YAAAA(not much) my second time macking a zombie rpg. I've made it sligtly better and it costed me a lot of work and homework time.So this is pretty much what ive been doing instead of writing a book report.
Its the Zombie apocalyps and the devil has made zombies more powerful. There is about 2 hours before the devil "introduces" these creatures to our world.Yes 2 hours later is mid-night. we have to prepare for the apocalyps(and that doesn't mean run hide and prepare for your end)
there is a safe house in new orleans which is about 5 hours away from whre you all are. (somewhere around canada probably) that is where you can buy some time and find a cure.
Character sheet yaaaaaaay(boooo more work)
Name: Age: Jobbelow) Item(s): Strength: Speed: Intel Money:$100 Biomax 4-5 sentences Health Weapon: Area:Canada(start) Stat points left:15
And here is a sheet for the zombies
Name: Age: Time of death: Infectionhalf infected,80% infected, fully infected, etc) Woundspick a number ANY number Area:hell(start) Strength:10 Speed:8 Intel:2 (zombies never die so they have no hp)
and here are the jobs/ roles for humans:
Police +5 strength,+ 5 intellegence +1 desser eagle(20 ammo) +health pac. they are quick witted and help civilians. But they have limited ammunition though
Civilian: +5 intell +5 speed +5 strength. Civilians are more likely to get infected which is what cops are for. Civilians are basically normal average people with regular jobs.
Survivor: *5 strength, +10 health +1UZI +1 health pack, +1 knife. Survivors always have a gun with them and never get bitten. I they DO get bitten they toughen up and go through it.(but there is hardly ANY chance for them to get bitten.
Scientist: +10 intel, +1 health potion, +1 bullet proof vest. Scientist are very smart and they are exactly 100% needed to create a cure or weapons to stop zombies. If there isn't one there is no cure and we lose all hope.
Assassin: +10 strength. +1 auto assaoult rifle ,+5 grenades + 10 rounds of 50 ammo. Assassins have very big guns and attack many zombies.(although they arent the best role) they arent as smart but help slow down zombies from reaching people.
(max amount of players: UNLIMITED.) If you're infected you become a zombie and you have to change your character sheet. if you are a zombie and you are cured you change your sheet.Us humans have 35% chance of intantly getting infected, other bit you die or get infected slowly in exacly 1 month(30 days max).
Its about 10:00. We will be expecting our "new arivals"(zombies) to be comming very soon(midnight/2 hours)
Flag Name: Karm Age: 22 Time of death: 10 PM Infection: Fully Infected Wounds: A huge one, and five other small ones. Area:hell Strength:10 Speed:8 Intel:2
hello karm! you are a true full blooded zombie, you can infect more people. you wake up in your very messy old and rusty room. you come out of that tombstone and look out your window. the devil says by 12:00 you will be freed. the countdown begins. you have exacly 2 hours before the portal to the human world opens. you have to infect all humans or if you want steal their cure and use it on you for your selfish needs