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Evilfishy111
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Evilfishy111
1,386 posts
Shepherd

This RPG is to test your strategy and economics.
Intro:
20 years ago...
"When I grow up, I want to rule the world!!" "Thats nice honey." Mum says. "I'm serious!!!" You reply. You go to the Library with Mum. You notice the "Physics, Science, and Weapons" section. You walk to the area, and pick out three books that interest you. "All about Particle physics"(+10 Intelligence,+5 Physics), "101 Interesting Weapons"(+5 Intelligence, +10 Weapons), and "How to dominate a small town"(+10 Intelligence,+5 Domination). Pick one.

Now...
"I must dominate the world!!*evil cackle*" You speak to yourself. "I have finally created the Incinerifle!hehe... Time to start dominating!"

Name-Put your name here.

Knowledge-Gain knowledge fromreading books, Interogating people, completing missions,+25% when doing scout missions.

Exp(experience)-Experience is the main way to gain skill points and knowledge. at level 1,You require 500 Exp. Every level, Exp rises by x1.2. e.g. You are level 2 (600) and your next level would be 600 x1.2. That would be 720.

Money-The currency of earth. Used to buy items, hire minions, etc.

SP(Stat points)-You will start with 20 SP +the book you chose 20 years ago.place the points into each category you desire,(Intelligence, weapons, domination, control)

Intelligence- Determines if you can build weapons, buildings, etc.

Weapons-Determines what you can equip and how high your weapon levels can go.

Domination-Determines the level of region you can dominate.

Control: Determines the level of minion you can control.

Equipped weapons-The weapons you can equip.
offense-offensive weapons such as the incinerifle can be equipped here.
defense-defensive weapons can be equipped here such as cars or other mounts.
Army-You can equip your army here.
Gem-Equip priceless artifacts here such as the Ruby.

Guys, dont forget to add the stats from your book that you chose from the library.

Name:
Knowledge:500
Exp:0
Money:$10000
________________________________________
SP:20
Intel:
Weap:
Dom:
Con:
________________________________________
Equipped Weapons:
Offense:
Defense:
Army:
Gem:

  • 252 Replies
Evilfishy111
offline
Evilfishy111
1,386 posts
Shepherd

Name:Weren
Knowledge:500
Exp:400/500
Money:$32000
________________________________________
SP:
Intel:15
Weap:4
Dom:11
Con:6
________________________________________
Equipped Weapons:
Offense:Carbon rifle
Defense:Gumpert Apollo
Army:
Gem:
Inventory:Incinerifle,flamethrower, heat seeking guide

You find a seasick man, looking green, and you order some "clams", Jonny replies:"Ohhh...you want some "clams", right this way, stranger."You follow Jonny into an alley way, an he opens a sewer. "In 'ere."You jump in. Though the pipe said "sewer" You land in a clean room, lots of nice furnishings and decor. A man with a cigar in his mouth sitting on one of the sofas, playing with a pistol,stands up, comes to you, puts his pistol in his holster, and says:"You're new? Ahhh... the black market salesman told you? Yes, he likes recruiting for us. Listen, we're in need of someone who can heist a S.W.A.T. security base, get all the special weapons and stuff. They have some important documents that will help us a bundle. You in?"
Requires:3 weap, 10 intel
Reward:+5 SP,$10000, 250exp, +Laser Inducer

________________________________________
Name:Alexandra
Knowledge:500
Exp:350
Money:$37500
________________________________________
SP:20
Intel:11
Weap:15
Dom:5
Con:5
________________________________________
Equipped Weapons: Incinerifle
Offense:
Defense:
Army:
Gem:
Inventory: Carbon rifle(5),Laser Inducer

You buy a laser inducer.(-$7500)

Omnihero10
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Omnihero10
2,515 posts
Nomad

me?
and look at your comments

Alexandra222
offline
Alexandra222
2,779 posts
Nomad

Name:Alexandra
Knowledge:500
Exp:350
Money:$37500
________________________________________
SP:20
Intel:11
Weap:15
Dom:5
Con:5
________________________________________
Equipped Weapons: Incinerifle
Offense:
Defense:
Army:
Gem:
Inventory: Carbon rifle(5),Laser Inducer

I equip the Laser Inducer

I explore the city

ericthai1
offline
ericthai1
1,030 posts
Nomad

Name:Weren
Knowledge:500
Exp:400/500
Money:$32000
________________________________________
SP:
Intel:15
Weap:4
Dom:11
Con:6
________________________________________
Equipped Weapons:
Offense:Carbon rifle
Defense:Gumpert Apollo
Army:
Gem:
Inventory:Incinerifle,flamethrower, heat seeking guide

Yeah I'll help just tell me the plan and I'll get it done.

Evilfishy111
offline
Evilfishy111
1,386 posts
Shepherd

Name:Storm Hughes
Knowledge:500
Exp:400/500
Money:$29000
________________________________________
SP:0
Intel:11
Weap:2
Dom:3
Con:6
________________________________________
Equipped Weapons:Incineration Gun
Offense:C4
Defense:Incineration Gun
Army:
Gem:
Inventory:

The officers go home, and you use the forged key to open the gate to the cells. You see a security guard sleeping on a chair, and you knock him out, take his keys, and open all the cells.The prisoners all thank you and go to the Don, and you plant the C4. You run out and detonate the building, and quickly escape before any witnesses see. You return to the don, and he rewards you.
+$20000,+300exp

Evilfishy111
offline
Evilfishy111
1,386 posts
Shepherd

Name:Alexandra
Knowledge:500
Exp:350
Money:$37500
________________________________________
SP:20
Intel:11
Weap:15
Dom:5
Con:5
________________________________________
Equipped Weapons: Incinerifle
Offense:
Defense:
Army:
Gem:
Inventory: Carbon rifle(5),Laser Inducer

laser inducer is not a weapon.

You explore the city, in search for something to do. A man runs toward you, and accidentally bumps into you, and he says: "Hey! I need help!cops are after me and I need you to deliver this weed to a someone called "Jawbreaker". You up for it?"
Requires:5 Intel
Rewards:100exp,$5000

________________________________________

Name:Weren
Knowledge:500
Exp:150/600
Money:$42000
________________________________________
SP:5
Intel:15
Weap:4
Dom:11
Con:6
________________________________________
Equipped Weapons:
Offense:Carbon rifle
Defense:Gumpert Apollo
Army:
Gem:
Inventory:Incinerifle,flamethrower, heat seeking guide, laser inducer

They tell you the plan, and you go to the base, you see at least 10 guards patrolling the area, you go around the back, and see no one there, you decide to climb up the building. You see a stash of weapons, money, and documents. Guarded by 4 armed men. You decide to make a distraction, by making gunfire. They quickly go to the sound of the gunfire, and you jump in, and take the stash. You return to the don, and the reward you.
+$10000, +250exp, +5 SP, +Laser inducer.

ericthai1
offline
ericthai1
1,030 posts
Nomad

Name:Weren
Knowledge:500
Exp:150/600
Money:$42000
________________________________________
SP:0
Intel:16
Weap:6
Dom:12
Con:7
________________________________________
Equipped Weapons:
Offense:Carbon rifle
Defense:Gumpert Apollo
Army:
Gem:
Inventory:Incinerifle,flamethrower, heat seeking guide, laser inducer
Go to the shark clan and tell them I'm ready to do the job.

Evilfishy111
offline
Evilfishy111
1,386 posts
Shepherd

Name:Weren
Knowledge:500
Exp:150/600
Money:$42000
________________________________________
SP:0
Intel:16
Weap:6
Dom:12
Con:7
________________________________________
Equipped Weapons:
Offense:Carbon rifle
Defense:Gumpert Apollo
Army:
Gem:
Inventory:Incinerifle, heat seeking guide, laser inducer

You arrive at the hideout, the leader reveals his name, Tony, and tells you the briefing. "Okay. So we've got a man in debt to us. Owes us a lot, $50000. Now he also happens to work at a casino. The casino vaults have a lot of cash in 'em. We expect someone like him to pay us back, but he's a crook. So we want you to knock him out, no blood, and steal EVERYTHING he has on him, including clothes, dump his body in the water, and wear all his clothes, then you've gotta infiltrate the casino and take as much money as you can. Got it?
(Requires 15 Intel, 5 Weap)
Rewards:$30000, 300exp, flamethrower, mutagens(500)

ericthai1
offline
ericthai1
1,030 posts
Nomad

Name:Weren
Knowledge:500
Exp:150/600
Money:$42000
________________________________________
SP:0
Intel:16
Weap:6
Dom:12
Con:7
________________________________________
Equipped Weapons:
Offense:Carbon rifle
Defense:Gumpert Apollo
Army:
Gem:
Inventory:Incinerifle, heat seeking guide, laser inducer

"Alright no problem I say"

Alexandra222
offline
Alexandra222
2,779 posts
Nomad

Name:Alexandra
Knowledge:500
Exp:350
Money:$37500
________________________________________
SP:20
Intel:11
Weap:15
Dom:5
Con:5
________________________________________
Equipped Weapons: Incinerifle
Offense:
Defense:
Army:
Gem:
Inventory: Carbon rifle(5),Laser Inducer


well since I'm like sneaky with stuff I'll deliver the weed

Evilfishy111
offline
Evilfishy111
1,386 posts
Shepherd

Name:Weren
Knowledge:500
Exp:450/600
Money:$72000
Mutagens:500
________________________________________
SP:0
Intel:16
Weap:6
Dom:12
Con:7
________________________________________
Equipped Weapons:
Offense:Carbon rifle
Defense:Gumpert Apollo
Army:
Gem:
Inventory:Incinerifle, heat seeking guide, laser inducer, flamethrower,

You can now fast travel to the casino. (yes you can gamble at the casino in this game.)

You arrive at the casino, and see Guy masters, at the front of the casino. You go up to him, and tell him to meet at the docks. He agrees happily, and you go back to the docks. A few minutes later, he arrives, and you beat him up. "That was the easy part, noe for the hard part. Infiltrating." You say to yourself. You dump the dead body in the water and go back to the casino in his clothes. Enter the elevator to B3. You use the security card in your pocket to open the vault. You stash as much $100 bills in your pockets, shoes, underpants, hat, and bag. You quickly clean up, and exit the casino. You return to the sharks, and they happily take everything.
"Well done! Heres your reward as promised. And some crazy stuff we found in a lab too, we have no interest in it, so you can have it.
Unlocked:
Missions at casino
Missions at Shark clan
More goods available at black market
You can now fast travel to Lab

+$30000, 300exp, flamethrower, mutagens(500)

________________________________________
Name:Alexandra
Knowledge:500
Exp:450/500
Money:$42500
________________________________________
SP:
Intel:11
Weap:15
Dom:5
Con:5
________________________________________
Equipped Weapons: Incinerifle
Offense:
Defense:
Army:
Gem:
Inventory: Carbon rifle(5),Laser Inducer

The stranger runs away, and after he dissapears, you hide the weed in your pocket. You go to the alleyway, and see a man, his bloodshot eyes and stubble overwhelm you for a second. "What business do yo have here!!" You reply: "Uhhhh...I got the stuff." He says:"Show 'em here!!" You show the packet of weed, and he pays you $5000.You think:"Crazy much??"
Drug deliveries are now available
You can now fast travel to home, black market, docks.
+$5000, 100exp

ericthai1
offline
ericthai1
1,030 posts
Nomad

Name:Weren
Knowledge:500
Exp:450/600
Money:$72000
Mutagens:500
________________________________________
SP:0
Intel:16
Weap:6
Dom:12
Con:7
________________________________________
Equipped Weapons:
Offense:Carbon rifle
Defense:Gumpert Apollo
Army:
Gem:
Inventory:Incinerifle, heat seeking guide, laser inducer, flamethrower,

Go to the lab and see if I can equip the heat seeking guide to my Carbon Rifle.

Evilfishy111
offline
Evilfishy111
1,386 posts
Shepherd

Name:Weren
Knowledge:350
Exp:500/600
Money:$72000
Mutagens:500
________________________________________
SP:0
Intel:16
Weap:6
Dom:12
Con:7
________________________________________
Equipped Weapons:
Offense:HSCR
Defense:Gumpert Apollo
Army:
Gem:
Inventory:Incinerifle, laser inducer, flamethrower.

You attempt to fix the Heat seeking guide to your Carbon rifle.
Success!(-150 knowledge)
You now have a Heat seeking carbon rifle.(HSCR)
+50exp

ericthai1
offline
ericthai1
1,030 posts
Nomad

Name:Weren
Knowledge:350
Exp:500/600
Money:$72000
Mutagens:500
________________________________________
SP:0
Intel:16
Weap:6
Dom:12
Con:7
________________________________________
Equipped Weapons:
Offense:HSCR
Defense:Gumpert Apollo
Army:
Gem:
Inventory:Incinerifle, laser inducer, flamethrower.

As the Shark Bandits and see if they have any jobs for me if not then I go the black market for jobs then.

Evilfishy111
offline
Evilfishy111
1,386 posts
Shepherd

Name:Weren
Knowledge:350
Exp:500/600
Money:$72000
Mutagens:500
________________________________________
SP:0
Intel:16
Weap:6
Dom:12
Con:7
________________________________________
Equipped Weapons:
Offense:HSCR
Defense:Gumpert Apollo
Army:
Gem:
Inventory:Incinerifle, laser inducer, flamethrower.

Tony says:"We've got a shipment of firearms coming in at he docks, some guards will be there, so I want you to remove of them, and when you've done that, signal to my men to come and collect the goods.
requires:5 weap, 10 Intel
rewards:$25000,200exp,RPG

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