ans well.. its usually blue. and how you can gut them to make armor... differents robots make different armor

Legion1350
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Legion1350
5,365 posts
Nomad

Name: Aleister Pike
Looks: 6'2", short black hair, pale, thin, deep green eyes, clawed digits
Mood: Skeptic
---
DNA: 4 ( this means to gained 2 not you can spend 2)
Strength: 13
Speed: 20
agility: 2
Intelligence: 12
----
Misc:Scope ( attachable)
Weapons: Plasma Pistolw/ scope
Armor:
Tech:
Building materials: batteries x3

Nice. And last one, what to do about hostile robots.

Omnihero10
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Omnihero10
2,515 posts
Nomad

Name: Aleister Pike
Looks: 6'2", short black hair, pale, thin, deep green eyes, clawed digits
Mood: Skeptic
---
DNA: 0 ( this means to gained 2 not you can spend 2)
Strength: 13
Speed: 20
agility: 2
Intelligence: 18
----
Misc:Scope ( attachable)
Weapons: Plasma Pistolw/ scope
Armor:
Tech:
Building materials: batteries x3
"ost robots will sound a sielent alarm to alerm othe robots.. of you remove the attennea it will be removed from the netwirk and the other robots will be alarmed

( you gained 6 intellegance!)

( you evolve) same as last time

Legion1350
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Legion1350
5,365 posts
Nomad

Name: Aleister Pike
Looks: 6'2", short black hair, pale, thin, deep green eyes, clawed digits, thick short bony spikes coming from elbows
Mood: Skeptic
---
DNA: 0 ( this means to gained 2 not you can spend 2)
Strength: 13
Speed: 20
agility: 3
Intelligence: 18
----
Misc:Scope ( attachable)
Weapons: Plasma Pistolw/ scope
Armor:
Tech:
Building materials: batteries x3

This good?

Omnihero10
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Omnihero10
2,515 posts
Nomad

Name: Aleister Pike
Looks: 6'2", short black hair, pale, thin, deep green eyes, clawed digits, thick short bony spikes coming from elbows
Mood: Skeptic
---
DNA: 0 ( this means to gained 2 not you can spend 2)
Strength: 13
Speed: 20
agility: 3
Intelligence: 18
----
Misc:Scope ( attachable)
Weapons: Plasma Pistolw/ scope
Armor:
Tech:
Building materials: batteries x3

( CHANGE YOU APPEARNCE! to agility or intelegance

Legion1350
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Legion1350
5,365 posts
Nomad

Name: Aleister Pike
Looks: 6'2", short black hair, pale, thin, deep green eyes, clawed digits, lighter bones
Mood: Skeptic
---
DNA: 0 ( this means to gained 2 not you can spend 2)
Strength: 13
Speed: 20
agility: 3
Intelligence: 18
----
Misc:Scope ( attachable)
Weapons: Plasma Pistolw/ scope
Armor:
Tech:
Building materials: batteries x3

Sorry about that. Like this?

Omnihero10
offline
Omnihero10
2,515 posts
Nomad

Name: Aleister Pike
Looks: 6'2", short black hair, pale, thin, deep green eyes, clawed digits, lighter bones
Mood: Skeptic
---
DNA: 0 ( this means to gained 2 not you can spend 2)
Strength: 13
Speed: 20
agility: 3
Intelligence: 18
----
Misc:Scope ( attachable)
Weapons: Plasma Pistolw/ scope
Armor:
Tech:
Building materials: batteries x3

lalw... good. you stand up and feel lighter you can jump like 4 feet now. what do you do?

Legion1350
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Legion1350
5,365 posts
Nomad

Name: Aleister Pike
Looks: 6'2", short black hair, pale, thin, deep green eyes, clawed digits, lighter bones
Mood: Skeptic
---
DNA: 0 ( this means to gained 2 not you can spend 2)
Strength: 13
Speed: 20
agility: 3
Intelligence: 18
----
Misc:Scope ( attachable)
Weapons: Plasma Pistolw/ scope
Armor:
Tech:
Building materials: batteries x3

Now I'll go outside and check the area. (By the way, just so I don't have any more mistakes, next time could you tell me what kind of changes I can make?)

Mort_Kawasaki
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Mort_Kawasaki
1,211 posts
Nomad

Name: Mort
Looks: Slim and agile
Mood: Optimistic
---
Stats added you cant spend these: 1 (1 spent)
Strength: 7
Speed:15
Intelligence:10
----
Misc:
Weapons:Shot gun
Armor:
Tech:
Building materials:


I check whether the shotgun is loaded or not (if not I load it). Then I. Make another scout, this time a larger area.
Omnihero10
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Omnihero10
2,515 posts
Nomad

Name: Mort
Looks: Slim and agile
Mood: Optimistic
---
Stats added you cant spend these: 1 (1 spent)
Strength: 7
Speed:15
Intelligence:10
----
Misc:
Weapons:Shot gun
Armor:
Tech:
Building materials:

its fully loaded with 10 extra shots... you see hundrend of robots chopping down the forest

Name: Aleister Pike
Looks: 6'2", short black hair, pale, thin, deep green eyes, clawed digits, lighter bones
Mood: Skeptic
---
DNA: 0 ( this means to gained 2 not you can spend 2)
Strength: 13
Speed: 20
agility: 3
Intelligence: 18
----
Misc:Scope ( attachable)
Weapons: Plasma Pistolw/ scope
Armor:
Tech:
Building materials: batteries x3

you meat up with Mort.. he has a shot gun

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