I got too impatient, endlessrampage, but hopefully you will still want to manage this.
Ocaenyd
Story It is the year 1008, the land of Ocaenyd is divided between the Svaenyd Empire and the Ocaenyd Freemen. There are also many other factions sprouting throughout the land. Some fight for power, some fight for freedom, some fight just because, and so on. The land is unsafe and wartorn. You can choose what to do, change the land or leave it be.
Some Features Here are some things you can do in this game: Build up settlements until the point they are on the map. Overthrow kings. Destroy or help factions. Create your own faction. Engage in faction diplomacy. Unite Ocaenyd or watch it destroy itself. Life a normal life. Become a soldier for a faction or just fight. Travel and explore. Find books that further explain the story behind Ocaenyd. Other stuff.
Character Sheet Name: (Any, first and last, middle optional) Age: (18-30) Gender: (Male or Female) Biography: (At least 3 sentences, you do not have to be in depth) Physical Description: (Hair, eyes, body, etc.) Personality: (At least 2 things about your personality) Trait: (Leave blank, I get this from your Biography and Personality) Family: (List your family members, optional) Relationships: (Name your friends and others with relations to you, optional) Job: (Put anything, other than King) Faction: (Pick any) ---------------- Hunger: Not Hungry Thirst: Not Thirsty Energy: Well Rested Sanity: Sane Injuries: None Diseases: None General Health: Fine ---------------- Level 1 Experience: 0/10 Points Remaining: 20 (Distribute between the stats below) Strength: (Your brute strength) Accuracy: (How well you can hit a target) Speed: (Your general speed when running) Reflexes: (How fast you can react to something) Sneak: (How sneaky you are) Stamina: (You long you can last doing something, ex. running) Survival: (How long you can last without rest, thirst, or hunger) Charisma: (How well you can persuade or talk to others) Thieving: (How good you are at thieving items) Resistance: (How well you can take a hit, how resistant you are to the effects of hunger, thirst, etc.) Kills: None ---------------- Attack Power: (Leave blank) Defense: (Leave blank) ---------------- Murders: None Attempted Murders: None Theft/Robberies: None Religious Crimes: None Bounty: None ---------------- Money: 10 Gold Inventory: (I will give you) Primary Weapon: (I will give you) Secondary Weapon: (I will give you) Head Armor: (I will give you) Pendant: (I will give you) Face Accessories: (I will give you) Body Armor: (I will give you) Hand Armor: (I will give you) Leg Armor: (I will give you) Footwear: (I will give you) Rings: (I will give you) Other: (I will give you) Overall: (I will give you) Mount: (I will give you) Pets: (I will give you) ---------------- Date: Day 1, Year 1008 ---------------- Party: (At least 1 person and up to 3 people, optional) Morale: (Leave blank) Reputation: None Settlements: None ----------------
Factions
Svaenyd Empire: Located in the center, fights other factions for control.
Ocaenyd Freemen: Located in the North-East, fights the Svaenyd Empire for freedom.
Kingdom of Daernot: Nation located in the South, fights the Kingdom of Ostark.
Neutral State of Lujt: Does not engage in fighting, located on Luminous Island.
Limited Monarchy of Dejrlat: Located in the West, fights the Svaenyd Empire to help the Ocaenyd Freemen.
Neutral State of Javenak: Located in the North, does not engage in fighting but is very friendly.
Kingdom of Ostark: Located in the East, fights the Kingdom of Daernot.
Player Faction: Can be created by player once they rise as a ruler.
The Language The language is something I made up, it is somewhat similar to the Scandinavian languages but easy to understand, IMO. Use this to help your understanding.
The Alphabet A - Ah AE - A B - B C - K, but rarely used D - D E - Eh F - F G - G in Gun H - H I - EE J - Y in yet K - K L - L M - M N - N O - Oh P - P R - R S - S T - T U - OO V - V Y - Ih Z - Z, but rarely used
City/Faction Meanings Dejrlat - Far Place Derbej - The Bay Stalnejt - Steel Neck Varnatgod - Hammer Town Vestberg - West Mountain Vestbej - West Bay Aekvester - Close Watcher Norrkost - North Coast Svaemot - Safe Mountain Svaenyd - Safe City Hartlant - Heart Land Futberg - Low Town Ostkonnr - East Corner Faejlant - Fertile Land Avenaed - Arrow Trader Norrbej - North Bay Tetbej - Neck Bay Botgod - Boat Town Ejstenbej - Quiet Bay Hetgod - Head Town Rok - Rock Lujt - Luminous/Light Lujtbej - Luminous Bay Vestlujt - West Light Taejos - Tears Norrgod - North Town Vikerbej - Viking Bay Botegod - Border Town Ostrok - East Rock Vejgod - Way Town Trehet - Triple Head Kautebej - Cutter Bay Osnek - Ocean Village Ostbej - East Bay Ocaenyd - United City Mejtemot - Little Mountain Ostark - East Traveler Jaterlant - Flat Land Dejsta - Troubled Osbej - Ocean Bay Vatkamot - Drunk Mountain Skavagod - Raven Town Ostskava - East Raven Daerbej - Heat Bay Kattegod - Trench Town Daernot - Heated Kvaste - Crossing
3 People only, and no, it is not multiplayer. That is too complicated for my tastes.
Hopefully the map is not too messed up... [IMG]http://i47.tinypic.com/de8ygx.jpg[/IMG]
Name: Jace Ostkotte Age: 24 Gender: Male Biography: I grew up in the south. I then fought in the militia. I am now planning on making my own government. Physical Description: Black hair, gray eyes, 6'3", skinny Personality: Quiet, Calculating Trait: Calculator; You can easily calculate problems, faster than the average man. (You can ask to change this) Family: An elderly uncle Relationships: None at this point Job: Captain of the Guard in Daernot Faction: None ---------------- Hunger: Not Hungry Thirst: Not Thirsty Energy: Well Rested Sanity: Sane Injuries: None Diseases: None General Health: Fine ---------------- Level 1 Experience: 0/10 Points Remaining: 0 Strength: 2 Accuracy: 2 Speed: 27 (Base: 2) Reflexes: 2 Sneak: 2 Stamina: 2 Survival: 2 Charisma: 2 Thieving: 2 Resistance: 2 Kills: None ---------------- Attack Power: 22 Defense: 32 ---------------- Murders: None Attempted Murders: None Theft/Robberies: None Religious Crimes: None Bounty: None ---------------- Money: 10 Gold Inventory: Map of Ocaenyd, Bread Loaf Primary Weapon: Short Guard Sabre (+20 Attack Power) Secondary Weapon: Wooden Round Shield (+10 Defense) Head Armor: Leather Helmet (+5 Defense) Pendant: None Face Accessories: None Body Armor: Leather Breastplate (+7 Defense) Hand Armor: None Leg Armor: Leather Pants (+5 Defense) Footwear: Leather Boots (+3 Defense) Rings: None Other: None Overall: None Mount: Chestnut Horse with Saddle (+25 Speed) Pets: None ---------------- Date: Day 1, Year 1008 ---------------- Party: Jacque, Sam, Paul Morale: Somewhat Good Reputation: Daernot; Revolted, Caused Uprising (-30 Relation to City and Faction) Settlements: None
"That is a smart assessment. Let's carry on."I say heading towards the kingdom we are going to.(sorry I forget names easily)
Name: Mareak Trannyth Age: 20 Gender: Male Biography: Son of a wealthy trader family, but never allowed much of the wealth, allowing him to hone his trading skills. At the age of 18 he started a small stall in the square of Harlant. by 20 he gathered up some money from his trades to start a caravan business that travels through dangerous areas in the name of money. Physical Description: black hair, 6'0", average weight, not terribly athletic, but can run Personality: Cold, Slightly greedy (he won't throw a kid down a well for money, but he will do some things for money), calm, collected Trait: Merchant; Your experience with merchandising gives you extra charisma and a higher chance of successful trades. Family: Mother:Lady Alustine, Father:Lord Seamorn, Brother: Eltumal Relationships: Best Friend: Horgeon Urthadar Job: Caravaneer Faction: none/born in Svaenyd Empire ---------------- Hunger: Not Hungry Thirst: Not Thirsty Energy: Well Rested Sanity: Sane Injuries: None Diseases: None General Health: Fine ---------------- Level 1 Experience: 1/10 Points Remaining: Strength: 3 Accuracy: 1 Speed: 22 (Base: 2) Reflexes: 2 Sneak: 1 Stamina: 2 Survival: 2 Charisma: 13 (Base: 5) Thieving: 0 Resistance: 2 Kills: None ---------------- Attack Power: 21 Defense: 48 ---------------- Murders: None Attempted Murders: None Theft/Robberies: None Religious Crimes: None Bounty: None ---------------- Money: 8 Gold Inventory: Map of Ocaenyd, Bronze Ores (5), Bread Loaf, Silk (1), Furs (2) Primary Weapon: Bronze Shortsword (+18 Attack Power) Secondary Weapon: Fur-Rimmed Round Leather Shield (+22 Defense) Head Armor: Fur Cap (+4 Defense) Pendant: Merchant Pendant (+3 Charisma) Face Accessories: None Body Armor: None Hand Armor: Leather Gloves (+2 Defense) Leg Armor: Leggings (+1 Defense) Footwear: Fur Boots (+3 Defense) Rings: None Other: None Overall: Full Leather Coat (+16 Defense) Mount: Caravan Horse with Saddle (+20 Speed) Pets: None ---------------- Date: Day 1, Year 1008 ---------------- Party: Best Friend: current guard of caravan Morale: Very Good Reputation: None Settlements: None