The "Anarchy Wars" a misnomer really, it wasn't anarchy, not completely. More like if the world went back to ancient greece with all the countries splitting into weak city states bickering with each other and an enclave of a government still pretending to be in control while also trying to convince or subjugate the other city states Rather then building up to war, the countries devolved into anarchy due to the depression, in 1929 when it first hit there were major grumbles. Stock executives committing suicide rather then lose their fortunes, and millions homeless but within the next year the people fought their government, rising up, mostly ending up as their own little fiefs the size of their house, or the neighborhood. But some of them, usually Officers, former Government employees, even a few enterprising men and took over cities, enforced their own ideals and became city states. You are the owner of a city state and control it as such. Enclaves of the former governments remain strong, and attempt to keep control over the multitude of little self sufficient countries and some are more successful than others.
Sheet:
Leader Name: Age: Gender: Description: Bio: optional --------- City Name: Can be real, or made up, don't be silly City Standard: Location: being specific helps Locational Perk: Population:10,000 (Split between the below 3) Workers: Scientists: Soldiers: Soldier Types: Militia --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.) Buildings:Headquarters, Barracks, Triage Center, Gunsmith Vehicles: (For War) none Defenses: none Allies: none Enemies: ResourcesCatch all currency)50,000 Morale: Average Events: Your city State has been formed
Locational Perks Russia: troops Immune to cold Germany: Tech research quickened France: Higher Morale America: Cheaper research & soldiers Britain: Better Aerial forces China:2x population Japan: better naval forces Italy: Troops not affected by rugged terrain Canada: Friendlier relations with other city states Switzerland: Troops fight twice as hard on the defense
You can be in any country, but you'll need to develop your own perk for it, and i will judge it.
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 13 000 Workers: 4 000 Scientists: 4 000 Soldiers: 4 917 Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course. Vehicles: 10 Humbler Recon Cars Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches Allies: none Enemies: Resources: 87 000 Morale: Average Events:Basic medical tools and chemicals: 4 turns
no, they use thompsons, also those have negligible effects on all but the thinnest of tank armor.
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 13 000 Workers: 4 000 Scientists: 4 000 Soldiers: 4 917 Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course. Vehicles: 10 Humbler Recon Cars Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches Allies: none Enemies: Resources: 87 000 Morale: Average Events: Basic medical tools and chemicals: 3 turns
I order 2 groups of 50 assault troopers to throw grenades at a tank 1 group:1 tank
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 13 000 Workers: 4 000 Scientists: 4 000 Soldiers: 4 917 Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course. Vehicles: 10 Humbler Recon Cars Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches Allies: none Enemies: Resources: 87 000 Morale: Average Events: Basic medical tools and chemicals: 3 turns
the assault troops are in the rear, the vanguard, A.K.A. the front troops saw the tail end of the enemy forces as they left.
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 13 000 Workers: 4 000 Scientists: 4 000 Soldiers: 4 917 Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course. Vehicles: 10 Humbler Recon Cars Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches Allies: none Enemies: Resources: 87 000 Morale: Average Events: Basic medical tools and chemicals: 3 turn(s)
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 13 000 Workers: 4 000 Scientists: 4 000 Soldiers: 4 917 Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course. Vehicles: 10 Humbler Recon Cars Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches Allies: none Enemies: Resources: 87 000 Morale: Average Events: Basic medical tools and chemicals: 3 turn(s)
Ah, well in modern combat, the flanks are a little further then just next to the vanguard. Also think about it, no AT weapons, and you want to provoke a couple of tanks, especially light tanks, the fast kind meant to take on infantry.
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 13 000 Workers: 4 000 Scientists: 4 000 Soldiers: 4 917 Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course. Vehicles: 10 Humbler Recon Cars Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches Allies: none Enemies: Resources: 87 000 Morale: Average Events: Basic medical tools and chemicals: 3 turn(s)
How can I counter them? I head back to the city-state then.
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 13 000 Workers: 4 000 Scientists: 4 000 Soldiers: 4 917 Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course. Vehicles: 10 Humbler Recon Cars Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches Allies: none Enemies: Resources: 87 000 Morale: Average Events: Basic medical tools and chemicals: 3 turn(s)
AT weapons, of course.
And leave the coal there? they aren't heading towards you, i said they were heading away
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 13 000 Workers: 4 000 Scientists: 4 000 Soldiers: 4 917 Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course. Vehicles: 10 Humbler Recon Cars Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches Allies: none Enemies: Resources: 87 000 Morale: Average Events: Basic medical tools and chemicals: 3 turn(s)
Oh, what type of AT weapons can I get/research? I start researching light tanks. I wait for them to get far away then I go ahead and start mining.
yeah you do, you manage to just escape, seeing the tail end of the men running back to the city-state '
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 13 000 Workers: 4 000 Scientists: 4 000 Soldiers: 4 917 Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course. Vehicles: 10 Humbler Recon Cars Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches Allies: none Enemies: Resources: 37 000 Morale: Average Events: Basic medical tools and chemicals: 3 turn(s), Light tanks 10 turns
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 13 000 Workers: 4 000 Scientists: 4 000 Soldiers: 4 917 Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course. Vehicles: 10 Humbler Recon Cars Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches Allies: none Enemies: Resources: 37 000 Morale: Average Events: Basic medical tools and chemicals: 2 turn(s), Light tanks 9 turn(s)
Is light artillery like mortars? Hoe many resources to research AT rifles and AT grenades? I send 10 scouts to look for another source of resources.
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 13 000 Workers: 4 000 Scientists: 4 000 Soldiers: 4 917 Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course. Vehicles: 10 Humbler Recon Cars Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches Allies: none Enemies: Resources: 37 000 Morale: Average Events: Basic medical tools and chemicals: 2 turn(s), Light tanks 9 turn(s)
mortars, small field guns, etc.
AT rifles is 40k, AT grenades is 10k.
They snoop around, and near the insane theocratic city state is a small ore mine, they look in it a little, it's actually untouched, but is full of candles and crude drawings of some god, they didn't go any further in, it's a bit odd.
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 13 000 Workers: 4 000 Scientists: 4 000 Soldiers: 4 917 Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course. Vehicles: 10 Humbler Recon Cars Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches Allies: none Enemies: Resources: 37 000 Morale: Average Events: Basic medical tools and chemicals: 1 turn(s), Light tanks 8 turn(s)
Too dangerous⦠Could I start a farm and get resources from that? I start researching AT grenades.
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 13 000 Workers: 4 000 Scientists: 4 000 Soldiers: 4 917 Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course. Vehicles: 10 Humbler Recon Cars Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches Allies: none Enemies: Resources: 27 000 Morale: Average Events: Basic medical tools and chemicals: 1 turn(s), Light tanks 8 turn(s), AT Grenades, 3 turns
Leader Name: John Jackson Age: 27 Gender: Male Description: Good with tactics, high charisma, slightly aggressive Bio: He is a genius with tactics and dreamed of being a general as a kid. With his high charisma he popular leader. --------- City Name: Victory City Standard: a blue fist with an orange background Location: Texas Locational Perk: America, Cheaper research & soldiers Population: 13 000 Workers: 4 000 Scientists: 4 000 Soldiers: 4 917 Soldier Types: SMG Militia, 1210WWI Trooper (Basic modern infantry, with bright and nationalistic uniforms, and soft caps.), (7) Sniper (limit .16% of soldiers), 1500 Assault Troopers (Armed with an SMG and copious amount of grenades, they excel for close range combat), 1000 Trench Raiders (Excelling at anything close range, they use their shotguns to deadly effect, anything further then 30 meters though, you're in trouble), 200 Scouts --------- Technology: WWI Era set (Bolt Action Rifles, barbed wire, machineguns, mortars, light artillery, etc.), Light Armored Cars, SMG's, Rifle Grenades Buildings: Headquarters, Barracks, Triage Center, Rifle Range, weapons manufacturer, vehicle manufacturer, Advanced training course. Vehicles: 10 Humbler Recon Cars Defenses: Barbed wire & Chainlink fencing, 8 towers, trenches Allies: none Enemies: Resources: 27 000 Morale: Average Events: Basic medical tools and chemicals: 0 turn(s), Light tanks 6 turn(s), AT Grenades, 2 turn(s)
My research for medical is done, how do I get a field hospital? I get 10 scouts to search another area for resources.