ForumsForum GamesAge of Empires II(Forum Game Edition)

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Kylelolcat
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Kylelolcat
4,813 posts
Nomad

From the beginning of time, there have been Empires. They have always waged war, and they have always striven to conquer. Now, the empires of the Middle Ages will fight for dominance.

This is a two to eight player forum game where you build your empire, raise an army and conquer your foes. And for once, this is NOT a Memetia game. This may have a Memetia version, but for now, enjoy fighting as real-life empires with more realistic weaponry.

Races:
Britons
Celts
Franks
Spanish
Goths
Teutons
Vinkings
Huns
Byzantines
Persians
Sarcens
Turks
Koreans
Chinese
Japanese
Molgols
Aztec
Mayans

So, just fill out the empty spaces on this sheep to play!

Player Name:
Town Name:
Race:
Wood: 200
Food: 500
Gold: 0
Stone: 0
5 Villagers
1 Scout Cavalry

  • 43 Replies
brickbeard
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brickbeard
520 posts
Farmer

you haven't replied for five days.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Player Name: Axel(Cardibard)
Town Name:Grulinburg
Race: Goths
Age: Dark
Wood: 10
Food: 500
Gold: 50
Stone: 0
5 Gold Miners
1 Scout Cavalry
1 Town Center

You start doing that.

Player Name: Lockus (XVeris)
Town Name: IceRift
Race: Vikings
Age: Dark
Wood: 200
Food: 500
Gold: 0
Stone: 0
5 Villagers
1 Scout Cavalry

Hey, look! You're smarter than everyone in the Age of Empires franchise ever!

Unfortunately, you cannot build a town center if you build a lumber camp. You could build a lumber and mining camp, though. The scout also finds a HUMONGOUS herd of deer being kept in place by what looks like relatively large black/white cats.

Player Name: The Conqueror (Jensiboy)
Town Name: Byzantia
Race: Byzantines
Age: Dark
Wood: 100
Food: 500
Gold: 0
Stone: 0
5 Lumberjacks
1 Scout Cavalry

Your scout finds several bushes of berries in the forest as you continue gathering lumber.

Player Name: Yvoo (Brickbeard)
Town Name: Carthage
Race: Byzantine
Age: Dark
Wood: 200
Food: 500
Gold: 0
Stone: 0
5 Villagers
1 Scout Cavalry

Really? Five days? ****. I need to stop being lazy.

You are smack dab in the middle of a forest. Actually, forest is the wrong word. It's a Taiga. You can see a mountain in the distance and a herd of deer being kept in place by a pack of what looks like relatively large, black/white cats.

@Huma_Gamer: Lolwut? Although, that does remind me that I should put the age on everyone's sheet.

Cardibard
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Cardibard
2,025 posts
Nomad

Player Name: Axel(Cardibard)
Town Name:Grulinburg
Race: Goths
Age: Dark
Wood: 10
Food: 500
Gold: 50
Stone: 0
5 Gold Miners
1 Scout Cavalry
1 Town Center

I send the scout to check the surrounding area

Runescape124
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Runescape124
3,028 posts
Nomad

Player Name: Lockus (XVeris)
Town Name: IceRift
Race: Vikings
Age: Dark
Wood: 200
Food: 500
Gold: 0
Stone: 0
5 Villagers
1 Scout Cavalry

(I got mah mad skillz by playing every single Age of Empires computer game up to date :3)

I'll go ahead and build the lumber camp and the mining camp, and have the two that were supposed to build the town center to go help with the mining camp. I have the scout, ummm, scout around the lumber mill for anything of interest/danger.

Runescape124
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Runescape124
3,028 posts
Nomad

As you see, I've managed to get onto my old account again

Jensiboy
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Jensiboy
15 posts
Nomad

Player Name: The Conqueror (Jensiboy)
Town Name: Byzantia
Race: Byzantines
Age: Dark
Wood: 100
Food: 500
Gold: 0
Stone: 0
5 Lumberjacks
1 Scout Cavalry

I assign 3 of my villagers to gather wood and 2 to gather food. I build a mill near those bushes. I order my scout to see and look for traces that lead to opponents.

Runescape124
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Runescape124
3,028 posts
Nomad

@Kylelolcat, where are you?

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

@Runescape124: Considering abandoning this thread because i'm already running out of ideas for it.

loco5
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loco5
16,287 posts
Peasant

kyle, if i may suggest a full fledged civilization game, that is historical, i can definitely help with that

Cardibard
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Cardibard
2,025 posts
Nomad

Use basic scenarios from history like loco says. don't be afraid of adding a twist or even using the basic scenarios from the game Civilization

loco5
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loco5
16,287 posts
Peasant

game Civilization


i use Europa Baraborum

but also, try using units, and technologies developed (and not developed!) from the civilization
Runescape124
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Runescape124
3,028 posts
Nomad

Maybe one based off of Age of Mythology? I've actually tried that a long time ago, but I didn't get as many players as i thought I would :/

loco5
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loco5
16,287 posts
Peasant

Mythology

http://i2.kym-cdn.com/entries/icons/original/000/006/707/nothing-to-do-here-template.jpg.scaled500.jpg


do not want


i suggest a fully historical game, i can help if its anywhere except really ancient history, or the renaissance
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