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WorstSniper
offline
WorstSniper
1,467 posts
Nomad

I got too impatient, endlessrampage, but hopefully you will still want to manage this.

Ocaenyd

Story
It is the year 1008, the land of Ocaenyd is divided between the Svaenyd Empire and the Ocaenyd Freemen. There are also many other factions sprouting throughout the land. Some fight for power, some fight for freedom, some fight just because, and so on. The land is unsafe and wartorn. You can choose what to do, change the land or leave it be.

Some Features
Here are some things you can do in this game:
Build up settlements until the point they are on the map.
Overthrow kings.
Destroy or help factions.
Create your own faction.
Engage in faction diplomacy.
Unite Ocaenyd or watch it destroy itself.
Life a normal life.
Become a soldier for a faction or just fight.
Travel and explore.
Find books that further explain the story behind Ocaenyd.
Other stuff.

Character Sheet
Name: (Any, first and last, middle optional)
Age: (18-30)
Gender: (Male or Female)
Biography: (At least 3 sentences, you do not have to be in depth)
Physical Description: (Hair, eyes, body, etc.)
Personality: (At least 2 things about your personality)
Trait: (Leave blank, I get this from your Biography and Personality)
Family: (List your family members, optional)
Relationships: (Name your friends and others with relations to you, optional)
Job: (Put anything, other than King)
Faction: (Pick any)
----------------
Hunger: Not Hungry
Thirst: Not Thirsty
Energy: Well Rested
Sanity: Sane
Injuries: None
Diseases: None
General Health: Fine
----------------
Level 1
Experience: 0/10
Points Remaining: 20 (Distribute between the stats below)
Strength: (Your brute strength)
Accuracy: (How well you can hit a target)
Speed: (Your general speed when running)
Reflexes: (How fast you can react to something)
Sneak: (How sneaky you are)
Stamina: (You long you can last doing something, ex. running)
Survival: (How long you can last without rest, thirst, or hunger)
Charisma: (How well you can persuade or talk to others)
Thieving: (How good you are at thieving items)
Resistance: (How well you can take a hit, how resistant you are to the effects of hunger, thirst, etc.)
Kills: None
----------------
Attack Power: (Leave blank)
Defense: (Leave blank)
----------------
Murders: None
Attempted Murders: None
Theft/Robberies: None
Religious Crimes: None
Bounty: None
----------------
Money: 10 Gold
Inventory: (I will give you)
Primary Weapon: (I will give you)
Secondary Weapon: (I will give you)
Head Armor: (I will give you)
Pendant: (I will give you)
Face Accessories: (I will give you)
Body Armor: (I will give you)
Hand Armor: (I will give you)
Leg Armor: (I will give you)
Footwear: (I will give you)
Rings: (I will give you)
Other: (I will give you)
Overall: (I will give you)
Mount: (I will give you)
Pets: (I will give you)
----------------
Date: Day 1, Year 1008
----------------
Party: (At least 1 person and up to 3 people, optional)
Morale: (Leave blank)
Reputation: None
Settlements: None
----------------

Factions

Svaenyd Empire: Located in the center, fights other factions for control.

Ocaenyd Freemen: Located in the North-East, fights the Svaenyd Empire for freedom.

Kingdom of Daernot: Nation located in the South, fights the Kingdom of Ostark.

Neutral State of Lujt: Does not engage in fighting, located on Luminous Island.

Limited Monarchy of Dejrlat: Located in the West, fights the Svaenyd Empire to help the Ocaenyd Freemen.

Neutral State of Javenak: Located in the North, does not engage in fighting but is very friendly.

Kingdom of Ostark: Located in the East, fights the Kingdom of Daernot.

Player Faction: Can be created by player once they rise as a ruler.

The Language
The language is something I made up, it is somewhat similar to the Scandinavian languages but easy to understand, IMO. Use this to help your understanding.

The Alphabet
A - Ah
AE - A
B - B
C - K, but rarely used
D - D
E - Eh
F - F
G - G in Gun
H - H
I - EE
J - Y in yet
K - K
L - L
M - M
N - N
O - Oh
P - P
R - R
S - S
T - T
U - OO
V - V
Y - Ih
Z - Z, but rarely used

City/Faction Meanings
Dejrlat - Far Place
Derbej - The Bay
Stalnejt - Steel Neck
Varnatgod - Hammer Town
Vestberg - West Mountain
Vestbej - West Bay
Aekvester - Close Watcher
Norrkost - North Coast
Svaemot - Safe Mountain
Svaenyd - Safe City
Hartlant - Heart Land
Futberg - Low Town
Ostkonnr - East Corner
Faejlant - Fertile Land
Avenaed - Arrow Trader
Norrbej - North Bay
Tetbej - Neck Bay
Botgod - Boat Town
Ejstenbej - Quiet Bay
Hetgod - Head Town
Rok - Rock
Lujt - Luminous/Light
Lujtbej - Luminous Bay
Vestlujt - West Light
Taejos - Tears
Norrgod - North Town
Vikerbej - Viking Bay
Botegod - Border Town
Ostrok - East Rock
Vejgod - Way Town
Trehet - Triple Head
Kautebej - Cutter Bay
Osnek - Ocean Village
Ostbej - East Bay
Ocaenyd - United City
Mejtemot - Little Mountain
Ostark - East Traveler
Jaterlant - Flat Land
Dejsta - Troubled
Osbej - Ocean Bay
Vatkamot - Drunk Mountain
Skavagod - Raven Town
Ostskava - East Raven
Daerbej - Heat Bay
Kattegod - Trench Town
Daernot - Heated
Kvaste - Crossing

3 People only, and no, it is not multiplayer. That is too complicated for my tastes.

Hopefully the map is not too messed up...
[IMG]http://i47.tinypic.com/de8ygx.jpg[/IMG]

  • 62 Replies
WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Oops, I forgot to make IMG to img, lol.

http://i47.tinypic.com/de8ygx.jpg

Cardibard
offline
Cardibard
2,025 posts
Nomad

Name: Jace Ostkotte
Age: 24
Gender: Male
Biography: I grew up in the south. I then fought in the militia. I am now planning on making my own government.
Physical Description: Black hair, gray eyes, 6'3",skinny
Personality: Quiet, Calculating
Trait: (Leave blank, I get this from your Biography and Personality)
Family: an elderly uncle
Relationships: none at this point
Job: Captain of the Guard in Daernot
Faction: none
----------------
Hunger: Not Hungry
Thirst: Not Thirsty
Energy: Well Rested
Sanity: Sane
Injuries: None
Diseases: None
General Health: Fine
----------------
Level 1
Experience: 0/10
Points Remaining: 0
Strength:2
Accuracy:2
Speed:2
Reflexes:2
Sneak:2
Stamina:2
Survival:2
Charisma:2
Thieving:2
Resistance:2
Kills: None
----------------
Attack Power: (Leave blank)
Defense: (Leave blank)
----------------
Murders: None
Attempted Murders: None
Theft/Robberies: None
Religious Crimes: None
Bounty: None
----------------
Money: 10 Gold
Inventory: (I will give you)
Primary Weapon: (I will give you)
Secondary Weapon: (I will give you)
Head Armor: (I will give you)
Pendant: (I will give you)
Face Accessories: (I will give you)
Body Armor: (I will give you)
Hand Armor: (I will give you)
Leg Armor: (I will give you)
Footwear: (I will give you)
Rings: (I will give you)
Other: (I will give you)
Overall: (I will give you)
Mount: (I will give you)
Pets: (I will give you)
----------------
Date: Day 1, Year 1008
----------------
Party:Jacque,Sam,Paul
Morale: (Leave blank)
Reputation: None
Settlements: None

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Name: Jace Ostkotte
Age: 24
Gender: Male
Biography: I grew up in the south. I then fought in the militia. I am now planning on making my own government.
Physical Description: Black hair, gray eyes, 6'3", skinny
Personality: Quiet, Calculating
Trait: Calculator; You can easily calculate problems, faster than the average man. (You can ask to change this)
Family: An elderly uncle
Relationships: None at this point
Job: Captain of the Guard in Daernot
Faction: None
----------------
Hunger: Not Hungry
Thirst: Not Thirsty
Energy: Well Rested
Sanity: Sane
Injuries: None
Diseases: None
General Health: Fine
----------------
Level 1
Experience: 0/10
Points Remaining: 0
Strength: 2
Accuracy: 2
Speed: 27 (Base: 2)
Reflexes: 2
Sneak: 2
Stamina: 2
Survival: 2
Charisma: 2
Thieving: 2
Resistance: 2
Kills: None
----------------
Attack Power: 22
Defense: 32
----------------
Murders: None
Attempted Murders: None
Theft/Robberies: None
Religious Crimes: None
Bounty: None
----------------
Money: 10 Gold
Inventory: Map of Ocaenyd, Bread Loaf
Primary Weapon: Short Guard Sabre (+20 Attack Power)
Secondary Weapon: Wooden Round Shield (+10 Defense)
Head Armor: Leather Helmet (+5 Defense)
Pendant: None
Face Accessories: None
Body Armor: Leather Breastplate (+7 Defense)
Hand Armor: None
Leg Armor: Leather Pants (+5 Defense)
Footwear: Leather Boots (+3 Defense)
Rings: None
Other: None
Overall: None
Mount: Chestnut Horse with Saddle (+25 Speed)
Pets: None
----------------
Date: Day 1, Year 1008
----------------
Party: Jacque, Sam, Paul
Morale: Good
Reputation: Daernot; Captain of the Guard (+8 Relation to City)
Settlements: None

You are Captain of the Guard in Daernot, and you are in charge of keeping the city safe. It is a hot day in the South, quite normal temperature. Your armor increases your temperature but thankfully it is at a low today, at about 80 Degrees Fahrenheit. The king is expecting you to serve the nation and fight for it, but you have plans to finish, and establish your own government. What will you do?

Cardibard
offline
Cardibard
2,025 posts
Nomad

Name: Jace Ostkotte
Age: 24
Gender: Male
Biography: I grew up in the south. I then fought in the militia. I am now planning on making my own government.
Physical Description: Black hair, gray eyes, 6'3", skinny
Personality: Quiet, Calculating
Trait: Calculator; You can easily calculate problems, faster than the average man. (You can ask to change this)
Family: An elderly uncle
Relationships: None at this point
Job: Captain of the Guard in Daernot
Faction: None
----------------
Hunger: Not Hungry
Thirst: Not Thirsty
Energy: Well Rested
Sanity: Sane
Injuries: None
Diseases: None
General Health: Fine
----------------
Level 1
Experience: 0/10
Points Remaining: 0
Strength: 2
Accuracy: 2
Speed: 27 (Base: 2)
Reflexes: 2
Sneak: 2
Stamina: 2
Survival: 2
Charisma: 2
Thieving: 2
Resistance: 2
Kills: None
----------------
Attack Power: 22
Defense: 32
----------------
Murders: None
Attempted Murders: None
Theft/Robberies: None
Religious Crimes: None
Bounty: None
----------------
Money: 10 Gold
Inventory: Map of Ocaenyd, Bread Loaf
Primary Weapon: Short Guard Sabre (+20 Attack Power)
Secondary Weapon: Wooden Round Shield (+10 Defense)
Head Armor: Leather Helmet (+5 Defense)
Pendant: None
Face Accessories: None
Body Armor: Leather Breastplate (+7 Defense)
Hand Armor: None
Leg Armor: Leather Pants (+5 Defense)
Footwear: Leather Boots (+3 Defense)
Rings: None
Other: None
Overall: None
Mount: Chestnut Horse with Saddle (+25 Speed)
Pets: None
----------------
Date: Day 1, Year 1008
----------------
Party: Jacque, Sam, Paul
Morale: Good
Reputation: Daernot; Captain of the Guard (+8 Relation to City)
Settlements: None

I gather my party and plan a trap for the government. first phase is to eliminate medium ranking members of high society

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Name: Jace Ostkotte
Age: 24
Gender: Male
Biography: I grew up in the south. I then fought in the militia. I am now planning on making my own government.
Physical Description: Black hair, gray eyes, 6'3", skinny
Personality: Quiet, Calculating
Trait: Calculator; You can easily calculate problems, faster than the average man. (You can ask to change this)
Family: An elderly uncle
Relationships: None at this point
Job: Captain of the Guard in Daernot
Faction: None
----------------
Hunger: Not Hungry
Thirst: Not Thirsty
Energy: Well Rested
Sanity: Sane
Injuries: None
Diseases: None
General Health: Fine
----------------
Level 1
Experience: 0/10
Points Remaining: 0
Strength: 2
Accuracy: 2
Speed: 27 (Base: 2)
Reflexes: 2
Sneak: 2
Stamina: 2
Survival: 2
Charisma: 2
Thieving: 2
Resistance: 2
Kills: None
----------------
Attack Power: 22
Defense: 32
----------------
Murders: None
Attempted Murders: None
Theft/Robberies: None
Religious Crimes: None
Bounty: None
----------------
Money: 10 Gold
Inventory: Map of Ocaenyd, Bread Loaf
Primary Weapon: Short Guard Sabre (+20 Attack Power)
Secondary Weapon: Wooden Round Shield (+10 Defense)
Head Armor: Leather Helmet (+5 Defense)
Pendant: None
Face Accessories: None
Body Armor: Leather Breastplate (+7 Defense)
Hand Armor: None
Leg Armor: Leather Pants (+5 Defense)
Footwear: Leather Boots (+3 Defense)
Rings: None
Other: None
Overall: None
Mount: Chestnut Horse with Saddle (+25 Speed)
Pets: None
----------------
Date: Day 1, Year 1008
----------------
Party: Jacque, Sam, Paul
Morale: Good
Reputation: Daernot; Captain of the Guard (+8 Relation to City)
Settlements: None

Your party is not very sure of what to do and suggest to leave most of the planning to you. But they do have one idea, and that is to isolate and murder each one, very carefully. Hide the bodies and kill each one quick, to avoid suspicion by other high society members. What do you think of this plan?

Cardibard
offline
Cardibard
2,025 posts
Nomad

Name: Jace Ostkotte
Age: 24
Gender: Male
Biography: I grew up in the south. I then fought in the militia. I am now planning on making my own government.
Physical Description: Black hair, gray eyes, 6'3", skinny
Personality: Quiet, Calculating
Trait: Calculator; You can easily calculate problems, faster than the average man. (You can ask to change this)
Family: An elderly uncle
Relationships: None at this point
Job: Captain of the Guard in Daernot
Faction: None
----------------
Hunger: Not Hungry
Thirst: Not Thirsty
Energy: Well Rested
Sanity: Sane
Injuries: None
Diseases: None
General Health: Fine
----------------
Level 1
Experience: 0/10
Points Remaining: 0
Strength: 2
Accuracy: 2
Speed: 27 (Base: 2)
Reflexes: 2
Sneak: 2
Stamina: 2
Survival: 2
Charisma: 2
Thieving: 2
Resistance: 2
Kills: None
----------------
Attack Power: 22
Defense: 32
----------------
Murders: None
Attempted Murders: None
Theft/Robberies: None
Religious Crimes: None
Bounty: None
----------------
Money: 10 Gold
Inventory: Map of Ocaenyd, Bread Loaf
Primary Weapon: Short Guard Sabre (+20 Attack Power)
Secondary Weapon: Wooden Round Shield (+10 Defense)
Head Armor: Leather Helmet (+5 Defense)
Pendant: None
Face Accessories: None
Body Armor: Leather Breastplate (+7 Defense)
Hand Armor: None
Leg Armor: Leather Pants (+5 Defense)
Footwear: Leather Boots (+3 Defense)
Rings: None
Other: None
Overall: None
Mount: Chestnut Horse with Saddle (+25 Speed)
Pets: None
----------------
Date: Day 1, Year 1008
----------------
Party: Jacque, Sam, Paul
Morale: Good
Reputation: Daernot; Captain of the Guard (+8 Relation to City)
Settlements: None

I suggest making the murders known so their would be fighting between the high society members making their power over the people weak and we pick off the rest one by one till we are left with the king then we will have to work hard on that one

loco5
offline
loco5
16,287 posts
Peasant

Name: Mareak Trannyth
Age: 20
Gender: Male
Biography: Son of a wealthy trader family, but never allowed much of the wealth, allowing him to hone his trading skills. At the age of 18 he started a small stall in the square of Harlant. by 20 he gathered up some money from his trades to start a caravan business that travels through dangerous areas in the name of money.
Physical Description: black hair, 6'0", average weight, not terribly athletic, but can run
Personality: Cold, Slightly greedy (he won't throw a kid down a well for money, but he will do some things for money), calm, collected
Trait: (Leave blank, I get this from your Biography and Personality)
Family: Mother:Lady Alustine, Father:Lord Seamorn, Brother: Eltumal
Relationships: Best Friend: Horgeon Urthadar
Job: Caravaneer
Faction: none/born in Svaenyd Empire
----------------
Hunger: Not Hungry
Thirst: Not Thirsty
Energy: Well Rested
Sanity: Sane
Injuries: None
Diseases: None
General Health: Fine
----------------
Level 1
Experience: 0/10
Points Remaining:
Strength: 3
Accuracy: 1
Speed: 2
Reflexes: 2
Sneak: 1
Stamina: 2
Survival: 2
Charisma: 5
Thieving: 0
Resistance: 2
Kills: None
----------------
Attack Power: (Leave blank)
Defense: (Leave blank)
----------------
Murders: None
Attempted Murders: None
Theft/Robberies: None
Religious Crimes: None
Bounty: None
----------------
Money: 10 Gold
Inventory: (I will give you)
Primary Weapon: (I will give you)
Secondary Weapon: (I will give you)
Head Armor: (I will give you)
Pendant: (I will give you)
Face Accessories: (I will give you)
Body Armor: (I will give you)
Hand Armor: (I will give you)
Leg Armor: (I will give you)
Footwear: (I will give you)
Rings: (I will give you)
Other: (I will give you)
Overall: (I will give you)
Mount: (I will give you)
Pets: (I will give you)
----------------
Date: Day 1, Year 1008
----------------
Party: Best Friend: current guard of caravan
Morale: (Leave blank)
Reputation: None
Settlements: None
----------------

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Name: Jace Ostkotte
Age: 24
Gender: Male
Biography: I grew up in the south. I then fought in the militia. I am now planning on making my own government.
Physical Description: Black hair, gray eyes, 6'3", skinny
Personality: Quiet, Calculating
Trait: Calculator; You can easily calculate problems, faster than the average man. (You can ask to change this)
Family: An elderly uncle
Relationships: None at this point
Job: Captain of the Guard in Daernot
Faction: None
----------------
Hunger: Not Hungry
Thirst: Not Thirsty
Energy: Well Rested
Sanity: Sane
Injuries: None
Diseases: None
General Health: Fine
----------------
Level 1
Experience: 0/10
Points Remaining: 0
Strength: 2
Accuracy: 2
Speed: 27 (Base: 2)
Reflexes: 2
Sneak: 2
Stamina: 2
Survival: 2
Charisma: 2
Thieving: 2
Resistance: 2
Kills: None
----------------
Attack Power: 22
Defense: 32
----------------
Murders: None
Attempted Murders: None
Theft/Robberies: None
Religious Crimes: None
Bounty: None
----------------
Money: 10 Gold
Inventory: Map of Ocaenyd, Bread Loaf
Primary Weapon: Short Guard Sabre (+20 Attack Power)
Secondary Weapon: Wooden Round Shield (+10 Defense)
Head Armor: Leather Helmet (+5 Defense)
Pendant: None
Face Accessories: None
Body Armor: Leather Breastplate (+7 Defense)
Hand Armor: None
Leg Armor: Leather Pants (+5 Defense)
Footwear: Leather Boots (+3 Defense)
Rings: None
Other: None
Overall: None
Mount: Chestnut Horse with Saddle (+25 Speed)
Pets: None
----------------
Date: Day 1, Year 1008
----------------
Party: Jacque, Sam, Paul
Morale: Good
Reputation: Daernot; Captain of the Guard (+8 Relation to City)
Settlements: None

Your team is unsure about the plan, but agree with you anyways. They will need details on when to do this, and how to coordinate it. Most high society citizens are guarded and live in very protected areas.
---------------------------------------------------------------------

Name: Mareak Trannyth
Age: 20
Gender: Male
Biography: Son of a wealthy trader family, but never allowed much of the wealth, allowing him to hone his trading skills. At the age of 18 he started a small stall in the square of Harlant. by 20 he gathered up some money from his trades to start a caravan business that travels through dangerous areas in the name of money.
Physical Description: black hair, 6'0", average weight, not terribly athletic, but can run
Personality: Cold, Slightly greedy (he won't throw a kid down a well for money, but he will do some things for money), calm, collected
Trait: Merchant; Your experience with merchandising gives you extra charisma and a higher chance of successful trades.
Family: Mother:Lady Alustine, Father:Lord Seamorn, Brother: Eltumal
Relationships: Best Friend: Horgeon Urthadar
Job: Caravaneer
Faction: none/born in Svaenyd Empire
----------------
Hunger: Not Hungry
Thirst: Not Thirsty
Energy: Well Rested
Sanity: Sane
Injuries: None
Diseases: None
General Health: Fine
----------------
Level 1
Experience: 0/10
Points Remaining:
Strength: 3
Accuracy: 1
Speed: 22 (Base: 2)
Reflexes: 2
Sneak: 1
Stamina: 2
Survival: 2
Charisma: 13 (Base: 5)
Thieving: 0
Resistance: 2
Kills: None
----------------
Attack Power: 21
Defense: 48
----------------
Murders: None
Attempted Murders: None
Theft/Robberies: None
Religious Crimes: None
Bounty: None
----------------
Money: 10 Gold
Inventory: Map of Ocaenyd, Bronze Ores (5), Bread Loaves (2), Silk (1), Furs (2)
Primary Weapon: Bronze Shortsword (+18 Attack Power)
Secondary Weapon: Fur-Rimmed Round Leather Shield (+22 Defense)
Head Armor: Fur Cap (+4 Defense)
Pendant: Merchant Pendant (+3 Charisma)
Face Accessories: None
Body Armor: None
Hand Armor: Leather Gloves (+2 Defense)
Leg Armor: Leggings (+1 Defense)
Footwear: Fur Boots (+3 Defense)
Rings: None
Other: None
Overall: Full Leather Coat (+16 Defense)
Mount: Caravan Horse with Saddle (+20 Speed)
Pets: None
----------------
Date: Day 1, Year 1008
----------------
Party: Best Friend: current guard of caravan
Morale: Very Good
Reputation: None
Settlements: None
----------------

You are in the city of Hartlant, the main trading center of Ocaenyd and beginning of all civilization in the region. It is cold in this region, the lowest temperatures reaching around 30 Degrees Fahrenheit and the highest reaching 60 Degrees Fahrenheit. You are going to set off onto the road along with your friend and the caravan. Your destination is not yet set. What shall you do?

loco5
offline
loco5
16,287 posts
Peasant

Name: Mareak Trannyth
Age: 20
Gender: Male
Biography: Son of a wealthy trader family, but never allowed much of the wealth, allowing him to hone his trading skills. At the age of 18 he started a small stall in the square of Harlant. by 20 he gathered up some money from his trades to start a caravan business that travels through dangerous areas in the name of money.
Physical Description: black hair, 6'0", average weight, not terribly athletic, but can run
Personality: Cold, Slightly greedy (he won't throw a kid down a well for money, but he will do some things for money), calm, collected
Trait: Merchant; Your experience with merchandising gives you extra charisma and a higher chance of successful trades.
Family: Mother:Lady Alustine, Father:Lord Seamorn, Brother: Eltumal
Relationships: Best Friend: Horgeon Urthadar
Job: Caravaneer
Faction: none/born in Svaenyd Empire
----------------
Hunger: Not Hungry
Thirst: Not Thirsty
Energy: Well Rested
Sanity: Sane
Injuries: None
Diseases: None
General Health: Fine
----------------
Level 1
Experience: 0/10
Points Remaining:
Strength: 3
Accuracy: 1
Speed: 22 (Base: 2)
Reflexes: 2
Sneak: 1
Stamina: 2
Survival: 2
Charisma: 13 (Base: 5)
Thieving: 0
Resistance: 2
Kills: None
----------------
Attack Power: 21
Defense: 48
----------------
Murders: None
Attempted Murders: None
Theft/Robberies: None
Religious Crimes: None
Bounty: None
----------------
Money: 10 Gold
Inventory: Map of Ocaenyd, Bronze Ores (5), Bread Loaves (2), Silk (1), Furs (2)
Primary Weapon: Bronze Shortsword (+18 Attack Power)
Secondary Weapon: Fur-Rimmed Round Leather Shield (+22 Defense)
Head Armor: Fur Cap (+4 Defense)
Pendant: Merchant Pendant (+3 Charisma)
Face Accessories: None
Body Armor: None
Hand Armor: Leather Gloves (+2 Defense)
Leg Armor: Leggings (+1 Defense)
Footwear: Fur Boots (+3 Defense)
Rings: None
Other: None
Overall: Full Leather Coat (+16 Defense)
Mount: Caravan Horse with Saddle (+20 Speed)
Pets: None
----------------
Date: Day 1, Year 1008
----------------
Party: Best Friend: current guard of caravan
Morale: Very Good
Reputation: None
Settlements: None
----------------


i consult my map and set off to the nearest setlement

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Name: Mareak Trannyth
Age: 20
Gender: Male
Biography: Son of a wealthy trader family, but never allowed much of the wealth, allowing him to hone his trading skills. At the age of 18 he started a small stall in the square of Harlant. by 20 he gathered up some money from his trades to start a caravan business that travels through dangerous areas in the name of money.
Physical Description: black hair, 6'0", average weight, not terribly athletic, but can run
Personality: Cold, Slightly greedy (he won't throw a kid down a well for money, but he will do some things for money), calm, collected
Trait: Merchant; Your experience with merchandising gives you extra charisma and a higher chance of successful trades.
Family: Mother:Lady Alustine, Father:Lord Seamorn, Brother: Eltumal
Relationships: Best Friend: Horgeon Urthadar
Job: Caravaneer
Faction: none/born in Svaenyd Empire
----------------
Hunger: Not Hungry
Thirst: Not Thirsty
Energy: Well Rested
Sanity: Sane
Injuries: None
Diseases: None
General Health: Fine
----------------
Level 1
Experience: 0/10
Points Remaining:
Strength: 3
Accuracy: 1
Speed: 22 (Base: 2)
Reflexes: 2
Sneak: 1
Stamina: 2
Survival: 2
Charisma: 13 (Base: 5)
Thieving: 0
Resistance: 2
Kills: None
----------------
Attack Power: 21
Defense: 48
----------------
Murders: None
Attempted Murders: None
Theft/Robberies: None
Religious Crimes: None
Bounty: None
----------------
Money: 10 Gold
Inventory: Map of Ocaenyd, Bronze Ores (5), Bread Loaves (2), Silk (1), Furs (2)
Primary Weapon: Bronze Shortsword (+18 Attack Power)
Secondary Weapon: Fur-Rimmed Round Leather Shield (+22 Defense)
Head Armor: Fur Cap (+4 Defense)
Pendant: Merchant Pendant (+3 Charisma)
Face Accessories: None
Body Armor: None
Hand Armor: Leather Gloves (+2 Defense)
Leg Armor: Leggings (+1 Defense)
Footwear: Fur Boots (+3 Defense)
Rings: None
Other: None
Overall: Full Leather Coat (+16 Defense)
Mount: Caravan Horse with Saddle (+20 Speed)
Pets: None
----------------
Date: Day 1, Year 1008
----------------
Party: Best Friend: current guard of caravan
Morale: Very Good
Reputation: None
Settlements: None
----------------

The nearest settlements are Svaenyd and Futberg. In Futberg it is much more dangerous, with a reputation of housing thieves and soldiers rarely patrol there. Svaenyd, of course, is the capital. Which settlement are you setting off to?

loco5
offline
loco5
16,287 posts
Peasant

Name: Mareak Trannyth
Age: 20
Gender: Male
Biography: Son of a wealthy trader family, but never allowed much of the wealth, allowing him to hone his trading skills. At the age of 18 he started a small stall in the square of Harlant. by 20 he gathered up some money from his trades to start a caravan business that travels through dangerous areas in the name of money.
Physical Description: black hair, 6'0", average weight, not terribly athletic, but can run
Personality: Cold, Slightly greedy (he won't throw a kid down a well for money, but he will do some things for money), calm, collected
Trait: Merchant; Your experience with merchandising gives you extra charisma and a higher chance of successful trades.
Family: Mother:Lady Alustine, Father:Lord Seamorn, Brother: Eltumal
Relationships: Best Friend: Horgeon Urthadar
Job: Caravaneer
Faction: none/born in Svaenyd Empire
----------------
Hunger: Not Hungry
Thirst: Not Thirsty
Energy: Well Rested
Sanity: Sane
Injuries: None
Diseases: None
General Health: Fine
----------------
Level 1
Experience: 0/10
Points Remaining:
Strength: 3
Accuracy: 1
Speed: 22 (Base: 2)
Reflexes: 2
Sneak: 1
Stamina: 2
Survival: 2
Charisma: 13 (Base: 5)
Thieving: 0
Resistance: 2
Kills: None
----------------
Attack Power: 21
Defense: 48
----------------
Murders: None
Attempted Murders: None
Theft/Robberies: None
Religious Crimes: None
Bounty: None
----------------
Money: 10 Gold
Inventory: Map of Ocaenyd, Bronze Ores (5), Bread Loaves (2), Silk (1), Furs (2)
Primary Weapon: Bronze Shortsword (+18 Attack Power)
Secondary Weapon: Fur-Rimmed Round Leather Shield (+22 Defense)
Head Armor: Fur Cap (+4 Defense)
Pendant: Merchant Pendant (+3 Charisma)
Face Accessories: None
Body Armor: None
Hand Armor: Leather Gloves (+2 Defense)
Leg Armor: Leggings (+1 Defense)
Footwear: Fur Boots (+3 Defense)
Rings: None
Other: None
Overall: Full Leather Coat (+16 Defense)
Mount: Caravan Horse with Saddle (+20 Speed)
Pets: None
----------------
Date: Day 1, Year 1008
----------------
Party: Best Friend: current guard of caravan
Morale: Very Good
Reputation: None
Settlements: None
----------------

Svaenyd it is

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Name: Mareak Trannyth
Age: 20
Gender: Male
Biography: Son of a wealthy trader family, but never allowed much of the wealth, allowing him to hone his trading skills. At the age of 18 he started a small stall in the square of Harlant. by 20 he gathered up some money from his trades to start a caravan business that travels through dangerous areas in the name of money.
Physical Description: black hair, 6'0", average weight, not terribly athletic, but can run
Personality: Cold, Slightly greedy (he won't throw a kid down a well for money, but he will do some things for money), calm, collected
Trait: Merchant; Your experience with merchandising gives you extra charisma and a higher chance of successful trades.
Family: Mother:Lady Alustine, Father:Lord Seamorn, Brother: Eltumal
Relationships: Best Friend: Horgeon Urthadar
Job: Caravaneer
Faction: none/born in Svaenyd Empire
----------------
Hunger: Not Hungry
Thirst: Not Thirsty
Energy: Well Rested
Sanity: Sane
Injuries: None
Diseases: None
General Health: Fine
----------------
Level 1
Experience: 0/10
Points Remaining:
Strength: 3
Accuracy: 1
Speed: 22 (Base: 2)
Reflexes: 2
Sneak: 1
Stamina: 2
Survival: 2
Charisma: 13 (Base: 5)
Thieving: 0
Resistance: 2
Kills: None
----------------
Attack Power: 21
Defense: 48
----------------
Murders: None
Attempted Murders: None
Theft/Robberies: None
Religious Crimes: None
Bounty: None
----------------
Money: 10 Gold
Inventory: Map of Ocaenyd, Bronze Ores (5), Bread Loaves (2), Silk (1), Furs (2)
Primary Weapon: Bronze Shortsword (+18 Attack Power)
Secondary Weapon: Fur-Rimmed Round Leather Shield (+22 Defense)
Head Armor: Fur Cap (+4 Defense)
Pendant: Merchant Pendant (+3 Charisma)
Face Accessories: None
Body Armor: None
Hand Armor: Leather Gloves (+2 Defense)
Leg Armor: Leggings (+1 Defense)
Footwear: Fur Boots (+3 Defense)
Rings: None
Other: None
Overall: Full Leather Coat (+16 Defense)
Mount: Caravan Horse with Saddle (+20 Speed)
Pets: None
----------------
Date: Day 1, Year 1008
----------------
Party: Best Friend: current guard of caravan
Morale: Very Good
Reputation: None
Settlements: None
----------------

You and your party set off on a trip to Svaenyd, which will take a few hours. (Would you like to skip travel events or travel in real time?)

loco5
offline
loco5
16,287 posts
Peasant

Name: Mareak Trannyth
Age: 20
Gender: Male
Biography: Son of a wealthy trader family, but never allowed much of the wealth, allowing him to hone his trading skills. At the age of 18 he started a small stall in the square of Harlant. by 20 he gathered up some money from his trades to start a caravan business that travels through dangerous areas in the name of money.
Physical Description: black hair, 6'0", average weight, not terribly athletic, but can run
Personality: Cold, Slightly greedy (he won't throw a kid down a well for money, but he will do some things for money), calm, collected
Trait: Merchant; Your experience with merchandising gives you extra charisma and a higher chance of successful trades.
Family: Mother:Lady Alustine, Father:Lord Seamorn, Brother: Eltumal
Relationships: Best Friend: Horgeon Urthadar
Job: Caravaneer
Faction: none/born in Svaenyd Empire
----------------
Hunger: Not Hungry
Thirst: Not Thirsty
Energy: Well Rested
Sanity: Sane
Injuries: None
Diseases: None
General Health: Fine
----------------
Level 1
Experience: 0/10
Points Remaining:
Strength: 3
Accuracy: 1
Speed: 22 (Base: 2)
Reflexes: 2
Sneak: 1
Stamina: 2
Survival: 2
Charisma: 13 (Base: 5)
Thieving: 0
Resistance: 2
Kills: None
----------------
Attack Power: 21
Defense: 48
----------------
Murders: None
Attempted Murders: None
Theft/Robberies: None
Religious Crimes: None
Bounty: None
----------------
Money: 10 Gold
Inventory: Map of Ocaenyd, Bronze Ores (5), Bread Loaves (2), Silk (1), Furs (2)
Primary Weapon: Bronze Shortsword (+18 Attack Power)
Secondary Weapon: Fur-Rimmed Round Leather Shield (+22 Defense)
Head Armor: Fur Cap (+4 Defense)
Pendant: Merchant Pendant (+3 Charisma)
Face Accessories: None
Body Armor: None
Hand Armor: Leather Gloves (+2 Defense)
Leg Armor: Leggings (+1 Defense)
Footwear: Fur Boots (+3 Defense)
Rings: None
Other: None
Overall: Full Leather Coat (+16 Defense)
Mount: Caravan Horse with Saddle (+20 Speed)
Pets: None
----------------
Date: Day 1, Year 1008
----------------
Party: Best Friend: current guard of caravan
Morale: Very Good
Reputation: None
Settlements: None
----------------

skip until we arrive/something interesting happens

WorstSniper
offline
WorstSniper
1,467 posts
Nomad

Name: Mareak Trannyth
Age: 20
Gender: Male
Biography: Son of a wealthy trader family, but never allowed much of the wealth, allowing him to hone his trading skills. At the age of 18 he started a small stall in the square of Harlant. by 20 he gathered up some money from his trades to start a caravan business that travels through dangerous areas in the name of money.
Physical Description: black hair, 6'0", average weight, not terribly athletic, but can run
Personality: Cold, Slightly greedy (he won't throw a kid down a well for money, but he will do some things for money), calm, collected
Trait: Merchant; Your experience with merchandising gives you extra charisma and a higher chance of successful trades.
Family: Mother:Lady Alustine, Father:Lord Seamorn, Brother: Eltumal
Relationships: Best Friend: Horgeon Urthadar
Job: Caravaneer
Faction: none/born in Svaenyd Empire
----------------
Hunger: Not Hungry
Thirst: Not Thirsty
Energy: Well Rested
Sanity: Sane
Injuries: None
Diseases: None
General Health: Fine
----------------
Level 1
Experience: 0/10
Points Remaining:
Strength: 3
Accuracy: 1
Speed: 22 (Base: 2)
Reflexes: 2
Sneak: 1
Stamina: 2
Survival: 2
Charisma: 13 (Base: 5)
Thieving: 0
Resistance: 2
Kills: None
----------------
Attack Power: 21
Defense: 48
----------------
Murders: None
Attempted Murders: None
Theft/Robberies: None
Religious Crimes: None
Bounty: None
----------------
Money: 10 Gold
Inventory: Map of Ocaenyd, Bronze Ores (5), Bread Loaves (2), Silk (1), Furs (2)
Primary Weapon: Bronze Shortsword (+18 Attack Power)
Secondary Weapon: Fur-Rimmed Round Leather Shield (+22 Defense)
Head Armor: Fur Cap (+4 Defense)
Pendant: Merchant Pendant (+3 Charisma)
Face Accessories: None
Body Armor: None
Hand Armor: Leather Gloves (+2 Defense)
Leg Armor: Leggings (+1 Defense)
Footwear: Fur Boots (+3 Defense)
Rings: None
Other: None
Overall: Full Leather Coat (+16 Defense)
Mount: Caravan Horse with Saddle (+20 Speed)
Pets: None
----------------
Date: Day 1, Year 1008
----------------
Party: Best Friend: current guard of caravan
Morale: Very Good
Reputation: None
Settlements: None
----------------

After about an hour of traveling, you come across a couple of soldiers, escorting what seems to be a line of prisoners. They wear nothing but dirty cloth tied to their bodies. Their hands are bound, and seem to be quite red. The soldiers take a break, and a few of the prisoners stare at your caravan. You wonder why they were prisoners, and where they were being taken. The soldiers get back up and head towards their destination, and you do as well...

You soon arrive at the capital, Svaenyd. It is about noon, and the winds are blowing lightly. The temperature here is quite the same. In the far back of Svaenyd, you can see the palace towering over the city. What will you do here?

loco5
offline
loco5
16,287 posts
Peasant

Name: Mareak Trannyth
Age: 20
Gender: Male
Biography: Son of a wealthy trader family, but never allowed much of the wealth, allowing him to hone his trading skills. At the age of 18 he started a small stall in the square of Harlant. by 20 he gathered up some money from his trades to start a caravan business that travels through dangerous areas in the name of money.
Physical Description: black hair, 6'0", average weight, not terribly athletic, but can run
Personality: Cold, Slightly greedy (he won't throw a kid down a well for money, but he will do some things for money), calm, collected
Trait: Merchant; Your experience with merchandising gives you extra charisma and a higher chance of successful trades.
Family: Mother:Lady Alustine, Father:Lord Seamorn, Brother: Eltumal
Relationships: Best Friend: Horgeon Urthadar
Job: Caravaneer
Faction: none/born in Svaenyd Empire
----------------
Hunger: Not Hungry
Thirst: Not Thirsty
Energy: Well Rested
Sanity: Sane
Injuries: None
Diseases: None
General Health: Fine
----------------
Level 1
Experience: 0/10
Points Remaining:
Strength: 3
Accuracy: 1
Speed: 22 (Base: 2)
Reflexes: 2
Sneak: 1
Stamina: 2
Survival: 2
Charisma: 13 (Base: 5)
Thieving: 0
Resistance: 2
Kills: None
----------------
Attack Power: 21
Defense: 48
----------------
Murders: None
Attempted Murders: None
Theft/Robberies: None
Religious Crimes: None
Bounty: None
----------------
Money: 10 Gold
Inventory: Map of Ocaenyd, Bronze Ores (5), Bread Loaves (2), Silk (1), Furs (2)
Primary Weapon: Bronze Shortsword (+18 Attack Power)
Secondary Weapon: Fur-Rimmed Round Leather Shield (+22 Defense)
Head Armor: Fur Cap (+4 Defense)
Pendant: Merchant Pendant (+3 Charisma)
Face Accessories: None
Body Armor: None
Hand Armor: Leather Gloves (+2 Defense)
Leg Armor: Leggings (+1 Defense)
Footwear: Fur Boots (+3 Defense)
Rings: None
Other: None
Overall: Full Leather Coat (+16 Defense)
Mount: Caravan Horse with Saddle (+20 Speed)
Pets: None
----------------
Date: Day 1, Year 1008
----------------
Party: Best Friend: current guard of caravan
Morale: Very Good
Reputation: None
Settlements: None
----------------


find a place to set up, and start a day of trading and buying, then rent a room at a local inn, and find a nice guarded stable to keep my goods and horses

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