Welcome! This is my first RPG, but I know quite a bit about RPGs and how to host them and so on and so forth. And yep, this RPG has a few Skyrim references in it.
The Story In 432 A.D., the world was being taken over by chaos. Yes, this is indeed in medieval times, but its nothing like you'd expect. You see, in this time, there were stories of dragons. The stories foretold that the dragons destroyed countless civilizations, and they were almost impossible to kill, and even more difficult to trap. After countless villages and castles were destroyed, the Knights of Graes (Pronounced Gray-ess) finally found out how to defeat the dragons. One fateful day, three Knights ventured to the very top of the highest mountain, called the Throat of the World. When they reached the top, they found themselves being surrounded by hundreds of Dragons. The Knights didn't stand a chance, but they somehow expected the ambush. One of the Knights of Graes, Amizuul, pulled out a large scroll, and began to read aloud the weird language that was written onto it. The dragons became aggressive, and shot fire from their gaping mouths, but nothing happened. As Amizuul read the scroll, the dragons powers seemed to weaken. After the dragons realized that they couldn't use their fire-breathing abilities against the Knights, they decided to commit to an all out aerial assault and attempt to kill the Knights with their sharp teeth and vicious talons, but they waited too late. After Amizuul finished reading the weird language on the scroll, the dragons lose the ability to fly. Most of the dragons fell to their deaths, but a few survived because of landing on the mountain, or Throat of the World. There, the knights had to fight the four remaining dragons. The other two Knights, Seerum and Griff, used teamwork to kill the dragons, while Amizuul relied on his powers to defeat the others. After the battle, the Knights received a few battle wounds, but came out victorious. The dragons were no more. The only thing left of them were their bones. The bones were sold in villages and it boosted the economy greatly. And that is how the Knights of Graes earned their honorable name. Unfortunately, after the dragons fell, more problems arose. A very strong, and intelligent opponent rose from the ground a few days after the dragons became no more. The Dark Knights of Luthius, strong and very intelligent enemies of the Knights of Graes, threatened to take every single life until the Earth was cleansed of impurities, such as villagers, peasants, kings... basically every human. And so, your story begins. The question is: will you join the Knights of Graes and become honorable, or join the Dark Knights of Luthius and become ruthless?
-------------------------------------------------------------- (I don't want bio's or descriptions in this game, they don't really serve any great purposes anyways)
Classes: (Choose only one path to take) Wizard (Uses only magic) Battlemage (Uses combination of magic and) Warrior (Uses mainly melee attacks, but can resort to any other tactics if needed) Barbarian (Uses only heavy melee weapons to cripple opponents)
*Character Sheet* Name: (First name mandatory, surname is optional) Age: (21-70) --- Class: (Choose from the options under the class options) Health: 100% Magic: 0% Level: 1 Experience: 0/25 --- Add 15 points between the attributes) Strength: (Determines amount of damage dealt to enemies) Perception: (Determines your observance and how far you can spot things) Endurance: (How much HP you have and how much Damage Resistance you have) Charisma: (How well you influence other characters) Intelligence: (Affects how well you can use tools and increases the rate of EXP) Agility: (How fast you can run and how speedy your attacks are) Power: (Affects how fast you regenerate magic and how much magic you can preserve) --- Fame: 0% Honor: 0% --- Inventory: Nothing Time of Day: Morning --- Clothing: Torn cloth --- Allies: (You can form an alliance with characters throughout your story) Enemies: (You can forge unhealthy relationships and become enemies with characters throughout the story) --- Your story so far: (Copy and paste this along with the character sheet. This will be filled out by me as you progress in your story to show everything you've achieved!)
You wake up in a small wooden house. You can hear chatter among men and women outside, and you can also hear noises from animals outside such as sheep and pigs. Then, you hear a knock on the door. What will you do? (Almost every decision you make will affect your honor in some way)
Classes: (Choose only one path to take) Wizard: (Uses only magic) Battlemage: (Uses combination of magic and) Warrior: (Uses mainly melee attacks, but can resort to any other tactics if needed) Barbarian: (Uses only heavy melee weapons to cripple opponents) Hunter: (Relies mostly on stealth and bows to finish most jobs and excels greatly with accuracy) Thief: (Great with stealth, and very proficient with dual wielding small weapons such as daggers) Necromancer: (Uses the undead to their advantage by raising them to fight for them. Being a necromancer is extremely frowned upon, but not illegal) More complex classes: Vampire: (Murders and drinks blood to thrive. Vampires are very efficient with throwing items such as small throwing knifes, ninja stars, or tomahawks. Can basically bathe in sunlight, but only if it drinks blood often. Vampires often get hunted down frequently. Vampires also had a feud with werewolves) Werewolf: (Is human, but can be transform into a deadly, giant animal once a day for about two hours. These people get hunted down frequently, just like vampires. Werewolves are extremely hard to kill, but can be weakened by silver weapons. Werewolves also have a feud with Vampires)
I don't want to add races in this game, but in a different game I make, I'm planning on adding a whole bunch of races.
Name: Pannan Tyranth Age: 30 --- Class: Necromancer Health: 100% Magic: 0% Level: 1 Experience: 0/25 --- Add 15 points between the attributes) Strength: 1 Perception: 2 Endurance: 1 Charisma:2 Intelligence:2 Agility: 1 Power: 5 --- Fame: 0% Honor: 0% --- Inventory: Nothing Time of Day: Morning --- Clothing: Torn cloth --- Allies: (You can form an alliance with characters throughout your story) Enemies: (You can forge unhealthy relationships and become enemies with characters throughout the story) --- Your story so far: