You are a normal person until one day you blacked out. when you woke up you were forced to fight in a arena. after a while you grew a interest and didn't want to escape. in this RPG you will fight in the arena
character sheet:
Name:
Age:
Element: (only if mage. fire, water, earth, air, ice, lightning, death and life)
Hp: 75/75
Mp/Energy: 25/25
Xp: 0/10
level: 1
Spells/Skills:
Weapon: (see below)
Class: (see below)
Stats: (see below)
Attack:
Defense:
Speed:
skill points: 2
stat points
status effects:
poison level 1: deals 2 damage every turn its active ignoring defense
poison level 2: deals 4 damage every turn its active ignoring defense
poison level 3: deals 5 damage every turn its active ignoring defense
poison level 4: deals 6 damage every turn its active ignoring defense
poison level 5: deals 7 damage every turn its active ignoring defense
burn level 1: deals 10 damage every turn its active minus defense
burn level 2: deals 12 damage every turn its active minus defense
burn level 3: deals 13 damage every turn its active minus defense
burn level 4: deals 14 damage every turn its active minus defense
burn level 5: deals 15 damage every turn its active minus defense
freeze level 1: -2 speed whenever it is active
freeze level 2: -4 speed whenever it is active
freeze level 3: -5 speed whenever it is active
freeze level 4: -6 speed whenever it is active
freeze level 5: -7 speed whenever it is active
how the stats work:
speed: if somebody tries to attack you than your speed out of 20 is your chance of dodging the max speed is 18
attack and defense: if you attack someone than you add the skill power of your skill and your attack together what ever that number is minus your opponents defense is how much damage he takes. same go's for if someone attacks you there is no max attack or defense
what you can do during your turn in a battle:
- you can use as many support skills as you want
- you can use 1 support2 skill
-you can either use 1 attack skill or 1 healing skill unless you have a duel wielding class weapon than you can either do 1 healing skill or 2 attack skills
note: you can do all of those things as long as the mana cost total is less than your mana (your mana is refilled
every turn and your health is refilled at the end of every battle).
I will be the first to sign up. Here is my character sheet:
Name: Patrick2011 Age: 18 Element: [irrelevant because I didn't select Mage] Hp: 75/75 Mp/Energy: 50/50 Spells/Skills: [see below for a related question] Weapon: two swords [+4 Attack, dual wield class] Class: Warrior Stats: [below are the stats] Attack: 8 (includes a +4 from the weapon) Defense: 4 Speed: 5
What am I supposed to do with the Spells/Skills entry?
Name: Patrick2011
Age: 18
Hp: 75/75
Mp/Energy: 50/50
Spells/Skills:
Weapon: two swords [+4 Attack, dual wield class]
Class: Warrior
Stats:
Attack: 11 (includes a +4 from the weapon)
Defense: 6
Speed: 3
i messed up the character sheet and the warrior stats for the char sheet add 2 more things Skill Points: 2 and Stat Points: 0, for the warrior stats its 7 +4 attack, 6 defense and 3 speed. your welcome to change your class now that you know warrior is the slowest class also can delete the element thing because your not a mage. i changed all of the things you should change in the character sheet above
i will answer your question once you make this change.
Name: Patrick2011
Age: 18
Hp: 75/75
Mp/Energy: 50/50
Spells/Skills:
Weapon: two swords [+4 Attack, dual wield class]
Class: Warrior
Stats:
Attack: 11 (includes a +4 from the weapon)
Defense: 6
Speed: 3
Skill Points: 2
Stat Points: 0
the stat points can raise one of your stats by 1, and the skill points add new abilities. so to answer your question about your skills you need to add basic strike [attack skill, power 3, mana cost 0] and also you have to skill points to spend on abilities you can get 2 different abilities but you have 2 have all the abilities in that path before it you can get the first 2 in one of the paths or you can get the first one on each path here are the ones to choose from
Weapon skills path
Bulk up
support skill
mana cost: 3
+ 3 strength for
this turn and the
3 after
Novice strike
attack skill
power 5
mana cost 4
permanent bulk
+3 strength for
the rest of the game
apprentice strike
attack skill
power 7 mana cost 6
intermediate strike
attack skill
power 9 mana cost 8
Grandmaster bulk
stacks with permanent bulk
+3 more strength for the
rest of the game
master strike
attack skill
power 11 mana cost 11
grandmaster strike
attack skill
power 13 mana cost 14
elemental weapon path
novice fire strike
power 6
mana cost 5
adds burn level 1 for 3 turns
novice ice strike
power 6
mana cost 5
adds freeze level 1 for 3 turns
apprentice fire strike
power 8
mana cost 7
adds burn level 2 for 3 turns
apprentice ice strike
power 8
mana cost 7
adds burn level 2 for 3 turns
intermediate fire strike
power 10
mana cost 9
adds burn level 3 for 3 turns
intermediate ice strike
power 10
mana cost 9
adds freeze level 3 for 3 turns
master fire strike
power 12
mana cost 12
adds burn level 4 for 3 turns
master ice strike
power 12
mana cost 12
adds freeze level 4 for 3 turns
grandmaster fire strike
power 14
mana cost 15
adds burn level 5 for 4 turns
grandmaster ice strike
power 14
mana cost 15
adds freeze level 5 for 4 turns
Name: Patrick2011 Age: 18 Hp: 75/75 Mp/Energy: 50/50 Spells/Skills: Basic Strike [attack skill, power 3, mana cost 0] Novice Fire Strike [attack skill, power 6, mana cost 5, add burn level 1 for 3 turns] Weapon: two swords [+4 Attack, dual wield class] Class: Warrior Stats: Attack: 11 (includes a +4 from the weapon) Defense: 6 Speed: 3 Skill Points: 0 or 1, depending on the answer to the below question Stat Points: 0
I added Basic Strike and chose Novice Fire Strike from the elemental weapon path. Does Basic Strike use a skill point, or do I get another skill?
Name: Patrick2011 Age: 18 Hp: 75/75 Mp/Energy: 50/50 Spells/Skills: Basic Strike [attack skill, power 3, mana cost 0] Novice Fire Strike [attack skill, power 6, mana cost 5, add burn level 1 for 3 turns] Bulk Up [support skill, +3 strength for this turn and 3 turns after, mana cost 3] Weapon: two swords [+4 Attack, dual wield class] Class: Warrior Stats: Attack: 11 (includes a +4 from the weapon) Defense: 6 Speed: 3 Skill Points: 0 Stat Points: 0
I added Bulk Up. I'm assuming "strength" means the Attack stat.
Name: Patrick2011 Age: 18 Hp: 62/75 Mp/Energy: 50/50 Spells/Skills: Basic Strike [attack skill, power 3, mana cost 0] Novice Fire Strike [attack skill, power 6, mana cost 5, add burn level 1 for 3 turns] Bulk Up [support skill, +3 strength for this turn and 3 turns after, mana cost 3] Weapon: two swords [+4 Attack, dual wield class] Class: Warrior Stats: Attack: 11 (includes a +4 from the weapon) Defense: 6 Speed: 3 Skill Points: 0 Stat Points: 0
you assumed correctly now lets fight
Hp: 50/50 Mp/Energy: 25/25 Spells/Skills: Basic shot [attack skill, power 2, mana cost 0] Novice Accuracy shot [attack skill, power 4, mana cost 5, its like your opponent has a speed of 2] Novice Shot [attack skill, power 4 mana cost 4] Weapon: crossbow Class: archer Stats: Attack: 9 Defense: 5 Speed: 4
because he has higher speed he goes first he uses accuracy shot