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loco5
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loco5
16,287 posts
Peasant

This will be a city builder/conquest game, like Rome Total war if there was only one city you controlled.


This takes place in ancient times, around the Punic Wars when Rome and Carthage were at war, The Greeks were failing, and the Gauls were making moves against Rome


to the sheet!

Leader Name: try to be realistic, if you need help, ask
Age:
Gender:
Physical Desc: at least 3
Personality: at least 3
Trait: from these, I make
Bio: At least 5 well Written Sentences, optional
Perk: From the above
----------
City Name: Please try to be realistic
City Nationality: (I.E. Greek, Parthian, Scythian, Roman, Gaulish, Egyptian, etc.)
Coat of Arms:
Tech: Basic (I.e. agriculture, basic Palisade, etc. what you'd see in any small village in that time)
Buildings: 100 Small Houses, 1 Governors House, 50 Farms
Denarii: (Money which will buy everything needed to build or make stuff, so the main resource) 5000
Events: none
----------
Vehicles: (I.e. Ships, Chariots, etc.) none
Population: 500
Workers:
Researchers:
Soldiers:
Soldier Types: I put
Generals: You
Defenses: none


There, that should be it.

Also I don't want everyone to be Roman or Greek so itâll limit it to first come, first serve on those


Also i want you to be strategic in battles, if you can only type "I Attack" then take a few minutes to plan it out then do it because I want to see something like "Chariots move to the right flank, and envelope the enemy, while the axemen regroup and charge"

  • 410 Replies
Garriss
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Garriss
1,023 posts
Nomad

Leader Name: Adalbert Hartmann
Age: 48
Gender: Male
Physical Desc: Tall, Muscular, Bearded
Personality: Persuasive, intelligent, Sly
Trait:
----------
City Name: Batavoderum
City Nationality: Gaulish
Coat of Arms: A boar's head struck by a spear
Tech: Basic
Buildings: 100 Small Houses, 1 Governors House, 50 Farms
Denarii: 5000
Events:
----------
Vehicles:
Population: 500
Workers: 200
Researchers: 150
Soldiers: 150
Soldier Types:
Generals: You
Defenses:

tohnicholas
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tohnicholas
126 posts
Jester

Leader Name: General Death the Third
Age: 53
Gender: Male
Physical Desc: Tall, White-bearded, No-nonsense attitude
Personality: Persuasive, Strong, and a hint of mysterious.
Trait: A long scar through his eye that gives him courage at tough times ( who know why)
----------
City Name: Honduraseum
City Nationality: Death Town
Coat of Arms: A bald headed eagle holding a gun and a machette with two mistletoe branches behind.
Tech: Futuristic ( He's from the future)
Buildings: 3000 Houses, 4 main barracks, 500 Farms, A stronghold
Money: Indeterminable
Events: Currently holding a fire-arm shootout competition.
----------
Vehicles: Classified
Population: ITS OVER 9000
Workers: Classified
Researchers: 150 >
Soldiers: 15000>
Soldier Types: Android, others
Generals: Him, and 4 others
Defenses: THE SEED

Garriss
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Garriss
1,023 posts
Nomad

err you can't have anything like that

loco5
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loco5
16,287 posts
Peasant

Leader Name:Thomas
Age:32
Gender:Male
Physical Desc:dirty blonde hair, rough beard, lean&fit, has a scar on his neck from when his small farm village was raided.
Personality: kind, tough, a force to recon with if you do something to anger him.
Trait: Nice: Diplomacies work better
Bio: He was once a skilled hunter who supplied his village with much game. Sadly that all ended the day the raid happened. He was out hunting when he saw the smoke and heard the screams. He ran to aid his fellow village folk when he was caught in the neck by an arrow. knocked out by blood loss the raiders figured he was dead. Leaving his corpse to the wolves and left the village with their loot and prisoners. When he woke he was all alone all his friends and family had been killed but somehow he had lived. As he began to regain his strength he made a solemn oath that he would not let this happen again.
Perk: skilled with a large majority of weaponry.
----------
City Name: Dragons port
City Nationality:Britannian
Coat of Armsragon head over crossed swords
Tech: Basic (I.e. agriculture, basic Palisade, etc. what you'd see in any small village in that time)
Buildings: 100 Small Houses, 1 Governors House, 50 Farms
Denarii: (Money which will buy everything needed to build or make stuff, so the main resource) 5000
Events: none
----------
Vehicles: (I.e. Ships, Chariots, etc.) none
Population: 500
Workers:
Researchers:
Soldiers Small round shield, sling, Shortsword
Generals: You
Defenses: none

gotta put your population split into the three categories below, then it's your move




Leader Name: Adalbert Hartmann
Age: 48
Gender: Male
Physical Desc: Tall, Muscular, Bearded
Personality: Persuasive, intelligent, Sly
Trait Your markets can rack in more gold
----------
City Name: Batavoderum
City Nationality: Gaulish
Coat of Arms: A boar's head struck by a spear
Tech: Basic
Buildings: 100 Small Houses, 1 Governors House, 50 Farms
Denarii: 5000
Events:
----------
Vehicles:
Population: 500
Workers: 200
Researchers: 150
Soldiers: 150
Soldier Types Javelins, Small Round Shield, Shortsword
Generals: You
Defenses:


kay your move

scrapydukes
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scrapydukes
88 posts
Nomad

Leader Name:Thomas
Age:32
Gender:Male
Physical Desc:dirty blonde hair, rough beard, lean&fit, has a scar on his neck from when his small farm village was raided.
Personality: kind, tough, a force to recon with if you do something to anger him.
Trait: Nice: Diplomacies work better
Bio: He was once a skilled hunter who supplied his village with much game. Sadly that all ended the day the raid happened. He was out hunting when he saw the smoke and heard the screams. He ran to aid his fellow village folk when he was caught in the neck by an arrow. knocked out by blood loss the raiders figured he was dead. Leaving his corpse to the wolves and left the village with their loot and prisoners. When he woke he was all alone all his friends and family had been killed but somehow he had lived. As he began to regain his strength he made a solemn oath that he would not let this happen again.
Perk: skilled with a large majority of weaponry.
----------
City Name: Dragons port
City Nationality:Britannian
Coat of Armsragon head over crossed swords
Tech: Basic (I.e. agriculture, basic Palisade, etc. what you'd see in any small village in that time)
Buildings: 100 Small Houses, 1 Governors House, 50 Farms
Denarii: (Money which will buy everything needed to build or make stuff, so the main resource) 5000
Events: none
----------
Vehicles: (I.e. Ships, Chariots, etc.) none
Population: 500
Workers:250
Researchers:100
Soldiers150 Small round shield, sling, Shortsword
Generals: You
Defenses: none

Ok thanks

loco5
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loco5
16,287 posts
Peasant

Leader Name:Thomas
Age:32
Gender:Male
Physical Desc:dirty blonde hair, rough beard, lean&fit, has a scar on his neck from when his small farm village was raided.
Personality: kind, tough, a force to recon with if you do something to anger him.
Trait: Nice: Diplomacies work better
Bio: He was once a skilled hunter who supplied his village with much game. Sadly that all ended the day the raid happened. He was out hunting when he saw the smoke and heard the screams. He ran to aid his fellow village folk when he was caught in the neck by an arrow. knocked out by blood loss the raiders figured he was dead. Leaving his corpse to the wolves and left the village with their loot and prisoners. When he woke he was all alone all his friends and family had been killed but somehow he had lived. As he began to regain his strength he made a solemn oath that he would not let this happen again.
Perk: skilled with a large majority of weaponry.
----------
City Name: Dragons port
City Nationality:Britannian
Coat of Armsragon head over crossed swords
Tech: Basic (I.e. agriculture, basic Palisade, etc. what you'd see in any small village in that time)
Buildings: 100 Small Houses, 1 Governors House, 50 Farms
Denarii: (Money which will buy everything needed to build or make stuff, so the main resource) 5000
Events: none
----------
Vehicles: (I.e. Ships, Chariots, etc.) none
Population: 500
Workers:250
Researchers:100
Soldiers150 Small round shield, sling, Shortsword
Generals: You
Defenses: none

oi let me set the scene, you just founded the tribe, and after you get set, then you notice a hostile Gaulish Tribe to the East, it threatens you as it grows almost on par with you, you might want to grow your military up a bit and attack them

Garriss
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Garriss
1,023 posts
Nomad

Leader Name: Adalbert Hartmann
Age: 48
Gender: Male
Physical Desc: Tall, Muscular, Bearded
Personality: Persuasive, Intelligent, Sly
Trait: Persuader: Increased income from markets.
----------
City Name: Batavoderum
City Nationality: Gaulish
Coat of Arms: A boar's head struck by a spear
Tech: Basic
Buildings: 100 Small Houses, 1 Governors House, 50 Farms
Denarii: 5000
Events:
----------
Vehicles:
Population: 500
Workers: 200
Researchers: 150
Soldiers: 150
Soldier Types: Skirmisher: Javelins, Small Round Shield, Shortsword
Generals: You
Defenses:

I start the construction of two markets, a barracks and a small stone wall around the village. Four watch towers, if possible would also be place on the walls.

mattduggan13
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mattduggan13
1,795 posts
Nomad

Name:Matt Duggan
Age:17
Gender:Male
Empire: Greece
City State: Argos
Physical Desc.:Big, Muscular, Oaf-ish
Personality:Easy to enrage, ruthless, squidward-like
Trait: i make
Perk: i make
----------
Class: Militia Hoplite
Weaponsory
Armor:Corinthian helmet, Hoplon
Misc.:
Money:00
---------
Health: 80/100
Armor: Shield:150/150, Helmet: 75/100
Condition: gashed shield arm

sure, but again this is ill advised


Well then everybody is going to serve in the militia.
loco5
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loco5
16,287 posts
Peasant

Leader Name: Adalbert Hartmann
Age: 48
Gender: Male
Physical Desc: Tall, Muscular, Bearded
Personality: Persuasive, Intelligent, Sly
Trait: Persuader: Increased income from markets.
----------
City Name: Batavoderum
City Nationality: Gaulish
Coat of Arms: A boar's head struck by a spear
Tech: Basic
Buildings: 100 Small Houses, 1 Governors House, 50 Farms
Denarii: 1000
Events:two markets: 6 turns, Barracks: 2 turns,
----------
Vehicles:
Population: 500
Workers: 200
Researchers: 150
Soldiers: 150
Soldier Types: Skirmisher: Javelins, Small Round Shield, Shortsword
Generals: You
Defenses:


you spend 4k on the market and barrakcs, and no stone wall or watchtowers
'

Leader Name: Matt Duggan
Age:30
Gender:Male
Physical Desc: Sleek, Thin and Muscular
Personality: Calm, Calculating and Clever
Trait: Calm: You can keep Dissent down
Perk: From the above
----------
City Name: Cumae
City Nationality: Roman
Coat of Arms: An eagle w/ two lions on either side. On the bottom, it says "dobbiamo prosperare nel nome di dio"
Tech:Basics
Buildings: 100 Small Houses, 1 Governors House, 50 Farms, Barracks, Marketplace
Denarii: 2000
Events: market place 2 turns
----------
Vehicles: none
Population: 500
Workers: 167
Researchers:167
Soldiers:166
Soldier Types:Velites (Javelins, Small round shields, Gladii)
Generals: You
Defenses: none

do you wanna play out the battle or just have me say they all die or run away

mattduggan13
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mattduggan13
1,795 posts
Nomad

Leader Name: Matt Duggan
Age:30
Gender:Male
Physical Desc: Sleek, Thin and Muscular
Personality: Calm, Calculating and Clever
Trait: Calm: You can keep Dissent down
Perk: From the above
----------
City Name: Cumae
City Nationality: Roman
Coat of Arms: An eagle w/ two lions on either side. On the bottom, it says "dobbiamo prosperare nel nome di dio"
Tech:Basics
Buildings: 100 Small Houses, 1 Governors House, 50 Farms, Barracks, Marketplace
Denarii: 2000
Events: market place 2 turns
----------
Vehicles: none
Population: 500
Workers: 167
Researchers:167
Soldiers:166
Soldier Types:Velites (Javelins, Small round shields, Gladii)
Generals: You
Defenses: none

do you wanna play out the battle or just have me say they all die or run away


I'll play the battle.
loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Matt Duggan
Age:30
Gender:Male
Physical Desc: Sleek, Thin and Muscular
Personality: Calm, Calculating and Clever
Trait: Calm: You can keep Dissent down
Perk: From the above
----------
City Name: Cumae
City Nationality: Roman
Coat of Arms: An eagle w/ two lions on either side. On the bottom, it says "dobbiamo prosperare nel nome di dio"
Tech:Basics
Buildings: 100 Small Houses, 1 Governors House, 50 Farms, Barracks, Marketplace
Denarii: 2000
Events: market place 2 turns
----------
Vehicles: none
Population: 500
Workers: 167
Researchers:167
Soldiers:166
Soldier Types:Velites (Javelins, Small round shields, Gladii)
Generals: You
Defenses: none


jsyk either way the outcome is the same

mattduggan13
offline
mattduggan13
1,795 posts
Nomad

Leader Name: Matt Duggan
Age:30
Gender:Male
Physical Desc: Sleek, Thin and Muscular
Personality: Calm, Calculating and Clever
Trait: Calm: You can keep Dissent down
Perk: From the above
----------
City Name: Cumae
City Nationality: Roman
Coat of Arms: An eagle w/ two lions on either side. On the bottom, it says "dobbiamo prosperare nel nome di dio"
Tech:Basics
Buildings: 100 Small Houses, 1 Governors House, 50 Farms, Barracks, Marketplace
Denarii: 2000
Events: market place 2 turns
----------
Vehicles: none
Population: 500
Workers: 167
Researchers:167
Soldiers:166
Soldier Types:Velites (Javelins, Small round shields, Gladii)
Generals: You
Defenses: none

jsyk either way the outcome is the same


-_-

Let's go home then.
loco5
offline
loco5
16,287 posts
Peasant

Leader Name: Matt Duggan
Age:30
Gender:Male
Physical Desc: Sleek, Thin and Muscular
Personality: Calm, Calculating and Clever
Trait: Calm: You can keep Dissent down
Perk: From the above
----------
City Name: Cumae
City Nationality: Roman
Coat of Arms: An eagle w/ two lions on either side. On the bottom, it says "dobbiamo prosperare nel nome di dio"
Tech:Basics
Buildings: 100 Small Houses, 1 Governors House, 50 Farms, Barracks, Marketplace
Denarii: 2000
Events: market place 2 turns
----------
Vehicles: none
Population: 500
Workers: 167
Researchers:167
Soldiers:166
Soldier Types:Velites (Javelins, Small round shields, Gladii)
Generals: You
Defenses: none


thats wwhy you never conqquest when you are poor and don't have your feet under you

mattduggan13
offline
mattduggan13
1,795 posts
Nomad

Leader Name: Matt Duggan
Age:30
Gender:Male
Physical Desc: Sleek, Thin and Muscular
Personality: Calm, Calculating and Clever
Trait: Calm: You can keep Dissent down
Perk: From the above
----------
City Name: Cumae
City Nationality: Roman
Coat of Arms: An eagle w/ two lions on either side. On the bottom, it says "dobbiamo prosperare nel nome di dio"
Tech:Basics
Buildings: 100 Small Houses, 1 Governors House, 50 Farms, Barracks, Marketplace
Denarii: 2000
Events: market place 2 turns
----------
Vehicles: none
Population: 500
Workers: 167
Researchers:167
Soldiers:166
Soldier Types:Velites (Javelins, Small round shields, Gladii)
Generals: You
Defenses: none

thats wwhy you never conqquest when you are poor and don't have your feet under you

I'll then ask everybody to contribute a portion of their crops to the marketplace.
immortaljustice
offline
immortaljustice
544 posts
Nomad

Leader Name: William Justice
Age: 19
Gender: Male
Physical Desc: White, Scottish accent, ocean blue eyes, lean/muscular, 6'1, 120 lbs, brown wavy hair
Personality: Funny, sarcastic, knows when to be serious, usually helps the little guy
Trait The Workers like you more and will work harder
Bio: Grew up as an orphan in Scotland when my father died when i was 7. I was taken in by my Uncle Jake. I was then raised in Ireland where i discovered i was not just Scottish, but Irish also. I learned how to fight which was pretty easy because im Celtic then became an expert with blades. I then moved back to Northern Scotland.
Perk: Tough soldiers
----------
City Name: Langholm
City Nationality: Britannia
Coat of Arms: Sword pointing up with a scale balanced at the top
Tech: Basic
Buildings: 100 Small Houses, 1 Governors House, 50 Farms
Denarii: 5000
Events: None
----------
Vehicles: None
Population: 500
Workers: 250
Researchers: 75
Soldiers: 175
Soldier Types:Slingers (Slings, Small Round shields, shortsword)
Generals: You
Defenses: None

i will try to make diplomatic relations with places around me

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