ForumsForum GamesRealm of Orynx, The Mad God: Freedom

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Garriss
offline
Garriss
1,023 posts
Nomad

I've been in the forum games for quite some time but I never hosted so any comments or suggestions are welcome. This is kind of long so please be patient and read it all. I'm also accepting only 2 testers then when it goes smoothly I'll open it to 5 members (including the testers).

The Tale of Nexus
The Realm of The Mad God has always been in chaos. His most chaotic creatures were The Ent Ancients, Liches, Cube Gods, Oasis Giants, Cyclops Lords, The Stone Guardian and the most chaotic of them all was The Grand Sphinx. The lesser creatures fought among themselves to gain land and protection from Orynx but these so called sanctuaries were destroyed. The chaos continued on for centuries until the humans found a crystal with enough power to be well hidden and protected from Orynx, they called this place Nexus. Nexus grew and prospered filled with joyous human lives, they were safe inside but some people still wanted to be free, not just encased inside the Sanctuary.Many soldiers tried to defeat The Mad God and his minions but they never came back. Can you be the one who can finally bring peace to this realm?

Plot: You were born in the Nexus, you lived happily then trained to be a soldier, you plan to be one of those who will bring Orynx down. You know that many dangers, perils and problems are ahead of you. Though many rewards will be given when you finally defeat The Mad God and his servants. I challenge you to free the humans and other creatures from the grasp of Orynx.

Character Sheet:
/Basic Info/
Name: (Be imaginative)
Age: (How old your character is. 18-50 only)
Gender: (Male or Female)
Appearance: (How your character looks like)
Personality: (How your character behaves like)
Bio.: (A short summary of your character's life in the Nexus)
Trait: (Advantage for your character, I will get it from Bio)
/Class and Guild/
Class: (See below)
Class Perk: (See below)
Guild: (Group of people you're allies with)
Guild Rank: (You're power in the guild)
Guild Members: (Real players in your guild)
Guild Enemies: (Enemies of your guild)

/Inventory, Armor and Weapons/
Inventory: Water Ration (5), Food Ration (3)
Armor:
-Helmet: None
-Chest: None
-Gloves: None
-Greaves: None
Weapons:

/Health and Magic Status/
Total Health:
Injuries:
Diseases:
Total Magic:
Enhancements:

/Skills/
Active Skills: Basic Attack,
Passive Skills:

/Pets and Mounts/
Pet:
Mount:
Pet Ranch:
Mount Ranch:

/Settings/
Difficulty: (Easy, Medium, Hard)
Multiplayer: (On or Off)

DON'T FILL IN THE ITALICS

Classes:

/Melee Classes/

Warrior: The warrior wears strong armor and uses his battle cry to inspire his allies in battle.

Upgraded Warrior Classes:

Knight: The knight fights at close range, wears heavy armor, and uses his shield to stun enemies.

Paladin: The Paladin can deal damage at close range, wear armor and heal himself and his allies.
----
Rogue: The rogue relies on his speed and stealth ability to deal damage at close range while avoiding attacks.

Upgraded Rogue Classes:

Assassin: The assassin fights from a close range and uses poison to damage his enemies over time.

Trickster: The trickster fights with a dagger while using his magical prism to distract enemies.

/Ranged Classes/

Archer: The archer has a long-range attack with a special that is a single concentrated powerful arrow. The archer is a nimble class and shoots in quick succession.

Upgraded Archer Classes

Hunter: The hunter uses arrows and traps to defeat his enemies.

Gunslinger: The gunslinger uses guns and a special bullet against his enemies.

/Magic Classes/

Wizard: The wizard deals damage from a long distance and blasts enemies with powerful spells.

Upgraded Wizard Classes

Sorcerer: The sorcerer can attack from the longest range with a wand, and he uses his scepter to fire blasts of chain lightning at his enemies.

Warlock: The warlock holds his staff in one hand and his elemental crystal in the other.
----
Priest: Priest attacks have the longest range and can use their special power to heal themselves and their allies, allowing them to have one of the highest survivability of any class.

Upgraded Priest Classes

Necromancer: The necromancer drains life from his enemies to heal himself and his allies.

Mystic: The mystic fights with a staff and uses his crystal ball to blind enemies.

Battle System

Ambushes is like a daily occasion when you're not in the Nexus or in human settlements. So you will have a lot of practice even before you battle the quest monster. In this RPG, you tell your attacks specifically. Not just "I stab the monster" more like "I ready my dagger and dash towards the Hobbit Archer trying to dodge his arrows, when I finally reach him I slice his thigh and then stab him in the gut." The more specific your attacks are the more chance it will succeed.

Quest System

Quests are usually found in taverns or barracks, some quests are short, taking about a day to travel there, a day to kill the monster and a day to travel back. If you have a mount you could complete it in a day. Some story or class upgrade quests usually take two or more weeks, with or without a mount. You get rewards after every quest.

Class Upgrade System

Class officials are found in the barracks. Every month they recruit warriors if knight or paladin, archers if hunter and gunslinger and etc. You are supposed to send a resume of basic information about you then they will search for your name in quest lists. If all or most of your quests succeeded then they will tell you to come back to the barracks after a week for a test. If you finish the Class Upgrade Quest you get to upgrade your class.

Guild System

If you find a guild by accident (finding a lost guild member in the forest) or you could find them by asking people for clues to the location of their hideouts. If you help them enough and raise your relationship with them they might ask you to join them. You should do guild quests or help guild members out to raise your rank, you can only be the leader if you have the second highest position then the guild master dies.


Death System

When you die you get to create a new character and to get your dead character's weapons and armor you need to steal from their grave or give the grave keepers a signed permit to confirm that you are your dead character's child or friend to pass the items on by will.


PLEASE JOIN!

  • 29 Replies
thebluerabbit
offline
thebluerabbit
5,340 posts
Farmer

Name: Blue Wings
Age: 18
Gender: Male
Appearance: Short, Thin, Long black hair, Black eyes
Personality: Nice, Quiet, Friendly, Shy, Naive
Bio.: Even though he was always nice to people around him he somehow was always different and never bonded with them. He befriended many animals though and spent most of his time just wandering and practicing magic. He hopes to find some friends.
Trait:
Traveler: You know your way around and shortcuts to make your travels and quests faster. (Minus half a day in traveling)
Animal Bond: You have been playing and helping animals for your life. (Less chance of wild animals attacking you)
----------
Attribute Points: 0
Strength: 2
Reaction: 8
Wisdom: 11
Defense: 4
Speed: 9
Vitality: 6
----------
Class: Wizard
Class Perk:
Wise: Your kind quickly learns new skills, quickly solves problems and survey battles. (50% less time to learn a new skill, immediate description of your surroundings in battle.)
Guild:
Guild Rank:
Guild Members:
Guild Enemies:
----------
Inventory: Health Potion (5), Magic Potion (3)
Gold: 100
Armor: Simple Apprentice Robes, Wizard Hat
Weapons: Staff
----------
Total Health: 150/150
Injuries: None
Diseases: None
Total Magic: 200/200
Enhancements: None
----------
Skills: Flame Burst Spell (50 Magic)
----------
Pet:
Mount:

ill go and take a look at the magic shop

Garriss
offline
Garriss
1,023 posts
Nomad

Name: Blue Wings
Age: 18
Gender: Male
Appearance: Short, Thin, Long black hair, Black eyes
Personality: Nice, Quiet, Friendly, Shy, Naive
Bio.: Even though he was always nice to people around him he somehow was always different and never bonded with them. He befriended many animals though and spent most of his time just wandering and practicing magic. He hopes to find some friends.
Trait:
Traveler: You know your way around and shortcuts to make your travels and quests faster. (Minus half a day in traveling)
Animal Bond: You have been playing and helping animals for your life. (Less chance of wild animals attacking you)
----------
Attribute Points: 0
Strength: 2
Reaction: 8
Wisdom: 11
Defense: 4
Speed: 9
Vitality: 6
----------
Class: Wizard
Class Perk:
Wise: Your kind quickly learns new skills, quickly solves problems and survey battles. (50% less time to learn a new skill, immediate description of your surroundings in battle.)
Guild:
Guild Rank:
Guild Members:
Guild Enemies:
----------
Inventory: Health Potion (5), Magic Potion (3)
Gold: 100
Armor: Simple Apprentice Robes
Weapons: Staff
----------
Total Health: 150/150
Injuries: None
Diseases: None
Total Magic: 200/200
Enhancements: None
----------
Skills: Flame Burst Spell (50 Magic)
----------
Pet:
Mount:

You walk quickly to the magic shop, passing soldier patrols and some civilians. You reach the magic shop in ten seconds flat. You were going to open the door but then the door opened a hidden eye and looked at you. It inspects you more then suddenly, you don't feel any ground below you. You go down a trapdoor and ride something that looks like a slide, the slide goes in many weird directions. The end of the slide was near and you know you are going to land with a thump. Your bottom nears the end and boom, the ground is cement so it hurt much. After that, you look around the magic shop and see many potions, staffs and robes with enhancements of course. You see a man behind the counter waiting.

thebluerabbit
offline
thebluerabbit
5,340 posts
Farmer

Name: Blue Wings
Age: 18
Gender: Male
Appearance: Short, Thin, Long black hair, Black eyes
Personality: Nice, Quiet, Friendly, Shy, Naive
Bio.: Even though he was always nice to people around him he somehow was always different and never bonded with them. He befriended many animals though and spent most of his time just wandering and practicing magic. He hopes to find some friends.
Trait:
Traveler: You know your way around and shortcuts to make your travels and quests faster. (Minus half a day in traveling)
Animal Bond: You have been playing and helping animals for your life. (Less chance of wild animals attacking you)
----------
Attribute Points: 0
Strength: 2
Reaction: 8
Wisdom: 11
Defense: 4
Speed: 9
Vitality: 6
----------
Class: Wizard
Class Perk:
Wise: Your kind quickly learns new skills, quickly solves problems and survey battles. (50% less time to learn a new skill, immediate description of your surroundings in battle.)
Guild:
Guild Rank:
Guild Members:
Guild Enemies:
----------
Inventory: Health Potion (5), Magic Potion (3)
Gold: 100
Armor: Simple Apprentice Robes
Weapons: Staff
----------
Total Health: 150/150
Injuries: None
Diseases: None
Total Magic: 200/200
Enhancements: None
----------
Skills: Flame Burst Spell (50 Magic)
----------
Pet:
Mount:

"oh... hello."

ill go and see what i can buy

Garriss
offline
Garriss
1,023 posts
Nomad

Name: Blue Wings
Age: 18
Gender: Male
Appearance: Short, Thin, Long black hair, Black eyes
Personality: Nice, Quiet, Friendly, Shy, Naive
Bio.: Even though he was always nice to people around him he somehow was always different and never bonded with them. He befriended many animals though and spent most of his time just wandering and practicing magic. He hopes to find some friends.
Trait:
Traveler: You know your way around and shortcuts to make your travels and quests faster. (Minus half a day in traveling)
Animal Bond: You have been playing and helping animals for your life. (Less chance of wild animals attacking you)
----------
Attribute Points: 0
Strength: 2
Reaction: 8
Wisdom: 11
Defense: 4
Speed: 9
Vitality: 6
----------
Class: Wizard
Class Perk:
Wise: Your kind quickly learns new skills, quickly solves problems and survey battles. (50% less time to learn a new skill, immediate description of your surroundings in battle.)
Guild:
Guild Rank:
Guild Members:
Guild Enemies:
----------
Inventory: Health Potion (5), Magic Potion (3)
Gold: 100
Armor: Apprentice Robes
Weapons: Staff
----------
Total Health: 150/150
Injuries: None
Diseases: None
Total Magic: 200/200
Enhancements: None
----------
Skills: Flame Burst Spell (50 Magic)
----------
Pet:
Mount:

The shop keeper nods in reply. You look around the store for some while, inspecting items and robes. After a while more, the shop keeper hums a melody and you finally found out what you can buy.
Shop Items:
Staff- 5 Gold (No enhancements)
Firebrand Staff- 15 Gold (+ 1 Wisdom)
Comet Staff- 20 Gold (+ 1 Speed, + 2 Wisdom)
Serpentine Staff- 40 Gold (+ 2 Reaction, +3 Wisdom)

Apprentice Robes- 10 Gold (No enhancements)
Wizard Robes- 25 Gold (+ 2 Defense)
Magician Robes- 30 Gold (+ 2 Wisdom, + 3 Defense)
High Class Robes- 50 Gold (+3 Wisdom, + 5 Defense)

Health Potion- 2 Gold (Heals 100 Health)
Magic Potion- 2 Gold (Regains 100 Magic)

Ring of Wisdom- 10 Gold (+ 1 Wisdom)
Ring of Reaction- 10 Gold (+ 1 Reaction)
Ring of Speed- 10 Gold (+ 1 Speed)
Ring of Strength- 10 Gold (+ 1 Strength)
Ring of Defense- 10 Gold (+ 1 Defense)
Ring of Vitality- 10 Gold (+ 1 Vitality)

This is the current stock in here but there will be more items in less protected settlements. Suddenly you hear a THUMP it was just another customer, he approaches you with and you notice that he has Grand Sorcerer Robes, A Lightning Scepter and a Ring of Great Wisdom.
"Hello there" he says "My name's Carswell nice to have more soldiers coming out of that portal. So you specialize in magic? Here you go." Carswell gives you a pack of coins "It has 100 Gold in it, spend it well." He then approaches to the Shopkeeper and whispers something to him, the Shopkeeper pulls a lever and Carswell disappears under another trapdoor.

thebluerabbit
offline
thebluerabbit
5,340 posts
Farmer

Name: Blue Wings
Age: 18
Gender: Male
Appearance: Short, Thin, Long black hair, Black eyes
Personality: Nice, Quiet, Friendly, Shy, Naive
Bio.: Even though he was always nice to people around him he somehow was always different and never bonded with them. He befriended many animals though and spent most of his time just wandering and practicing magic. He hopes to find some friends.
Trait:
Traveler: You know your way around and shortcuts to make your travels and quests faster. (Minus half a day in traveling)
Animal Bond: You have been playing and helping animals for your life. (Less chance of wild animals attacking you)
----------
Attribute Points: 0
Strength: 2
Reaction: 8
Wisdom: 11
Defense: 4
Speed: 9
Vitality: 6
----------
Class: Wizard
Class Perk:
Wise: Your kind quickly learns new skills, quickly solves problems and survey battles. (50% less time to learn a new skill, immediate description of your surroundings in battle.)
Guild:
Guild Rank:
Guild Members:
Guild Enemies:
----------
Inventory: Health Potion (5), Magic Potion (3)
Gold: 100
Armor: Apprentice Robes
Weapons: Staff
----------
Total Health: 150/150
Injuries: None
Diseases: None
Total Magic: 200/200
Enhancements: None
----------
Skills: Flame Burst Spell (50 Magic)
----------
Pet:
Mount:

".... oh. could you tell him thank you for me if you see him again please?

also, i would like to buy the:

serpentine staff
high class robes
ring of wisdom"

Garriss
offline
Garriss
1,023 posts
Nomad

Name: Blue Wings
Age: 18
Gender: Male
Appearance: Short, Thin, Long black hair, Black eyes
Personality: Nice, Quiet, Friendly, Shy, Naive
Bio.: Even though he was always nice to people around him he somehow was always different and never bonded with them. He befriended many animals though and spent most of his time just wandering and practicing magic. He hopes to find some friends.
Trait:
Traveler: You know your way around and shortcuts to make your travels and quests faster. (Minus half a day in traveling)
Animal Bond: You have been playing and helping animals for your life. (Less chance of wild animals attacking you)
----------
Attribute Points: 0
Strength: 2
Reaction: 8 (+ 2)
Wisdom: 11 (+ 7)
Defense: 4 (+ 5)
Speed: 9
Vitality: 6
----------
Class: Wizard
Class Perk:
Wise: Your kind quickly learns new skills, quickly solves problems and survey battles. (50% less time to learn a new skill, immediate description of your surroundings in battle.)
Guild:
Guild Rank:
Guild Members:
Guild Enemies:
----------
Inventory: Health Potion (5), Magic Potion (3)
Gold: 140
Armor: Apprentice Robes, High Class Robes [E], Ring of Wisdom [E]
Weapons: Staff, Serpentine Staff [E]
----------
Total Health: 150/150
Injuries: None
Diseases: None
Total Magic: 200/200
Enhancements: None
----------
Skills: Flame Burst Spell (50 Magic)
----------
Pet:
Mount:

(Do you manually sell your stuff or can I turn on auto-sell option and auto-equip when you buy/loot better equipment? [E] Means equipped. You can sell your starter objects for- 15 Gold.)

The shopkeeper nods in reply, he also takes out a small egg and hands it to you. "Carswell wanted to give this to you, protect it well and it will protect you one time in return." If you're done, you could take the stairs. Stairs suddenly appear to the door with the eye. The eye looks at you again.

thebluerabbit
offline
thebluerabbit
5,340 posts
Farmer

Name: Blue Wings
Age: 18
Gender: Male
Appearance: Short, Thin, Long black hair, Black eyes
Personality: Nice, Quiet, Friendly, Shy, Naive
Bio.: Even though he was always nice to people around him he somehow was always different and never bonded with them. He befriended many animals though and spent most of his time just wandering and practicing magic. He hopes to find some friends.
Trait:
Traveler: You know your way around and shortcuts to make your travels and quests faster. (Minus half a day in traveling)
Animal Bond: You have been playing and helping animals for your life. (Less chance of wild animals attacking you)
----------
Attribute Points: 0
Strength: 2
Reaction: 8 (+ 2)
Wisdom: 11 (+ 7)
Defense: 4 (+ 5)
Speed: 9
Vitality: 6
----------
Class: Wizard
Class Perk:
Wise: Your kind quickly learns new skills, quickly solves problems and survey battles. (50% less time to learn a new skill, immediate description of your surroundings in battle.)
Guild:
Guild Rank:
Guild Members:
Guild Enemies:
----------
Inventory: Health Potion (5), Magic Potion (3)
Gold: 140
Armor: Apprentice Robes, High Class Robes [E], Ring of Wisdom [E]
Weapons: Staff, Serpentine Staff [E]
----------
Total Health: 150/150
Injuries: None
Diseases: None
Total Magic: 200/200
Enhancements: None
----------
Skills: Flame Burst Spell (50 Magic)
----------
Pet:
Mount:

"oh thank you"

[yes you can do that. if not ill probably forget to sell XP]

Garriss
offline
Garriss
1,023 posts
Nomad

Name: Blue Wings
Age: 18
Gender: Male
Appearance: Short, Thin, Long black hair, Black eyes
Personality: Nice, Quiet, Friendly, Shy, Naive
Bio.: Even though he was always nice to people around him he somehow was always different and never bonded with them. He befriended many animals though and spent most of his time just wandering and practicing magic. He hopes to find some friends.
Trait:
Traveler: You know your way around and shortcuts to make your travels and quests faster. (Minus half a day in traveling)
Animal Bond: You have been playing and helping animals for your life. (Less chance of wild animals attacking you)
----------
Attribute Points: 0
Strength: 2
Reaction: 8 (+ 2)
Wisdom: 11 (+ 7)
Defense: 4 (+ 5)
Speed: 9
Vitality: 6
----------
Class: Wizard
Class Perk:
Wise: Your kind quickly learns new skills, quickly solves problems and survey battles. (50% less time to learn a new skill, immediate description of your surroundings in battle.)
Guild:
Guild Rank:
Guild Members:
Guild Enemies:
----------
Inventory: Health Potion (5), Magic Potion (3), Mysterious Egg
Gold: 155
Armor: High Class Robes [E], Ring of Wisdom [E]
Weapons: Serpentine Staff [E]
----------
Total Health: 150/150
Injuries: None
Diseases: None
Total Magic: 200/200
Enhancements: None
----------
Skills: Flame Burst Spell (50 Magic)
----------
Pet:
Mount:

The shopkeeper nods and waves a little wand that teleports you outside the shop, you stand up, pat your new robe and polish your staff. The soldiers marched around and the citizens still walked around, buying some new items and food. The tavern is just to your North, the Magic Shop is just at your back, the Barracks to your West and the Blacksmiths to your East. Where do you go now?

thebluerabbit
offline
thebluerabbit
5,340 posts
Farmer

Name: Blue Wings
Age: 18
Gender: Male
Appearance: Short, Thin, Long black hair, Black eyes
Personality: Nice, Quiet, Friendly, Shy, Naive
Bio.: Even though he was always nice to people around him he somehow was always different and never bonded with them. He befriended many animals though and spent most of his time just wandering and practicing magic. He hopes to find some friends.
Trait:
Traveler: You know your way around and shortcuts to make your travels and quests faster. (Minus half a day in traveling)
Animal Bond: You have been playing and helping animals for your life. (Less chance of wild animals attacking you)
----------
Attribute Points: 0
Strength: 2
Reaction: 8 (+ 2)
Wisdom: 11 (+ 7)
Defense: 4 (+ 5)
Speed: 9
Vitality: 6
----------
Class: Wizard
Class Perk:
Wise: Your kind quickly learns new skills, quickly solves problems and survey battles. (50% less time to learn a new skill, immediate description of your surroundings in battle.)
Guild:
Guild Rank:
Guild Members:
Guild Enemies:
----------
Inventory: Health Potion (5), Magic Potion (3), Mysterious Egg
Gold: 155
Armor: High Class Robes [E], Ring of Wisdom [E]
Weapons: Serpentine Staff [E]
----------
Total Health: 150/150
Injuries: None
Diseases: None
Total Magic: 200/200
Enhancements: None
----------
Skills: Flame Burst Spell (50 Magic)
----------
Pet:
Mount:

ill go to the blacksmith

Garriss
offline
Garriss
1,023 posts
Nomad

Name: Blue Wings
Age: 18
Gender: Male
Appearance: Short, Thin, Long black hair, Black eyes
Personality: Nice, Quiet, Friendly, Shy, Naive
Bio.: Even though he was always nice to people around him he somehow was always different and never bonded with them. He befriended many animals though and spent most of his time just wandering and practicing magic. He hopes to find some friends.
Trait:
Traveler: You know your way around and shortcuts to make your travels and quests faster. (Minus half a day in traveling)
Animal Bond: You have been playing and helping animals for your life. (Less chance of wild animals attacking you)
----------
Attribute Points: 0
Strength: 2
Reaction: 8 (+ 2)
Wisdom: 11 (+ 7)
Defense: 4 (+ 5)
Speed: 9
Vitality: 6
----------
Class: Wizard
Class Perk:
Wise: Your kind quickly learns new skills, quickly solves problems and survey battles. (50% less time to learn a new skill, immediate description of your surroundings in battle.)
Guild:
Guild Rank:
Guild Members:
Guild Enemies:
----------
Inventory: Health Potion (5), Magic Potion (3), Mysterious Egg
Gold: 155
Armor: High Class Robes [E], Ring of Wisdom [E]
Weapons: Serpentine Staff [E]
----------
Total Health: 150/150
Injuries: None
Diseases: None
Total Magic: 200/200
Enhancements: None
----------
Skills: Flame Burst Spell (50 Magic)
----------
Pet:
Mount:

You walk towards the blacksmiths passing more soldiers and civilians. When you near, them you could already here the banging of metal and smell burnt wood. The blacksmiths aren't inside a shop just one big area of open shops and anvils.

thebluerabbit
offline
thebluerabbit
5,340 posts
Farmer

Name: Blue Wings
Age: 18
Gender: Male
Appearance: Short, Thin, Long black hair, Black eyes
Personality: Nice, Quiet, Friendly, Shy, Naive
Bio.: Even though he was always nice to people around him he somehow was always different and never bonded with them. He befriended many animals though and spent most of his time just wandering and practicing magic. He hopes to find some friends.
Trait:
Traveler: You know your way around and shortcuts to make your travels and quests faster. (Minus half a day in traveling)
Animal Bond: You have been playing and helping animals for your life. (Less chance of wild animals attacking you)
----------
Attribute Points: 0
Strength: 2
Reaction: 8 (+ 2)
Wisdom: 11 (+ 7)
Defense: 4 (+ 5)
Speed: 9
Vitality: 6
----------
Class: Wizard
Class Perk:
Wise: Your kind quickly learns new skills, quickly solves problems and survey battles. (50% less time to learn a new skill, immediate description of your surroundings in battle.)
Guild:
Guild Rank:
Guild Members:
Guild Enemies:
----------
Inventory: Health Potion (5), Magic Potion (3), Mysterious Egg
Gold: 155
Armor: High Class Robes [E], Ring of Wisdom [E]
Weapons: Serpentine Staff [E]
----------
Total Health: 150/150
Injuries: None
Diseases: None
Total Magic: 200/200
Enhancements: None
----------
Skills: Flame Burst Spell (50 Magic)
----------
Pet:
Mount:

ill look if there is anything practical i can buy

Garriss
offline
Garriss
1,023 posts
Nomad

Name: Blue Wings
Age: 18
Gender: Male
Appearance: Short, Thin, Long black hair, Black eyes
Personality: Nice, Quiet, Friendly, Shy, Naive
Bio.: Even though he was always nice to people around him he somehow was always different and never bonded with them. He befriended many animals though and spent most of his time just wandering and practicing magic. He hopes to find some friends.
Trait:
Traveler: You know your way around and shortcuts to make your travels and quests faster. (Minus half a day in traveling)
Animal Bond: You have been playing and helping animals for your life. (Less chance of wild animals attacking you)
----------
Attribute Points: 0
Strength: 2
Reaction: 8 (+ 2)
Wisdom: 11 (+ 7)
Defense: 4 (+ 5)
Speed: 9
Vitality: 6
----------
Class: Wizard
Class Perk:
Wise: Your kind quickly learns new skills, quickly solves problems and survey battles. (50% less time to learn a new skill, immediate description of your surroundings in battle.)
Guild:
Guild Rank:
Guild Members:
Guild Enemies:
----------
Inventory: Health Potion (5), Magic Potion (3), Mysterious Egg
Gold: 155
Armor: High Class Robes [E], Ring of Wisdom [E]
Weapons: Serpentine Staff [E]
----------
Total Health: 150/150
Injuries: None
Diseases: None
Total Magic: 200/200
Enhancements: None
----------
Skills: Flame Burst Spell (50 Magic)
----------
Pet:
Mount:

After viewing the various blacksmith shops, you find out that you could only buy:

Leather Gloves- 25 Gold (+ 1 Defense)
Enchanted Gloves- 60 Gold (+ 3 Defense, + 2 Any Stat)

Mort_Kawasaki
offline
Mort_Kawasaki
1,211 posts
Nomad

Sorry for not announcing this, but I quit after you changed the sheet.

thebluerabbit
offline
thebluerabbit
5,340 posts
Farmer

Name: Blue Wings
Age: 18
Gender: Male
Appearance: Short, Thin, Long black hair, Black eyes
Personality: Nice, Quiet, Friendly, Shy, Naive
Bio.: Even though he was always nice to people around him he somehow was always different and never bonded with them. He befriended many animals though and spent most of his time just wandering and practicing magic. He hopes to find some friends.
Trait:
Traveler: You know your way around and shortcuts to make your travels and quests faster. (Minus half a day in traveling)
Animal Bond: You have been playing and helping animals for your life. (Less chance of wild animals attacking you)
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Attribute Points: 0
Strength: 2
Reaction: 8 (+ 2)
Wisdom: 11 (+ 7)
Defense: 4 (+ 5)
Speed: 9
Vitality: 6
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Class: Wizard
Class Perk:
Wise: Your kind quickly learns new skills, quickly solves problems and survey battles. (50% less time to learn a new skill, immediate description of your surroundings in battle.)
Guild:
Guild Rank:
Guild Members:
Guild Enemies:
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Inventory: Health Potion (5), Magic Potion (3), Mysterious Egg
Gold: 155
Armor: High Class Robes [E], Ring of Wisdom [E]
Weapons: Serpentine Staff [E]
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Total Health: 150/150
Injuries: None
Diseases: None
Total Magic: 200/200
Enhancements: None
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Skills: Flame Burst Spell (50 Magic)
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Pet:
Mount:

ill get the enchanted gloves

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