Head:Tough Scales +1 Endurance Chest: Scales Legs: Scales Feet:Claws Arms:Scales Right Hand:Claws Left Hand:Claws Back:Tough Scales +1 Endurance ==================== whelp,plan c: go back to my owner's house,and grab a dagger,one from a dead bandit who once raided this town,and throw it in a beast's eye,most likely killing it. then,fire a fire bolt at another beast(assuming that i can shoot a fire bolt at 20%fire charge)and if the beast still lives,crush him using the boulder that crushed 2 beasts earlier.then think to myself,"i could have killed them my self."
I summon a few spikes and throw them at him while moving forward, once I get close enough I summon a few rocks and slam them at him (just enough force to stun or throw him into unconciousness it should make it easier on the magic charge use as well, probably)
Head: Nothing Chest: Iron Chest Plate +2 Endurance Legs: Steel Leggings Arms: Steel Arm guards +1 Endurance Feet: Steel Boots Right Hand: Iron Sword +2 Strength Left Hand: Nothing Back:Nothing ========================== Inventory: Salary:
You put on your gear and head to the hideout. There are a few thugs waiting out front that look pretty tough and you do not know if you can defeat them...
Head: Dark hood body: Steel Armor +1 Endurance Legs: Dark Cloth Feet: Leather Shoes Right hand: Shard Knife +2 Strength Left hand: Longsword=+5 Strength ========================
They all look up in surprise and a few of them draw their swords. One of them asks you how you found this place and seems to completely disregard the fact that you informed him of that a second ago.
Head: Leather Helmet Body: Thick Leather Chest plate Legs: Leather Leggings Feet: Leather Boots Right Hand: Iron Short sword Left Hand: Small Shield =========================== Inventory: 2 Deer Meat=10 Hunger Each
You remember that your spell charge is tied to your energy and that you need to rest up to regain it. You find yourself near the entrance to the council chambers again and make sure to stay out of sight...
Head:Nothing Chest: Thick Robes Legs:Thick Leggings Arms:Nothing Feet:Basic Shoes Right Hand: Nothing Left Hand: Nothing Back:Nothing ====================== Inventory: Salary:
You look around and use magical vision to see tracks more clearly. You can see tracks from many people but the most recent lead down an ally way to the east side of town...
Head: Scales Body:Scales Arms:Scales Hands:Scales Legs: Scales Feet:Scales Right Hand:Claws Left Hand: Claws ===============
She is puzzled by the question and responds yes, but she seems unsure and made uncomfortable by the question. The guards are finally getting near and some are within firing range of arrows...
Head: Nothing Body: Worn Chest plate Legs: Worn Leggings Feet: Worn Boots Right hand: Short sword Left hand: Nothing =====================
Your friend has been with you for a little more than five years and you are close with him, but not enough to give your life if it came to that. The voice you hear is a scratchy and dark voice that is more noise than voice and you cannot make out the words. It seems to be coming from your right but you cannot be entirely sure...
Head: Guards Helm +1 Endurance Body: Iron Chest plate +2 Endurance Legs: Iron Leggings +2 Endurance Arms: Guards Arm guard +1 Endurance Feet: Steel Boots +1 Endurance Right hand: Two-Handed Battle axe +2 strength Left Hand: N/A Back: Guards bow(10 arrows) +2 Agility ================= Inventory: 1 mug of beer Salary: 10/Turn
You tell him of your plan and although it will be expensive he agrees that it may solve your problem. You disguise the weapons to look like weapons from the king's armory and then ship them off to the rebels. A few days later you hear that many died, including the leader, but this has not solved the problem and only served to make the leader a martyr and stir up more of the city into rebellion....
Head:Tough Scales +1 Endurance Chest: Scales Legs: Scales Feet:Claws Arms:Scales Right Hand:Claws Left Hand:Claws Back:Tough Scales +1 Endurance ====================
You grab an enchanted dagger and throw it at one of the beasts and this blinds it long enough for your master to dispose of it. You hurl a fireball at another and take it down in one shot. Then your master cleans up the last one with a few words of power...
You push forward, taking him by surprise, and fire several spikes at him which throw him off balance. Then you summon a rock and give it just enough force to knock him unconscious... (+1 Knowledge) (+1 Willpower) (-10% Magic Charge) (-5 Hunger)
Head:Tough Scales +1 Endurance Chest: Scales Legs: Scales Feet:Claws Arms:Scales Right Hand:Claws Left Hand:Claws Back:Tough Scales +1 Endurance ==================== i check to see if any more of them are coming.if so,tell everyone to run. if not,go over to rest after a hard day's work. but before i go to sleep/while i'm fleeing, try to catch a snack.(my hunger is at 35%!)