so i was thinking yesterday that although my game take the castle is working as i would like, it is boring. although it keeps me busy with lots of things i must pay attention to, the players say "i raid" and sometimes "i buy 1 heavy infantry unit." so i have devised a new dungeon crawler game that i think any active forum participator will like. here is the intro- (this is a mid-evil era game)
One day, as you are sitting in your cottage, you hear a knock on your door. you go to answer it. standing there is a man in long purple cloaks (keep in mind that is the sign of royalty). you cannot see his face or any part of his body, as the cloak covers it all. he seems...friendly-ish, but before you can say anything he begins. "Hello! my name is sir Acrobis of the Deminin family. i am here because i am looking for brave adventurers to help me forfill a quest...a very dangerous one. have you ever heard of the legendary dragon's gold?" you think for a moment, but you do not recall of it. "well legend has it that in a town very close to here a dragon has millions of pounds of gols stashed away in an underground safe...and i am trying to assemble a team to recover it. everyone participating splits the loot. Do you accept?" you say of course, beacuse you wont turn an offer like this one down. however, the following events are foggy.
Character Sheet:
Name: Age: (15-40) visual description: (this will actually become important) Bio: (can be blank. doesn't matter, but its a good idea anyway) class: (below, pick one) alignment: neutral (influenced by most everything) ------------ level: 1 XP: 0/10 health: 100/100 status: perfect stats: ( base stats will be based on class, armor will factor in) Strength: Endurance: Melee: Ranged: Magica: (the form of magic in this game) ------------ inventory: 1 rock, 2 health potions, 10 feet rope party: N/A
take out everything in parenthesis
Rules: 1. i am the only one who determines outcomes of anything. you NEVER will say "i decapitate xyz monster and then run down a hall." instead, "i attempt to decaptiate xyz monster." big difference. 2. If/when you become in a party, battling will be different. i havent worked this out yet, but i can tell you this, if your not posting every 2 days, you may be subject to be taken out temporarily to permanently 3. godmodding is strictly forbidden 4. if you die, you are done. you may restart, but EVERYTHING you had will be destroyed. 5. arguing will NOT be tolerated
Notes: 1. observe EVERYTHING. one of the major functions in this game will be to observe the room. if you enter a room i will give you obvious things, but most everything important or even special you will have to take a turn and observe for. 2. every peice of armor will have stats, rarity, and resell value, because there will be AI vendors in this game 3. everyone is on the same map. i cannot stress this enough because its very important. i will sketch the map, and is possible to go into a room that has already been explored 4. enemies will, for the most part, scale to your level. but in some instances they may not. bosses will not present themselves to you obviously, and if your very weak i may say "dont not go in there unless you plan on dieing." 5. PvP is going to happen, unless you want to baby through the game and never hurt a soul. 6. everything you do in this game will factor towards your alignment. i will tell you what you are and inform you of changes. 7. XP will be gained by killing monsters. PvP kills will be worth TONS. leveling up increases base stats. i will tell you when you gain XP 8. I will always update your CS (character sheet), not you. there is a format i want it in, and it will be that way.
Classes: (each class will get a weapon they start with, and different stats) Knight: starter weapon: short iron sword (+1 strength, +2 melee) starting stats: Strength: 5 Endurance: 5 Melee: 5 Ranged: 1 Magica: 0
Name: Horace Altman Age: 31 visual description: Muscular, Brown hair and eyes, 1.7 metres tall Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight. class: Knight alignment: neutral gold: 50 ------------ level: 1 XP: 3/10 health: 100/100 status: perfect stats: Strength: 7 (+2 from sword) Endurance: 5 Melee: 8 (+3 from sword) Ranged: 1 Magica: 0 ------------ inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, eqipped) party: N/A
Name: David Jones Age: 15 visual description: Black hair, tall and skinny, brown eyes, white skin, black robe, black leather shoes. Bio: Comes from a farming family, he had been born with a strong connection with magica. He had mostly used it so far for accelerating the growth of plants, but when the man came he saw new oppurtunities for his powers. His parents, realising the potential which could come out of this, bought him a black robe. class: Thermiclerge alignment: neutral good Gold: 250 ------------ level: 2 XP: 1/15 health: 70/100 status: healthy, bitten arm stats: Strength: 5 (+5 from helmet) Endurance:2 Melee: 0 Ranged:3 Magica: 22 (+10 from staff) (7 current) ------------ inventory: 1 rock, 3 minor health potions, 2 magica potion, 10 feet rope, oaken staff (equipped, common), iron helmet (equipped, common), torch (unlit), 2 enchantment crystals (rare) party: Henry (lvl1, 0/10 XP, knight), sir archene (rychus) ------------ spells: small icicle (lvl1, 5 magica) fire whisp (lvl1, hand magic)
you find a total of 200 gold on the lizard. this splits 100 for both of you according to the way you want to do it.
Name: Archene De'Night Age: 23 visual description: Brown hair, green eyes, and stands at 5"11. Bio: Bored with normal life, decides to go dungeon exploring! Is a hunter, so he knows how to use a bow. class: Archer alignment: neutral gold: 150 ------------ level: 2 XP: 5/15 health: 90/100 status: perfect stats: Strength: 2 Endurance: 2 Melee: 0 (+3 from arrows) Ranged: 5 (+5 from bow) Magica: 1 ------------ inventory: 1 rock, 2 health potions, 10 feet rope, short wooden bow + common quiver (4 arrows [max 30], equipped) party: N/A
+100 gold. I added it to both of your character sheets.
*Also, I gained a level. What does that do for me?*
I explained all of that in the last post. #readit
Name: Horace Altman Age: 31 visual description: Muscular, Brown hair and eyes, 1.7 metres tall Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight. class: Knight alignment: neutral gold: 50 ------------ level: 1 XP: 3/10 health: 100/100 status: perfect stats: Strength: 7 (+2 from sword) Endurance: 5 Melee: 8 (+3 from sword) Ranged: 1 Magica: 0 ------------ inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, eqipped) party: N/A
"so you believe you can take me? I could transform into a human counterpart and fight you...but you would be annihilated. the chances are you would not defeat me.
Name: Archene De'Night Age: 23 visual description: Brown hair, green eyes, and stands at 5"11. Bio: Bored with normal life, decides to go dungeon exploring! Is a hunter, so he knows how to use a bow. class: Archer alignment: neutral gold: 150 ------------ level: 2 XP: 5/15 health: 90/100 status: perfect stats: Strength: 2 Endurance: 2 Melee: 0 (+3 from arrows) Ranged: 5 (+5 from bow) Magica: 1 ------------ inventory: 1 rock, 2 health potions, 10 feet rope, short wooden bow + common quiver (4 arrows [max 30], equipped) party: N/A
*Hmm... somehow I overlooked that. Well, I'll go ahead and choose my specialty as a long bowman.*
Name: Archene De'Night Age: 23 visual description: Brown hair, green eyes, and stands at 5"11. Bio: Bored with normal life, decides to go dungeon exploring! Is a hunter, so he knows how to use a bow. class: Long Bowman alignment: neutral gold: 150 ------------ level: 2 XP: 5/15 health: 90/100 status: perfect stats: Strength: 2 Endurance: 2 Melee: 0 (+3 from arrows) Ranged: 5 (+5 from bow) Magica: 1 ------------ inventory: 1 rock, 2 health potions, 10 feet rope, short wooden bow + common quiver (4 arrows [max 30], equipped) party: N/A
I don't think you put 3 statpoints in. anyway now were waiting for Jarray.
you also now get a crazy accuracy bonus from longbows and compounds. your shortbow however isn't going to give you anything, it will give you less accuracy then normal.
Name: Horace Altman Age: 31 visual description: Muscular, Brown hair and eyes, 1.7 metres tall Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight. class: Knight alignment: neutral gold: 50 ------------ level: 1 XP: 3/10 health: 100/100 status: perfect stats: Strength: 7 (+2 from sword) Endurance: 5 Melee: 8 (+3 from sword) Ranged: 1 Magica: 0 ------------ inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, eqipped) party: N/A
"Well, I barely have any chance at beating you without any armour and a good sword and shield. Also is there something bolerac is guarding down there?"
Name: Horace Altman Age: 31 visual description: Muscular, Brown hair and eyes, 1.7 metres tall Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight. class: Knight alignment: neutral gold: 50 ------------ level: 1 XP: 3/10 health: 100/100 status: perfect stats: Strength: 7 (+2 from sword) Endurance: 5 Melee: 8 (+3 from sword) Ranged: 1 Magica: 0 ------------ inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, eqipped) party: N/A
"these mysteries are for you to solve, and me to make difficult. he is indeed hiding gold...but its possible other things await down there are well."
Name: Horace Altman Age: 31 visual description: Muscular, Brown hair and eyes, 1.7 metres tall Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight. class: Knight alignment: neutral gold: 50 ------------ level: 1 XP: 3/10 health: 100/100 status: perfect stats: Strength: 7 (+2 from sword) Endurance: 5 Melee: 8 (+3 from sword) Ranged: 1 Magica: 0 ------------ inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, eqipped) party: N/A
"Okay then, well I guess I should be on my way now"
Name: Horace Altman Age: 31 visual description: Muscular, Brown hair and eyes, 1.7 metres tall Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight. class: Knight alignment: neutral gold: 50 ------------ level: 1 XP: 3/10 health: 100/100 status: perfect stats: Strength: 7 (+2 from sword) Endurance: 5 Melee: 8 (+3 from sword) Ranged: 1 Magica: 0 ------------ inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, eqipped) party: N/A
you turn around. the hallway continues into a room, or takes a left. which do you choose?
Name: David Jones Age: 15 visual description: Black hair, tall and skinny, brown eyes, white skin, black robe, black leather shoes. Bio: Comes from a farming family, he had been born with a strong connection with magica. He had mostly used it so far for accelerating the growth of plants, but when the man came he saw new oppurtunities for his powers. His parents, realising the potential which could come out of this, bought him a black robe. class: Thermiclerge alignment: neutral good Gold: 250 ------------ level: 2 XP: 1/15 health: 70/100 status: healthy, bitten arm stats: Strength: 5 (+5 from helmet) Endurance:2 Melee: 0 Ranged:3 Magica: 22 (+10 from staff) (7 current) ------------ inventory: 1 rock, 3 minor health potions, 2 magica potion, 10 feet rope, oaken staff (equipped, common), iron helmet (equipped, common), torch (unlit), 2 enchantment crystals (rare) party: Henry (lvl1, 0/10 XP, knight), sir archene (rychus) ------------ spells: small icicle (lvl1, 5 magica) fire whisp (lvl1, hand magic)
I tell Sir Archene that we should continue down this hallway, the way we haven't gone down yet. I'm pretty sure the key to the next floor is through that way, and I already found the room to the next floor. I then go down the hallway.
Name: David Jones Age: 15 visual description: Black hair, tall and skinny, brown eyes, white skin, black robe, black leather shoes. Bio: Comes from a farming family, he had been born with a strong connection with magica. He had mostly used it so far for accelerating the growth of plants, but when the man came he saw new oppurtunities for his powers. His parents, realising the potential which could come out of this, bought him a black robe. class: Thermiclerge alignment: neutral good Gold: 250 ------------ level: 2 XP: 1/15 health: 70/100 status: healthy, bitten arm stats: Strength: 5 (+5 from helmet) Endurance:2 Melee: 0 Ranged:3 Magica: 22 (+10 from staff) (7 current) ------------ inventory: 1 rock, 3 minor health potions, 2 magica potion, 10 feet rope, oaken staff (equipped, common), iron helmet (equipped, common), torch (unlit), 2 enchantment crystals (rare) party: Henry (lvl1, 0/10 XP, knight), sir archene (rychus) ------------ spells: small icicle (lvl1, 5 magica) fire whisp (lvl1, hand magic)
you and Rychus take the hallway down. it comes to a point where either you make a right, or continue straight. Henry had nothing on him, btw.
Name: David Jones Age: 15 visual description: Black hair, tall and skinny, brown eyes, white skin, black robe, black leather shoes. Bio: Comes from a farming family, he had been born with a strong connection with magica. He had mostly used it so far for accelerating the growth of plants, but when the man came he saw new oppurtunities for his powers. His parents, realising the potential which could come out of this, bought him a black robe. class: Thermiclerge alignment: neutral good Gold: 250 ------------ level: 2 XP: 1/15 health: 70/100 status: healthy, bitten arm stats: Strength: 5 (+5 from helmet) Endurance:2 Melee: 0 Ranged:3 Magica: 22 (+10 from staff) (7 current) ------------ inventory: 1 rock, 3 minor health potions, 2 magica potion, 10 feet rope, oaken staff (equipped, common), iron helmet (equipped, common), torch (unlit), 2 enchantment crystals (rare) party: Henry (lvl1, 0/10 XP, knight), sir archene (rychus) ------------ spells: small icicle (lvl1, 5 magica) fire whisp (lvl1, hand magic)
*I forgot what enchantment crystals are. Could you remind me please?*
Name: David Jones Age: 15 visual description: Black hair, tall and skinny, brown eyes, white skin, black robe, black leather shoes. Bio: Comes from a farming family, he had been born with a strong connection with magica. He had mostly used it so far for accelerating the growth of plants, but when the man came he saw new oppurtunities for his powers. His parents, realising the potential which could come out of this, bought him a black robe. class: Thermiclerge alignment: neutral good Gold: 250 ------------ level: 2 XP: 1/15 health: 70/100 status: healthy, bitten arm stats: Strength: 5 (+5 from helmet) Endurance:2 Melee: 0 Ranged:3 Magica: 22 (+10 from staff) (7 current) ------------ inventory: 1 rock, 3 minor health potions, 2 magica potion, 10 feet rope, oaken staff (equipped, common), iron helmet (equipped, common), torch (unlit), 2 enchantment crystals (rare) party: Henry (lvl1, 0/10 XP, knight), sir archene (rychus) ------------ spells: small icicle (lvl1, 5 magica) fire whisp (lvl1, hand magic)
*I forgot what enchantment crystals are. Could you remind me please?*
use them to enchant armor and weapons. you need the amount of crystals that corresponds to the level of enchantment. e.g., if your enchanting something to level 5 you need 5 enchantment crystals.
you go straight, coming up to a room on the left. otherwise, the hallway keeps going.
Name: David Jones Age: 15 visual description: Black hair, tall and skinny, brown eyes, white skin, black robe, black leather shoes. Bio: Comes from a farming family, he had been born with a strong connection with magica. He had mostly used it so far for accelerating the growth of plants, but when the man came he saw new oppurtunities for his powers. His parents, realising the potential which could come out of this, bought him a black robe. class: Thermiclerge alignment: neutral good Gold: 250 ------------ level: 2 XP: 1/15 health: 70/100 status: healthy, bitten arm stats: Strength: 5 (+5 from helmet) Endurance:2 Melee: 0 Ranged:3 Magica: 22 (+10 from staff) (7 current) ------------ inventory: 1 rock, 3 minor health potions, 2 magica potion, 10 feet rope, oaken staff (equipped, common), iron helmet (equipped, common), torch (unlit), 2 enchantment crystals (rare) party: Henry (lvl1, 0/10 XP, knight), sir archene (rychus) ------------ spells: small icicle (lvl1, 5 magica) fire whisp (lvl1, hand magic
Name: Archene De'Night Age: 23 visual description: Brown hair, green eyes, and stands at 5"11. Bio: Bored with normal life, decides to go dungeon exploring! Is a hunter, so he knows how to use a bow. class: Long Bowman alignment: neutral gold: 150 ------------ level: 2 XP: 5/15 health: 90/100 status: perfect stats: Strength: 3 Endurance: 3 Melee: 0 (+3 from arrows) Ranged: 6 (+5 from bow) Magica: 1 ------------ inventory: 1 rock, 2 health potions, 10 feet rope, short wooden bow + common quiver (4 arrows [max 30], equipped) party: N/A