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Patrick2011
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Patrick2011
12,319 posts
Templar

I will be using the Advice Dog meme for certain descriptions, such as the following welcome:

http://i1225.photobucket.com/albums/ee400/Patrick2011b/Images%20for%20Armor%20Games/Advice%20Dog/Introduction_zpsed0880db.jpg

This is what the character sheet looks like:

Name: (what you want to be called)
Armatar: (describe your armatar here; you may get stat modifiers)
Class: (select a class from the below list
Prestige Class:
------------------------------------------------
STATS: Leave these blank. I will roll a set of stats, which you can arrange as desired.
Strength: (affects your attack and damage in melee)
Dexterity: (affects your defense; also affects your attack in ranged)
Constitution: (affects your HP)
Intelligence: (affects most special powers)
------------------------------------------------
Level: 1
Experience: 0/1000
Melee Attack: (Base Melee Modifier + Strength modifier + Modifiers from special powers)
Melee Damage: (1d8 + Strength modifier + Modifiers from special powers)
Ranged Attack: (Base Ranged Modifier + Dexterity modifier + Modifiers from special powers)
Ranged Damage: (1d6 + Modifiers from special powers)
Defense: (10 + Armor modifier + Dexterity modifier + Modifiers from special powers)
------------------------------------------------
SPECIAL POWERS: You will place your special powers below this line. Leave blank if you don't get a special power at 1st level.

For now, leave everything except Name, Armatar, Class, Level, and Experience blank.

Classes:

Tank:

Hit Die: d12
Base Melee Modifier: 1 per level
Base Ranged Modifier: 1 per level except multiples of 4.
Armor Modifier: Begin at 4, add 1 per 3 levels
Recommended Strong Stat: Constitution. This class is based on having lots of HP and has a few Constitution related special powers.
Recommended Dump Stat: Intelligence. This class has very few Intelligence related special powers. As a melee fighter, you will need Strength for offense and Dexterity for defense.

POWERS:

Temporary Defense: Starting at 1st level, you can activate this ability in place of an attack to add your Constitution modifier to Defense for the next 3 turns. You cannot use this ability for the next 3 turns after using it.
Temporary Toughness: Starting at 4th level, you can activate this ability at the beginning of the battle to add 1d6 + your Constitution modifier temporary HP for the battle. Temporary HP are a special pool of HP that are removed before normal HP. At every 4 levels after 4th, add 1d6 to the ability.
Alpha Strike: Starting at 7th level, you can use this attack once per battle. Add your Constitution modifier to your attack and damage. Also add you Constitution and Intelligence modifier to your Defense for the next 3 turns.
Omega Power: Starting at 15th level, you can activate this ability in place of an attack once per battle. Add twice your Constitution modifier to you attack, damage, and Defense for the next 3 turns.

Fighter:

Hit Die: d10
Base Melee Modifier: 1 per level
Base Ranged Modifier: 1 per odd level
Armor Modifier: Begin at 5, add 1 per 3 levels
Recommended Strong Stat: Strength. This class is based on fighting in melee.
Recommended Dump Stat: Intelligence. Special powers are not important to this class except as improvements to melee fighting.

POWERS:

Power Attack: Starting at 1st level, you can take a -3 penalty to an attack in order to add 5 damage. At 4th level, the penalty decreases to -2, and the penalty decreases to -1 at 9th level.
Criticality: Starting at 6th level, you can take a -2 penalty to an attack in order to have a 1/6 chance to double your damage.
Alpha Strike: Starting at 8th level, you can use this attack once per battle. Add your Strength modifier to your attack and damage. You also have a 1/6 chance to double your damage. In addition, your Constitution modifier is added to your Defense for the next 3 turns.

Cartoonist:

Hit Die: d8
Base Melee Modifier: 1 per even level
Base Ranged Modifier: 1 per odd level
Armor Modifier: Begin at 2, add 1 per 4 levels
Recommended Strong Stat: Intelligence. This class is based on special powers for satirical effect.
Recommended Dump Stat: Strength. This class should be using ranged combat, so Strength is not needed.

POWERS:

Cartoon: Starting at 1st level, you can make a special ranged attack dealing 1d10 + your Dexterity modifier damage once per battle. At 8th level, this becomes your standard ranged attack.
Advice Cartoon: Starting at 4th level, you can use this ability in place of an attack. Heal 1d8 + your Intelligence modifier damage. Add another 1d8 per 4 levels after 4th.
Courage Cartoon: Starting at 7th level, you can make a special ranged attack dealing 2d6 + your Intelligence modifier + your Dexterity modifier damage once per battle. At 13th level, this becomes your standard ranged attack.
Meme: Starting at 10th level, you can create a minion with HP equal to 10d6 + 10 times your Intelligence modifier. Your minion attacks in melee at your melee attack bonus -3. Your minion's damage is 1d6 + your Intelligence modifier. Your minion attacks on your turn. Your minion's Defense is equal to 10 + your Dexterity modifier + your Intelligence modifier. You also gain 2 Defense.
Healing Meme: Starting at 15th level, your minion can use the Advice Cartoon ability as if it were a 4th level Cartoonist. It uses your Intelligence modifier to heal you or itself. You also gain the ability to heal your minion using Advice Cartoon.
Cartoon Meme: Starting at 18th level, your minion adds your Dexterity modifier to its attack and damage. You gain 2 more Defense.

Developer:

Hit Die: d6
Base Melee Modifier: 1 per 3 levels
Base Ranged Modifier: 1 per odd level
Armor Modifier: Begin at 1, add 1 per 5 levels
Recommended Strong Stat: Dexterity. This class is based on ranged attacks.
Recommended Dump Stat: Strength. A class based on ranged attacks does not need Strength.

POWERS:

Create Obstacle: Starting at 1st level, you can make a special ranged attack dealing 1d8 + your Dexterity modifer + your Intelligence modifier once per battle. At 5th level, this becomes your standard ranged attack.
Create Game: Starting at 4th level, you can create a minion with HP equal to 6d4 + 6 times your Intelligence modifier. Your minion attacks in ranged at your ranged attack bonus -2. Your minion's damage is 1d8. Your minion attacks on your turn and has a Defense equal to 10 + your Dexterity Modifier + your Intelligence modifier. At 10th level, your minion gains an additional 6d4 + 6 times you Intelligence modifier HP. You gain 2 Defense when you create your minion.
Fix Bugs: Starting at 5th level, you can use this ability in place of an attack. Heal yourself or your minion 1d8 + your Intelligence Modifier. At every 5 levels after 5th, add 1d8 to this ability.
Fix Glitches: Starting at 8th level, you can make a special ranged attack dealing 4d4 + your Dexterity modifier once per battle. When you do so, heal 4d4 + your Intelligence modifier.

---------------------------------------

Combat:

When you are in combat, post 5 actions in a specific order vertically. You can use Melee Attack, Ranged Attack, or a special power. At the beginning of a battle, if you have a power that is used before the beginning of a battle, post it before your 5 actions if you wish to use it.

---------------------------------------

Logistics:

Later in the game, I will add and allow prestige classes. When I add prestige classes, I will request a title change to refer the players to the page with prestige classes. For now, up to 6 players may join. When you create a character sheet, I will roll stats, then you need to resubmit your character sheet with where you place the stats and everything else entered properly except for Prestige Class, which you need to leave blank. Make sure to include the modifiers for your armatar.

  • 31 Replies
Patrick2011
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Patrick2011
12,319 posts
Templar

Originals, anybody here who is really creative and would make something completly different taking creativity to a whole new level.(No matter how stupid)


Is this directed at the existing players, me, or the game?

Here's your completed character sheet:

Name: Akira Tsubaki
Armatar: Reaper; no stat modifiers
Class: Cartoonist
Prestige Class:
------------------------------------------------
STATS:
Strength: 13
Dexterity: 14
Constitution: 10
Intelligence: 13
------------------------------------------------
Level: 1
Experience: 0/1000
HP: 8/8
Melee Attack: +1
Melee Damage: 1d8+1
Ranged Attack: +3
Ranged Damage: 1d6
Defense: 14
------------------------------------------------
SPECIAL POWERS:
Cartoon: Once per day, make a ranged attack and deal 1d10+2 damage instead of your normal damage.

Here is your initial storyline:

One day, you receive mail with the following image:

http://t.qkme.me/3rlrzd.jpg

Soon after you read the mail, a flyer comes in the mail with the following message:

PARTY AT THE ORANGE TOWER TOMORROW NIGHT! This time, the party will not be chaotic (unlike last time). Apply today from now until 11:00 pm for a chance at a bus ride from Socially Awesome Awkward Penguin. Walk-ins are also admitted until 7:00 pm tomorrow night.


A neighbor comes in your house and says

I see you got the orange tower flyer. Come on, I'll show you where you can apply.


You apply and are sent to an arena with orange walls. The arena master says

Who do you challenge? Only 5 will be taken by bus, and it's your turn to challenge.


Here are your options:

A) The neighbor who showed you where to apply (he doesn't look too tough, though he seems to have gone through this process before).
B) A strong-looking man in metal armor.
C) A penguin that has been rumored to be a minion of Socially Awesome Awkward Penguin.
D) A young man dressed in all blue.
E) The defending arena champion (similar to B but looks even tougher).
F) An older-looking man that is known to be good at a distance.
G) A penguin with a big club that is otherwise similar to C.
H) A young man in red that is known to have been bullied in the past.
I) A penguin that has been rumored to be a minion of Socially Awkward Penguin (looks tougher than C but is also bigger).
Chryosten
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Chryosten
17,384 posts
Herald

Name: Tessai Ryuzaki
Armatar: A burning candle with a face in the flame.
Class: Fighter
Prestige Class:
------------------------------------------------
STATS:
Strength:
Dexterity:
Constitution:
Intelligence:
------------------------------------------------
Level: 1
Experience: 0/1000
Melee Attack:
Melee Damage:
Ranged Attack:
Ranged Damage:
Defense:
------------------------------------------------
SPECIAL POWERS:

Patrick2011
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Patrick2011
12,319 posts
Templar

Name: Tessai Ryuzaki
Armatar: Candle; no stat modifiers
Class: Fighter
Prestige Class:
------------------------------------------------
STATS:
Strength:
Dexterity:
Constitution:
Intelligence:
------------------------------------------------
Level: 1
Experience: 0/1000
Melee Attack:
Melee Damage:
Ranged Attack:
Ranged Damage:
Defense:
------------------------------------------------
SPECIAL POWERS:

Rolling stats...

Your stats are: 13, 7, 10, 15

Place these stats where you want. After placing stats, make the calculations needed to complete your character sheet. Once you post a new sheet, I will correct it if necessary, then you will get your initial storyline.

For your calculations, each stat will have a modifier that is calculated as follows:

10 or 11 is +0. Every 2 higher than these numbers is +1, while every 2 less is -1.

Alexandra222
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Alexandra222
2,779 posts
Nomad

Name: Akira Tsubaki
Armatar: Reaper; no stat modifiers
Class: Cartoonist
Prestige Class:
------------------------------------------------
STATS:
Strength: 13
Dexterity: 14
Constitution: 10
Intelligence: 13
------------------------------------------------
Level: 1
Experience: 0/1000
HP: 8/8
Melee Attack: +1
Melee Damage: 1d8+1
Ranged Attack: +3
Ranged Damage: 1d6
Defense: 14
------------------------------------------------
SPECIAL POWERS:
Cartoon: Once per day, make a ranged attack and deal 1d10+2 damage instead of your normal damage.

A)

As long as it's not a battle to death

Patrick2011
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Patrick2011
12,319 posts
Templar

As long as it's not a battle to death


There is no death in the application, so this battle is not to the death. Whether you win or lose, you will have full HP before the next battle.

Name: Akira Tsubaki
Armatar: Reaper; no stat modifiers
Class: Cartoonist
Prestige Class:
------------------------------------------------
STATS:
Strength: 13
Dexterity: 14
Constitution: 10
Intelligence: 13
------------------------------------------------
Level: 1
Experience: 0/1000
HP: 8/8
Melee Attack: +1
Melee Damage: 1d8+1
Ranged Attack: +3
Ranged Damage: 1d6
Defense: 14
------------------------------------------------
SPECIAL POWERS:
Cartoon: Once per day, make a ranged attack and deal 1d10+2 damage instead of your normal damage.

COMBAT vs Opponent A

These are your opponent's stats:

HP: 7/7
Melee Attack: +1
Melee Damage: 1d6
Ranged Attack: +2
Ranged Damage: 1d6
Defense: 13
XP Value: 200

Now post 5 actions according to the Combat section of the OP. Once you do so, I will resolve combat.
Alexandra222
offline
Alexandra222
2,779 posts
Nomad

Name: Akira Tsubaki
Armatar: Reaper; no stat modifiers
Class: Cartoonist
Prestige Class:
------------------------------------------------
STATS:
Strength: 13
Dexterity: 14
Constitution: 10
Intelligence: 13
------------------------------------------------
Level: 1
Experience: 0/1000
HP: 8/8
Melee Attack: +1
Melee Damage: 1d8+1
Ranged Attack: +3
Ranged Damage: 1d6
Defense: 14
------------------------------------------------
SPECIAL POWERS:
Cartoon: Once per day, make a ranged attack and deal 1d10+2 damage instead of your normal damage

Range attack
Melee attack
Range attack
Range attack
Melee attack

Patrick2011
offline
Patrick2011
12,319 posts
Templar

Name: Akira Tsubaki
Armatar: Reaper; no stat modifiers
Class: Cartoonist
Prestige Class:
------------------------------------------------
STATS:
Strength: 13
Dexterity: 14
Constitution: 10
Intelligence: 13
------------------------------------------------
Level: 1
Experience: 200/1000
HP: 8/8
Melee Attack: +1
Melee Damage: 1d8+1
Ranged Attack: +3
Ranged Damage: 1d6
Defense: 14
------------------------------------------------
SPECIAL POWERS:
Cartoon: Once per day, make a ranged attack and deal 1d10+2 damage instead of your normal damage.

COMBAT vs Opponent A

These are your opponent's stats:

HP: 7/7
Melee Attack: +1
Melee Damage: 1d6
Ranged Attack: +2
Ranged Damage: 1d6
Defense: 13
XP Value: 200

You selected these 5 actions:

Ranged attack
Melee attack
Ranged attack
Ranged attack
Melee attack

Your opponent selected these 5 actions:

Ranged attack
Melee attack
Melee attack
Ranged attack
Ranged attack

You won the combat and took no damage.

Continuing the storyline...

After a few more battles, the arena master says

Only 5 of you remain. You may now leave the arena. Tomorrow at 6:00 PM, a bus will pick you up and take you to the orange tower.


You go home for the night. Tomorrow morning, you wake up to the sound of an announcement saying

I declare Advice Dog to be a meme killer! I want all other memes to team up against this killer, then go to a tournament for a new dominant meme that will take the world in the right direction.


You go outside, and you come to a large battle between those that are for Advice Dog (the meme that sent you the mail) and those that are against Advice Dog (led by the announcer). What do you do?
Chryosten
offline
Chryosten
17,384 posts
Herald

Name: Tessai Ryuzaki
Armatar: Candle; no stat modifiers
Class: Fighter
Prestige Class:
------------------------------------------------
STATS:
Strength:17
Dexterity:13
Constitution:10
Intelligence:7
------------------------------------------------
Level: 1
Experience: 0/1000
Melee Attack:
Melee Damage:
Ranged Attack:
Ranged Damage:
Defense:
------------------------------------------------
SPECIAL POWERS:

Patrick2011
offline
Patrick2011
12,319 posts
Templar

Name: Tessai Ryuzaki
Armatar: Candle; no stat modifiers
Class: Fighter
Prestige Class:
------------------------------------------------
STATS:
Strength:15
Dexterity:13
Constitution:10
Intelligence:7
------------------------------------------------
Level: 1
Experience: 0/1000
HP: 10/10
Melee Attack: +3
Melee Damage: 1d8+2
Ranged Attack: +2
Ranged Damage: 1d6
Defense: 16
------------------------------------------------
SPECIAL POWERS:
Power Attack: You can attack at a -3 penalty in order to deal 5 more damage.

Here's your initial storyline:

One day, you receive mail with the following image:

http://t.qkme.me/3rm7c7.jpg

Later that day, a neighbor comes over and says

I've heard that Advice Dog has asked you to stop Socially Awesome Penguin. If you will come to my house, I have some tips and a way in the red tower.


Do you wish to come to the neighbor's house?
Chryosten
offline
Chryosten
17,384 posts
Herald

Name: Tessai Ryuzaki
Armatar: Candle; no stat modifiers
Class: Fighter
Prestige Class:
------------------------------------------------
STATS:
Strength:15
Dexterity:13
Constitution:10
Intelligence:7
------------------------------------------------
Level: 1
Experience: 0/1000
HP: 10/10
Melee Attack: +3
Melee Damage: 1d8+2
Ranged Attack: +2
Ranged Damage: 1d6
Defense: 16
------------------------------------------------
SPECIAL POWERS:
Power Attack: You can attack at a -3 penalty in order to deal 5 more damage.

I go to the neighbour's house.

Azywng
offline
Azywng
373 posts
Shepherd

Name: AzyWng
Armatar: Candy Bag; no stat modifiers
Class: Developer
Prestige Class:
------------------------------------------------
STATS:
Strength:11
Dexterity:13
Constitution:11
Intelligence:15
------------------------------------------------
Level: 1
Experience: 0/1000
HP:
Melee Attack:
Melee Damage:
Ranged Attack:
Ranged Damage:
Defense:
------------------------------------------------
SPECIAL POWERS:

Rolling stats...

Your stats are: 13, 11, 11, 15

Place these stats where you want. After placing stats, make the calculations needed to complete your character sheet. Once you post a new sheet, I will correct it if necessary, then you will get your initial storyline.

For your calculations, each stat will have a modifier that is calculated as follows:

10 or 11 is +0. Every 2 higher than these numbers is +1, while every 2 less is -1.

Patrick2011
offline
Patrick2011
12,319 posts
Templar

@AzyWng: You are only supposed to copy the character sheet. Copying a post is considered plagiarism and is not allowed.

-----------------------------In-Game-----------------------------

Name: Tessai Ryuzaki
Armatar: Candle; no stat modifiers
Class: Fighter
Prestige Class:
------------------------------------------------
STATS:
Strength:15
Dexterity:13
Constitution:10
Intelligence:7
------------------------------------------------
Level: 1
Experience: 0/1000
HP: 10/10
Melee Attack: +3
Melee Damage: 1d8+2
Ranged Attack: +2
Ranged Damage: 1d6
Defense: 16
------------------------------------------------
SPECIAL POWERS:
Power Attack: You can attack at a -3 penalty in order to deal 5 more damage.

While at the house, you receive the following information:

-Socially Awesome Penguin has many minions.
-Socially Awesome Penguin and his minions don't like Advice Dog and can detect when someone works for Advice Dog.
-As a result, the minions will fight you.
-The tower gets tougher until you reach the top. At first, you will be able to talk to Socially Awesome Penguin.
-Socially Awesome Penguin is rumored to fear Scumbag Dungeon Master, who will be going to the succession meeting.

You then go to the neighbor's car, which gets you near the red tower. The red tower is on top of a hill, and you are at the base of the same hill. A path leads to the red tower. There is also a sign to your right that says

To enter, press the red button on the door and state your business to Socially Awesome Penguin, who will decide whether you may enter or not.


You go to the door and press the red button. You hear from the intercom

What business do you have with Socially Awesome Penguin?




------------------------------------------------------------------------------

Name: AzyWng
Armatar: Candy Bag; no stat modifiers
Class: Developer
Prestige Class:
------------------------------------------------
STATS:
Strength:11
Dexterity:13
Constitution:11
Intelligence:15
------------------------------------------------
Level: 1
Experience: 0/1000
HP: 6/6
Melee Attack: +0
Melee Damage: 1d8
Ranged Attack: +2
Ranged Damage: 1d6
Defense: 12

Here's your initial storyline:

One day, you receive mail with the following image:

http://t.qkme.me/3rmg2x.jpg

You go outside and hear the following announcement:

New Information for those who do not like Advice Dog: Put your chocolate inside AzyWng. He will be going to Advice Dog in a few days. Chocolate is poison to dogs.


What do you do?

------------------------------------------------
SPECIAL POWERS:
Patrick2011
offline
Patrick2011
12,319 posts
Templar

OOPS! I made an error in AzyWng's character sheet. Here's a correct character sheet:

Name: AzyWng
Armatar: Candy Bag; no stat modifiers
Class: Developer
Prestige Class:
------------------------------------------------
STATS:
Strength:11
Dexterity:13
Constitution:11
Intelligence:15
------------------------------------------------
Level: 1
Experience: 0/1000
HP: 6/6
Melee Attack: +0
Melee Damage: 1d8
Ranged Attack: +2
Ranged Damage: 1d6
Defense: 12
------------------------------------------------
SPECIAL POWERS:
Create Obstacle: Once per battle, make a ranged attack and deal 1d8+3 damage instead of your normal damage.

S_man98
offline
S_man98
221 posts
Shepherd

Name: Darkus Valdor
Armatar: Reaper; no stat modifiers
Class: Cartoonist
Prestige Class:
------------------------------------------------
STATS:
Strength: 17
Dexterity: 9
Constitution: 12
Intelligence: 6
------------------------------------------------
Level: 1
Experience: 0/1000
HP: 9/9
Melee Attack: +3
Melee Damage: 1d8+3
Ranged Attack: +0
Ranged Damage: 1d6
Defense: 11
------------------------------------------------
SPECIAL POWERS:
Cartoon: Once per day, make a ranged attack and deal 1d10-1 damage instead of your normal damage.

I follow the path for 1 hour, then wander off looking for food.

Azywng
offline
Azywng
373 posts
Shepherd

Name: AzyWng
Armatar: Candy Bag; no stat modifiers
Class: Developer
Prestige Class:
------------------------------------------------
STATS:
Strength:11
Dexterity:13
Constitution:11
Intelligence:15
------------------------------------------------
Level: 1
Experience: 0/1000
HP: 6/6
Melee Attack: +0
Melee Damage: 1d8
Ranged Attack: +2
Ranged Damage: 1d6
Defense: 12

Here's your initial storyline:

One day, you receive mail with the following image:



You go outside and hear the following announcement:

New Information for those who do not like Advice Dog: Put your chocolate inside AzyWng. He will be going to Advice Dog in a few days. Chocolate is poison to dogs.

What do you do?

I attempt to hail a taxi and ask him to take me to the yellow tower.

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