From the beginning of time, there have been Empires. They have always waged war, and they have always striven to conquer. Now, the empires of the Middle Ages will fight for dominance.
This is a two to eight player forum game where you build your empire, raise an army and conquer your foes. And for once, this is NOT a Memetia game. This may have a Memetia version, but for now, enjoy fighting as real-life empires with more realistic weaponry.
Races: Britons Celts Franks Spanish Goths Teutons Vinkings Huns Byzantines Persians Sarcens Turks Koreans Chinese Japanese Molgols Aztec Mayans
So, just fill out the empty spaces on this sheep to play!
Player Name: Town Name: Race: Wood: 200 Food: 500 Gold: 0 Stone: 0 5 Villagers 1 Scout Cavalry
This seems interesting, is there enough room for me? (Hey, Omni, it's me, Runescape124. For some reason, my old account got locked or soemthing, because i can't log on to it :/ )
Player Name: Axel(Cardibard) Town Name:Grulinburg Race: Goths Wood: 0 Food: 500 Gold: 0 Stone: 0 5 Builders 1 Scout Cavalry 1 Town Center
You expend 200 wood to build a town center! You are able to research Loom technology for 200 wood and 150 food to increase Villager health and make more Villagers.
Player Name:Nilous Nitari (Omnihero10) Town Name:Yuccan Race:Mayan Wood: 0 Food: 500 Gold: 0 Stone: 0 1 Builder 2 Hunters 2 Lumberjacks 1 Scout Cavalry Buildings: 1 Town Center
Your town center is now built! You are able to research Loom technology for 200 wood and 150 food to increase Villager health and make more Villagers. As for the scout, it finds some raw stone mines a decent ways off. He also finds some villagers and another scout cavalry standing around.
Player Name: The Conqueror (Jensiboy) Town Name: Byzantia (lack of fantasy) Race: Byzantines Wood: 200 Food: 500 Gold: 0 Stone: 0 5 Villagers 1 Scout Cavalry
You are in the middle of a forest near a lake and some stone mines. Your scout cavalry reports another scout behind the stone mines.
Player Name: Axel(Cardibard) Town Name:Grulinburg Race: Goths Wood: 60 Food: 500 Gold: 0 Stone: 0 5 Builders 1 Scout Cavalry 1 Town Center
I think I could have phrased that better: The loom increases villager HP. You can also make villagers from the town center for 100 food.
You start stockpiling wood to make loom technology! You finally notice what your villagers can build. They can build a mill to collect food at and research food gathering upgrades, a lumber camp to do the same for lumber, a mining camp to do the same for gold and stone, and a barracks to start training military units.
Player Name: The Conqueror (Jensiboy) Town Name: Byzantia Race: Byzantines Wood: 0 Food: 500 Gold: 0 Stone: 0 5 Builders 1 Scout Cavalry
You build a town center! Villagers can be trained for 100 food each, and Loom technology can be researched to improve villager HP for 150 wood and 200 food. The villagers can build a mill to collect food at and research food gathering upgrades, a lumber camp to do the same for lumber, a mining camp to do the same for gold and stone, and a barracks to start training military units.
Already seems like a good place to start building...Mountains to mine stuff, woods for lumber, and there is probably animals in the forest for food...I'll have two villagers to go to the forest to collect lumber and build a lumber camp, have the scout go with them to look for possible food, have 2 other villagers to construct a town center, and have the last start a mining camp on the side of the mountain closes to us.