ForumsForum GamesThe Magic 7 RPG Dice Battle

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SirLegendary
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SirLegendary
16,585 posts
Duke

In the city of Armoria, there are many organizations and brotherhoods. This RPG is played through a dice battle system. Through Fighting you roll dices, and through upgrades/level ups/growth you may increase how many rolls, how many sides your dice has.

There are seven brotherhoods that stand out:

The Wolves: Incredible advantage in teams.
Start with an extra dice. Connections to people are stronger.
The Lions: Start with a 6 sided dice and Pride is Power, easier power gains.
The Bears: Start with an incredible tanky effect, More HP.
The Demons: Demon effect; chances of dodging attacks
The Dragons: Ancient Power: At the cost of your hp you may deal extra damage
The Warriors: Brutal, have a chance of two turns in a fight.
The Hunters: Seeking what you look for is much easier. or WHO, you look for.

For this RPG, you are a powerful leader of the Brotherhood you choose. Each brotherhood has it's perks.

One person, one brotherhood, seven players each round
After Each level up, a dice is added. Leveling up is based on how much power you earn
I say the outcome of things
x I run away succesfully
o I attempt to run away
Only one player per Brotherhood

Current Brotherhoods and players:
The Wolves: JACKinbigletters
The Lions: will3 x InactivityKicked
The Bears: Loop_Stratos
The Demons: silver199 InactivityKicked
The Dragons: red303
The Warriors: Lowco1
The Hunters: RazorLash

To every one, those who haven't posted in ten pages, they are being kicked. I need to move on with the story.

CHARACTER SHEET:
Name:
HP: 200/200 (depending on the brotherhood you choose)
Dice: 1 (depending on the brotherhood you choose)
Sides: 4 (depending on the brotherhood you choose)
Power: 100 people.
Resources: leave blank

Winning is all about the right choices

Sign up.

UPDATE: Resources and Connections have been added to Character Sheet.

The Rules of Battle:
I am the god here.
You may attack anyone at anytime, and surrender at anytime.
You may choose to help another, or not.
You can play dirty, kick em when theyre down.

AFTER A WIN, YOU GAIN SOME of their power and resource. If you win hard enough, the connections are yours.

  • 1,039 Replies
JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

The Wolves Brotherhood.
Name: Deaver.
HP: 250/250
Dice: 6
Sides: 4
Power: 535 people
Resources: 270
Connections:
Armoria Court of Justice
Armoria Hospital
Armoria Hotel (+50 resource per day)
Armoria Restaurants (+20 resource per day)

"I would like to meet with the manufacturers, I have your letter so they will know that we share an alliance , but if this is how the deal will go that's fine. I need more dice, two more. How much is that going to cost?"

SirLegendary
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SirLegendary
16,585 posts
Duke

Just wanted to clarify, to avoid confusion, the funds from JACK if payed for will go straight to Razor.

JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

(Would he then not need to pay the manufacturer to make the weapons?)

SirLegendary
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SirLegendary
16,585 posts
Duke

(If it's free for you, then it's not free for him. He will have to provide the resources to give you weapons.) and
hes apart of that company so.. no he keeps the money if you pay for it. basically the company is his.

JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

(But if he owns the company and if he were to pay for the weapons then he would have to pay himself by that logic, making the weapons free for him. I assume this is not the case but logically you could argue that it is the case and get free weapons.)

SirLegendary
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SirLegendary
16,585 posts
Duke

(in a real company, the owner still has to have resources so that the products can be manufactured. It's not like it comes from thin air.)

JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

(True, but if he was doing it himself the revenue just circles back into his account at the end of the day leading to free stuff.)

SirLegendary
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SirLegendary
16,585 posts
Duke

(right, but we are talking about resources, not just money haha materials like metals don't circle back as revenue.)

JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

(So it costs him resources too then?)

SirLegendary
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SirLegendary
16,585 posts
Duke

(Yes if he chooses to give it to you for free)

JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

( Right just needed to be sure. How much for dice and upgrades? 100 each?)

red303
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red303
7,572 posts
Shepherd

The Dragon Brotherhood
Name: Red
HP: 200/200
Dice: 3
Sides: 4
Power: 200 people
Resources: 400
Connections:

"Sure thing. I will meet with you later" I walk out of the bar, wondering if he literally wanted me to bring in a head of a member of the wolves. I know that me or my gang killing a wolf member is suicide, I've let the wolf gang grow too big. They have connections. I feel I should hire a hitman and let him take the blame for it. While I decide on this, I feel I should go to the weapons shop. (A few questions: Do i literally have to bring in a wolves head or did he mean something else? Also, how much do dice and dice sides cost?)

SirLegendary
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SirLegendary
16,585 posts
Duke

[quote=JACKinbigletters]( Right just needed to be sure. How much for dice and upgrades? 100 each?)[/quote]

(if he is giving you the resources for free, it would cost him 100 resource per dice. If he's not giving it for free, its up to him the cost of 2 dice, as long as its above 100.)

The Dragon Brotherhood
Name: Red
HP: 200/200
Dice: 3
Sides: 4
Power: 200 people
Resources: 400
Connections:

You can't buy them straight up. You have to have connections to be able to have opportunities. Like for example, the devil is your opportunity to more weapons and power. And lol someone asked the same question about the head. Yes a member. but it wont end up in a dice battle. After all it's one head.

JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

(And the resources don't go to him right.)

SirLegendary
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SirLegendary
16,585 posts
Duke

(No THEY WONT, I was thinking about it, but no.) waiting on his reply we are.

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