For those of you who have reserved spots, you will start with 2x MREs and 2x Purified Water bottles (Full) I nstead of 1x Can of beans and 1x Bottle of dirty water (Full)
Story: In the distant year of 2046, a 3rd world war broke out. it was just like everyone planned it, those with the most nuclear weapons won, but no one made it out. Everyone was hit in some place or the other by a Biological warhead, and it devastated the earth. Only about one tenth the worlds population left, it began to rain. Heavy rain. It wasn't normal rain however, but it carried large quantities of radiation and biomass from the warheads. Every thing and Everyone who drank it or touched it died, a horrible, painful death. But somehow, the chemicals and stuff fused with the human tissue, becoming a super-chitin, and also giving them False Life, which is basically zombie, but you don't have to hit in the head. (Zombie = only destroying the brain to kill, Mutant/Infected/Whatever = Harder to kill than normal) So with these bandits everywhere, along with even more Mutants, made life tough. Do you think you can survive in this waste alone? You probably wont, but you can try...
Char sheet:
Name: Age: Gender: Kills: 0 Dollars: 100$ Caps: 10 .50 Rounds: 0 --------------------------- Skills ~ unlocking basic skills allow you to learn better, stronger skills Strength ~ Lv. 1; 0/100 Exp Dexterity ~ Lv. 1; 0/100 Exp Scavenging ~ Lv. 1; 0/100 Exp Stamina ~ Lv. 1; 0/100 Exp --------------------------- Inventory ~ Based on if you reserved a slot or not. --------------------------- Status ~ How you are right now. Health ~ Healthy (100/100) ~ This determines how close you are to dying, dont worry, this wont be easy. Sanity ~ Sane (100/100) ~ Killing people, being shot at, and dealing with mutants lowers this. The lower this is, the more damage you take, the faster your stats decreased, and in some cases, even ignoring what you post. Hunger ~ Full (60/100) ~ Reaching above 80 will result in you becoming sick and vomiting. Thirst ~ Quenched (60/100) ~ Same as hunger Radiation ~ Clean (0/100) ~ Becoming maximum Radiation wont kill you, but it will sure as heck make you sick and die a lot quicker. -------------------------------------- Safe houses ~ Places you can stay Empty Bunker ~ Lv. 1; 0/1000 Mech. ~ This will allow you to build more in it, like farms or whatever. 570/1000 ~ Durability, mutants, rain, and all sorts of things will destroy it. Food Store ~ 0 Water Store ~ 0 Safe house Security ~ 10 ~ if this reaches 0, the base is compromised and people can take your stuff. -------------------------------------- Allies ~ None ATM.
You wake up, not hearing the common pitter-patter of the rain, thinking you've lost your hearing, you check. Its there, the rain stopped! you eagerly open your bunker door and see.... Somehow the world is barren, not a single bit of vegetation anywhere.... Strange, as the worlds been in rain for years. Well, its alright, your almost out of food and water, ALMOST, but your good for now... you should try to head to a city somewhere.
Name: Kvothe Age: Mid-20's Gender: Male Kills: 4 Dollars: 100$ Caps: 10 .50 Rounds: 0 --------------------------- Skills: Strength ~ Lv. 1; 99/100 Exp Dexterity ~ Lv. 2; 0/200 Exp Gun Handling ~ Lv. 1; 0/100 Exp Scavenging ~ Lv. 1; 99/100 Exp Stamina ~ Lv. 2; 0/200 Exp Running ~ Lv. 1; 0/100 Exp --------------------------- Inventory 2x Empty water bottles 1x Large box of 7.42 (Half) 1x Rusty old Assault rifle (10/16) (14/20 Durability) Pocket knife of the fox (29/30 Durability) Pathetic Pea-shooter (2/8) (36/50 Durability) Badly Damaged Body Armor (6/10 Durability) 2x Wooden Planks x16 'Pea' Rounds --------------------------- Status: Health ~ Hurt (66/100) Sanity ~ Concussion(40/100) Hunger ~ Full (74/100) Thirst ~ Quenched (70/100) Radiation ~ Clean (0/100) -------------------------------------- Safe houses: Empty Bunker ~ Lv. 1; 6/1000 Mech. 576/1006 Food Store: 0 Water Store: 0 Safe house Security ~ 8 Storage: 1x Rusty old Assault Rifle 2x Empty water bottles 1x Large box of 7.42 (Full) Defense: 0.6 -------------------------------------- Allies: Girl Health ~ Healthy Hunger ~ Full Thirst ~ Quenched Sanity ~ Sane Inventory: 1x Rusty old Assault Rifles 1x Can of Beans (Almost Empty) 1x Dirty Water (Half) 3x Rotten Wood Planks 20x Rusty Nails
You wake up with a bandaged head in the hardware store. The giant brought a first aid kit, which he called his Reddi and the girl took some stuff to help you out.
@Arveniraider24 You post glitched, and I cant really read your typo. i'm gonna guess you want to eat, but please try to post the page with the spaces xD
Name: Kvothe Age: Mid-20's Gender: Male Kills: 4 Dollars: 100$ Caps: 10 .50 Rounds: 0 --------------------------- Skills: Strength ~ Lv. 1; 99/100 Exp Dexterity ~ Lv. 2; 0/200 Exp Gun Handling ~ Lv. 1; 0/100 Exp Scavenging ~ Lv. 1; 99/100 Exp Stamina ~ Lv. 2; 0/200 Exp Running ~ Lv. 1; 0/100 Exp --------------------------- Inventory 2x Empty water bottles 1x Large box of 7.42 (Half) 1x Rusty old Assault rifle (10/16) (14/20 Durability) Pocket knife of the fox (29/30 Durability) Pathetic Pea-shooter (2/8) (36/50 Durability) Badly Damaged Body Armor (6/10 Durability) 2x Wooden Planks x16 'Pea' Rounds --------------------------- Status: Health ~ Hurt (68/100) Sanity ~ Concussion(42/100) Hunger ~ Hungry (54/100) Thirst ~ Thirsty (50/100) Radiation ~ Clean (0/100) -------------------------------------- Safe houses: Empty Bunker ~ Lv. 1; 6/1000 Mech. 576/1006 Food Store: 0 Water Store: 0 Safe house Security ~ 8 Storage: 1x Rusty old Assault Rifle 2x Empty water bottles 1x Large box of 7.42 (Full) Defense: 0.6 -------------------------------------- Allies: Girl Health ~ Healthy Hunger ~ Full Thirst ~ Quenched Sanity ~ Sane Inventory: 1x Rusty old Assault Rifles 1x Can of Beans (Almost Empty) 1x Dirty Water (Half) 3x Rotten Wood Planks 20x Rusty Nails
She blushes and starts to stutter out a reply "I.. I know how to tell time by the suns positioning!" Soon, you hear the giant man roar a "GO 'WAY" and hear screaming and shooting.
Name: Alex Knightt Age: 22 Gender: M Kills: 3 Dollars: 100$ Caps: 10 .50 Rounds: 0 --------------------------- Skills ~ unlocking basic skills allow you to learn better, stronger skills Strength ~ Lv. 1; 40/100 Exp Dexterity ~ Lv. 2; 0/200 Exp Gun Handling ~ Lv. 1; 0/100 Exp Scavenging ~ Lv. 2; 0/200 Exp Eyesight ~ Lv. 1, 0/100 Exp Stamina ~ Lv. 1; 50/100 Exp --------------------------- Inventory ~ 1x Can of beans 14x Nails 3x Tomatoes 3x Small Knives 1x Box of cookies (6/10) 1x Hunk of metal 1x Empty Bottle Pocket Knife (4/5 Durability) BB gun (0/15) (15/30 Durability) 15x BBs --------------------------- Status ~ How you are right now. Health ~ Healthy (100/100). Sanity ~ Sane (100/100) Hunger ~ Really Full (90/100) Thirst ~ Quenched (88/100) Radiation ~ Sick (10/100) -------------------------------------- Safe houses Empty Bunker ~ Lv. 1; 0/1000 Mech. 570/1000 Food Store ~ 0 Water Store ~ 0 Safe house Security ~ 10 -------------------------------------- House ~ Lv. 1; 90/100 Mech. 200/200 Food Store ~ 0 Water Store ~ 4 Storage: 5x Wooden Planks 18x Nails Hammer Safe house Security ~ 12 Defense: 1.2 -------------------------------------- Allies ~ None ATM
You look around the house, and find it completely bare, except for some bottles of water you put in a shelf somewhere.
Name: Kvothe Age: Mid-20's Gender: Male Kills: 4 Dollars: 100$ Caps: 10 .50 Rounds: 0 --------------------------- Skills: Strength ~ Lv. 1; 99/100 Exp Dexterity ~ Lv. 2; 0/200 Exp Gun Handling ~ Lv. 1; 0/100 Exp Scavenging ~ Lv. 1; 99/100 Exp Stamina ~ Lv. 2; 0/200 Exp Running ~ Lv. 1; 0/100 Exp --------------------------- Inventory 2x Empty water bottles 1x Large box of 7.42 (Half) 1x Rusty old Assault rifle (10/16) (14/20 Durability) Pocket knife of the fox (29/30 Durability) Pathetic Pea-shooter (2/8) (36/50 Durability) Badly Damaged Body Armor (6/10 Durability) 2x Wooden Planks x16 'Pea' Rounds --------------------------- Status: Health ~ Hurt (70/100) Sanity ~ Concussion(47/100) Hunger ~ Hungry (50/100) Thirst ~ Thirsty (45/100) Radiation ~ Clean (0/100) -------------------------------------- Safe houses: Empty Bunker ~ Lv. 1; 6/1000 Mech. 576/1006 Food Store: 0 Water Store: 0 Safe house Security ~ 8 Storage: 1x Rusty old Assault Rifle 2x Empty water bottles 1x Large box of 7.42 (Full) Defense: 0.6 -------------------------------------- Allies: Girl Health ~ Healthy Hunger ~ Full Thirst ~ Quenched Sanity ~ Sane Inventory: 1x Rusty old Assault Rifles 1x Can of Beans (Almost Empty) 1x Dirty Water (Half) 3x Rotten Wood Planks 20x Rusty Nails
You try to get up, but the girl holds you down and makes a quiet sign and points to your arm. Connected to it, is a medical pad, that probably does something really important, and thats why your healing so fast, you presume. Anyway, what do you want to do, let her hold you down or go anyway?
Name: Alex Knightt Age: 22 Gender: M Kills: 3 Dollars: 100$ Caps: 10 .50 Rounds: 0 --------------------------- Skills ~ unlocking basic skills allow you to learn better, stronger skills Strength ~ Lv. 1; 40/100 Exp Dexterity ~ Lv. 2; 0/200 Exp Gun Handling ~ Lv. 1; 0/100 Exp Scavenging ~ Lv. 2; 0/200 Exp Eyesight ~ Lv. 1, 0/100 Exp Stamina ~ Lv. 1; 50/100 Exp --------------------------- Inventory ~ 1x Can of beans 14x Nails 3x Tomatoes 3x Small Knives 1x Box of cookies (6/10) 1x Hunk of metal 1x Empty Bottle Pocket Knife (4/5 Durability) BB gun (0/15) (15/30 Durability) 15x BBs --------------------------- Status ~ How you are right now. Health ~ Healthy (100/100). Sanity ~ Sane (100/100) Hunger ~ Really Full (90/100) Thirst ~ Quenched (88/100) Radiation ~ Sick (10/100) -------------------------------------- Safe houses Empty Bunker ~ Lv. 1; 0/1000 Mech. 570/1000 Food Store ~ 0 Water Store ~ 0 Safe house Security ~ 10 -------------------------------------- House ~ Lv. 1; 90/100 Mech. 200/200 Food Store ~ 0 Water Store ~ 4 Storage: 5x Wooden Planks 18x Nails Hammer Safe house Security ~ 12 Defense: 1.2 -------------------------------------- Allies ~ None ATM
You unlock the door and head to the next house. Its locked.