Risk: Europe This game takes place in a fictional Europe. You rule a country that currently only has one province, but grows over time.
Country Sheet Country: Government: (Republic, Imperial, or Constitutional) Militancy: 0% Allies: None Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Colonizing: Nothing
Combat Combat is pretty simple. I will roll dice. The side with the most total numbers wins. So basically, you don't even have troops, you attack with numbers. The lowest roll is a 0, and the highest roll is a 9.
Multi Country Battles Here is a scenario attempting to explain multiple country battles.
France and Italy vs Germany
France rolls a 1. Italy rolls a 5. Their rolls combine to make their roll a 6. Germany rolls a 4.
Germany loses, even though France had a much lower roll.
Sieging Each province automatically has 20 lives.
The attacking side has to keep rolling dice, subtracting lives until the province falls.
The defender rolls dice as well, but automatically gains a +1 to their roll. The attackers only have 10 lives, so it is much wiser to bring more allies.
1 more ally attacker will bring another extra 10 lives, and 1 more ally defender will bring another extra 5 lives.
Sometimes, you will need to fight a battle before beginning a siege. This happens at a 50/50 chance.
Combat Bonuses A Great Power gains a +2 to their rolls, and a Secondary Power gains a +1 to their rolls.
Naval Battles Sorry, no naval battles in this game.
Expanding Your Country To expand, you need to colonize. The full points needed to colonize a province is 10. Roll dice, and the number you get is the amount of points added to colonization points. Once you get the full 10 points, the province is painted your color and officially becomes your territory. Iceland is an exception, it takes 50 points to colonize it.
Micromanagement Why would I put micromanagement in a game like this? Do not pay attention to the little things!
Rebellions and Militancy At a certain percent chance, there is a chance that your country or another country will have a rebellion.
The base militancy is 0%, however it increases by +1% every lost battle, +5% every large lost battle, +10% every lost war, and +25% every large lost war.
A small rebellion will occur at 40% militancy, a normal rebellion will occur at 50%, a strong rebellion will occur at 60%, and a revolution will occur at 70%.
A nationalist rebellion will become successful if they successfully hold their desired provinces for a year (1 page in the thread) or when they are defeated.
A normal rebellion will end when you surrender and give the rebels what they want or when they are defeated.
A revolution will end when the capital falls and the government surrenders to the rebels or when the rebels are defeated.
Governments Sorry, nothing too complex. I might add more in the future.
Republic: +10% Required Militancy for a Rebellion Imperial: +2 points to colonization, -10% Required Militancy for a Rebellion Constitutional: +1 point to colonization
Countries Available to Play England France Spain The Netherlands Italy Germany Denmark Sweden Norway Czechia Austria Slovenia Croatia Hungary Poland Lithuania Finland Russia Albania Hungary Romania Turkey Greece
Allowed Players and Joining in Progress Up to 4 players can join. The game starts as soon as the first person replies. If you join in progress, you might have to play as a country that was already managed beforehand, which could mean either benefits or a great disadvantage.
1. I'm just curious if two countries ally themselves together and attack France, which of the allies get France?
2. You also have 20 + countries here, why only 4 players allowed?
3. How many provinces does a country have?
4. Can players ally themselves with countries that aren't being played with a player? For example Russia, England, Albania and Turkey are player owned, can Russia ally themselves with Romania?
5. If Russia and England ally themselves together to attack Albania does England and Russia just automatically attack Albania without having to cross the other countries in their way or do they need to conquer the in between countries?
1. In a siege, the one with highest roll numbers gets the province. In a peace deal, the two countries can split the territory any way they want.
2. That is... a lot of countries. Want me to increase the number to 10 or something? Thats the furthest I will go.
3. What do you mean?
4. Yes.
5. You need to ask for military access if the country is inland, however if it has a coast (you need to have a coast as well), then you can attack it from anywhere.
Country: England Government:Constitutional Militancy: 0% Allies: None Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Colonizing: Nothing
I'll give you an example, Canada has 10 provinces. How many provinces does lets say France have compared to Russia?
5. You need to ask for military access if the country is inland, however if it has a coast (you need to have a coast as well), then you can attack it from anywhere.
How would you decide whether or not to give military access if the country isn't player owned?
And what is the difference from attacking inland or by coast? Just that you don't need to ask permission to pass through countries?
Country Sheet Country: Russia Government: Republic Militancy: 0% Allies: None Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Colonizing: Nothing
Country: Poland (Because I am Polish, and Poland is the best country.) Government: Imperial (Because I want stormtroopers) Militancy: 0% Allies: None Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power Colonizing: Nothing
Country: England Government: Constitutional Militancy: 0% Allies: None Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Colonizing: Nothing
You can colonize in any direction, however colonizing the mainland will take a little more time, since you are on an island. What do you want to do? ------------------------------------------------------------------------------------------------
Country Sheet Country: Russia Government: Republic Militancy: 0% Allies: None Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Colonizing: Nothing
What do you want to do? ------------------------------------------------------------------------------------------------
Country: Poland (Because I am Polish, and Poland is the best country.) Government: Imperial (Because I want stormtroopers) Militancy: 0% Allies: None Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power Colonizing: Nothing
Yup. What do you want to do? ------------------------------------------------------------------------------------------------
The beginning of this game is really just colonize until you border someone. Heh.
Country: England Government: Constitutional Militancy: 0% Allies: None Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Colonizing:that one province below me that borders the ocean. Roll them dice
Country: England Government: Constitutional Militancy: 0% Allies: None Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Colonizing: That one province below me that borders the ocean.
You got a 2 on the dice. +1 point from Constitutional bonus. 3/10 points so far.
This map is pretty confusing really, it doesn't state which country is which. I don't mean to sound picky, but how are we supposed to differentiate each other, they're untitled
Anyways I attack Lithuania Please roll the dice, sorry if I have annoyed you with these questions
Country: England Government: Constitutional Militancy: 0% Allies: None Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Colonizing:that one province below me that borders the ocean. can i go again or do i have to wait for them?
Country: England Government: Constitutional Militancy: 0% Allies: None Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Colonizing: That one province below me that borders the ocean.
You can roll again. It adds up. ------------------------------------------------------------------------------------------------
Country Sheet Country: Russia Government: Republic Militancy: 0% Allies: None Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Colonizing: Nothing
Eeeeeeeek... You want me to edit the map? Or add a second blank map that has labeling? That would take a while.
Country: England Government: Constitutional Militancy: 0% Allies: None Enemies: None Wars Won: None Wars Lost: None Current Wars: None Status: Normal Power (No Bonuses) Colonizing: That one province below me that borders the ocean.