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WorstSniper
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WorstSniper
1,467 posts
Nomad

Europa Universalis FGR
A forum game remake about Europa Universalis... I had a better remake but all the files were lost, so I made a new one. The map took a few days to make, I started blank, only with provinces though. I look at it and see that it is not historically accurate, but whatever. If you want to know more about Europa Universalis, look it up. This post will probably be large.

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Country: (Any, except Golden Horde)
Monthly Income: (I will put)
Budget: (Your money, I will put)
Rich Taxes: (Put a %, % total from all classes must add up to 100%)
Middle Taxes:
Poor Taxes:
Government: (Any)
Armies: (I will put the stats, you put in name)
1.) Name - Type - Attack - Defense - Maneuver - Organization - Morale â" Exhaustion
Reputation: (-50 to 50, what you are known for and how well known you are, leave blank)
Prestige: (How well respected you are, leave blank)
Allies: (Leave blank)
Vassals: (Countries under your rule but still exist, I will put)
Stability: (-10 to 10, I will put)
Wars Won: (Leave blank)
Wars Lost: (Leave blank)
Army Technologies: (I will put)
Navy Technologies: (I will put)

------------------------------------------------------------

STARTING COUNTRIES
Aragon
Description: Aragon is a rival with Castille. It is a country that can form Spain. It is not the best to try it with, however it is possible. You must expand quick and plan carefully, because this country can be easily pushed over by Castille if not careful.
Navy: 7/10
Armies: 6/10
Economy: 6/10
Diplomacy: 7/10

Austria
Description: Austria is a somewhat large German country. It is powerful at the start but has the potential to become even more powerful later. Once at full power it is possible to easily defeat major powers like France and the Ottomans.
Navy: 3/10
Armies: 9/10
Economy: 8/10
Diplomacy: 8/10

Bohemia
Description: Bohemia is also a large German country. Its power and potential matches Austria's. They can become quite impressive later in the years without much effort. The only thing to watch is their economy.
Navy: 4/10
Armies: 9/10
Economy: 4/10
Diplomacy: 8/10

Brittany
Description: Brittany is a very weak target for its neighbors, France and Britain. It is a challenge to rule a nation like this.
Navy: 5/10
Armies: 4/10
Economy: 4/10
Diplomacy: 5/10

Burgundy
Description: Burgundy is a large country east of France. It is an important power, one of the few neighbors of France that have the potential of stopping them in their tracks of conquest. It is commonly caught between wars with the German nations, France, and Britain.
Navy: 6/10
Armies: 8/10
Economy: 6/10
Diplomacy: 6/10

Castille
Description: Castille can easily conquer much of the Spanish nations with ease. France, however, is a problem once they border them. Castille is an ideal nation to form Spain.
Navy: 8/10
Armies: 8/10
Economy: 7/10
Diplomacy: 7/10

Denmark
Description: Denmark has been beating up their northern neighbors, Sweden and Norway. They all seem to be caught in wars against each other.
Navy: 7/10
Armies: 7/10
Economy: 6/10
Diplomacy: 7/10

Britain
Description: Britain, or England, can easily dominate Europe and maybe other continents. Their navies are unmatched and the populations always live in a rich life.
Navy: 10/10
Armies: 8/10
Economy: 9/10
Diplomacy: 8/10

France
Description: France is one of the most powerful countries on Europe. Failure with this nation seems impossible. Conquest is quick. It is easy to maintain a powerful status in the world.
Navy: 9/10
Armies: 9/10
Economy: 9/10
Diplomacy: 8/10

Georgia
Description: Georgia is nation left alone between two very dangerous powers. They are an easy target and most will not even bother contacting them.
Navy: 2/10
Armies: 4/10
Economy: 3/10
Diplomacy: 5/10

German Minor Lands
Description: The German Minor Lands are made up of many small states. Once large enough, they can form a custom German country named whatever the ruler likes. Be cautious though, because the other European powers see you as a spot for conquest.
Navy: 4/10
Armies: 6/10
Economy: 7/10
Diplomacy: 5/10

Granada
Description: Granada does not normally last long, because they are a first target for Castille. If you can survive though, Granada can be a decent country to rule.
Navy: 6/10
Armies: 5/10
Economy: 5/10
Diplomacy: 5/10

Hungary
Description: Hungary is a nation possible for great power status. At first though, one must be cautious and build up their country before they might get eaten up by other neighboring countries.
Navy: 5/10
Armies: 7/10
Economy: 7/10
Diplomacy: 7/10

Ireland
Description: Ireland is a difficult nation to manage. They are usually beaten up and conquered by Britain within a few years.
Navy: 3/10
Armies: 5/10
Economy: 5/10
Diplomacy: 5/10

Milan
Description: Milan is a rich and slightly powerful country, but it is surrounded by rivals. Austria, Hungary and the Papal States are the main ones.
Navy: 8/10
Armies: 7/10
Economy: 9/10
Diplomacy: 7/10

Naples
Description: Naples is one of the more powerful Italian countries. It can easily dominate the region and form Italy.
Navy: 8/10
Armies: 8/10
Economy: 9/10
Diplomacy: 8/10

Netherlands
Description: The Netherlands starts in a decent position but can easily gain some land from their German neighbors.
Navy: 8/10
Armies: 7/10
Economy: 8/10
Diplomacy: 7/10

Norway
Description: Norway is in a bad position, constantly caught in wars between Denmark and Sweden. Terrible armies and economy makes it is even worse.
Navy: 6/10
Armies: 4/10
Economy: 3/10
Diplomacy: 4/10

Papal States
Description: The Papal Sates are a minor Italian country. However, it is wealthy and is a major trading country.
Navy: 8/10
Armies: 7/10
Economy: 9/10
Diplomacy: 7/10

Portugal
Description: Portugal is relaxed, protected by Castille, and can colonize much of the other continents before others even know about it.
Navy: 9/10
Armies: 7/10
Economy: 8/10
Diplomacy: 8/10

Scotland
Description: Scotland will almost inevitably enter war with Britain. France however, protects them. But in the end they are usually eaten up by Britain.
Navy: 7/10
Armies: 7/10
Economy: 7/10
Diplomacy: 6/10

Sicily
Description: Sicily is small but can end up powerful, dominating much of Italy.
Navy: 9/10
Armies: 8/10
Economy: 9/10
Diplomacy: 7/10

Sweden
Description: Sweden is a warmonger that likes to take territories from others. If Sweden is in a war, most likely with Denmark or Norway, they will most likely come out victorious.
Navy: 7/10
Armies: 8/10
Economy: 6/10
Diplomacy: 7/10

Teutonic Knights
Description: This country is decent power with a lot potential for expansion. They have enemies everywhere, and many opportunities to rise to power.
Navy: 7/10
Armies: 9/10
Economy: 6/10
Diplomacy: 6/10

Bosnia
Description: Bosnia is surrounded by Hungary and the Ottomans. Both will fight for your territory, so you can try to pick one off after they are weakened.
Navy: 3/10
Armies: 5/10
Economy: 6/10
Diplomacy: 6/10

Byzantines
Description: The Byzantines are no longer in power. They will probably end up getting conquered by the Ottomans, not getting enough time to build up their nation back up. It is probably one of the hardest nations to rule.
Navy: 2/10
Armies: 3/10
Economy: 4/10
Diplomacy: 3/10

Greece
Description: Greece had almost half of it eaten up by the Ottomans. And they aim to take it back. It will be difficult though.
Navy: 4/10
Armies: 5/10
Economy: 5/10
Diplomacy: 5/10

Lithuania
Description: Lithuania is a rising power, taking territory from any of its neighbors. They are already in the process of taking out the Golden Horde, and are one of the only few countries able to do it.
Navy: 6/10
Armies: 9/10
Economy: 8/10
Diplomacy: 7/10

Muscovy
Description: Muscovy is surrounded by rivals and may possibly be taken out by either one. They have good armies but a poor economy.
Navy: 5/10
Armies: 8/10
Economy: 4/10
Diplomacy: 5/10

Novgorod
Description: Novgorod is also surrounded by rivals, but is in a better position to stop them.
Navy: 6/10
Armies: 8/10
Economy: 6/10
Diplomacy: 7/10

Poland
Description: Poland is a rising power like Lithuania, who is allied with them. Poland, however, will not last long as their Lithuanian protectors will soon turn on them for conquest. Austria, the Russian nations and Hungary also aim for conquest of Poland.
Navy: 6/10
Armies: 8/10
Economy: 7/10
Diplomacy: 7/10

Wallachia
Description: Wallachia starts a vassal of the Ottomans. It is best to not revolt and instead join in any Ottomans wars as an oppotunity for expansion.
Navy: 4/10
Armies: 6/10
Economy: 5/10
Diplomacy: 3/10

Ottoman Empire
Description: The Ottomans are easy for conquests, and can take anyone around them. Their only near rivals are the Timurids, who also aren't much of a problem.
Navy: 7/10
Armies: 8/10
Economy: 7/10
Diplomacy: 7/10

Oman
Description: Oman is a safe country, as Yemen will not bother with them early on. This is a chance to build up armies and navies, and also the economy for future conquests.
Navy: 5/10
Armies: 5/10
Economy: 5/10
Diplomacy: 5/10

Timurid Empire
Description: The Timurids are a feared and giant country. The only nearby threats are the Ottomans and the Golden Horde.
Navy: 5/10
Armies: 9/10
Economy: 6/10
Diplomacy: 5/10

Yemen
Description: Yemen is a peaceful country, but has the possibility to attack Oman, its only neighbor. Not much will happen in the early years.
Navy: 6/10
Armies: 6/10
Economy: 5/10
Diplomacy: 6/10

Bengal
Description: Bengal is a likely target for Bihar or Tibet, so survival is very tough.
Navy: 6/10
Armies: 5/10
Economy: 5/10
Diplomacy: 5/10

Bihar
Description: Bihar is a good Indian power ready for conquest. Bengal is an easy target, but Delhi must be watched.
Navy: 4/10
Armies: 6/10
Economy: 5/10
Diplomacy: 6/10

Deccan
Description: Deccan will most likely be destroyed by Vijayanagar or Delhi. It is difficult to survive with this country.
Navy: 4/10
Armies: 5/10
Economy: 5/10
Diplomacy: 5/10

Delhi
Description: Delhi is one of the greatest powers in India. It can eat up the countries it neighbors, except for the Timurids.
Navy: 5/10
Armies: 7/10
Economy: 5/10
Diplomacy: 6/10

Gondwana
Description: Gondwana will most likely get conquered by Vijayanagar. Though if prepared enough they might survive a war with them.
Navy: 6/10
Armies: 6/10
Economy: 5/10
Diplomacy: 5/10

Gujarat
Description: Gujarat will most likely get conquered by the Timurids. The only good target for expansion is Sind, an equal rival.
Navy: 6/10
Armies: 5/10
Economy: 5/10
Diplomacy: 5/10

Orissa
Description: Orissa is a poor country but can rival Vijayanagar if they can survive long enough.
Navy: 6/10
Armies: 6/10
Economy: 4/10
Diplomacy: 5/10

Rajputana
Description: Rajputana is fit for war, and can defend their territories easily. To the east and west, war can start anywhere with this country.
Navy: 5/10
Armies: 7/10
Economy: 5/10
Diplomacy: 6/10

Sind
Description: Sind will probably get conquered by its neighbors quickly.
Navy: 5/10
Armies: 5/10
Economy: 5/10
Diplomacy: 5/10

Vijayanagar
Description: Vijayanagar has the potential to grow huge. It is probably the best Indian country to rule, and the easiest one to form India. There are also many other advantages to this country.
Navy: 7/10
Armies: 8/10
Economy: 7/10
Diplomacy: 8/10

Nepal
Description: Nepal can be seen often fighting wars with Tibet, and sometimes the Indian countries. It doesn't have many dangerous neighbors, as they usually maintain good relations with the Indian nations.
Navy: 4/10
Armies: 6/10
Economy: 5/10
Diplomacy: 7/10

Tibet
Description: Tibet is surrounded by rivals, the Ming and Nepal. Tibet is usually caught in wars with the Ming, and if one can survive the Ming wars, their path to becoming a world power is slightly less difficult.
Navy: 5/10
Armies: 6/10
Economy: 7/10
Diplomacy: 6/10

Golden Horde (Not playable)
Description: The Golden Horde has endless armies that seem almost impossible to defeat. But once they are defeated, they show their weak side. It is uncommon for the Golden Horde to fall to a country other than the Timurids or Lithuania.
Navy: 4/10
Armies: 9/10
Economy: 4/10
Diplomacy: 5/10

Japan
Description: Japan is war torn, isolated, but great for becoming a large power. Their income is decent, and their armies are large. But something special about Japan is their navy, which can rival Britain's if well built.
Navy: 8/10
Armies: 8/10
Economy: 8/10
Diplomacy: 6/10

Korea
Description: Korea is frequent target of Japan and sometimes the Ming. For war, a navy is a must.
Navy: 7/10
Armies: 6/10
Economy: 7/10
Diplomacy: 7/10

Manchu
Description: After Korea is conquered, Japan will aim for Manchu, if not the Russians have already reached there. Sometimes even the Ming will conquer Manchu, making Manchu a dangerous place.
Navy: 7/10
Armies: 7/10
Economy: 8/10
Diplomacy: 6/10

Ming
Description: Like China today, it is both rich and powerful. The Ming have many possible targets, such as Manchu and Tibet. Although they are great in the beginning, they can easily fall if they don't catch up to their Western rivals, the Europeans.
Navy: 7/10
Armies: 8/10
Economy: 9/10
Diplomacy: 7/10

Creek
???

Cherokee
???

Chickasaw
???

Huron
???

Iroquois
???

Shawnee
???

Algeria
Description: Algeria is very difficult to rule, like other African countries. Algeria can sometimes be destroyed instantly by any European power, Castille most likely. War with any European power though is suicide.
Navy: 4/10
Armies: 5/10
Economy: 4/10
Diplomacy: 5/10

Ethiopia
Description: Ethiopia is poor, technologically backwards, and basically a headache to rule. They will most likely become eaten up by Egypt sooner or later.
Navy: 3/10
Armies: 4/10
Economy: 3/10
Diplomacy: 3/10

Egypt
Description: Egypt is power, coming out of Africa and into Europe and Asia. The big threat they should look out for are Ottomans and the Timurids, however Ethiopia is great for expansion.
Navy: 5/10
Armies: 6/10
Economy: 7/10
Diplomacy: 5/10

Mali
Description: Mali is a country that split off of Songhai, making it somewhat equal to them. If they can survive long enough and build up their nation, then they can dominate Africa, only with some challenges of course.
Navy: 6/10
Armies: 7/10
Economy: 7/10
Diplomacy: 7/10

Morocco
Description: Morocco has better armies than most African countries, but it is a quick target for European powers. It will not survive unless they somehow win a war against Castille.
Navy: 5/10
Armies: 8/10
Economy: 6/10
Diplomacy: 6/10

Songhai
Description: Songhai is relatively easier to manage than the other African nations. It is better technologically, and has the chance of expanding into Europe if strong enough.
Navy: 7/10
Armies: 7/10
Economy: 8/10
Diplomacy: 7/10

Tripoli
???

Tunisia
Description: Tunisia is small, but it can support a decent army. It often suffers from the wars by the Europeans.
Navy: 6/10
Armies: 6/10
Economy: 5/10
Diplomacy: 5/10


FORMABLE COUNTRIES
Spain
Germany
The United Kingdom of the British Isles (The UK)
Italy
Russia
Mongolia
India
The United States of America
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A Short on Wars

Casus Belli: To start a war, you may need a casus belli, a valid reason for war. Declaring war without one will gain you mass negative infamy, some stability drop, and a few more bad things.

Peace Treaties: Peace treaties can end anyway they like, either white peace (which means nothing will happen in the peace treaty and the war will end) or they can end in total defeat and ceding of territory. As long every participating country agrees, the peace treaty can be passed.

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Type: What the army is composed of. (Artillery, Musket Men, etc.)
Attack: Offensive abilities.
Defense: Defensive abilities.
Maneuver: Moving abilities.
Organization: How well organized the army is and how well they follow orders.
Morale: Higher morale means chance of surrendering is low, lower morale means chance of surrendering is high.
Exhaustion: How exhausted the army is, too high exhaustion can kill or slow down armies greatly. Exhaustion lowers by resting.
------------------------------------------------------------

I hope the map isn't too big or small.

http://i40.tinypic.com/15fr5g8.png

  • 533 Replies
WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Country: Egypt
Monthly Income: +30 EGP a Month
Budget: 2200 EGP
Rich Taxes: 45%
Middle Taxes: 30%
Poor Taxes: 25%
Government: Parliamentary
Armies:
1.) Sand Devils - 8,000 Sword Infantry - 5 - 5 - 2 - 70% - 100% - 0%
2.) 2nd Raging Storm - 1,500 Spearmen - 7 - 4 - 2 - 70% - 100% - 0%
3.) 3rd Shock and Awe - 2,000 Sword Infantry - 7 - 7 - 4 - 70% - 10%
4.) 1st Navy - 10 Galleys - 5 - 4 - 4 - 70% - 100% - 0%
5.) Death From Above - 5,000 Archers - 7 - 3 - 2 - 70% - 100% - 0%
Reputation: -1, Savage Armies
Prestige: 0
Allies: Milan, Poland
Vassals: None
Stability: 7
Wars Won: War of Ethiopian Agression on Egypt (1400-1400)
Wars Lost:
Army Technologies: Fort, Recruitment Camp, Weapons Smith, Archer, Spear Man, Sword Infantry, Early Gun
Navy Technologies: Naval Base, Galley

You sail blindly west. It isn't long though until you encounter Castille and their intimidating navy. They are blocking the way out of the Mediterranean.

loco5
offline
loco5
16,287 posts
Peasant

Country: Egypt
Monthly Income: +30 EGP a Month
Budget: 2200 EGP
Rich Taxes: 45%
Middle Taxes: 30%
Poor Taxes: 25%
Government: Parliamentary
Armies:
1.) Sand Devils - 8,000 Sword Infantry - 5 - 5 - 2 - 70% - 100% - 0%
2.) 2nd Raging Storm - 1,500 Spearmen - 7 - 4 - 2 - 70% - 100% - 0%
3.) 3rd Shock and Awe - 2,000 Sword Infantry - 7 - 7 - 4 - 70% - 10%
4.) 1st Navy - 10 Galleys - 5 - 4 - 4 - 70% - 100% - 0%
5.) Death From Above - 5,000 Archers - 7 - 3 - 2 - 70% - 100% - 0%
Reputation: -1, Savage Armies
Prestige: 0
Allies: Milan, Poland
Vassals: None
Stability: 7
Wars Won: War of Ethiopian Agression on Egypt (1400-1400)
Wars Lost:
Army Technologies: Fort, Recruitment Camp, Weapons Smith, Archer, Spear Man, Sword Infantry, Early Gun
Navy Technologies: Naval Base, Galley

if they have gunz we request passage, if not we wave them around and woo them with it and demand passage

ericthai1
offline
ericthai1
1,030 posts
Nomad

Country: Poland
Monthly Income: +140 Pounds a Month
Budget: 9900 Pounds
Rich Taxes: 25%
Middle Taxes: 40%
Poor Taxes: 35%
Government: Monarchy
Armies:
1.) 1st Polish Guards - 16,000 Horsemen - 8 - 5 - 4 - 80% - 100% - 0%
2.) 2nd Polish Raiders - 3,000 Horsemen - 8 - 5 - 4 - 80% - 100% - 0%
Reputation: 5
Prestige: 0
Allies: Egypt
Vassals: None
Stability: 8
Wars Won: Polish-Lithuanian War of Defense Against Golden Horde
Wars Lost:
Army Technologies: Fort, Weapons Smith, Recruitment Camp, Archer, Spear Man, Sword Infantry, Horseman, Horse Archery
Navy Technologies: Navy Base, Naval Manufacturer, Shipyard, Galley

Research Battleaxes recruit 1,000 troops give them chain mail armor and battleaxes then form the 3rd Polish Berzerkers

Maverick4
offline
Maverick4
6,800 posts
Peasant

Country: Milan
Monthly Income: +800 Pounds a Month
Budget: 49000 Pounds
Rich Taxes: 35%
Middle Taxes: 35%
Poor Taxes: 30%
Government: Oligarchy
Armies:
1.) 1st Shock Army - 13,550 Sword Infantry - 6 - 6 - 4 - 70% - 100% - 0%
2.) 2nd Shock Army - 14,400 Sword Infantry - 6 - 6 - 4 - 70% - 100% - 0%
3.) 3rd Shock Army - 14,400 Sword Infantry - 6 - 6 - 4 - 70% - 100% - 0%
4.) 4th Shock Army - 13,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 11%
5.) 5th Shock Army - 13,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 11%
6.) 6th Shock Army - 13,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 11%
7.) 7th Shock Army - 9,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 14%
8.) 1st Home Guards - 15,000 Pike Men - 8 - 7 - 3 - 80% - 100% - 0%
Reputation: 0
Prestige: 0
Allies: Egypt, Russia
Vassals: Greece
Stability: 8
Wars Won:
Wars Lost:
Army Technologies: Fort, Weapon Smith, Recruitment Camp, Archer, Spear Man, Sword Infantry, Horseman
Navy Technologies: Navy Base, Naval Manufacturer, Shipyard, Galley, Caravel

I tell Hungary that they are in no position to make demands. I will accept nothing less than total surrender. Refusal means facing utter destruction at the hands of my armies. I allow the Hungarian Army to return home, though I have my 1st Home Guards follow it to the borders.

I begin researching Fire Arms.

I send an Envoy to Poland, asking for an alliance. If nothing else, I ask that I may move troops through their land in the event of Lituanian Aggression on my or Russian territory.

I send an Envoy to the Papal States to seek an audience with the Pope, and ask him in joining my Empire so that I may spread Catholicism to the entire world.

loco5
offline
loco5
16,287 posts
Peasant

Country: Egypt
Monthly Income: +30 EGP a Month
Budget: 2200 EGP
Rich Taxes: 45%
Middle Taxes: 30%
Poor Taxes: 25%
Government: Parliamentary
Armies:
1.) Sand Devils - 8,000 Sword Infantry - 5 - 5 - 2 - 70% - 100% - 0%
2.) 2nd Raging Storm - 1,500 Spearmen - 7 - 4 - 2 - 70% - 100% - 0%
3.) 3rd Shock and Awe - 2,000 Sword Infantry - 7 - 7 - 4 - 70% - 10%
4.) 1st Navy - 10 Galleys - 5 - 4 - 4 - 70% - 100% - 0%
5.) Death From Above - 5,000 Archers - 7 - 3 - 2 - 70% - 100% - 0%
Reputation: -1, Savage Armies
Prestige: 0
Allies: Milan, Poland
Vassals: None
Stability: 7
Wars Won: War of Ethiopian Agression on Egypt (1400-1400)
Wars Lost:
Army Technologies: Fort, Recruitment Camp, Weapons Smith, Archer, Spear Man, Sword Infantry, Early Gun
Navy Technologies: Naval Base, Galley


also back at home we keep raising more gunners and i have a secret conference with the Ottomans "I suggest we join forces and take over Milan, we can have all their riches!"

ericthai1
offline
ericthai1
1,030 posts
Nomad

Country: Poland
Monthly Income: +140 Pounds a Month
Budget: 9900 Pounds
Rich Taxes: 25%
Middle Taxes: 40%
Poor Taxes: 35%
Government: Monarchy
Armies:
1.) 1st Polish Guards - 16,000 Horsemen - 8 - 5 - 4 - 80% - 100% - 0%
2.) 2nd Polish Raiders - 3,000 Horsemen - 8 - 5 - 4 - 80% - 100% - 0%
Reputation: 5
Prestige: 0
Allies: Egypt
Vassals: None
Stability: 8
Wars Won: Polish-Lithuanian War of Defense Against Golden Horde
Wars Lost:
Army Technologies: Fort, Weapons Smith, Recruitment Camp, Archer, Spear Man, Sword Infantry, Horseman, Horse Archery
Navy Technologies: Navy Base, Naval Manufacturer, Shipyard, Galley

I accept the Alliance and tell them they can move on their land as long they don't cause trouble (Also do the actions in my last post.

Maverick4
offline
Maverick4
6,800 posts
Peasant

Country: Milan
Monthly Income: +800 Pounds a Month
Budget: 49000 Pounds
Rich Taxes: 35%
Middle Taxes: 35%
Poor Taxes: 30%
Government: Oligarchy
Armies:
1.) 1st Shock Army - 13,550 Sword Infantry - 6 - 6 - 4 - 70% - 100% - 0%
2.) 2nd Shock Army - 14,400 Sword Infantry - 6 - 6 - 4 - 70% - 100% - 0%
3.) 3rd Shock Army - 14,400 Sword Infantry - 6 - 6 - 4 - 70% - 100% - 0%
4.) 4th Shock Army - 13,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 11%
5.) 5th Shock Army - 13,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 11%
6.) 6th Shock Army - 13,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 11%
7.) 7th Shock Army - 9,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 14%
8.) 1st Home Guards - 15,000 Pike Men - 8 - 7 - 3 - 80% - 100% - 0%
Reputation: 0
Prestige: 0
Allies: Egypt, Russia
Vassals: Greece
Stability: 8
Wars Won:
Wars Lost:
Army Technologies: Fort, Weapon Smith, Recruitment Camp, Archer, Spear Man, Sword Infantry, Horseman
Navy Technologies: Navy Base, Naval Manufacturer, Shipyard, Galley, Caravel

I tell Hungary that they are in no position to make demands. I will accept nothing less than total surrender. Refusal means facing utter destruction at the hands of my armies. I allow the Hungarian Army to return home, though I have my 1st Home Guards follow it to the borders


Ignore that, if you will. I want to do this instead:

I hold peace talks in my capital with Hungary, and invite Bohemia as well. These are my terms:

1) Hungary will become apart of Milan. In return, I will enact the Milanese Code (Can appoint their own local officials, govern themselves with some level of autonomy, etc, etc. I did this when I conquered Austria and the German states. I'll call it this for future reference).

2) Bohemia and Milan will enter into an alliance. In return, they will get a portion of my northern territory in the former German States. Specifically, where the little indent is in my territory. Straight accross from there, so that Bohemia has a border with Denmark and the Netherlands.
WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Country: Egypt
Monthly Income: +30 EGP a Month
Budget: 2200 EGP
Rich Taxes: 45%
Middle Taxes: 30%
Poor Taxes: 25%
Government: Parliamentary
Armies:
1.) Sand Devils - 8,000 Sword Infantry - 5 - 5 - 2 - 70% - 100% - 0%
2.) 2nd Raging Storm - 1,500 Spearmen - 7 - 4 - 2 - 70% - 100% - 0%
3.) 3rd Shock and Awe - 2,000 Sword Infantry - 7 - 7 - 4 - 70% - 10%
4.) 1st Navy - 10 Galleys - 5 - 4 - 4 - 70% - 100% - 0%
5.) Death From Above - 5,000 Archers - 7 - 3 - 2 - 70% - 100% - 0%
Reputation: -1, Savage Armies
Prestige: 0
Allies: Milan, Poland
Vassals: None
Stability: 7
Wars Won: War of Ethiopian Agression on Egypt (1400-1400)
Wars Lost:
Army Technologies: Fort, Recruitment Camp, Weapons Smith, Archer, Spear Man, Sword Infantry, Early Gun
Navy Technologies: Naval Base, Galley

They let you pass through. The Ottomans agree to join forces.
---------------------------------------------------------------------

Country: Poland
Monthly Income: +140 Pounds a Month
Budget: 9900 Pounds
Rich Taxes: 25%
Middle Taxes: 40%
Poor Taxes: 35%
Government: Monarchy
Armies:
1.) 1st Polish Guards - 16,000 Horsemen - 8 - 5 - 4 - 80% - 100% - 0%
2.) 2nd Polish Raiders - 3,000 Horsemen - 8 - 5 - 4 - 80% - 100% - 0%
3.) 3rd Polish Berserkers - 1,000 Battle Ax Men - 9 - 4 - 2 - 80% - 100% - 0%
Reputation: 5
Prestige: 0
Allies: Egypt, Milan
Vassals: None
Stability: 8
Wars Won: Polish-Lithuanian War of Defense Against Golden Horde
Wars Lost:
Army Technologies: Fort, Weapons Smith, Recruitment Camp, Archer, Spear Man, Sword Infantry, Horseman, Horse Archery
Navy Technologies: Navy Base, Naval Manufacturer, Shipyard, Galley

You research battle axes, and you quickly recruit some troops. You also accept alliance with Milan.
---------------------------------------------------------------------

Country: Milan
Monthly Income: +800 Pounds a Month
Budget: 49000 Pounds
Rich Taxes: 35%
Middle Taxes: 35%
Poor Taxes: 30%
Government: Oligarchy
Armies:
1.) 1st Shock Army - 13,550 Sword Infantry - 6 - 6 - 4 - 70% - 100% - 0%
2.) 2nd Shock Army - 14,400 Sword Infantry - 6 - 6 - 4 - 70% - 100% - 0%
3.) 3rd Shock Army - 14,400 Sword Infantry - 6 - 6 - 4 - 70% - 100% - 0%
4.) 4th Shock Army - 13,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 6%
5.) 5th Shock Army - 13,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 6%
6.) 6th Shock Army - 13,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 6%
7.) 7th Shock Army - 9,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 8%
8.) 1st Home Guards - 15,000 Pike Men - 8 - 7 - 3 - 80% - 100% - 0%
Reputation: 0
Prestige: 0
Allies: Egypt, Russia, Poland, Bohemia
Vassals: Greece
Stability: 8
Wars Won:
Wars Lost:
Army Technologies: Fort, Weapon Smith, Recruitment Camp, Archer, Spear Man, Sword Infantry, Horseman
Navy Technologies: Navy Base, Naval Manufacturer, Shipyard, Galley, Caravel

You begin researching Fire Arms. You are now allies with Poland. The Pope of the Papal States agrees to join you. You then begin peace term talks with Hungary and Bohemia. Bohemia seems to be fine with all the peace terms, but Hungary is a little concerned. They accept it anyways. This war is won by you, but still unnamed. You have some very weird borders, my friend...

Unnamed War (1407 - 1416)

Winning Side:

Milan
Papal States
Egypt

vs

German States
Austria
Hungary


http://i39.tinypic.com/95pog8.png

Maverick4
offline
Maverick4
6,800 posts
Peasant

Country: Milan
Monthly Income: +800 Pounds a Month
Budget: 49000 Pounds
Rich Taxes: 35%
Middle Taxes: 35%
Poor Taxes: 30%
Government: Oligarchy
Armies:
1.) 1st Eastern Guards[Ottoman Border] - 13,550 Sword Infantry - 6 - 6 - 4 - 70% - 100% - 0%
2.) 2nd Eastern Guards[Ottoman Border] - 14,400 Sword Infantry - 6 - 6 - 4 - 70% - 100% - 0%
3.) 3rd Eastern Guards[Ottoman Border] - 14,400 Sword Infantry - 6 - 6 - 4 - 70% - 100% - 0%
4.) 4th Eastern Guards[Ottoman Border] - 13,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 6%
5.) 1st Southern Guards[Naples Border] - 13,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 6%
6.) 1st Western Guards[French Border] - 13,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 6%
7.) 2nd Western Guards[French Border] - 9,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 8%
8.) 1st Imperial Guards[Capital] - 15,000 Pike Men - 8 - 7 - 3 - 80% - 100% - 0%
Reputation: 0
Prestige: 0
Allies: Egypt, Russia, Poland, Bohemia
Vassals: Greece
Stability: 8
Wars Won: The Milanese War of Expansion (1407-1416)
Wars Lost:
Army Technologies: Fort, Weapon Smith, Recruitment Camp, Archer, Spear Man, Sword Infantry, Horseman
Navy Technologies: Navy Base, Naval Manufacturer, Shipyard, Galley, Caravel

I declare the Milanese Code in the new territories.

I send an offer of amicable annexation to the Greeks.

I order a census to be taken of all the peoples in my empire. I especially want to know how many people are avaliable for military service, including those who are currently serving in my army.

I send an Envoy to Naples. I ask that they join my empire, so that Catholicism may be spread throughout the world.

I send an Envoy to France, asking for an Alliance.

Status of the Caravels?

*If you don't mind, I'm going to put the location of my armies just so that its easy to know where they are. I also renamed some of them. I put in the war too, and named it.

ericthai1
offline
ericthai1
1,030 posts
Nomad

Country: Poland
Monthly Income: +140 Pounds a Month
Budget: 9900 Pounds
Rich Taxes: 25%
Middle Taxes: 40%
Poor Taxes: 35%
Government: Monarchy
Armies:
1.) 1st Polish Guards - 16,000 Horsemen - 8 - 5 - 4 - 80% - 100% - 0%
2.) 2nd Polish Raiders - 3,000 Horsemen - 8 - 5 - 4 - 80% - 100% - 0%
3.) 3rd Polish Berserkers - 1,000 Battle Ax Men - 9 - 4 - 2 - 80% - 100% - 0%
Reputation: 5
Prestige: 0
Allies: Egypt, Milan
Vassals: None
Stability: 8
Wars Won: Polish-Lithuanian War of Defense Against Golden Horde
Wars Lost:
Army Technologies: Fort, Weapons Smith, Recruitment Camp, Archer, Spear Man, Sword Infantry, Horseman, Horse Archery
Navy Technologies: Navy Base, Naval Manufacturer, Shipyard, Galley

See the status with the Knights,Russia,and Lithuania.I keeep my troops in the Golden Horde to keep up the pressure.

loco5
offline
loco5
16,287 posts
Peasant

Country: Egypt
Monthly Income: +30 EGP a Month
Budget: 2200 EGP
Rich Taxes: 45%
Middle Taxes: 30%
Poor Taxes: 25%
Government: Parliamentary
Armies:
1.) Sand Devils - 8,000 Sword Infantry - 5 - 5 - 2 - 70% - 100% - 0%
2.) 2nd Raging Storm - 1,500 Spearmen - 7 - 4 - 2 - 70% - 100% - 0%
3.) 3rd Shock and Awe - 2,000 Sword Infantry - 7 - 7 - 4 - 70% - 10%
4.) 1st Navy - 10 Galleys - 5 - 4 - 4 - 70% - 100% - 0%
5.) Death From Above - 5,000 Archers - 7 - 3 - 2 - 70% - 100% - 0%
Reputation: -1, Savage Armies
Prestige: 0
Allies: Milan, Poland
Vassals: None
Stability: 7
Wars Won: War of Ethiopian Agression on Egypt (1400-1400)
Wars Lost:
Army Technologies: Fort, Recruitment Camp, Weapons Smith, Archer, Spear Man, Sword Infantry, Early Gun
Navy Technologies: Naval Base, Galley


"Gather your allies they have mighty anies of swordsman, no ranged through, when I cross the border you declare war and I'll play ally then flank them when they defend"

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Country: Milan
Monthly Income: +800 Pounds a Month
Budget: 49000 Pounds
Rich Taxes: 35%
Middle Taxes: 35%
Poor Taxes: 30%
Government: Oligarchy
Armies:
1.) 1st Eastern Guards[Ottoman Border] - 13,550 Sword Infantry - 6 - 6 - 4 - 70% - 100% - 0%
2.) 2nd Eastern Guards[Ottoman Border] - 14,400 Sword Infantry - 6 - 6 - 4 - 70% - 100% - 0%
3.) 3rd Eastern Guards[Ottoman Border] - 14,400 Sword Infantry - 6 - 6 - 4 - 70% - 100% - 0%
4.) 4th Eastern Guards[Ottoman Border] - 13,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 6%
5.) 1st Southern Guards[Naples Border] - 13,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 6%
6.) 1st Western Guards[French Border] - 13,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 6%
7.) 2nd Western Guards[French Border] - 9,000 Sword Infantry - 6 - 6 - 4 - 80% - 100% - 8%
8.) 1st Imperial Guards[Capital] - 15,000 Pike Men - 8 - 7 - 3 - 80% - 100% - 0%
Reputation: 0
Prestige: 0
Allies: Egypt, Russia, Poland, Bohemia
Vassals: Greece
Stability: 8
Wars Won: The Milanese War of Expansion (1407-1416)
Wars Lost:
Army Technologies: Fort, Weapon Smith, Recruitment Camp, Archer, Spear Man, Sword Infantry, Horseman
Navy Technologies: Navy Base, Naval Manufacturer, Shipyard, Galley, Caravel

I don't mind you editing the armies and stuff. I'm also glad you put a name for the war so I don't have to. Hehe.

The Milanese Code is put in effect into the new territories. The Greeks still don't accept annexation. Hm... A population check... Not really needed in this FGR. There's a reason I didn't put population, lol. Naples joins your empire. France declines your alliance offer. Caravels are almost done.
---------------------------------------------------------------------

Country: Poland
Monthly Income: +140 Pounds a Month
Budget: 9900 Pounds
Rich Taxes: 25%
Middle Taxes: 40%
Poor Taxes: 35%
Government: Monarchy
Armies:
1.) 1st Polish Guards - 16,000 Horsemen - 8 - 5 - 4 - 80% - 100% - 0%
2.) 2nd Polish Raiders - 3,000 Horsemen - 8 - 5 - 4 - 80% - 100% - 0%
3.) 3rd Polish Berserkers - 1,000 Battle Ax Men - 9 - 4 - 2 - 80% - 100% - 0%
Reputation: 5
Prestige: 0
Allies: Egypt, Milan
Vassals: None
Stability: 8
Wars Won: Polish-Lithuanian War of Defense Against Golden Horde
Wars Lost:
Army Technologies: Fort, Weapons Smith, Recruitment Camp, Archer, Spear Man, Sword Infantry, Horseman, Horse Archery
Navy Technologies: Navy Base, Naval Manufacturer, Shipyard, Galley

Russia is being beaten up by the Lithuanians, so are the Knights. The Golden Horde falls under economical pressure and military collapse. It no longer exists. (Golden Horde dead already... Pretty impossible to beat them in the real game this early.)
---------------------------------------------------------------------

Country: Egypt
Monthly Income: +30 EGP a Month
Budget: 2200 EGP
Rich Taxes: 45%
Middle Taxes: 30%
Poor Taxes: 25%
Government: Parliamentary
Armies:
1.) Sand Devils - 8,000 Sword Infantry - 5 - 5 - 2 - 70% - 100% - 0%
2.) 2nd Raging Storm - 1,500 Spearmen - 7 - 4 - 2 - 70% - 100% - 0%
3.) 3rd Shock and Awe - 2,000 Sword Infantry - 7 - 7 - 4 - 70% - 10%
4.) 1st Navy - 10 Galleys - 5 - 4 - 4 - 70% - 100% - 0%
5.) Death From Above - 5,000 Archers - 7 - 3 - 2 - 70% - 100% - 0%
Reputation: -1, Savage Armies
Prestige: 0
Allies: Milan, Poland
Vassals: None
Stability: 7
Wars Won: War of Ethiopian Agression on Egypt (1400-1400)
Wars Lost:
Army Technologies: Fort, Recruitment Camp, Weapons Smith, Archer, Spear Man, Sword Infantry, Early Gun
Navy Technologies: Naval Base, Galley

The Ottomans wait first and grab some allies in Europe. They only have Wallachia on their side for now though.

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

http://i39.tinypic.com/2zirp6r.png

loco5
offline
loco5
16,287 posts
Peasant

Country: Egypt
Monthly Income: +30 EGP a Month
Budget: 2200 EGP
Rich Taxes: 45%
Middle Taxes: 30%
Poor Taxes: 25%
Government: Parliamentary
Armies:
1.) Sand Devils - 8,000 Sword Infantry - 5 - 5 - 2 - 70% - 100% - 0%
2.) 2nd Raging Storm - 1,500 Spearmen - 7 - 4 - 2 - 70% - 100% - 0%
3.) 3rd Shock and Awe - 2,000 Sword Infantry - 7 - 7 - 4 - 70% - 10%
4.) 1st Navy - 10 Galleys - 5 - 4 - 4 - 70% - 100% - 0%
5.) Death From Above - 5,000 Gunners - 7 - 3 - 2 - 70% - 100% - 0%
Reputation: -1, Savage Armies
Prestige: 0
Allies: Milan, Poland
Vassals: None
Stability: 7
Wars Won: War of Ethiopian Agression on Egypt (1400-1400)
Wars Lost:
Army Technologies: Fort, Recruitment Camp, Weapons Smith, Archer, Spear Man, Sword Infantry, Early Gun
Navy Technologies: Naval Base, Galley


i send my spears, all the gunners, and the shock and awe and enter Milan with the message "The French and the British allied, they notified me that they want me to assist them in the attack, we refused but you must send some armies to defend teh west!"


and have a secret diplomat slip into the ottoman empire "Send your armies now!"

(they replace the archers, also where are the ones i got from teh demonstrations)

loco5
offline
loco5
16,287 posts
Peasant

also i research wooden shields (oval shields, like the lake roman empire's) and hard leather armor, and start selling the cotton

http://img407.imageshack.us/img407/6112/cgallorumv.jpg
shields like that

then i set a levy for my swordsmen till i reach 15k then when the shields and leather are done i equip them with it

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