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nivlac724
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nivlac724
2,555 posts
Shepherd

You are a normal person until one day you blacked out. when you woke up you were forced to fight in a arena. after a while you grew a interest and didn't want to escape. in this RPG you will fight in the arena

character sheet:

Name:
Age:
Element: (only if mage. fire, water, earth, air, ice, lightning, death and life)
Hp: 75/75
Mp/Energy: 25/25
Xp: 0/10
level: 1
Spells/Skills:
Weapon: (see below)
Class: (see below)
Stats: (see below)
Attack:
Defense:
Speed:
skill points: 2
stat points

Mage:

Weapons:
Orb +5 attack -2 speed, Staff +4 attack -1 speed, wand +3 attack.

Stats:
Attack: 4
Defense: 4
Speed: 5

Spell/Skill Paths:
attack Magic
summoning magic
skill magic

Warrior:

Weapons:
battleaxe +5 attack -2 speed, two swords +4 attack dual wield class weapon, sword and shield +3 attack +`4 defense.

Stats:
Attack: 7
Defense: 6
Speed: 3

Spell/Skill Paths:
weapon skills
elemental weapon magic

archer:

Weapons:
crossbow +4 attack -2 speed, bow +3 attack.

Stats:
Attack: 5
Defense: 5
Speed: 6

Spell/Skill Paths:
bow skills
elemental arrow magic

Rouge:

Weapons:
Daggers +3 attack dual wield class weapon.

Stats:
Attack: 3
Defense: 3
Speed: 7

Spell/Skill Paths:
dagger skils
stealth magic
speed magic
poison magic

paladin:

Weapons:
war hammer and shield +5 attack +4 defense -3 speed, holy whip +4 attack.

Stats:
Attack: 6
Defense: 7
Speed: 4

Spell/Skill Paths:
weapons magic
holy protection magic
holy lightning magic

status effects:
poison level 1: deals 2 damage every turn its active ignoring defense
poison level 2: deals 4 damage every turn its active ignoring defense
poison level 3: deals 5 damage every turn its active ignoring defense
poison level 4: deals 6 damage every turn its active ignoring defense
poison level 5: deals 7 damage every turn its active ignoring defense
burn level 1: deals 10 damage every turn its active minus defense
burn level 2: deals 12 damage every turn its active minus defense
burn level 3: deals 13 damage every turn its active minus defense
burn level 4: deals 14 damage every turn its active minus defense
burn level 5: deals 15 damage every turn its active minus defense
freeze level 1: -2 speed whenever it is active
freeze level 2: -4 speed whenever it is active
freeze level 3: -5 speed whenever it is active
freeze level 4: -6 speed whenever it is active
freeze level 5: -7 speed whenever it is active

how the stats work:

speed: if somebody tries to attack you than your speed out of 20 is your chance of dodging the max speed is 18

attack and defense: if you attack someone than you add the skill power of your skill and your attack together what ever that number is minus your opponents defense is how much damage he takes. same go's for if someone attacks you there is no max attack or defense

what you can do during your turn in a battle:

- you can use as many support skills as you want
- you can use 1 support2 skill
-you can either use 1 attack skill or 1 healing skill unless you have a duel wielding class weapon than you can either do 1 healing skill or 2 attack skills

note: you can do all of those things as long as the mana cost total is less than your mana (your mana is refilled
every turn and your health is refilled at the end of every battle).

  • 26 Replies
nivlac724
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nivlac724
2,555 posts
Shepherd

remember you can use as many support skills as you want and 2 attack skills you can use the same skill multiple times

Patrick2011
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Patrick2011
12,319 posts
Templar

Name: Patrick2011
Age: 18
Hp: 62/75 (possibly 68, see below)
Mp/Energy: 50/50
Spells/Skills:
Basic Strike [attack skill, power 3, mana cost 0]
Novice Fire Strike [attack skill, power 6, mana cost 5, add burn level 1 for 3 turns]
Bulk Up [support skill, +3 strength for this turn and 3 turns after, mana cost 3]
Weapon: two swords [+4 Attack, dual wield class]
Class: Warrior
Stats:
Attack: 14 (includes a +4 from the weapon) [Bulk Up: +3 for this and 3 more turns]
Defense: 6
Speed: 3
Skill Points: 0
Stat Points: 0

because he has higher speed he goes first he uses accuracy shot

-13 health


I think you forgot to subtract defense from that attack.

My Turn: I will use Bulk Up as a support skill. For my attacks, I will use Basic Strike and Novice Fire Strike.
nivlac724
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nivlac724
2,555 posts
Shepherd

your right your health should be 68

Hp: 28/50
Mp/Energy: 25/25
Spells/Skills:
Basic shot [attack skill, power 2, mana cost 0]
Novice Accuracy shot [attack skill, power 4, mana cost 5, its like your opponent has a speed of 2]
Novice Shot [attack skill, power 4 mana cost 4]
Weapon: crossbow
Class: archer
Stats:
Attack: 9
Defense: 5
Speed: 4

you deal 22 damage he uses accuracy shot -7 health

nivlac724
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nivlac724
2,555 posts
Shepherd

also you can use novice fire strike twice in the same turn the burn won't stack but the damage will

Patrick2011
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Patrick2011
12,319 posts
Templar

Name: Patrick2011
Age: 18
Hp: 61/75
Mp/Energy: 50/50
Spells/Skills:
Basic Strike [attack skill, power 3, mana cost 0]
Novice Fire Strike [attack skill, power 6, mana cost 5, add burn level 1 for 3 turns]
Bulk Up [support skill, +3 strength for this turn and 3 turns after, mana cost 3]
Weapon: two swords [+4 Attack, dual wield class]
Class: Warrior
Stats:
Attack: 14 (includes a +4 from the weapon) [Bulk Up: +3 for this and 2 more turns]
Defense: 6
Speed: 3
Skill Points: 0
Stat Points: 0

My Turn: I will use Novice Fire Strike twice.

Question: When is burn damage applied?

nivlac724
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nivlac724
2,555 posts
Shepherd

Hp: -17/50
Mp/Energy: 25/25
Spells/Skills:
Basic shot [attack skill, power 2, mana cost 0]
Novice Accuracy shot [attack skill, power 4, mana cost 5, its like your opponent has a speed of 2]
Novice Shot [attack skill, power 4 mana cost 4]
Weapon: crossbow
Class: archer
Stats:
Attack: 9
Defense: 5
Speed: 4

every turn you attack but not the turn the burn is applied i just applied burn damage with your attack so the archer is dead.

+14 health +4 xp

also I'm starting to think that max mana is generous so far you've only used 10 at most I'm changing that to 25 also i forgot to add Xp and level to the character sheet this is what it should look like

Name: Patrick2011
Age: 18
Hp: 75/75
Mp/Energy: 25/25
Xp: 4/10
level: 1
Spells/Skills:
Basic Strike [attack skill, power 3, mana cost 0]
Novice Fire Strike [attack skill, power 6, mana cost 5, add burn level 1 for 3 turns]
Bulk Up [support skill, +3 strength for this turn and 3 turns after, mana cost 3]
Weapon: two swords [+4 Attack, dual wield class]
Class: Warrior
Stats:
Attack: 14 (includes a +4 from the weapon) [Bulk Up: +3 for this and 2 more turns]
Defense: 6
Speed: 3
Skill Points: 0
Stat Points: 0

Patrick2011
online
Patrick2011
12,319 posts
Templar

Name: Patrick2011
Age: 18
Hp: 75/75
Mp/Energy: 25/25
Xp: 4/10
level: 1
Spells/Skills:
Basic Strike [attack skill, power 3, mana cost 0]
Novice Fire Strike [attack skill, power 6, mana cost 5, add burn level 1 for 3 turns]
Bulk Up [support skill, +3 strength for this turn and 3 turns after, mana cost 3]
Weapon: two swords [+4 Attack, dual wield class]
Class: Warrior
Stats:
Attack: 11 (includes a +4 from the weapon)
Defense: 6
Speed: 3
Skill Points: 0
Stat Points: 0

I'm assuming temporary effects go away at the end of a battle, so this is what my character sheet looks like now.

nivlac724
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nivlac724
2,555 posts
Shepherd

you assumed correctly,

as you go to your cell for the night you think about what challenges lay ahead the next morning nothing exciting happens you go to the arena and a rouge steps up

Hp: 75/75
Mp/Energy: 25/25
Spells/Skills:
Basic dagger strike [attack skill, power 2, mana cost 0]
Novice dagger strike [attack skill, power 4, mana cost 5]
Novice empoison [support skill, makes a attack give poison level one for 3 turns to the target mana cost 3]
Weapon: daggers [+3 attack, dual wield class weapon
Class: rouge
Stats:
Attack: 6
Defense: 3
Speed: 7

again he's faster so he goes first he uses empoison and novice dagger strike twice

-20 health
status: poison level 1

Name: Patrick2011
Age: 18
Hp: 55/75
Mp/Energy: 25/25
Xp: 4/10
level: 1
Spells/Skills:
Basic Strike [attack skill, power 3, mana cost 0]
Novice Fire Strike [attack skill, power 6, mana cost 5, add burn level 1 for 3 turns]
Bulk Up [support skill, +3 strength for this turn and 3 turns after, mana cost 3]
Weapon: two swords [+4 Attack, dual wield class]
Class: Warrior
Stats:
Attack: 11 (includes a +4 from the weapon)
Defense: 6
Speed: 3
Skill Points: 0
Stat Points: 0

nivlac724
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nivlac724
2,555 posts
Shepherd

do you mind if you start over i want to recreate my story line so that its not just battle after battle and you actually do stuff other than battle

nivlac724
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nivlac724
2,555 posts
Shepherd

i give till tomorrow 12 o' clock am to anwser or i will do it

nivlac724
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nivlac724
2,555 posts
Shepherd

its not 12:00 yet but i don't think your going to answer so il do it the new thread will be cauld "Medieval Pathway" if you want to join

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