STORY: The city of Borahamwood. A once bustling city of Virgina, U.S.A. now reduced to ruins after an undead apocalypse. It happened overnight, people started getting flu symptoms, coughing, sneezing, vomiting. Then those people went rabid. They attacked any person on sight, biting, scratching, crushing. They became feral zombies and in a matter of weeks, over half of the population is part of the undead. Most people don't know how it happened. Rumors say that it was because of a bacterial virus from a cooperation called BioTec released into the general public. Others say that graveyards have become to crowded, causing the undead to rise. Some say that they are straight from Hell. You play as a survivor in the massive city ruins, and your fate rests in your actions. The slightest mistake may cost your life, so be cautious, every action you do might just come back to haunt you.
Welcome To Borahamwood: POPULATION 2 MILLION UNDEAD ------------------------------------
Character Creation:
You have some choices on your character.
Adepts: Choose 3 Adepts (Or Skills)
Devil's Tongue: You can persuade many of Borahamwood's surviving humans
Looter: You can search for useful things much easier than other people
Pyro!: You love to use fire. Any fire damage weapons you use will be more lethal. Also you are resistant to fire burns and extreme heat.
Assassin: You can backstab any NPC that isn't looking at you, killing them instantly. Works on both humans and zombies. You also have a high chance of sneaking past any NPC.
Thief: You can pick locks with ease and your sneaking skills are increased dramatically. (Comes With x5 Lockpicks)
Computer Support: You can use technology with much more ease. (Includes computers, security systems, mainframes etc.)
Gunslinger: Damage, accuracy and knowledge of one-handed type weapons is increased dramatically (IE Pistols, SMGS)
Commando: Damage, accuracy and knowledge of two-handed type weapons is increased dramatically (IE Rifles, snipers)
Up Close And Personal: Damage, accuracy and knowledge of shotgun type weapons is increased dramatically.
Gunman: You have a general familiarity with ALL gun types. (But it isn't as much if you specialize with just one type)
Who Needs Guns Anyway?: You are much better at using ANY melee type weapon and can turn any ordinary item into a useful weapon.
ExplosionTard: You love seeing things go BOOM. Any explosives you trigger will be bigger, badder and much more deadly. You also know how to use items like pipe bombs, C4 and other homemade explosives (Not the ability to create them)
Athlete: You have dramatically increased stamina and can sprint for long distances.
Body Building: You have increased strength and more health.
Car Thief: You can hotwire cars, vans and any other vehicle with the right tools.
GPS Man: You have a GPS device and can tell where you are in the city (includes x1 GPS unit)
Carpentry: You can fabric barricades from many ordinary items.
Mechanic: You can fix many types of vehicles. Ranging from roller blades, mopeds, to cars.
Free Running: You can travel across the roofs of buildings, climb things easier, and have a better sense of balance.
Paramedic: Your knowledge of healing items is increased.
Items: You start with 100 Credits. Spend them all.
Pistol (loaded and 2 extra clips: a total of 21 bullets): 70C Assault Rifle (Loaded With 1 Extra Clip: a total of 60 bullets): 100C SMG (Loaded with 1 Extra Clip: A total of 60 bullets): 90C Shotgun (Loaded with 14 extra bullets: A total of 21 bullets): 100C Improvised Melee Weapon (Pool Que, Metal Bat, 2x4, etc.): 30C Knife or Dagger (NOTE: A knife is needed to BACKSTAB): 50C Hotwiring Tools: 40C Military Radio: 20C x2 First Aid Kits: 20C Extra Ammo (6 Bullets): 10C Portable Generator (Powers buildings to increase search rates, if used in hospitals healing items are more useful): 50C Pain Killers (IE Aspirin, can keep you going for awhile): 10C Kevlar Amour: 50C x2 Flare Gun (MAY CAUSE A HELICOPTER EQUIPMENT DROP-OFF): 40C x2 Molotov Cocktail: 40C x1 Grenade: 50C x1 Pipe Bomb:50C Map Of The City: 10C Gas Can: 40C
Safehouse: You have a choice for what place you are currently living in.
Police Station: One-Handed guns and shotgun search rates increase, large amounts of survivors inside, heavily barricaded, large zombie activity outside.
Name: Renvar Westhold Age: 26 Adepts: Gunslinger, Free running, Thief Items: SMG, Extra Ammo Current Safehouse: Mall Health: 100% Stamina: 100% * * *
Staring out the front entrance of Treespeake Mall, you see a very large horde of the undead that wander in the parking lot. You just finished building a barricade with the help of a group of fellow survivors. Although the barricade covers the doorway completely, you notice a few small gaps in the cade. You look down to your holstered SMG that you picked up the other day off of a dead man in a military uniform and some extra ammo you found in the security room in the mall. You know you haven't searched the whole mall yet and know other entrances may not be barricaded. Your next course of action is....
A. You start filling in the gaps of the barricade
B. You order other survivors to rebuild the barricades
C. You look at the Mall map and head towards a pawn shop to search for items, including guns
D. You head towards a vitamin shop to search for useful items
E. You head to the security room
Pick an action and explain your actions THOROUGHLY.
Name: Renvar Westhold Age: 26 Adepts: Gunslinger, Free running, Thief Items: SMG, Extra Ammo Current Safehouse: Mall Health: 100% Stamina: 100% * * * You start heading to the pawn shop, which is a good walk from the front entrance. As you walk you see abandoned shops, most of which are looted and ransacked. You just walked by a supply closet and a sports store that's intact enough to enter. As you walk the vast empty mall, you hear a scream and some gunfire in the direction you just came from. You realize that there is trouble at the barricade and you decide to....
A. Keep heading to the pawn shop at a quicker pace
You stay hidden in a side alley way watching a lone man pass by. Your crouched, hidden by the darkness, in a tight alley way, which leads to a 2 lane one-way street. Several cars line the street, most of them destroyed. The man, who seems to be well armed, holding a SMG. He also wears a kevlar jacket and several other items. He continues walking down the middle of the street, very alert. You grin as he walks right past you. You then....
A. Draw your dagger quietly, sneaking behind a car, following the man
B. Draw your dagger quietly, while sneaking towards the man, taking a more direct route
C. Wait until the man has gone further down the street then start following him.
Name: Renvar Westhold Age: 26 Adepts: Gunslinger, Free running, Thief Items: SMG, Extra Ammo Current Safehouse: Mall Health: 100% Stamina: 95% * * *
You start heading down corridor of the mall a jogging pace, tiring yourself slightly. You hear continuing gunfire and screams and realize that the barricade has just been breached. Then after a short jog you wind up in front of the storefront of the pawn shop. Its windows are barred, some of the bars are broken and a pile of debris lies in the windowfront, and the door is completely off its hinges. You see some items, but in the haze of the store you cannot see exact items unless you get closer. The gunfire and yells are getting louder and louder and you....
A. Go into the shop, searching for items
B. Go to the window and search the rubble that's in windowfront
C. Go inside and search for a light switch, which will increase your chance of finding anything
D. Turn around and head back, thinking you will find nothing
I look around and listen carefully, trying to see if anyone else is around...human or otherwise. After a brief moment, things seems fairly clear. I decide to give him a bit of a lead and follow after him. Normally he would already be standing before the dark gates, yet he seems to have a very important matter to attend to. Why else would -one- man be walking around this city....
Name: Sense Age: 20 Adepts: Free Running, Looter and Carpentry Items: Pistol, with 3 clips (7 bullets each) Extra Ammo (Pistol) (can't it be a clip? (7 bullets)) Military Radio (hoping that means a set) Credits: Current Safehouse: Mall (I hate being alone) Health: 100% Stamina: 100%
You watch the man walk down the street, letting him go ahead of you. You creep from car to car, staying out of sight. Eventually after several pain staking minutes he reaches the intersection, and you are still out of sight and 3 cars behind him. He then pulls out a radio and starts talking. You overhear the words "BioTec...patrol underway...section 8 secure...evac needed" and realize he is part of BioTec. You...
A. Continue to follow him at a safe distance, eager to learn more of what he is doing
B. Sneak up closer to hear the conversation better
C. Sneak up closer and attempt to backstab him
D. Call out to see if he is evacuating any civilians
Welcome Sense, and yes the radio is a 2-way radio and can be used to communicate to anyone that is on the station that your listening to. Name: Sense Age: 20 Adepts: Free Running, Looter and Carpentry Items: Pistol, with 4 clips, Military Radio Current Safehouse: Mall Health: 100% Stamina: 100% * * * You are in Monroeville Mall, an average sized mall in the middle of the city. You have been here since the start of the outbreak, sitting tight with the security personnel that is there. Most of the entrances are barricaded and not all of the shops have been looted yet. You also know there is a hospital, police station and the waterfront nearby with the help of your map. You are currently at the front entrance of the mall, watching the undead shamble outside, with your fellow survivors. Your next course of action is...
A. You look at the map and go to a (insert shop here, the more useful the shop, IE a gun shop, the higher chance it has been looted already)
I hear only bits and pieces of a conversation, but I hear more than enough to decide what I am going to do about him. He's BioTec, and that means he is responsible for all this in one way or another. Even if he's just a hired gun...he's guilty. Before his evac comes, I go towards him with the intent to kill. His words are as useless as his life, but his gear is worth something...and I am sure he must have some docs of importance on him. It's time to let the fun begin....