ForumsForum GamesDungeons and Dragons: A Continuation

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Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

This thread is for the continuation of this game due to the original spanning over 4600 pages. Our rules have changed a bit since the thread first started, but its first post shall be sufficient for those purposes. We are currently level 12 and are a Good party. The Alignment is not subject to question. If you are a new player interested in joining, the GM at this point in time is DBLACKSTAR (Dibs).

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shojen123
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shojen123
1,290 posts
Nomad

roll for my stats and animal

shojen123
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shojen123
1,290 posts
Nomad

never mind not animal

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

roll for my stats and animal
Very well your stats are 14, 11, 13, 15, 10, and 16. And you have a starting gold of 2 GP.
Armor: Hide (+3 AC, armor check penalty â"3, speed 20 ft., 25 lb.).
Heavy wooden shield (+2 AC, armor check penalty â"2, 10 lb.).
Weapons: Scimitar (1d6, crit 18â"20/Ã-2, 4 lb., one-handed,
slashing).
Club (oaken cudgel): (1d6, crit Ã-2, 10 ft., 3 lb., one-handed,
bludgeoning).
Sling (1d4, crit Ã-2, rang inc. 50 ft., 0 lb., Medium, Bludgeoning)
That is the usual Druid Starting Package.
Denchot
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Denchot
2,105 posts
Nomad

I think I'll go for the Neanderthal Dibs.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

I think I'll go for the Neanderthal Dibs.
Woot alright, there are more things that you need to know about it but it should be fine.
shojen123
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shojen123
1,290 posts
Nomad

ok not enough money to buy anything useful so im thinking of making a fast stealth druid using illusionary spells to aid his stealth

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

ok not enough money to buy anything useful so im thinking of making a fast stealth druid using illusionary spells to aid his stealth
Well alright, you have 3 0 level spells, and 1 1st level spell. And yeah Druids only start with 1d6 worth of GP. And sure go for it.
shojen123
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shojen123
1,290 posts
Nomad

spells per day you mean? because druids learn every spell on their list. also i think it might be interesting to throw in the flaw of being partially insane

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

spells per day you mean? because druids learn every spell on their list. also i think it might be interesting to throw in the flaw of being partially insane
That is not one of the flaws and yeah those are your spells per day.
shojen123
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shojen123
1,290 posts
Nomad

their is no option of having a flaw of being insane in some sort?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

their is no option of having a flaw of being insane in some sort?
I can check but I don't think so.
shojen123
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shojen123
1,290 posts
Nomad

ok ill act insane anyway though ill make jack of all trades my first feat

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

ok ill act insane anyway though ill make jack of all trades my first feat
Yeah turns out that one only lets you use all skills even if you have no ranks in it, I was sort of out of it last night and misread it. Also acting insane might not be the best thing to do.
shojen123
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shojen123
1,290 posts
Nomad

common a druid speaking only in riddles

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

common a druid speaking only in riddles
No I don't really think a druid talking in crazy riddles is common.
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