O.K So the way the game starts is you will need to fill this out Name: Gender: Magic: Items: None Money: 10 Health: 100/100 Condition: Healthy Looks: Artifacts: none (These are different then Items because you can only hold up to 3 and they do some pretty crazy things)
You have 20 points to spend on the following as well as one perk you can pick from bellow:
Attack: (Damage you deal) Defense: (Protection from damage) Intelligence: (Time it takes you to re-act and time it takes you to solve a problem) Stealth: (needed to escape battles and needed to avoid them) Regeneration: (How quickly you heal yourself) Mental strength: (How you would deal with a scary, sad etc. situation. The higher this is the harder it is to go insane)
Perk: (you may pick one) Gifted: gain 2 extra stat points Pack mule: You can hold more items in your inventory Health fanatic: You can not get sick and ill easily (your regeneration just restores hit points it does not cure you from ailments or poisons) Strong Stomach: You can eat (some) things that would get normal people sick Anti Venom: poisons do not harm you as much sixth sense: No one can teleport around you without you knowing and being able to react. You can see ghosts no matter what
The magical arts: you must pick one and put it up at the top of your chart where it says magic.
Lightning: fast thinking and not to analytic but can react quickly and bad against earth but good against water
Water: Versitile and not made to be a fighter until well trained. Good against fire and bad against lightning.
Fire: Fighting is the one thing they are good at. Good against plant and bad against water.
Plant: Can control trees and plants, made for defense and not offense. Good against earth and bad against fire.
Earth: Stubborn and unyealding. They can be rash and blunt. Simple and powerful. Good against lightning and bad against plant.
Empethetic: They can have influence over the emotions of others and can make others feel the pain they are going through. Well liked and loved a lot. No real streangth or weakness.
Everyone starts in the forest. Where in the forest I won't tell you. You are supposed to survive because the magical people are being hunted and killed. On top of that the magical people hate each other and do not trust each other. If you die... that is it. Poof gone dead. You do not exist anymore. The goal of the game is to basically avoid being killed while trying to stop the problem or make it worse. as you go on you may be able to find new magical realms and maybe learn a few pf their secrets so keep that in mind. Have fun!
Name: David Cooper Gender: Male Magic: Fire Items: None Money: 10 Health: 52/100 Condition: Healthy Looks: Short black hair, blue eyes, medium build. Artifacts: Golden Circlet Attack: 5 Defense: 3 Intelligence: 4 Stealth: 2 Regeneration: 2 Mental strength: 4 Perk: Sixth Sense
I have to look for some way to heal myself. In the distance I spot a river. Getting a drink would be a good idea since I can boil the water. I start walking towards the river.
Name: Thren Yor Gender: Male Magic: Plant Items: Knife Money: 10 Health: 100/100 Condition: healthy Looks: Medium length auburn hair, green eyes, large build. Artifacts: None Attack: 1 Defense: 7 Intelligence: 4 Stealth: 3 Regeneration: 2 Mental strength: 3 Perk: Gifted
Party member: Elf magical-Kane (water) 50-60 health
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He explains that he stole the circlet and that it was stolen from him by an angry lightning wizard just before you found him.
Name: David Cooper Gender: Male Magic: Fire Items: None Money: 10 Health: 52/100 Condition: Healthy Looks: Short black hair, blue eyes, medium build. Artifacts: Golden Circlet Attack: 5 Defense: 3 Intelligence: 4 Stealth: 2 Regeneration: 2 Mental strength: 4 Perk: Sixth Sense
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You go to the river and drink some water. you are drinking water and you hear some mumbling like there are people talking about 100 yards away from you. You can hear two voices so they out number you.
Name: David Cooper Gender: Male Magic: Fire Items: None Money: 10 Health: 52/100 Condition: Healthy Looks: Short black hair, blue eyes, medium build. Artifacts: Golden Circlet Attack: 5 Defense: 3 Intelligence: 4 Stealth: 2 Regeneration: 2 Mental strength: 4 Perk: Sixth Sense
Curiously I sneak a little bit closser so I can see them. Then I crouch behind a bush and spy on them.
He explains that the circlet allows the user to control people themselves. Left uncontrolled it can harm random people and it can be fatal. You hear a noises in a bush behind you.
Name: David Cooper Gender: Male Magic: Fire Items: None Money: 10 Health: 52/100 Condition: Healthy Looks: Short black hair, blue eyes, medium build. Artifacts: Golden Circlet Attack: 5 Defense: 3 Intelligence: 4 Stealth: 2 Regeneration: 2 Mental strength: 4 Perk: Sixth Sense
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You do this and made more noise then desired. (stealth level low) you still crouch down and look though hoping they did not see you.
Name: David Cooper Gender: Male Magic: Fire Items: None Money: 10 Health: 52/100 Condition: Healthy Looks: Short black hair, blue eyes, medium build. Artifacts: Golden Circlet Attack: 5 Defense: 3 Intelligence: 4 Stealth: 2 Regeneration: 2 Mental strength: 4 Perk: Sixth Sense
I look at them and see a man with auburn hair turing towards me. I quickly crouch back down and then the bush parts...
Name: David Cooper Gender: Male Magic: Fire Items: None Money: 10 Health: 52/100 Condition: Healthy Looks: Short black hair, blue eyes, medium build. Artifacts: Golden Circlet Attack: 5 Defense: 3 Intelligence: 4 Stealth: 2 Regeneration: 2 Mental strength: 4 Perk: Sixth Sense
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The bushes part and he looks at you. What do you do?
Name: David Cooper Gender: Male Magic: Fire Items: None Money: 10 Health: 52/100 Condition: Healthy Looks: Short black hair, blue eyes, medium build. Artifacts: Golden Circlet Attack: 5 Defense: 3 Intelligence: 4 Stealth: 2 Regeneration: 2 Mental strength: 4 Perk: Sixth Sense
I see he has a knife so I try to run but I trip and the circlet falls out of my bag.