The Elder spirits, they rule the five Lands of Earth. Elker, Infeirnex, Stelateau, Poisetreck, and Zelstergeist. Each protected by each Elder spirit. Now, they all reach for a new era for earth, and, are choosing new heroes for their legends. They chose you, their next hero. It was legend that the elder spirits have summoned a great creature to destroy all of earth, but have also sensed a hero to destroy that threat. Rules: 1. Only two classes for each person is allowed except dragon, dragons only one lucky person can choose. Total 11 can play. 2. Write with more than 10 words.
Skills: -STR:Strength, your melee damage dealt to other creatures. -DEXexterity, your toughness and how much damage you can endure. -AGI:Agility, your speed in running, and how long you can run for. -BRU:Brutality, how much critical damage you can do, and more chance to do so. -INT:Intelligence, your overall inteligence, helps with conversations, alchemy etc. -ARC;Archery, your accuracy power and damage dealt when using a bow and arrow. -MAG:Magic, your damage dealt when using magic. -CHA:Charisma, also helps with talking to other people, and helps with criticals to magic.
Classes: Human:The most simplest of them all, they have an average outcome. They live at an average of 80 to 120 years. +2 STR, +1 INT, +1 CHA, -1 BRU. Choose skill: Warrior, Mage, Archer.
Elf:They have a high intelligence, and high potential for magic or archery. They have low endurance and dexterity. Said to have live till 600 years. +2 INT, +1 ARC, +1 MAG, -1 BRU Skills: Warrior, Magic, Archer.
Orc:The dumbest of humanoid species, but brutal with strength. They are set back with their agility but if they get close the damage they can do is overwhelming. They live for 160 years, maybe 200 tops. +2 STR, +2 BRU, +1 DEX, -1 AGI, -1 INT. Skills: Warrior, Magic, Archer.
Undead:The best with their archery and magic, they can hit you at a range of 1000 meters with their short bows. These beasts have unlimited life. +2 ARC,+1 MAG, +1 DEX, -1 AGI. Skills: Warrior, Magic, Archer.
Dwarf:These short, yet superior humanoids can get to the farthest of mountains, burrow to the deepest of mines, and hit hard. They live for maybe 300 years. +2 STR, +1 BRU, +1 DEX, -1 AGI. Classes: Warrior, Magic, Archer.
Dragon:The beasts with the ability to fly, destroy and take whatever they see, these can live well over a thousand years. +2 MAG, +1 AGI, +1 STR, +2 BRU, -2 ARC, -1 CHA. Classes: Warrior, Magic, Archer.
NamePlease be realistic with the class you choose) Level:1 Exp:0/500 ClassChoose a class from above) SkillWarrior, Magic or Archer, choose one that suits best with your class if you can) ----------- SP:15 STR: DEX: AGI: BRU: INT: CHA: MAG: ARC: ----------- Inventory: Weapon(S) equipped: Armor equipped: HP:50/50 Armor:0/0
You are brought to a small campsite with a big fire, tents and caravans surrounding it, and gypsies, circus freaks and other people are eating and sitting. "Well, here it is! The ol' ravellers camp of gypsies and circus freaks! Well, we'll be stayen here are few more nights, then all of us will pack, and travel to the nearest town, and stay there a few nights. Get 'im!" Th three men grab onto you, and you are brought into their caravan. You are tied up, not very good though, and they search you. "Money! Hehehe! We'll be taking YOU on our journeys, and you'll be our 'test' subject!"
New quest:Escape from the travellers camp, find your money and kill the three men. ---------- Name:Blue Wings Level:1 Exp:0/500 Class:Elf Skill:Magician ----------- SP:0 STR:0 DEX:0 AGI:1 BRU:0 INT:5 CHA:4 MAG:6 ARC:3 ----------- Inventory:Gold Coin(3), Weak Water Staff, Flame Spell Book. Weapon(S) equipped: Armor equipped: HP:50/50 Armor:0/0 Magic:None.
Well, you havent read it yet, right? So, learn your magic!
You manage to kill them all by stomping on them, well, looks like theres no more travellers left, what a shame. You search all their caravans and find 412 gold.
[Also you should remember that thats the type of skill you will be beswt at, not the only skill you can use. All skills are available for use, just you get extra benefits from magician class.]
You travel back to Hammerfell, noticing a magicians shop called "Magicka le Hammerfell". There is also a shop for weapons called "Jakes Armory". Theres also a book store called "All you can Read".
[That gay orc said that, he meant that once you read the book, you learn whatever you bought!]
You read the book, which involves many exercises which you practise, lots of ancient scripts, and once you reach the end, the book sense that you have read it, and sets on fire and crumbles to dust. Well, at least you learnt flame spell, right?