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Veksing
offline
Veksing
1,676 posts
Peasant

Humanity has always overturned the bad events that have happened to them in the past. Natural disasters, diseases, hunger, prosperity, and many more problems that have risen in the past. Humans succeed at anything they try for, and when they do, its such a huge morale boost to the world when something is done right, like when the first man set foot on the moon. Yes, it was in America and the American president made this his dream, but it was a global success.

Humanity usually finds a way to surpass something that could possibly destroy the world and all the effort put into it to make it the way it is today.

Now, a disease spreads once more, worse than any other plague humans have ever faced. It doesn't just kill. No. It goes beyond destroying the memories and souls of the humans, and brings them back to such a demonic state. They turn into mindless zombies, who stagger and lurch in the streets and feed off of the living.

Doctors have tried to find cures, but most think it is a waste of time and believe everyone should just accept what is happening and give up and get eaten. Not you. Not your organization. Or what it used to be.

You were a lab assistant for a company that was called NecroBorgia Labs. Its a corny name, and you never really thought you belonged there, but you ended up there anyways. They had maybe 100,000 workers there, and they all were always trying to create a vaccine. You thought they were stupid for creating it, and asked them why they made it, but they always told you that you and the rest of humanity needed it one day. You thought it was a ridiculous thought, but you never questioned any more after they told you that. Its not like you cared, you were getting payed $700 an hour just for standing around and making sure people didn't blow up in your face after they drink or inject a vaccine. But now you know exactly why they told you about the vaccine and why it would save humanity.

Here you are, standing in the middle of an empty apartment. You have no items, no friends you know who are alive, and no idea what to do next... or do you?

Character Sheet

Name: (Anything)
HP: [100/100]
Inventory:
----------
Companions:
-----------
Strength: (Add 15 points to any of these stats)
Agility: (Chances to dodge attacks from zombies/bandits)
Accuracy: (Heightens the chances for you to hit your target)
Searching: (Heightens the chances for you to find things)
Survival: (The higher this stat, the longer it takes for your hunger/thirst/sleep to decrease)
----------
Hunger: [100/100]
Thirst: [100/100]
Rest: [100/100]
-------

  • 434 Replies
PerryKid
offline
PerryKid
1,269 posts
Nomad

Name: Sergie
HP: [32/100]
Inventory: 2 Bottled Water/$230/a bag of chips/Pocket Knife/3 pieces of 2x2 wood/1 hammer/Spas-12[no ammo]/Worn Lighter/Glock[no ammo]/machete/*M16,[2 mags]/*Heavy Vest/ M16 [4 mags]/Radio/3 Frag Grenades
----------
Companions: Gibbs [S.W.A.T], Ryan [S.W.A.T], George [HEAVY S.W.A.T].
-----------
Strength: 3
Agility: 5
Accuracy: 3
Searching: 1
Survival: 3
----------
Hunger: [32/100]
Thirst: [32/100]
Rest: [36/100]
Time of Day: Night

Gibbs: [100/100] M16[2 mags],(75%)Sandwich, Bottled water
George: [30/100]*WOUNDED* HMG[2 mags]/Doritos/Pepsi Max

QUEST: Get the ingredients for an antidote
Acquired: Kelsaline, 2 Grintails, 4 Vragletails

ITEMS NEEDED:
1 Deathbell (Plant)

"THEN Why did you suggest going to the graveyard?"

Veksing
offline
Veksing
1,676 posts
Peasant

Name: Sergie
HP: [32/100]
Inventory: 2 Bottled Water/$230/a bag of chips/Pocket Knife/3 pieces of 2x2 wood/1 hammer/Spas-12[no ammo]/Worn Lighter/Glock[no ammo]/machete/*M16,[2 mags]/*Heavy Vest/ M16 [4 mags]/Radio/3 Frag Grenades
----------
Companions: Gibbs [S.W.A.T], Ryan [S.W.A.T], George [HEAVY S.W.A.T].
-----------
Strength: 3
Agility: 5
Accuracy: 3
Searching: 1
Survival: 3
----------
Hunger: [29/100]
Thirst: [29/100]
Rest: [34/100]
Time of Day: Night

Gibbs: [100/100] M16[2 mags],(75%)Sandwich, Bottled water
George: [30/100]*WOUNDED* HMG[2 mags]/Doritos/Pepsi Max

QUEST: Get the ingredients for an antidote
Acquired: Kelsaline, 2 Grintails, 4 Vragletails

ITEMS NEEDED:
1 Deathbell (Plant)

"Because there is a 90% chance there will be some there."
--------------------------------------------------------------------
Name: Sarai Marba
HP: [89/100]
Inventory:
----------
Companions:
-----------
Strength: 2
Agility: 4
Accuracy: 2
Searching: 4
Survival: 3
----------
Hunger: [78/100]
Thirst: [78/100]
Rest: [78/100]
Time of Day: Morning

"Well... welcome to the team. We'll get you equipped. Head on inside. We will give you some training with guns."

Alexandra222
offline
Alexandra222
2,779 posts
Nomad

Name: Alexandra
HP: [100/100]
Inventory:
----------
Companions:
-----------
Strength:3
Agility:3
Accuracy:3
Searching:3
Survival: 3
----------
Hunger: [100/100]
Thirst: [100/100]
Rest: [100/100]
-------

Not too late to join yet?

Marcos222
offline
Marcos222
279 posts
Nomad

Name: Mark
HP: [100/100]
Inventory:
----------
Companions:
-----------
Strength: 5
Agility: 3
Accuracy: 2
Searching: 3
Survival: 2
----------
Hunger: [100/100]
Thirst: [100/100]
Rest: [100/100]

I punch the window with my strong punch, and avoid all glass bits. I attempt to escape out of the window, attempting to land on the place closest to my current location.

Veksing
offline
Veksing
1,676 posts
Peasant

Name: Sarai Marba
HP: [89/100]
Inventory: *SWAT Armor/*M16[6 mags]
----------
Companions:
-----------
Strength: 3
Agility: 4
Accuracy: 5
Searching: 4
Survival: 3
----------
Hunger: [39/100]
Thirst: [39/100]
Rest: [52/100]
Time of Day: Noon

You get equipped with weapons and armor, and get gun training for 6 hours. Your Accuracy was raised by three points, and your strength, by one point.
As your talking to your trainer, an officer runs in and yells,"Zombies! At least a thousand!" he gasps for air, and looks at you for help.
--------------------------------------------------------------------
Name: Alexandra
HP: [100/100]
Inventory:
----------
Companions:
-----------
Strength:3
Agility:3
Accuracy:3
Searching:3
Survival: 3
----------
Hunger: [100/100]
Thirst: [100/100]
Rest: [100/100]

Its never too late to join.

You wake up in an empty home. No furniture, no nothing. There is no door, or windows. What will you do?
--------------------------------------------------------------------
Name: Mark
HP: [100/100]
Inventory:
----------
Companions:
-----------
Strength: 5
Agility: 3
Accuracy: 2
Searching: 3
Survival: 2
----------
Hunger: [100/100]
Thirst: [100/100]
Rest: [100/100]

You punch the window and crawl out. You're standing on the roof, and you can get a good view of everything around you. You see zombies in a street ahead of you, and everywhere else is forested. Your at a house in the middle of the wilderness. What will you do?

PerryKid
offline
PerryKid
1,269 posts
Nomad

Name: Sergie
HP: [32/100]
Inventory: 2 Bottled Water/$230/a bag of chips/Pocket Knife/3 pieces of 2x2 wood/1 hammer/Spas-12[no ammo]/Worn Lighter/Glock[no ammo]/machete/*M16,[2 mags]/*Heavy Vest/ M16 [4 mags]/Radio/3 Frag Grenades
----------
Companions: Gibbs [S.W.A.T], Ryan [S.W.A.T], George [HEAVY S.W.A.T].
-----------
Strength: 3
Agility: 5
Accuracy: 3
Searching: 1
Survival: 3
----------
Hunger: [29/100]
Thirst: [29/100]
Rest: [34/100]
Time of Day: Night

Gibbs: [100/100] M16[2 mags],(75%)Sandwich, Bottled water
George: [30/100]*WOUNDED* HMG[2 mags]/Doritos/Pepsi Max

QUEST: Get the ingredients for an antidote
Acquired: Kelsaline, 2 Grintails, 4 Vragletails

ITEMS NEEDED:
1 Deathbell (Plant)

I drink a bottle of water and eat a bag of chips. "Let's go to sleep tonight guys. Let's take turns driving and staying on the look out. Gibbs, can you drive first? Once you get tired, I'll keep look out and drive, then George, then you."

I sleep until it's my turn to take watch.

Veksing
offline
Veksing
1,676 posts
Peasant

Name: Sergie
HP: [32/100]
Inventory: 1 Bottled Water/$230/Pocket Knife/3 pieces of 2x2 wood/1 hammer/Spas-12[no ammo]/Worn Lighter/Glock[no ammo]/machete/*M16,[2 mags]/*Heavy Vest/ M16 [4 mags]/Radio/3 Frag Grenades
----------
Companions: Gibbs [S.W.A.T], Ryan [S.W.A.T], George [HEAVY S.W.A.T].
-----------
Strength: 3
Agility: 5
Accuracy: 3
Searching: 1
Survival: 3
----------
Hunger: [59/100]
Thirst: [100/100]
Rest: [44/100]
Time of Day: Night

Gibbs: [100/100] M16[2 mags],(75%)Sandwich, Bottled water
George: [30/100]*WOUNDED* HMG[2 mags]/Doritos/Pepsi Max

QUEST: Get the ingredients for an antidote
Acquired: Kelsaline, 2 Grintails, 4 Vragletails

ITEMS NEEDED:
1 Deathbell (Plant)

You sleep, and Gibbs then wakes you up while your stopped on the side of the road, so he can sleep. You look at the time on the dashboard of the Jeep, and it's 1 o' clock. You slept for 3 hours.

PerryKid
offline
PerryKid
1,269 posts
Nomad

Name: Sergie
HP: [32/100]
Inventory: 1 Bottled Water/$230/Pocket Knife/3 pieces of 2x2 wood/1 hammer/Spas-12[no ammo]/Worn Lighter/Glock[no ammo]/machete/*M16,[2 mags]/*Heavy Vest/ M16 [4 mags]/Radio/3 Frag Grenades
----------
Companions: Gibbs [S.W.A.T], Ryan [S.W.A.T], George [HEAVY S.W.A.T].
-----------
Strength: 3
Agility: 5
Accuracy: 3
Searching: 1
Survival: 3
----------
Hunger: [59/100]
Thirst: [100/100]
Rest: [44/100]
Time of Day: Night

Gibbs: [100/100] M16[2 mags],(75%)Sandwich, Bottled water
George: [30/100]*WOUNDED* HMG[2 mags]/Doritos/Pepsi Max

QUEST: Get the ingredients for an antidote
Acquired: Kelsaline, 2 Grintails, 4 Vragletails

ITEMS NEEDED:
1 Deathbell (Plant)

How do I restore my HP?

I try to drive to the nearest safe place???

Veksing
offline
Veksing
1,676 posts
Peasant

Name: Sergie
HP: [49/100]
Inventory: 1 Bottled Water/$230/Pocket Knife/3 pieces of 2x2 wood/1 hammer/Spas-12[no ammo]/Worn Lighter/Glock[no ammo]/machete/*M16,[2 mags]/*Heavy Vest/ M16 [4 mags]/Radio/3 Frag Grenades
----------
Companions: Gibbs [S.W.A.T], Ryan [S.W.A.T], George [HEAVY S.W.A.T].
-----------
Strength: 3
Agility: 5
Accuracy: 3
Searching: 1
Survival: 3
----------
Hunger: [59/100]
Thirst: [100/100]
Rest: [44/100]
Time of Day: Night

Gibbs: [100/100] M16[2 mags],(75%)Sandwich, Bottled water
George: [30/100]*WOUNDED* HMG[2 mags]/Doritos/Pepsi Max

QUEST: Get the ingredients for an antidote
Acquired: Kelsaline, 2 Grintails, 4 Vragletails

ITEMS NEEDED:
1 Deathbell (Plant)

(I forgot to heal some with the food and water. resting heals some too, I'll update now, but they don't heal a lot. Just a little, medical things heal a LOT)

PerryKid
offline
PerryKid
1,269 posts
Nomad

Name: Sergie
HP: [49/100]
Inventory: 1 Bottled Water/$230/Pocket Knife/3 pieces of 2x2 wood/1 hammer/Spas-12[no ammo]/Worn Lighter/Glock[no ammo]/machete/*M16,[2 mags]/*Heavy Vest/ M16 [4 mags]/Radio/3 Frag Grenades
----------
Companions: Gibbs [S.W.A.T], Ryan [S.W.A.T], George [HEAVY S.W.A.T].
-----------
Strength: 3
Agility: 5
Accuracy: 3
Searching: 1
Survival: 3
----------
Hunger: [59/100]
Thirst: [100/100]
Rest: [44/100]
Time of Day: Night

Gibbs: [100/100] M16[2 mags],(75%)Sandwich, Bottled water
George: [30/100]*WOUNDED* HMG[2 mags]/Doritos/Pepsi Max

QUEST: Get the ingredients for an antidote
Acquired: Kelsaline, 2 Grintails, 4 Vragletails

ITEMS NEEDED:
1 Deathbell (Plant)

I attempt to drive to a safe medical lab (not trying to cross over our stories again...)

Veksing
offline
Veksing
1,676 posts
Peasant

Name: Sergie
HP: [49/100]
Inventory: 1 Bottled Water/$230/Pocket Knife/3 pieces of 2x2 wood/1 hammer/Spas-12[no ammo]/Worn Lighter/Glock[no ammo]/machete/*M16,[2 mags]/*Heavy Vest/ M16 [4 mags]/Radio/3 Frag Grenades
----------
Companions: Gibbs [S.W.A.T], Ryan [S.W.A.T], George [HEAVY S.W.A.T].
-----------
Strength: 3
Agility: 5
Accuracy: 3
Searching: 1
Survival: 3
----------
Hunger: [42/100]
Thirst: [94/100]
Rest: [37/100]
Time of Day: Night

Gibbs: [100/100] M16[2 mags],(75%)Sandwich, Bottled water
George: [30/100]*WOUNDED* HMG[2 mags]/Doritos/Pepsi Max

QUEST: Get the ingredients for an antidote
Acquired: Kelsaline, 2 Grintails, 4 Vragletails

ITEMS NEEDED:
1 Deathbell (Plant)

You drive and drive, finally finding a very large, circular building. It says CEDAF on the side. You see some graffiti on the outside walls.
--------------------------------------------------------------------
Name: Sarai Marba
HP: [89/100]
Inventory: *SWAT Armor/*M16[6 mags]
----------
Companions:
-----------
Strength: 3
Agility: 4
Accuracy: 5
Searching: 4
Survival: 3
----------
Hunger: [36/100]
Thirst: [37/100]
Rest: [50/100]
Time of Day: Noon

You walk out to the entrance to the fortress, and see officers being swarmed by zombies. "Fall back! Fall back!" Yells an officer, running towards you.

PerryKid
offline
PerryKid
1,269 posts
Nomad

Name: Sergie
HP: [49/100]
Inventory: 1 Bottled Water/$230/Pocket Knife/3 pieces of 2x2 wood/1 hammer/Spas-12[no ammo]/Worn Lighter/Glock[no ammo]/machete/*M16,[2 mags]/*Heavy Vest/ M16 [4 mags]/Radio/3 Frag Grenades
----------
Companions: Gibbs [S.W.A.T], Ryan [S.W.A.T], George [HEAVY S.W.A.T].
-----------
Strength: 3
Agility: 5
Accuracy: 3
Searching: 1
Survival: 3
----------
Hunger: [42/100]
Thirst: [94/100]
Rest: [37/100]
Time of Day: Night

Gibbs: [100/100] M16[2 mags],(75%)Sandwich, Bottled water
George: [30/100]*WOUNDED* HMG[2 mags]/Doritos/Pepsi Max

QUEST: Get the ingredients for an antidote
Acquired: Kelsaline, 2 Grintails, 4 Vragletails

ITEMS NEEDED:
1 Deathbell (Plant)

Any shelter is better than no shelter. I look around for signs of zombies.

Marcos222
offline
Marcos222
279 posts
Nomad

hey Vek, I got lost in the storyline- can you repeat the response to my punch?

amorboy
offline
amorboy
1,255 posts
Shepherd

Name: jhony blake
HP: [100/100]
Inventory:
----------
Companions:
-----------
Strength: 3
Agility: 2
Accuracy: 4
Searching: 2
Survival: 4
----------
Hunger: [93/100]
Thirst: [93/100]
Rest: [93/100]

i shout : sh*t what the hell is that !! and show behind them ... and than ill run as fast as i can and ill try to find a pace to hide !!

Veksing
offline
Veksing
1,676 posts
Peasant

Name: Mark
HP: [100/100]
Inventory:
----------
Companions:
-----------
Strength: 5
Agility: 3
Accuracy: 2
Searching: 3
Survival: 2
----------
Hunger: [100/100]
Thirst: [100/100]
Rest: [100/100]

You punch the window and crawl out. You're standing on the roof, and you can get a good view of everything around you. You see zombies in a street ahead of you, and everywhere else is forested. Your at a house in the middle of the wilderness. What will you do?
--------------------------------------------------------------------
Name: Sergie
HP: [49/100]
Inventory: 1 Bottled Water/$230/Pocket Knife/3 pieces of 2x2 wood/1 hammer/Spas-12[no ammo]/Worn Lighter/Glock[no ammo]/machete/*M16,[2 mags]/*Heavy Vest/ M16 [4 mags]/Radio/3 Frag Grenades
----------
Companions: Gibbs [S.W.A.T], Ryan [S.W.A.T], George [HEAVY S.W.A.T].
-----------
Strength: 3
Agility: 5
Accuracy: 3
Searching: 1
Survival: 3
----------
Hunger: [41/100]
Thirst: [93/100]
Rest: [36/100]
Time of Day: Midnight

Gibbs: [100/100] M16[2 mags],(75%)Sandwich, Bottled water
George: [30/100]*WOUNDED* HMG[2 mags]/Doritos/Pepsi Max

QUEST: Get the ingredients for an antidote
Acquired: Kelsaline, 2 Grintails, 4 Vragletails

ITEMS NEEDED:
1 Deathbell (Plant)

You don't see any zombies.
--------------------------------------------------------------------
Name: Sarai Marba
HP: [89/100]
Inventory: *SWAT Armor/*M16[6 mags]
----------
Companions:
-----------
Strength: 3
Agility: 4
Accuracy: 5
Searching: 4
Survival: 3
----------
Hunger: [35/100]
Thirst: [36/100]
Rest: [49/100]
Time of Day: Afternoon

You shoot at the zombies and kill 4, as everyone runs into the building. The zombies are getting too close for comfort--what will you do?

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