ForumsForum GamesThe Anarchy Wars

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loco5
offline
loco5
16,287 posts
Peasant

Background:

The "Anarchy Wars" a misnomer really, it wasn't anarchy, not completely.
More like if the world went back to ancient greece with all the countries splitting into weak city states bickering with each other and an enclave of a government still pretending to be in control while also trying to convince or subjugate the other city states
Rather then building up to war, the countries devolved into anarchy due to the depression, in 1929 when it first hit there were major grumbles. Stock executives committing suicide rather then lose their fortunes, and millions homeless but within the next year the people fought their government, rising up, mostly ending up as their own little fiefs the size of their house, or the neighborhood. But some of them, usually Officers, former Government employees, even a few enterprising men and took over cities, enforced their own ideals and became city states. You are the owner of a city state and control it as such. Enclaves of the former governments remain strong, and attempt to keep control over the multitude of little self sufficient countries and some are more successful than others.

Sheet:

Leader Name:
Age:
Gender:
Description:
Bio: optional
---------
City Name: Can be real, or made up, don't be silly
City Standard:
Location: being specific helps
Locational Perk:
Population:10,000 (Split between the below 3)
Workers:
Scientists:
Soldiers:
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: Your city State has been formed


Locational Perks
Russia: troops Immune to cold
Germany: Tech research quickened
France: Higher Morale
America: Cheaper research & soldiers
Britain: Better Aerial forces
China:2x population
Japan: better naval forces
Italy: Troops not affected by rugged terrain
Canada: Friendlier relations with other city states
Switzerland: Troops fight twice as hard on the defense

You can be in any country, but you'll need to develop your own perk for it, and i will judge it.

  • 414 Replies
stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 997
Soldier Types: SMG Militia, 1290WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 97 000
Morale: Average
Events: 200 scouts, 1 turn(s)

"Yes but some will escape and get back to the city-state, and over there we have thousands of men armed with grenades, sniper rifles, rifle grenades, trench guns and we also have thompsons, trust me they WILL track you down and they WILL kill you."

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 997
Soldier Types: SMG Militia, 1290WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 97 000
Morale: Average
Events: 200 scouts, 1 turn(s)


"We'll take our chances, MEN!" he raises a hand, the men all ready their rifles and SMG's. you hear clacks as bolts are pulled and magazines checked

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Waits....

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 997
Soldier Types: SMG Militia, 1290WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 97 000
Morale: Average
Events: 200 scouts, 0 turn(s)

I shoot the guy in the head with my pistol then throw a grenade at his men.

"GET READY MEN!"

loco5
offline
loco5
16,287 posts
Peasant

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: Your city State has been formed

again still, a single bullet is not gonna do that. you're not going to singlehandedly win the day, you made a stupid command decision, there is no magic that will make that go away



Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 957
Soldier Types: SMG Militia, 1250WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 97 000
Morale: Average
Events: 200 scouts, 0 turn(s)


You pull your pistol from your holster, but he already his at the ready, an old webley revolver, and fires at you, hitting you in the leg, as he turns and bolts for cover. You on the other hand lose balance and topple over, with a broken leg.


with the opening salvo, both sides open fire, the immediate advantage to teh enemy, who open up in a full auto volley, killing at least 40 out of 100 men

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 957
Soldier Types: SMG Militia, 1250WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 97 000
Morale: Average
Events: 200 scouts, 0 turn(s)

Is there anyway to contact my city state?
"AHHH!" What are my surroundings? I try throw the grenade at the enemy.

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: Your city State has been formed
I accepted that I was caught... Guess I have to start going into paramount specifics...

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 957
Soldier Types: SMG Militia, 1250WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 97 000
Morale: Average
Events: 200 scouts, 0 turn(s)

you have no way to do that, no radio or field telephones or anything

well you lob a grenade at them for all the good that does, but you're not gonna win this, it's obvious from your point of view


Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: Your city State has been formed

whatever floats your boat

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 957
Soldier Types: SMG Militia, 1250WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 97 000
Morale: Average
Events: 200 scouts, 0 turn(s)
Try and make a dash towards the exit while damaging the cave in any ways possible?

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

**** wrong one... ****ed phones can get annoying...

loco5
offline
loco5
16,287 posts
Peasant

Leader Name:Fredrick Vensterg
Age:18
Gender:Male
Description:5'9 ,Right eye blue, Left Green, Seems feminine due to long platinum blond hair. Great at manipulating the masses, great swordsmanship, and excellent with light weapons.
Bio:Son of an old Junker from Prussia whom lost power after 1918, highly motivated to re establish the monarchy.
---------
City Name: Addëlhéim
City Standard: Prussian flag.
Location:Near Könsberg,East-Prussia(Germany)
Locational Perk:
Population:10,000
Workers:4,000
Scientists:3,250
Soldiers:2,750
Soldier Types: Militia
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.)
Buildings:Headquarters, Barracks, Triage Center, Gunsmith
Vehicles: (For War) none
Defenses: none
Allies: none
Enemies:
ResourcesCatch all currency)50,000
Morale: Average
Events: Your city State has been formed

unless you're an engineer, or have explosives, not really, but you can make a run for it.

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 957
Soldier Types: SMG Militia, 1250WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 97 000
Morale: Average
Events: 200 scouts, 0 turn(s)

What are my surroundings? I need somewhere to hide.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 957
Soldier Types: SMG Militia, 1250WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 97 000
Morale: Average
Events: 200 scouts, 0 turn(s)


it's mostly flat, with small patches of rocks, small to large, also what of your men, who are indeed being slaughtered

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 957
Soldier Types: SMG Militia, 1250WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 97 000
Morale: Average
Events: 200 scouts, 0 turn(s)

I try to get a few men that near me to crawl behind a large rock and act dead.

loco5
offline
loco5
16,287 posts
Peasant

Leader Name: John Jackson
Age: 27
Gender: Male
Description: Good with tactics, high charisma, slightly aggressive
Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader.
---------
City Name: Victory
City Standard: a blue fist with an orange background
Location: Texas
Locational Perk: America, Cheaper research & soldiers
Population: 13 000
Workers: 4 000
Scientists: 4 000
Soldiers: 4 957
Soldier Types: SMG Militia, 1250WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble)
---------
Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades
Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course.
Vehicles: 10 Humbler Recon Cars
Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches
Allies: none
Enemies:
Resources: 97 000
Morale: Average
Events: 200 scouts, 0 turn(s)


Act dead? why not just, y'know, run, two men can run off carrying one wounded for a while.

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