The "Anarchy Wars" a misnomer really, it wasn't anarchy, not completely. More like if the world went back to ancient greece with all the countries splitting into weak city states bickering with each other and an enclave of a government still pretending to be in control while also trying to convince or subjugate the other city states Rather then building up to war, the countries devolved into anarchy due to the depression, in 1929 when it first hit there were major grumbles. Stock executives committing suicide rather then lose their fortunes, and millions homeless but within the next year the people fought their government, rising up, mostly ending up as their own little fiefs the size of their house, or the neighborhood. But some of them, usually Officers, former Government employees, even a few enterprising men and took over cities, enforced their own ideals and became city states. You are the owner of a city state and control it as such. Enclaves of the former governments remain strong, and attempt to keep control over the multitude of little self sufficient countries and some are more successful than others.
Sheet:
Leader Name: Age: Gender: Description: Bio: optional --------- City Name: Can be real, or made up, don't be silly City Standard: Location: being specific helps Locational Perk: Population:10,000 (Split between the below 3) Workers: Scientists: Soldiers: Soldier Types: Militia --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.) Buildings:Headquarters, Barracks, Triage Center, Gunsmith Vehicles: (For War) none Defenses: none Allies: none Enemies: ResourcesCatch all currency)50,000 Morale: Average Events: Your city State has been formed
Locational Perks Russia: troops Immune to cold Germany: Tech research quickened France: Higher Morale America: Cheaper research & soldiers Britain: Better Aerial forces China:2x population Japan: better naval forces Italy: Troops not affected by rugged terrain Canada: Friendlier relations with other city states Switzerland: Troops fight twice as hard on the defense
You can be in any country, but you'll need to develop your own perk for it, and i will judge it.
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:12,010 Workers: 4300 Scientists: 3710 Soldiers: 3945 Soldier Types: 0 Militia, 3945 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted) Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers Allies: none Enemies: Resources:5,000 Morale: Below Average Events:, Light armor warfare: 3 turns, Airfield, 1 turns
True, this may be their first real confrontation. I give a speech to raise their morale about patriotism and how it will be normal that everybody will be against us, except for your fellow comrades and I, and how I won't let unnecessary deaths happen and to restore peace in this world war.
I try to broadcast this through the radio towers to try and raise morale with my speech.
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: SMG Militia, (7) Sniper (limit .16% of soldiers) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's Buildings: Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range Vehicles: none Defenses: Barbed wire & Chainlink fencing, towers Allies: none Enemies: Resources: 35 000 Morale: Average Events: vehicle manufacturer: 4 turns
You need an upgraded gunsmith, into a weapons manufacturer for 8k and 2 turns
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:12,010 Workers: 4300 Scientists: 3710 Soldiers: 3945 Soldier Types: 0 Militia, 3945 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted) Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers Allies: none Enemies: Resources:5,000 Morale: Below Average Events:, Light armor warfare: 3 turns, Airfield, 1 turns'
out of the 30 out of the hundred who made it (remember to update that) 10 return, they say they were ambushed by grenades when they went in and many of the men were either killed or started running when the shooting started
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:12,010 Workers: 4300 Scientists: 3710 Soldiers: 3855 Soldier Types: 0 Militia, 3855 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted) Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers Allies: none Enemies: Resources:5,000 Morale: Below Average Events:, Light armor warfare: 3 turns, Airfield, 1 turns'
I tell them they did a good job of relaying this information and I tell them to rest for a while. Meanwhile, I train try to train 500 scouts and I tell the people in the watch towers to tell me if they see anything.
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: SMG Militia, (7) Sniper (limit .16% of soldiers) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's Buildings: Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range Vehicles: none Defenses: Barbed wire & Chainlink fencing, towers Allies: none Enemies: Resources: 35 000 Morale: Average Events: vehicle manufacturer: 4 turns
I start building a weapons manufacturer. Also is this right? SMG Militia --> basic WWI troop --> assault troop
Leader Name: Wilhelm Steinweg Age: 24 Gender: Male Description: Aggressive for his people, Tactical, and Merciless Bio: Seeing the progression into world war, Steinweg's powerful speeches and leadership overthrew the German government, becoming a strong and feared leader at the ripe age of 24. --------- City Name: Berlin City Standard: A white border with a yellow star surrounded by an intricate red circle Location: Berlin, Germany (Before splitting) Locational Perk: Germany Population:12,010 Workers: 4300 Scientists: 3710 Soldiers: 3855 Soldier Types: 0 Militia, 3855 WWI Troopers (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Car, Radio Broadcasting, Basic Surgery equipment and chemicals. Buildings:Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range, Vehicle Workshop, Biplane Manufacturer, Advanced Training Course Vehicles: (For War) 5 Supply Cars, 5 Medical Cars, 5 SdKfz. 221 (8mm armor, 1 Mg 08 turreted) Defenses: Trenches, Watchtower, AA MG's (effective vs. biplanes), Bunkers Allies: none Enemies: Resources:5,000 Morale: Below Average Events:, Light armor warfare: 3 turns, Airfield, 1 turns'
IT still isn't over, this is just the overture to a long day for your men.
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: 3993 SMG Militia, WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's Buildings: Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range Vehicles: none Defenses: Barbed wire & Chainlink fencing, towers Allies: none Enemies: Resources: 27 000 Morale: Average Events: vehicle manufacturer: 4 turns, Weapons manufacturer. 2 turns
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: 3993 SMG Militia, WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's Buildings: Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range Vehicles: none Defenses: Barbed wire & Chainlink fencing, towers Allies: none Enemies: Resources: 27 000 Morale: Average Events: vehicle manufacturer: 4 turns, Weapons manufacturer. 2 turns
Okay, are WW1s better then SMG militia and also what are WW1 troopers armed with?
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: 3993 SMG Militia, WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's Buildings: Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range Vehicles: none Defenses: Barbed wire & Chainlink fencing, towers Allies: none Enemies: Resources: 27 000 Morale: Average Events: vehicle manufacturer: 4 turns, Weapons manufacturer. 2 turns
M1903 Springfield, changing their weapon would fundamentally change the class
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: 3993 SMG Militia, WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's Buildings: Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range Vehicles: none Defenses: Barbed wire & Chainlink fencing, towers Allies: none Enemies: Resources: 27 000 Morale: Average Events: vehicle manufacturer: 3 turns, Weapons manufacturer: 1 turns
I train all my SMG militia into WWIs and I arm half the of the with SMGs.
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: 3993 SMG Militia, WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's Buildings: Headquarters, Barracks, Triage Center, Gunsmith, Rifle Range Vehicles: none Defenses: Barbed wire & Chainlink fencing, towers Allies: none Enemies: Resources: 27 000 Morale: Average Events: vehicle manufacturer: 3 turns, Weapons manufacturer: 1 turns
You can't change the WWI trooper basic weapon unless you try to make another unit
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: 3993 SMG Militia, WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer Vehicles: none Defenses: Barbed wire & Chainlink fencing, towers Allies: none Enemies: Resources: 27 000 Morale: Average Events: vehicle manufacturer: 2 turns
Well I train them all into WWIs and would another unit be and assault trooper? (SMGs and grenades)
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: SMG Militia, 3993WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer Vehicles: none Defenses: Barbed wire & Chainlink fencing, towers Allies: none Enemies: Resources: 27 000 Morale: Average Events: vehicle manufacturer: 1 turns
Alright, yes, there are a lot of things you can make from even just WWI troopers though
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: SMG Militia, 3993WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer Vehicles: none Defenses: Barbed wire & Chainlink fencing, towers Allies: none Enemies: Resources: 27 000 Morale: Average Events: vehicle manufacturer: 1 turns
Now that grenades are finished can I train half my WWI into assault troopers?
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: SMG Militia, 3993WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer Vehicles: none Defenses: Barbed wire & Chainlink fencing, towers Allies: none Enemies: Resources: 27 000 Morale: Average Events: vehicle manufacturer: 1 turns, 1500 Assault Troopers, 2 turns
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: SMG Militia, 3993WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer Vehicles: none Defenses: Barbed wire & Chainlink fencing, towers Allies: none Enemies: Resources: 27 000 Morale: Average Events: vehicle manufacturer: 1500 Assault Troopers, 1 turn
Now that I have a vehicle manufacter can I start making some light armoured cars and mount machine guns in them.
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 10 000 Workers: 3 000 Scientists: 3 000 Soldiers: 4 000 Soldier Types: SMG Militia, 3993WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat) --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer Vehicles: none Defenses: Barbed wire & Chainlink fencing, towers Allies: none Enemies: Resources: 27 000 Morale: Average Events: 1500 Assault Troopers, 1 turn