ForumsForum GamesAge of Empires II(Forum Game Edition)

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Kylelolcat
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Kylelolcat
4,813 posts
Nomad

From the beginning of time, there have been Empires. They have always waged war, and they have always striven to conquer. Now, the empires of the Middle Ages will fight for dominance.

This is a two to eight player forum game where you build your empire, raise an army and conquer your foes. And for once, this is NOT a Memetia game. This may have a Memetia version, but for now, enjoy fighting as real-life empires with more realistic weaponry.

Races:
Britons
Celts
Franks
Spanish
Goths
Teutons
Vinkings
Huns
Byzantines
Persians
Sarcens
Turks
Koreans
Chinese
Japanese
Molgols
Aztec
Mayans

So, just fill out the empty spaces on this sheep to play!

Player Name:
Town Name:
Race:
Wood: 200
Food: 500
Gold: 0
Stone: 0
5 Villagers
1 Scout Cavalry

  • 43 Replies
Jensiboy
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Jensiboy
15 posts
Nomad

Player Name: The Conqueror (Jensiboy)
Town Name: Byzantia (lack of fantasy)
Race: Byzantines
Wood: 200
Food: 500
Gold: 0
Stone: 0
5 Villagers
1 Scout Cavalry

XVeris
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XVeris
32 posts
Shepherd

Player Name: Lockus (XVeris)
Town Name: IceRift
Race: Vikings
Wood: 200
Food: 500
Gold: 0
Stone: 0
5 Villagers
1 Scout Cavalry

This seems interesting, is there enough room for me?
(Hey, Omni, it's me, Runescape124. For some reason, my old account got locked or soemthing, because i can't log on to it :/ )

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Player Name: Axel(Cardibard)
Town Name:Grulinburg
Race: Goths
Wood: 0
Food: 500
Gold: 0
Stone: 0
5 Builders
1 Scout Cavalry
1 Town Center

You expend 200 wood to build a town center! You are able to research Loom technology for 200 wood and 150 food to increase Villager health and make more Villagers.

Player Name:Nilous Nitari (Omnihero10)
Town Name:Yuccan
Race:Mayan
Wood: 0
Food: 500
Gold: 0
Stone: 0
1 Builder
2 Hunters
2 Lumberjacks
1 Scout Cavalry
Buildings:
1 Town Center

Your town center is now built! You are able to research Loom technology for 200 wood and 150 food to increase Villager health and make more Villagers. As for the scout, it finds some raw stone mines a decent ways off. He also finds some villagers and another scout cavalry standing around.

Player Name: The Conqueror (Jensiboy)
Town Name: Byzantia (lack of fantasy)
Race: Byzantines
Wood: 200
Food: 500
Gold: 0
Stone: 0
5 Villagers
1 Scout Cavalry

You are in the middle of a forest near a lake and some stone mines. Your scout cavalry reports another scout behind the stone mines.

Cardibard
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Cardibard
2,025 posts
Nomad

Player Name: Axel(Cardibard)
Town Name:Grulinburg
Race: Goths
Wood: 0
Food: 500
Gold: 0
Stone: 0
5 Builders
1 Scout Cavalry
1 Town Center

Yes as soon as we get wood we will research the loom

Jensiboy
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Jensiboy
15 posts
Nomad

Player Name: The Conqueror (Jensiboy)
Town Name: Byzantia
Race: Byzantines
Wood: 200
Food: 500
Gold: 0
Stone: 0
5 Villagers
1 Scout Cavalry

I will build a town centre here. I also order my scout to follow the other scout and see where it goes.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Player Name: Axel(Cardibard)
Town Name:Grulinburg
Race: Goths
Wood: 60
Food: 500
Gold: 0
Stone: 0
5 Builders
1 Scout Cavalry
1 Town Center

I think I could have phrased that better: The loom increases villager HP. You can also make villagers from the town center for 100 food.

You start stockpiling wood to make loom technology! You finally notice what your villagers can build. They can build a mill to collect food at and research food gathering upgrades, a lumber camp to do the same for lumber, a mining camp to do the same for gold and stone, and a barracks to start training military units.

Player Name: The Conqueror (Jensiboy)
Town Name: Byzantia
Race: Byzantines
Wood: 0
Food: 500
Gold: 0
Stone: 0
5 Builders
1 Scout Cavalry

You build a town center! Villagers can be trained for 100 food each, and Loom technology can be researched to improve villager HP for 150 wood and 200 food. The villagers can build a mill to collect food at and research food gathering upgrades, a lumber camp to do the same for lumber, a mining camp to do the same for gold and stone, and a barracks to start training military units.

Cardibard
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Cardibard
2,025 posts
Nomad

Player Name: Axel(Cardibard)
Town Name:Grulinburg
Race: Goths
Wood: 60
Food: 500
Gold: 0
Stone: 0
5 Builders
1 Scout Cavalry
1 Town Center

We build a mining camp first.

Jensiboy
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Jensiboy
15 posts
Nomad

Player Name: The Conqueror (Jensiboy)
Town Name: Byzantia
Race: Byzantines
Wood: 0
Food: 500
Gold: 0
Stone: 0
5 Builders
1 Scout Cavalry

We start gathering wood and build a lumber camp. I order my scout to look for food sources.

XVeris
offline
XVeris
32 posts
Shepherd

Player Name: Lockus (XVeris)
Town Name: IceRift
Race: Vikings
Wood: 200
Food: 500
Gold: 0
Stone: 0
5 Villagers
1 Scout Cavalry

This seems interesting, is there enough room for me?


Hey!! You forgot about my post!
Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Player Name: Lockus (XVeris)
Town Name: IceRift
Race: Vikings
Wood: 200
Food: 500
Gold: 0
Stone: 0
5 Villagers
1 Scout Cavalry

Sorry.

You are in the middle of a tundra with large mountains behind your starting location and a forest off in the distance.

Player Name: Axel(Cardibard)
Town Name:Grulinburg
Race: Goths
Wood: 10
Food: 500
Gold: 0
Stone: 0
5 Lumberjacks
1 Scout Cavalry
1 Town Center

Your lumberjacks gather 50 lumber and you build a mining camp near the mines!

Player Name: The Conqueror (Jensiboy)
Town Name: Byzantia
Race: Byzantines
Wood: 50
Food: 500
Gold: 0
Stone: 0
5 Lumberjacks
1 Scout Cavalry

You begin gathering wood to build a lumber camp by the forest.

Cardibard
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Cardibard
2,025 posts
Nomad

Player Name: Axel(Cardibard)
Town Name:Grulinburg
Race: Goths
Wood: 10
Food: 500
Gold: 0
Stone: 0
5 Lumberjacks
1 Scout Cavalry
1 Town Center

we mine

XVeris
offline
XVeris
32 posts
Shepherd

Player Name: Lockus (XVeris)
Town Name: IceRift
Race: Vikings
Wood: 200
Food: 500
Gold: 0
Stone: 0
5 Villagers
1 Scout Cavalry

Already seems like a good place to start building...Mountains to mine stuff, woods for lumber, and there is probably animals in the forest for food...I'll have two villagers to go to the forest to collect lumber and build a lumber camp, have the scout go with them to look for possible food, have 2 other villagers to construct a town center, and have the last start a mining camp on the side of the mountain closes to us.

Jensiboy
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Jensiboy
15 posts
Nomad

Player Name: The Conqueror (Jensiboy)
Town Name: Byzantia
Race: Byzantines
Wood: 50
Food: 500
Gold: 0
Stone: 0
5 Lumberjacks
1 Scout Cavalry

I order my scout to look for food sources. I continue gathering wood.

brickbeard
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brickbeard
520 posts
Farmer

Cool idea. Is there a space for me?

Player Name: Yvoo ( is that viable )
Town Name: Carthage ( He.. he )
Race: Byzantine
Wood: 200
Food: 500
Gold: 0
Stone: 0
5 Villagers
1 Scout Cavalry

Huma_Gamer
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Huma_Gamer
7 posts
Nomad

Is there [/b]Age [b]EMPIRE game here ?!

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