In the city of Armoria, there are many organizations and brotherhoods. This RPG is played through a dice battle system. Through Fighting you roll dices, and through upgrades/level ups/growth you may increase how many rolls, how many sides your dice has.
There are seven brotherhoods that stand out:
The Wolves: Incredible advantage in teams.
Start with an extra dice. Connections to people are stronger. The Lions: Start with a 6 sided dice and Pride is Power, easier power gains. The Bears: Start with an incredible tanky effect, More HP. The Demons: Demon effect; chances of dodging attacks The Dragons: Ancient Power: At the cost of your hp you may deal extra damage The Warriors: Brutal, have a chance of two turns in a fight. The Hunters: Seeking what you look for is much easier. or WHO, you look for.
For this RPG, you are a powerful leader of the Brotherhood you choose. Each brotherhood has it's perks.
One person, one brotherhood, seven players each round After Each level up, a dice is added. Leveling up is based on how much power you earn I say the outcome of things
x I run away succesfully
o I attempt to run away Only one player per Brotherhood
Current Brotherhoods and players:
The Wolves: JACKinbigletters
The Lions: will3 x InactivityKicked
The Bears: Loop_Stratos
The Demons: silver199 InactivityKicked
The Dragons: red303
The Warriors: Lowco1
The Hunters: RazorLash
To every one, those who haven't posted in ten pages, they are being kicked. I need to move on with the story.
CHARACTER SHEET:
Name:
HP: 200/200 (depending on the brotherhood you choose)
Dice: 1 (depending on the brotherhood you choose)
Sides: 4 (depending on the brotherhood you choose)
Power: 100 people.
Resources: leave blank
Winning is all about the right choices
Sign up.
UPDATE: Resources and Connections have been added to Character Sheet.
The Rules of Battle:
I am the god here.
You may attack anyone at anytime, and surrender at anytime.
You may choose to help another, or not.
You can play dirty, kick em when theyre down.
AFTER A WIN, YOU GAIN SOME of their power and resource. If you win hard enough, the connections are yours.
The Hunters Brotherhood
Name: Vlad
HP: 190/190
Dice: 10
Sides: 6
Power: 360 people
Resources: 350
Connections:
Armoria Weapons Facility
Zeus industry
(my bad, I might sometimes lose track of things, with a lot going on, and people pissing me off in the World events, politcs, and religion section. here's an extra 10 resource for pointing that out well.)
The Dragon Brotherhood
Name: Red
HP: 200/200
Dice: 3
Sides: 4
Power: 200 people
Resources: 400
Connections:
I'm not one for bloodshed, but I know that a life is a small price to pay. I decide to silently subdue a wolf member, without causing too much noise, then take him to the devil and kill him so he knows It was actually me. I drive around the wolf's part of town, looking for a lone member to use.
When you get home, there's a note on your desk. "Here's a token of friendship. I suggest you take it. With sincerest love, the devil" It was a crate full of weapons and a great sum of cash. (Ill be adding it already.)
The Dragon Brotherhood
Name: Red
HP: 200/200
Dice: 3
Sides: 4
Power: 200 people
Resources: 400
Connections:
Whilst in their territory, you see a young blood. An easy kill he might be.
The Hunters Brotherhood
Name: Vlad
HP: 190/190
Dice: 10
Sides: 6
Power: 360 people
Resources: 350
Connections:
Armoria Weapons Facility
Zeus industry
I approve, now you may hand it to him. once confirmed he has recieved it, I will make sure to apply the costs to his resources value.
(Friendship... o.O )
I go and make a speech on how we need to make a strong alliance or two. I suggest to be allies with the devil, i'd like to see how the peoples think, so i ask them what they think about this.
(I can't make good speeches so...)
EDIT:
What organizations/brotherhoods don't have an ally btw?