in the land of Calandria there are 4 kingdoms. You will pick your kingdom to fight off bandits,dark magic, and evil forces.
Calandria, King Rolfe Commander Stevenson Population: 2,457,291 This is the army of the free people, they have horses and carriages but there sages and dragon riders are all gone dead in the last great war. they are nobles and knights "Sworn" the defend against those who can't fight themselves. Most have lost there way, but some still are the soldiers that fought to defend there people.They named there kingdom after the country to prove that they are dominate
Mages guild archmage litar Archpriest Population:914,565 contrary to popular belief sages do still exists, and not ever citizen has the skill to cast spells. They are priest and sages only few use weapons. They combat dark magic closing the many portals that are always coming out of the ground stopping the dark lords from invading Calandria.
Fliers of the East, Jacobs Commander Jackson Population:451,749 The riders of the East fly dragons, yes dragons. They are like every other human.few citizens can't fly dragons but to fight on them is another story.they are constantly fighting off evil forces.
Espests Republic, Council of 9 Captains of the 9 The Espests Republic are the slave trading science culture that earn money and fight to gain wealth. They have the council of 9 and each council member has a Captain to control there armies. Each council member is given a yearly job.
Character sheet: Name: (First or last if you want, or just a nickname) Gender: (Male or female) Kingdom: (pick yours from the top) Class: (Soldier,Captain,Archer,Explorer) Health: 100/100 Stamina: 100/100 Magic: 100/100 Hunger: 100/100 Thirst: 100/100 Strength: (This affects how much stuff you can carry, along with how much damage you can deal with melee weapons, and how well you can fight bare-handed. This also slightly decreases how much damage you take.)
Intelligence: (This affects how well you can use tactical advantages and how well your soldiers do.)
Charisma: (this affects prices and marriages and things)
Accuracy: (This affects how well you can aim ranged and thrown weapons, and you are able to throw things farther and more precisely.) ------------------------------------------------------------------------------ Bio: (physical description) Inventory weight: 0/0 Weaponsany weapons or shields) Armourany armor) gearanything like arrows,scarabs, gold, etc) Aid: (Anything like food, water, herbs, etc.) Soldier bounse 4 strength Captain bounse 4 intelligence Archer bounse 4 accuracy Explorer bounse 4 charisma
Name: Sparky Gender:M Kingdom:Mages guild Class: Archer Health: 62/100 Stamina: 54/100 Magic: 51/100 Hunger: 40/100 Thirst: 39/100 Strength: 3 Intelligence: 4 Charisma: 3 Accuracy: 4 -------------------------------------------------------------------- Bio: 6'3" Inventory weight: 7/40 Weapons: Light sword Armour:Mages cloak with very light leather armor underneath gear: Spell book (9 spells total know 2, Fire hands, and healers touch)1 Glowing ring,1 scroll in Dwarvish,1 Scarab Aid: 3 skins of water,4 apples,7 oranges, 2 banananas Party:Treasure Hunter (I) Light Swords man (I)
The Bandits run in the adventurer and the merchants guards pull there weapons out. the swordsman defends the merchant *maybe look at the ground and see what to grab after the battle or before?*
Name: Sparky Gender:M Kingdom:Mages guild Class: Archer Health: 62/100 Stamina: 54/100 Magic: 51/100 Hunger: 40/100 Thirst: 39/100 Strength: 3 Intelligence: 4 Charisma: 3 Accuracy: 4 -------------------------------------------------------------------- Bio: 6'3" Inventory weight: 7/40 Weapons: Light sword Armour:Mages cloak with very light leather armor underneath gear: Spell book (9 spells total know 2, Fire hands, and healers touch)1 Glowing ring,1 scroll in Dwarvish,1 Scarab Aid: 3 skins of water,4 apples,7 oranges, 2 banananas Party:Treasure Hunter (I) Light Swords man (I)
forever? You take your sword and parry some attacks that come your way. You get your fire hands in the other hand and grab his neck, and slip your sword into his gut. then two bandits charge you at once aiming your sword into the left ones eyeball you miss but still get a hit on the face piercing his brain the one on the right has a spear and you grab the shaft and burn it off and twirl your blade into his arm. he runs away as do the rest of the 2 bandits left.
Name: Sparky Gender:M Kingdom:Mages guild Class: Archer Health: 62/100 Stamina: 54/100 Magic: 51/100 Hunger: 40/100 Thirst: 39/100 Strength: 3 Intelligence: 4 Charisma: 3 Accuracy: 4 -------------------------------------------------------------------- Bio: 6'3" Inventory weight: 7/40 Weapons: Light sword Armour:Mages cloak with very light leather armor underneath gear: Spell book (9 spells total know 2, Fire hands, and healers touch)1 Glowing ring,1 scroll in Dwarvish,1 Scarab Aid: 3 skins of water,4 apples,7 oranges, 2 banananas Party:Treasure Hunter (I) Light Swords man (I)
Quick question what kinda combat you going to be doing more magic or weapons?
You don't search anything and the merchant says take supplies from the caravan that are needed. Your Treasure hunter gladly digs into things. The two guards prepare to move and say the others need help distracting the treasure hunter for a moment.