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Veksing
offline
Veksing
1,676 posts
Peasant

The last Super Hero/Villain game that I created stressed me out because of problems in real, and problems posting. But now everything is cleared up, and this one will be better than the last.

In this RPG, you will be playing as a Super Human. You can choose from any of the powers listed below this paragraph, and the best part--you can choose what type of super human you wish to become. You can be evil, and be feared;or be good, and earn the respect, honor, and love of the community that surrounds your character.

Fame and Honor will be factors in this game.
Honor is how much people respect, or disrespect you. This is based off of your actions that you make throughout your story. This will also determine what kind of allies/enemies you will make.

Fame is how known you are in the world. Also, this will determine how often Bounty Hunters will try to hunt you down if your honor is low, or how often people give/send gifts to you or your base of operations.

Here, you can choose what power you would like to have. Select only one, and add it to your character sheet, below this list.
Powers:
Healing Factor: Ability to heal rapidly and with greater finality from any injury; the rate of recovery varies from character to character. Can sometimes result in the slowing of aging and immunity to illnesses and other defects.
Acid Generation: Ability to generate acid, can be manifested through touch or as a spray (eg. acid spit, acid blood, etc.).
Animal Mimicry: Ability to take on the abilities of certain animals.
Body Part Substitution: Ability to replace one's limbs or other body parts with those of another.
Bone Manipulation: Ability to manipulate the bones in one's own body. This includes, but is not limited to, the generation of new bone mass, projecting bones out from the skin or rearranging one's own bones.
Duplication: Ability to create physical duplicates of oneself.
Echolocation: Ability to determine location of objects in the environment by use of reflected sound waves, whether generated by the character or ambient sound. Also known as sonar or radar sense.
Invisibility: Ability to render the user unseen to the naked eye and/or other forms of perception.
Sonic Scream: Ability to generate vocal sounds of a higher amplitude than a normal human.
Vortex Breathe: Ability to inhale/exhale with superhumanly powerful strength. This can range from exhalation on par with gale force winds to inhalation on par with the power of a gravitational vortex. In some cases, freezing temperatures can also be achieved.
Heat Vision: Ability to burn objects with one's gaze.
Freeze Vision: Ability to freeze objects with one's gaze.
Darkness/Shadow: Ability to create or manipulate darkness, often by mentally accessing a dimension of dark energy and manipulating it.
Weather Manipulation: Ability to control or mentally affect the weather. This includes the ability to generate various natural phenomena (rain, tornadoes, lightning, ocean currents, etc.) or control the intensity of the weather.
Superhuman Speed: Ability to move, run, fly, react, think, and sense at speeds much faster than a normal Human. Those with this ability also have accelerated brain activity which allows them to process sensory information so fast that everything seems to be moving in slow motion while the user moves at normal speed.

I think that's enough, right?

Character Sheet
______________________
Name:
Desc: (Physical)
Power: (Choose from list of powers above)
Energy: 0
Fame: 0
Honor: 0
Inventory:

You might have noticed that I've taken away Hunger, Hydration, and Rest factors. Although these no longer matter in this RPG, you will gain energy for your powers by drinking, eating, and resting.

Once ya join, you'll be randomly given a setting and story. Hope you enjoy

  • 651 Replies
ichigo773
offline
ichigo773
1,046 posts
Nomad

Name: Jon Cook
HP: 60%
Desc: Short brown hair(pretty close shaved) grey eyes 6'4 Caucasian scar down my arm
Power: Bone Manipulation
Energy: 92%
Fame: 8%
Honor: 4%
Inventory: Flashlight(100% Battery Life); Tazer Gun; 2 batteries/$70
Time of Day: 6:12AM (From Clock in Museum)
Effects: Glowing Purple Ring (25% Less Energy Usage)
Job: Museum Night Watchman from 8:00PM - 6:00AM/$70 per work shift

._. i keep looking

Mort_Kawasaki
offline
Mort_Kawasaki
1,211 posts
Nomad

Name: Mort
HP: 100%
Desc: A bit thinner and taller than most other people, grey eyes, and dark-blond hair.
Power: Duplication
Energy: 30%
Fame: 0%
Honor: 0%
Inventory: Newspaper/$47
Time of Day: Afternoon
Job: Fast Food Server from 9:00AM - 5:00PM for $47 per day

You find two hotels:
Smitty's Destination: $45 per day; okay condition
The Fair Price Inn: $16 per day; super crappy condition


I'll rest at the fair price inn.
xAyjAy
offline
xAyjAy
4,710 posts
Blacksmith

Name: Zack McAllistor
HP: 100%
Desc: he was an experiemt of a mad scientist and growed two new arms so he has four now. he is athletic, strong and fast, tall, black hair with red stripes, red eyes
Power: Luminokinesis
Energy: 52%
Fame: 0%
Honor: 0%
Inventory: Watch/$43/half full water bottle
Job: Dishwasher at 4 star resturaunt from 2:00PM - 9:00PM/$53 per day
Time: 10:36AM

I was considering if you wanted to buy a building for yourself if you gained enough money, or if you wanted to buy food or water to increase your energy whenever you needed more.

well, i can fry these plant at my "base" so i need only to buy water.

You collect only enough water to fill the water bottle half way, and you don't find anything else around your "base"


i wonder where the plants at my base get their water (plants need water, so there must be a lake or so, right?). i wander around, searching something where i can store rain water. then i look for bad guys (only small groups) to beat them up if they do something bad.
Legion1350
offline
Legion1350
5,365 posts
Nomad

Name: Morphos
HP: 100%
Desc: 6'3", thin, pale, short brown hair, green eyes
Power: Body Part Substitution (Raccoon Claws & Teeth), Acid Generation
Energy: 159%
Fame: 8%
Honor: -11%
Inventory: $151/3 bottled water/car keys/Harris M86[6;42]/Jerry's Wallet & Credit Card
Time of Day: Morning; Thursday
Car: 46% Gas
Effects: Venom Glands (Increases acidic damage by 15%; decreases energy consumption for acidic attacks by 45%; increases range of acid spit by 20%)

You don't find any abandoned places here.


I look for a cheap apartment complex.
Veksing
offline
Veksing
1,676 posts
Peasant

Thanks to everyone who quoted and helped me remember

Name: Keket Phara
HP: 100%
Desc: Dark tan skin, black short hair, yellow wolf like eyes, 5'10, always wears a wolf necklace, is only seen in a dress when it suites the occasion, has a toy replica of a digivice from season two of Digimon and a pokewalker hanging on the inside of her right pocket at all times, keeps a red DS lite and some games for it with her at all times
Power: Darkness/Shadow
Energy: 92%
Fame: 12%
Honor: 0%
Inventory: $34.81/chips/chocolate/jug of water (100%)/2 slim jims/ crackers
Time of Day: 4:01PM
Effects: Watch of Shadows (+25% Fame Earnings/+15% Honor Earnings)
Job: Bouncer at Club from 8:00PM - 4:00AM/$67 per day
Current Residence: The Stinky Foot Inn for $22 per day

You purchase some chips(-$0.99), a jug of water (-$4.23), two slim jims (-$2.67), some Reese's chocolate (-$1.50), and some crackers (-$0.79).

You can buy whatever you want, or do you want to search for more snacks?
~~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Jon Cook
HP: 60%
Desc: Short brown hair(pretty close shaved) grey eyes 6'4 Caucasian scar down my arm
Power: Bone Manipulation
Energy: 92%
Fame: 8%
Honor: 4%
Inventory: Watch/Flashlight(100% Battery Life); Tazer Gun; 2 batteries/$70
Time of Day: 7:45AM
Effects: Glowing Purple Ring (25% Less Energy Usage)
Job: Museum Night Watchman from 8:00PM - 6:00AM/$70 per work shift

While you look for more places to stay, you find a watch lying on the ground. You pick it up, and put it on your wrist. Its just a normal watch.

You find two other hotels:
Trevor's Paradise; $56 per day; great condition; good service/ $12 for room service
The Old Calhoun; $34 per day; normal condition; no service
~~~~~~~~~~~~~~~~~~~~~~~~
Name: Mort
HP: 100%
Desc: A bit thinner and taller than most other people, grey eyes, and dark-blond hair.
Power: Duplication
Energy: 30%
Fame: 0%
Honor: 0%
Inventory: Newspaper/$31
Time of Day: Night
Job: Fast Food Server from 9:00AM - 5:00PM for $47 per day
Current Residence: The Fair Price Inn for $16 per day

You check in and enter your room. The walls look terrible, and the wallpaper is torn on it. The carpet has yellow stains on it, and the bed is messy. You see towels and toilet paper lying on the ground in the bathroom. What will you do now?
~~~~~~~~~~~~~~~~~~~~~~~~
Name: Zack McAllistor
HP: 100%
Desc: he was an experiemt of a mad scientist and growed two new arms so he has four now. he is athletic, strong and fast, tall, black hair with red stripes, red eyes
Power: Luminokinesis
Energy: 52%
Fame: 0%
Honor: 0%
Inventory: Watch/$43/half full water bottle
Job: Dishwasher at 4 star resturaunt from 2:00PM - 9:00PM/$53 per day
Time: 10:47AM

i wonder where the plants at my base get their water (plants need water, so there must be a lake or so, right?).
Kudzu doesn't need a lot of water at all to thrive. It gets water when it rains, there are no lakes surrounding your house. If you need a better description of where your house is located... its in a neighborhood, and its the only house that looks abandoned and covering in kudzu. Your neighboring houses are two to three stories, because your in a rich neighborhood. Your house is just one story, and its basically like a shack. Maybe when you gain more money, you could build it into a mansion eventually. You don't find any source of water, but it looks cloudy, it might rain soon after all. Besides, you can always go to a market to buy a jug of water or so, its not like your infamous.

You go looking for trouble makers, but you don't see anything suspicious so far. Its daylight, and thugs wouldn't be out during the daylight to steal or cause trouble. Coming back during the night may catch you some good game.
~~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Morphos
HP: 100%
Desc: 6'3", thin, pale, short brown hair, green eyes
Power: Body Part Substitution (Raccoon Claws & Teeth), Acid Generation
Energy: 159%
Fame: 8%
Honor: -11%
Inventory: $151/3 bottled water/car keys/Harris M86[6;42]/Jerry's Wallet & Credit Card
Time of Day: Morning; Thursday
Car: 43% Gas
Effects: Venom Glands (Increases acidic damage by 15%; decreases energy consumption for acidic attacks by 45%; increases range of acid spit by 20%)

You drive just a few miles and find an abandoned house that you were searching for previously. It looks like its in a pretty good condition for an abandoned house.. except that the windows are broken and there are wood planks covering them. The front door is cracked slightly, and its a one story building. Right now your in a neighborhood, and all the other houses are one story buildings, except for just a couple. Do you want to claim this house?

Legion1350
offline
Legion1350
5,365 posts
Nomad

Name: Morphos
HP: 100%
Desc: 6'3", thin, pale, short brown hair, green eyes
Power: Body Part Substitution (Raccoon Claws & Teeth), Acid Generation
Energy: 159%
Fame: 8%
Honor: -11%
Inventory: $151/3 bottled water/car keys/Harris M86[6;42]/Jerry's Wallet & Credit Card
Time of Day: Morning; Thursday
Car: 43% Gas
Effects: Venom Glands (Increases acidic damage by 15%; decreases energy consumption for acidic attacks by 45%; increases range of acid spit by 20%)

You drive just a few miles and find an abandoned house that you were searching for previously. It looks like its in a pretty good condition for an abandoned house.. except that the windows are broken and there are wood planks covering them. The front door is cracked slightly, and its a one story building. Right now your in a neighborhood, and all the other houses are one story buildings, except for just a couple. Do you want to claim this house?


Yes, I shall claim this house and search it. (By the way, when our bases get upgraded, can we choose a general look? I mean, since I'm a villain, would it eventually look more and more "dark"?)
Veksing
offline
Veksing
1,676 posts
Peasant

Name: Morphos
HP: 100%
Desc: 6'3", thin, pale, short brown hair, green eyes
Power: Body Part Substitution (Raccoon Claws & Teeth), Acid Generation
Energy: 159%
Fame: 8%
Honor: -11%
Inventory: $151/3 bottled water/car keys/Harris M86[6;42]/Jerry's Wallet & Credit Card
Time of Day: Morning; Thursday
Car: 43% Gas
Effects: Venom Glands (Increases acidic damage by 15%; decreases energy consumption for acidic attacks by 45%; increases range of acid spit by 20%)

(Yeah, you can choose how to paint it or do whatever you want pretty much. It would cost a lot, but you could build it to look like an evil Skyrim helmet with glowing lights for the eyes to make people fear you more. You could even shape it like balls if you wanted too, but I'd prefer something cleaner. Lol)

You claim the house, and search. You don't find anything, except for a mattress lying on the floor in a bedroom. All the furniture was moved out or maybe even stolen. (There is a possibility your neighbors could be thieves >:P)

xAyjAy
offline
xAyjAy
4,710 posts
Blacksmith

Name: Zack McAllistor
HP: 100%
Desc: he was an experiemt of a mad scientist and growed two new arms so he has four now. he is athletic, strong and fast, tall, black hair with red stripes, red eyes
Power: Luminokinesis
Energy: 52%
Fame: 0%
Honor: 0%
Inventory: Watch/$43/half full water bottle
Job: Dishwasher at 4 star resturaunt from 2:00PM - 9:00PM/$53 per day
Time: 10:47AM

You go looking for trouble makers, but you don't see anything suspicious so far. Its daylight, and thugs wouldn't be out during the daylight to steal or cause trouble. Coming back during the night may catch you some good game.


then i ask people if they need some help.
Legion1350
offline
Legion1350
5,365 posts
Nomad

Name: Morphos
HP: 100%
Desc: 6'3", thin, pale, short brown hair, green eyes
Power: Body Part Substitution (Raccoon Claws & Teeth), Acid Generation
Energy: 159%
Fame: 8%
Honor: -11%
Inventory: $151/3 bottled water/car keys/Harris M86[6;42]/Jerry's Wallet & Credit Card
Time of Day: Morning; Thursday
Car: 43% Gas
Effects: Venom Glands (Increases acidic damage by 15%; decreases energy consumption for acidic attacks by 45%; increases range of acid spit by 20%)

You claim the house, and search. You don't find anything, except for a mattress lying on the floor in a bedroom. All the furniture was moved out or maybe even stolen. (There is a possibility your neighbors could be thieves >:P)


(Lol! Thank you. :P )

There's no basement, right? Well anyway, it's morning, so people will be at work. I think I can do a little bit of "renovation". I look for a nearby house with an empty driveway.
ichigo773
offline
ichigo773
1,046 posts
Nomad

Name: Jon Cook
HP: 60%
Desc: Short brown hair(pretty close shaved) grey eyes 6'4 Caucasian scar down my arm
Power: Bone Manipulation
Energy: 92%
Fame: 8%
Honor: 4%
Inventory: Watch/Flashlight(100% Battery Life); Tazer Gun; 2 batteries/$70
Time of Day: 7:45AM
Effects: Glowing Purple Ring (25% Less Energy Usage)
Job: Museum Night Watchman from 8:00PM - 6:00AM/$70 per work shift

I go for the 34$ one and then sleep until its about 30 minutes from my shift and go to the museum

Veksing
offline
Veksing
1,676 posts
Peasant

Name: Zack McAllistor
HP: 100%
Desc: he was an experiemt of a mad scientist and growed two new arms so he has four now. he is athletic, strong and fast, tall, black hair with red stripes, red eyes
Power: Luminokinesis
Energy: 52%
Fame: 0%
Honor: 0%
Inventory: Watch/$43/half full water bottle/Engraved Stone with Lion Engraving
Job: Dishwasher at 4 star resturaunt from 2:00PM - 9:00PM/$53 per day
Time: 10:47AM

You walk up to an old man, drinking something that's covered by a paper bag. You ask him what seems to be troubling him, and he responds. "My wife was kidnapped a few days ago, and the police are doing absolutely nothing to rescue her!" He takes another gulp of his drink, then informs you some more. "I have something that the kidnapper dropped." he says, handing over a stone with an engraving on it. Its the shape of a roaring lion. He then walks away from you, drinking his drink as he walks down the road. You notice a very small note attached. You take it off, and unravel it. It reads:
The effects of this item are permanent. There is no going back after activating it. Sincerely, Stoneheart.
What will you do now?
~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Morphos
HP: 100%
Desc: 6'3", thin, pale, short brown hair, green eyes
Power: Body Part Substitution (Raccoon Claws & Teeth), Acid Generation
Energy: 159%
Fame: 8%
Honor: -11%
Inventory: $151/3 bottled water/car keys/Harris M86[6;42]/Jerry's Wallet & Credit Card
Time of Day: Morning; Thursday
Car: 43% Gas
Effects: Venom Glands (Increases acidic damage by 15%; decreases energy consumption for acidic attacks by 45%; increases range of acid spit by 20%)
Current Lair/Base: Abandoned House

(I think your the only person that is evil or thinking about being evil so far hehe;; you can rename your current lair/base to any name you want, be it evil or good)

Your house has 4 rooms: 1 bathroom, 1 bedroom, 1 laundry room, and 1 living room. It also has 2 closets.

You see several houses with empty driveways. There are 2 houses that are a fair size, one that is small, and one that is fairly large.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Jon Cook
HP: 100%
Desc: Short brown hair(pretty close shaved) grey eyes 6'4 Caucasian scar down my arm
Power: Bone Manipulation
Energy: 100%
Fame: 8%
Honor: 4%
Inventory: Watch/Flashlight(100% Battery Life); Tazer Gun; 2 batteries/$106
Time of Day: 6:01AM
Effects: Glowing Purple Ring (25% Less Energy Usage)
Job: Museum Night Watchman from 8:00PM - 6:00AM/$70 per work shift

You work your shift, collect the money, and exit the front door. Nothing special happened tonight, what will you do now?

Legion1350
offline
Legion1350
5,365 posts
Nomad

~~~~~~~~~~~~~~~~~~~~~~~~~
Name: Morphos
HP: 100%
Desc: 6'3", thin, pale, short brown hair, green eyes
Power: Body Part Substitution (Raccoon Claws & Teeth), Acid Generation
Energy: 159%
Fame: 8%
Honor: -11%
Inventory: $151/3 bottled water/car keys/Harris M86[6;42]/Jerry's Wallet & Credit Card
Time of Day: Morning; Thursday
Car: 43% Gas
Effects: Venom Glands (Increases acidic damage by 15%; decreases energy consumption for acidic attacks by 45%; increases range of acid spit by 20%)
Current Lair/Base: Abandoned House

(I think your the only person that is evil or thinking about being evil so far hehe;; you can rename your current lair/base to any name you want, be it evil or good)

Your house has 4 rooms: 1 bathroom, 1 bedroom, 1 laundry room, and 1 living room. It also has 2 closets.

You see several houses with empty driveways. There are 2 houses that are a fair size, one that is small, and one that is fairly large.


Awesome, I love being evil. And I'll try to think of a lair name. I go to the largest house. I melt the lock off, and do a full sweep of the house. I search specifically for food, valuables, clothing, weapons, and a refrigerator.
Veksing
offline
Veksing
1,676 posts
Peasant

Name: Morphos
HP: 100%
Desc: 6'3", thin, pale, short brown hair, green eyes
Power: Body Part Substitution (Raccoon Claws & Teeth), Acid Generation
Energy: 155%
Fame: 8%
Honor: -11%
Inventory: $151/3 bottled water/car keys/Harris M86[6;42]/Jerry's Wallet & Credit Card/Canned Spaghetti&Meatballs/Two bags of Chips/Jug of Milk/5 hour-energy drink/4 bananas/3 apples/7 oranges/diamond necklace/black polo shirt/4 kitchen knives
Time of Day: Morning; Thursday
Car: 43% Gas
Effects: Venom Glands (Increases acidic damage by 15%; decreases energy consumption for acidic attacks by 45%; increases range of acid spit by 20%)
Current Lair/Base: Abandoned House

You find fruits, snacks, canned foods, a diamond necklace, some casual shirts, a few weapons, and you do find a pretty nice looking refrigerator. All the items were put in the inventory, What will you do with the refrigerator?

ichigo773
offline
ichigo773
1,046 posts
Nomad

Name: Jon Cook
HP: 100%
Desc: Short brown hair(pretty close shaved) grey eyes 6'4 Caucasian scar down my arm
Power: Bone Manipulation
Energy: 100%
Fame: 8%
Honor: 4%
Inventory: Watch/Flashlight(100% Battery Life); Tazer Gun; 2 batteries/$106
Time of Day: 6:01AM
Effects: Glowing Purple Ring (25% Less Energy Usage)
Job: Museum Night Watchman from 8:00PM - 6:00AM/$70 per work shift

I will sleep till eight and get some breakfast at mc donalds

xAyjAy
offline
xAyjAy
4,710 posts
Blacksmith

Name: Zack McAllistor
HP: 100%
Desc: he was an experiemt of a mad scientist and growed two new arms so he has four now. he is athletic, strong and fast, tall, black hair with red stripes, red eyes
Power: Luminokinesis
Energy: 52%
Fame: 0%
Honor: 0%
Inventory: Watch/$43/half full water bottle/Engraved Stone with Lion Engraving
Job: Dishwasher at 4 star resturaunt from 2:00PM - 9:00PM/$53 per day
Time: 10:47AM

You walk up to an old man, drinking something that's covered by a paper bag. You ask him what seems to be troubling him, and he responds. "My wife was kidnapped a few days ago, and the police are doing absolutely nothing to rescue her!" He takes another gulp of his drink, then informs you some more. "I have something that the kidnapper dropped." he says, handing over a stone with an engraving on it. Its the shape of a roaring lion. He then walks away from you, drinking his drink as he walks down the road. You notice a very small note attached. You take it off, and unravel it. It reads:
The effects of this item are permanent. There is no going back after activating it. Sincerely, Stoneheart.
What will you do now?


i activate the item, then i search the kidnappers.

breakfast at mc donalds

what could be healthier and cheaper than mcdonalds? lol.
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