No names? That's peculiar.
Ah, gosh darnit. Told ya it was a prototype, though I suppose most people will put their names in their bio.
Name:Charlie Hewitt
Attributes:
Strength:9
Dexterity:7
Health:7
Intelligence:7
Advantages: Experianced rifleman
Disadvantages: Easily angered
Quarks: Over-trusting
Perks: Good-natured
Bio: Charlie Hewitt was a US army soldier. He was stationed in Germantown, USA when it aaaaaall started. During a zombie attack, he showed exceptional skill with any assault rifle he can get his hands on. In his youth, he had been involved with teenaged vigilante groups. Although illegal, they were never caught, as they used gang tactics to make it seem like a hit.
Skills: Rifle 3, Courage 3, Combat Focus 3
Inventory: Standard M16 (Standard rounds 30), Silver bullet clip (30), Standard FDU Uniform (Armor)
Additional Status: None
You sit in the back of a military-style jeep, shivering at the cold. You had recently been resigned to a FDUA unit, an Alpha squad. They have a base in Antarctica, "To keep away from the Freaks. No humans, no myths! No myths, no freaks!" they told you. You start to think fighting off the occasional freak would be worth staying away from this freezing content. Of course the jeep was specially made for the job and was well insulated, and it had only been a short time since you left the warmth of the copter.
You sit across from a middle age man wearing a FDU uniform, dark camouflage with a shield emblem on the right arm. The shield was brightly colored, and made with some kind of bright material in order to see your own men at night, but could easily be covered by a bit of cloth that went over it if necessary. Back to the man, he was also wearing a bright red beret and had several medals on his chest, you knew him to be high ranking. The FDU has it's own officer system, which you have not fully remembered yet. Now back to the man again.
The man spoke to you, telling you a bit about your new unit. "Well since we are both going to the same place, it makes since to use the same transportation" he said. "You have the squad that calls it's self 'Flashbang', though it changes it's name a lot. The captain is a rather strange man, though that fits into your whole squad. Most of them volunteered for this, and a good amount of the kind of people who volunteer for the weird stuff like this are not right in the head. Ah, looks like our stop! I will be seeing you around, soldier"
As he said his last sentence, the jeep stops and places it's sliding door too a strange room, like the things used to get onto airplanes. Probably to limit exposure, you think. You go threw it, a few feet of tunnel with a strange door at the end, and enter a room that looks a lot like a waiting room for the doctors office, except a good bit larger. At least it is warm, you think to yourself. You walk to the receptionist and tell her your name, and she gives you directions to the room you are supposed to go too. After going threw a group of hallways, once again reminding you more of a doctors office then a military base, and eventually you find a thick steel door. You open it to find four people sitting around.
How do you greet them?