Since no one is replying to my other threads, I'll try and start a new one.
This game is called the lego fantasy. The backstory goes like this:
In ye olde caverns, Dusty and old, Abides a brick, Of power untold.
It's glimmering light, In caves so dark, Cought a worriors eye, So he followed the spark.
He harnased its power, And took on the force, Of the shiny brick, And summoned a horse.
He summoned a dragon, A train, and a flea, He realised its greatness, And became greedy.
His life was then ended, By the mysterious force, It sealed its fate, And it set its own course.
All Lego men then, Could now summon with power, And thay're making objects, At this very hour.
But you who will live, In this fanciful world, Will treasures uncover, And creatures unfurl.
You are the master, Of one and only fate, Use power wisely, When things you create.
For a monster abides, As a wizard of bricks, He's evil and nasty, And he kills just for kicks.
So beware his dark forces, Don't heed to his call, For he will surely control you, If you stumble and fall.
So, the template:
Name: Bio: Powerbegin with 1p) Power wielding devicee.g. staff, sword, axe...) Items summoned:0/48 Gold:
The rules:
Power: Your power level starts at 1p/4p. It is upgraded by 1p when you summon 10 things, you may only summon one thing per turn. Here is a list of of things you can summon depending on how many power points you haveyou may only summon two of each.)
1p and lower: Living: Dog, Cat, Fish, any small rodent, bugs, and spiders. Nonliving: Skateboard, bike, shortsword, short bow.
2p and lower: Living: Small flynig dragon, horse. Nonliving: Flame thrower, hammer,portal to anywhere.
3p and lower: Living: Griffin, Medium dragon, fire bird. Nonliving: Large mace, axe, club, sword.
4p and lower: Living: Ability to animate recently killed things/the elements. Ability to fly and breath underwater. Nonliving:Lightning, fireballs, tornadoes, hurricanes, earthquakes.
The object of the game is to defeat the evil wizard on the other side of the mount Brickmore. You myst infiltrate his lair and use your summoning skills to defeat him. He also has an army of evil (yet cliche) zombies.
Power wielding device: Your power wielding device is what you use to summon things. You must buy it.
Gold: Gold is earned by doing quests that I may assign you playing as a nobleman or prince.
(from now on try not to address me directly, unless you have a technical question about the game. Talk to me through the characters that I will play as.) You have left the marketplace with your newfound sword. As your walking along you trip on a rock and fall to the ground. When you get up you notice that th rock has a button on it. You press the button and the rock opens. There is a note that reads:
You the reader, who has found, this little rock, upon the ground. look out for clues, your treasure's near, just go to the palace, of blockomeer.
You remember fanciful story from your childhood called blockomeer. It was said that the palace was on the other side of the sea. It held riches untold, and whoever found it, could have the treasure. But beware the evil wizard's zombies that have a village that you must go through to get there. What do you do?
Name: Shadow White-brick Bio: Shadow is a adventurer, who also practices ninjaco. (I don't know if ninjaco is the correct spelling, it the same thing as those Lego ninja's use.) Power: 1p Power wielding device: Sword Items summoned: 0/48 Gold: 0
I do just what the note said and started for blockomeer. After I summon a bike so I could get there faster.
Name: Shadow White-brick Bio: Shadow is a adventurer, who also practices ninjaco. (I don't know if ninjaco is the correct spelling, it the same thing as those Lego ninja's use.) Power: 1p Power wielding device: Sword Items summoned: 1/48 Gold: 0
I do just what the note said and started for blockomeer. After I summon a bike so I could get there faster.
(Question do you lose power points when you summon things? Oh and ignore the post above this one.)
No, but I forgot- The source of power for your summoning powers is located on a remote island on the other sea. There are more than one power cube now, because the original multiplied itsself. Some of them mutated and became bad, and that's how the wizard is so evil.
Name: Shadow White-brick Bio: Shadow is a adventurer, who also practices ninjaco. (I don't know if ninjaco is the correct spelling, it the same thing as those Lego ninja's use.) Power: 1p Power wielding device: Sword Items summoned: 1/48 Gold: 0
I try to summon one. If it fails I'll look for one, but if it works I'll start to go west.
Name: Jeff1999 Bio: Not your business! Power: 1p Power wielding device: shortsword Items summoned: 0/48 Gold: 0
I am looking for the cave, I was going around the mountain 5 times and I still couldn't find it. I saw a skull, small dragon skull, I took it in my hands and axcidently pressed a button and the cave opened, so that wasn't a real skull. I came into the cave. Dragon sees me and he's using his firebreath agianst me. I calmed him down by saying: "Goodle sent me." Dragon calmed down. And that is quest complete.
Name: Jeff1999 Bio: Not your business. Power: 2p Power wielding device: Shortsword. Items summoned: 0/48 Gold: 10
Please make my stats like that, I finished the quest.
Ah, but there is a second part. The dragon says: "I have your gold, but you must go to the old wizard if the east sea island to get your upgrade." Do you take the gold and accept?
Your summoning fails, you have no gold. (For the next part of this quest you can put an 'extras' section in your stats.) In here you'll write the things I'll have you collect to make one. Through the foce I bestow upon you a list of what you'll need to make a compass.
Name: Shadow White-brick Bio: Shadow is a adventurer, who also practices ninjaco. (I don't know if ninjaco is the correct spelling, it the same thing as those Lego ninja's use.) Power: 1p Power wielding device: Sword Items summoned: 1/48 Gold: 0 Extras: List: Oil, knife, 'wooden' block, magnet, pen, nail, metal strip.
This will be what it looks like until I call it off.