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Kinkaz
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Kinkaz
16 posts
Nomad

Long time ago, I made a RP in a site, whose name I won't mention because I don't want to end myself banned, that was very succesful, reaching 49 pages, but by disgrace most of the posts were two liners and even worse the first ones, that were full of one-liners (I hate one-liners because of the lack of literacy and work on them, excepting for Forum Games one-liners that are made out of them), and even through I don't hate two liners, they are still somewhat annoying. So instead of reviving this in that place, whose name I won't mention, I decided to start it here. Almost the same rules, same way of playing, but in another place.

AboutApproximated Year of the game: 1.000.000 B.C
Actual maximum starting territory: 10


You start on 1.000.000 BC, coinciding with the middle Ice ages on the world. The game, at the time, will advance 300.000 years per page, until reaching 10.000 BC, which will make the game advance a bit slower, like, 30.000 years per page until 1.000 BC. 750 years until reaching 1000 B.C. 1000 B.C -1 AD, 200 years. 1 AD - 1900, 20 years, year and 1900 - 4000 AD: 50 years. The technology must be same that the year marks.
If the players feel the game is going slow, I'll either boost the rate of age advance, or I'll advance you many years, depending on the age of the game if many people approve the action.

The nations are the main protagonists of the game. You start with 20 territory (it can be reduced if wanted) (if you think that it is too short, look down here. The numbers that don't come with BC or AC are territorial options) at the 2.000.000 BC - 750.000 BC. 750.000 - 100.000, 40. 100.000 - 50.000 50. 50.000 BC - 3500 BC, 75. 3500 BC - 1 AD, 90. 1 AD - 1000, 100. 1000 - 1900, 150. 1900 - 4000, 200.Nations:Nations are the players of the game. A player may get a nation on an unoccupied territory.

Application and nations info:

To make a nation, you need to fill up this info:
Name:
Leader:
Goverment kind:
Description:
Backstory (optional):
Territory:
Other (something that doesn't fit in all above options)
The territory is the health of a nation. It can be gained by claiming territory and winning wars, or lose them by losing wars.Prehistoric ages range from 2.000.000 BC to 1.000.000 BC. At this age, you can't take over all territory of an nation. As no sedentarian system was invented, you can only attack a nation. You also can't take neutral territory, without losing your original territory. You are a nomad nation, so you should be moving from place to place.The wars are counted with the actions: The user using the strongest actions against the other shall win the war. Also, with a war you may not break up an entire nation: You need at least 4 wars to take over an entire nation (if it's below 20 the size of the nation it will need only one war depending of the actions)

A world war occurs when many large or powerfull or both start a war between eachother or many powers invade other power, it is considered that a World War began. If a World War outbreaks, the advance rate is slowed down to 1 year per page in case of being afterwards 100 A.D.

World wars always have to end up with catastrophics results compared with the world population. Example: If there are 200 millon people around the world, 1 or 2 millon would do to be declared as a world war.

If it's a modern times WW, this is the only time you may use nuclear weapons, but at least use them wisely. I don't want to see a nuclear war and have to restart the game all over again. Therefore the limit of nukes that at all around the war may be used between ALL nations is 5 nukes. This is to cut off the posibilities of nuclear winter by nuking every enemy city and then killing off most people in the world.

RULES:

As I mentioned before, the rules will be nearly as before, but I'll add newer ones and make them easier to understand. I think it's fair with a system of three strikes (two being a warning, and the final one being a ban)


[*]Be realistic: Make everything with a reason, not because you just want to. When you discover a continent, you need a good reason behind it. And saying that you want to discover new lands doesn't count. For example, Christopher Colombus when he discovered the Americas he didn't went for discovering lands, he did it because he looked for a westren trade route with the Indies because the ottomans blocked him from doing so. and when he reached America he didn't even thought he discovered a new continent, he thought he reached India.

[*]No double-posting. Double posting is a way of cheating. Double posting is repeatedly posting actions and no one came to post after your first post. This is only an exception if a day passed and no one posted.

[*]Only 3 actions at once. You can't build up an army, create towns, start a program to help the enviroment, expand and many stuff together in a post. Put yourself in the place of your people that you control here and then have someone to post in this thread that is your ruler, AKA: You IRL and then you'll get tired because you have to make a lot of work.

[*]Do not protest if someone is expanding a lot: It's tiring to see some people saying when someone is expanding a lot: "I quit because someone is expanding". I mean, what's wrong about it? Will they attack you? Yes, it leaves less room for new players to join, but they'll fit in somewhere else. Nation RPs leave the players to expand as much as they like to, and if you don't like it, simply don't join them because some people want to build an empire and you are just like: "*cry* They are expanding a lot"

[*]When you speak OOC, use something to make people know you are speaking OOC: Here is an example ((Have to go to bed now, see you tomorrow)). That is to have the OOC apart from IC so people won't say: "Shut up please and enjoy the game". Sometimes it's confusing when they say something that sounds like if they are talking IC.

[*]No using OP stuff even with the technology it fits in, for example nukes: They are OP and a nuclear war could just ruin all the game because the radiation left would kill everyone. Or a time machine: Why you need to kill millons and just go back to time to kill the nation before the history even began?

[*]No Gmodding/Overpowering, that means making you unbeatable and putting stupid reasons to avoid being killed such as "But you don't know where I am" (in this case, the poster is abusing the rule of no metagaming, explained below), or say: "Futurists visit my nation and kill you all (in this other case, the futurists were pulled out of the poster ***)". Another example is to say stuff you never actually said and still do it. For example:
Lol*******"I declare war on Godmodder nation"
Godmodder:"I drop a millon of nukes"
In this case, Godmodder never actually said that he had a millon of nukes on the thread. This is only an exception if the GM decides to skip the ages. At there, you can actually say you have many nukes as long as it doesn't end up in OP things such as a spaceship fleet. Also, another exception is that if you reveal things that are not OP, such as a caste system or a stone that is believed to be from prehistory.

[*]If you are going to invade another player, you need that player to tell you what he haves in military to counter you. I want the forces to be equilibrated: I don't want to see a player invading an alerady prepared nation and conquer it with just 2 turns or 1

[*]No Metagaming: Metagaming is acting that the civilization has the same knowledge as you. For example, if someone says: "I secretly begin to build up nukes" You post: "In response to X nation building nukes we start mass recruiting" when there was no clue the other player was building up nukes except if you sent spies before. Remember: You are not the king of the nation inside the game. You don't look like yourselves in the game. There are characters (rulers of the nations, such as kings or a simple parlament, whatever) that run your nation, and they don't know the same as you know. They don't know about this world, because this is a fictional universe. Same laws as here, but still different.

[*]No acting like an idiot if someone researchs something you made: Not every nation if you had researched something like tanks will automaticly get tanks (if the player decids to not do so), and you can't have new technologies only for yourself, so I don't want anyone act like an idiot if someone researches an alerady researched technology. You can also decide to not research any technology by either later on researching a researched technology or by telling the poster that he decided to avoid doing so.

[*]Only research revolutionary or in other words, important technologies if something important occured. For example, it's year 1930 and a World War breaks out. At there, you may research tanks, and if nothing like that happens, even on 2900 if no important war ocurred you would still use cavaliry for war.

[*]If you read this, then put 0sjaioP989s when you apply. Disobeying of this rule will end up in an instant rejection. This is to filter those who didn't read the rules. Also, using the same phrase (except by just what you have to put above) will be counted as copy-pasting other's app. And

[*]When you post, try to be as detailed as possible: I understand sometimes people can't make very detailed posts, but at least put effort into the post. I don't want to see a post with a biblical size because it would take a lot to read and be boring, but at least give the reader an idea what is happening on your post. For example: "I create a colony in the forest of the new continent". This leaves a lot of questions unanswered. Which was the excact location of the forest? South, north, etc. How did nations/native tribes react? Which were the first troubles that arose? How many people came to there? And so others. We'll never know the answers if he doesn't tell them. because the poster never put any effort to it. Stuff like this leads to flame wars, because if you are fighting a war against other nation/s you can make a very short post saying that you had conquered a province. Again, this, like example above, leads to more questions and as well hate from other people. This rule doesn't cover OOC only posts. The minimum size of a post must be two and a half lines, with the exception of the apps for now that can be two lines

[*]Do not all try to be the best in this RP: I am not restrincting superpowers to exist in this thread, and players joining forces against them, but you must try to be as powerfull as the most powerful nations in this RP. You don't start as a huge economical, social, politic and militar superpower, but as a middle nation. If there is a huge war going on and your nation was occupied or your nation has been used as a large battlefield, not only in open spaces like you imagine but on cities and stuff. you'll be very poor and if you had declared independence from other nation you'll also be poor. What I mean here is that some players are allowed to go build up their economy and stuff, but not this whole RP. And no, this doesn't mean you aren't allowed to re-build your nation but if most people try to be very powerful, that won't be allowed.

[*]Proper grammar and spelling is a must: I know that not everyone has perfect grammar, even I have wrong grammar, but sometimes it's irritating when people make too much grammar mistakes that even a 4 year old could fix or at least reduce. Here is an example:
"Mi ish gou tu bild tawn"
The grammar in this example is totally idiotic, and let's not talk about the spelling. If you have no good grammar, then don't join this game, go to an english school learn some grammar and then when you have good grammar you come back. This also includes the following:
texts with no mayuscules when needed, Texts With Every Starting Letter On Caps When Unneded, tExTs WiTh JuMpY cApS AND TEXTS WITH ALL WORDS ON CAPS (obviously, as said in the rules and guidelines of the community)

[*]Don't make big twists to the world story if not allowed: I like to keep parts of the world unrevealed and then when it's time, I allow someone to reveal it. What I am meaning is that you're not allowed to make a planet like Earth without prior permission because the planet we play on is horribly polluted and don't randomly say that a meteorite is coming to the Earth. Remember: Your knowledge doesn't equal the national knowledge. Your hates and likes doesn't equal with the national hates and likes.

[*]Don't mistreat newbies: No one is born with as much knowledge as their parents do. When you enter primary you don't know what is complex mathematic (you may heard about formules with maths on the internet but you don't know what to make them when you are that young), so please respect the newbies who enter this game. You can tell them if they are wrong though, but nothing as far as a flame war.

Double warning offenses:
If you break one of these rules, instead of one strike you will get two.

[*]Do not abuse the name of New History to make random crap: New History does not equal New Reality. History and Reality differ from eachother, because History means how the things go and Reality means how it's possible than the things happen. For example, you can't start building up nukes in the stone ages, or start creating cannons in the ancient ages.

Banneable offenses:
If you ever break the rules, enjoy your permaban from this RP.

No flame wars. If you are so pissed off with someone, just tell me the thing you disagree with someone detailedly by PM and I'll solve it (example, creating nukes in short time). If there is a flame war longer than 6 posts, I'll have no other choice than ban whoever started it even if he was right. Becaus I simply don't want many pages of two or more people who disagreed over something and more people joining in the flame war. I had decided to ban everyone who starts a flame war here, because even if the person who started the flame war was actually right, it was very wrong what he did because he didn't told me what was wrong with the poster by PM and instead he decided to rage on the post if he occupied many pages. And before you complain saying I let the rule-breakers free, if it was like that, trolls could come and bring undesired bans to persons who probably didn't do nothing wrong at all.

Re-gaining your nation from the old game:
Were you a player from the old New History, and you don't feel starting over again? By the year 2000 B.C, I'll start adding people's nations who were players of the first New History, but they must be the same owners and they neeed to PM by the site the old New History was played on, so if you are a newbie and you want a powerful nation, don't waste your time faking to be another person from the old RP to get you into a stronger position.

Nations:
Owner:
Kinkaz:
Name: Shemudu
Leader: Imidi family
Goverment kind: Tribal
Description: The Shemudu tribe is one of the first human tribes to appear in the world. It's an Homo Erectus specie and they don't like others that aren't their own unless some food is brought to them, and it must be tested by the tribal chief. They don't hunt a lot because their traditions say that they don't have to eat a lot of meat for food, so instead they dedicate to exploit the fruits in the area. Their elders tell that when they discover a hot land, with fruits in abundance, then they are allowed to settle and begin their permanence on the lands.
Territory: 10

Mods:
Trusted people:
Players:
Inactive players:
NPCs (controlled by the owner but doesn't count as their own):

  • 30 Replies
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

0sjaioP989s
Now that that's out of the way, I don't really understand how this game is played...is there a GM?

Kinkaz
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Kinkaz
16 posts
Nomad

I am the GM of this. This is a simplistic strategy RP, but with a lot more description and based on the history of your nation.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

I am the GM of this.

If you're the GM, why are you playing? Or is that like an NPC nation? I was just confused by stuff like this...
I don't want to see a player invading an alerady prepared nation and conquer it with just 2 turns or 1

As the GM, wouldn't you determine the success or failure of a conquest and how long it took, not the player?
Kinkaz
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Kinkaz
16 posts
Nomad

.

If you're the GM, why are you playing?

Why not? Being a GM doesn't forbid me from playing.
As the GM, wouldn't you determine the success or failure of a conquest and how long it took, not the player?

That's a good one! Unfortunately I don't know or I can't edit my own posts.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

That's a good one! Unfortunately I don't know or I can't edit my own posts.

So the players determine what happens? Like if I said "I conquer so-and-so place" I could just do that?
Kinkaz
offline
Kinkaz
16 posts
Nomad

So the players determine what happens? Like if I said "I conquer so-and-so place" I could just do that?

For now, yes. I heard that with AG3 you will be able to edit your posts and I don't want to start a newbie confusion.
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

0jpoisB889.

Errr,,,, It's very hard to not favor yourself when tuere is no GM. And everyone in this section is accustomed to non-editable posts, see any of the other RPGs for an example.

Kinkaz
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Kinkaz
16 posts
Nomad

It's very hard to not favor yourself when tuere is no GM

Who is Tuere? Never heard about him.
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

I meant 'There', sorry. 'Tis hard typing on a tablet.

Kinkaz
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Kinkaz
16 posts
Nomad

It's very hard to not favor yourself when there is no GM

You can be a player and a GM at the same time. I can own nations like any other player and I am not one of those lunatic-with-power GMs that do whatever they want. I had seen many servers run by people on a game that act like they are a player, just with the exceptions they can kick and ban. Do you think that GMs that can play their own RPs = A power lunatic that will make his nation/character win with no cost or effort? Nope.
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

So you are the GM, then?

Kinkaz
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Kinkaz
16 posts
Nomad

So you are the GM, then?

Of course. If this wasn't my RP I wouldn't even bother on posting it in the first place.
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Ah.

Well I'll join later today probably, have to think over the country and all.

Kinkaz
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Kinkaz
16 posts
Nomad

Well I'll join later today probably, have to think over the country and all.

Good. And now this is 700.000 B.C. I was originally planning to skip this because of all the OOC posts but now I realized that if I do, the game will be a hell lot slower.

Because I can't modify the OP yet, I'll modify some stuff here. When people make new apps, they'll be asked to go to a certain page to see the updates.
Chess341
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Chess341
960 posts
Shepherd

Name:USA
Leader: President Washington
Government kind: Republic
Description:The United States of America is a nation who values freedom and fairness over all else.
Back story (optional): Ill make later
Territory: Could i have D.C. first i'm kinda confused on the territory section.
Other:

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