Mage - Mages can Heal, Attach, defend and have very good Knowledge.
Knights of the Dragon - Very good at light Armour and fighting these are chose to Guard kings.
Priest - people give offerings to the God(Me).
Archer - Light armour suggested good at long range. City watch They are normal swordsmen protecting
UnDead the Undead are a race, Race Locked
Demon Demons from the unknown. Race Locked Demon Lord Demon Lords are strong and Tough. Race Locked Light Adventurer A Adventuring person very good with light Armour
Heavy Adventurer A Adventuring person very good with Heavy Armour Health & Condition
I will be Displayed as "70/100 Hurt"
Coins
Coins are money.
Race
Human: are Balanced
Orcs - a heavy Metal race, if you not as skilled as some Races they can be a real threat
Wood elves - Quick and Easy edging.
High Elf - Good at Archery and Magic very Intelligent.
God - is the creator of this rpg (me)
Appearance - Facial and Distinguishable Features Special
is If you are Good at a certain thing like Swords
Attire/Armour
Explains it self.
Luck
this is How much luck you get from god so if you Bless your self you will permanently +10 but if you turn Bad due to your actions you will be -10,
Trait:
Your are Good, Neutral, Bad. I change this to your Actions but you first set it.
Property it is your home and places you own I set this.
A&R If your bad your bad to the good and good to Neutral If your Good your bad to the Bad and good to Neutral If your Neutral you are neutral. Past
Name: Den (the) Foul Job: Mage H&C: Healthy Coins: £100 Race: High Elves Appearance: Short, long dark-brown hair, harsh look in the greenish-gray eyes. Special: Good with knives and daggers Attire/Armour: Gray robe, gray wizard hat. Luck: 0/10 Trait: Bad Property: None Allies: Rivals: Past: Came fron a very noble family. From his birth, he had a distinct talent to magic. Had to move around the world at a young age, making him learn many different cultures/ways of life. At age 11 ran away from parents, taking as much gold as he could carry. Travelled around the world, robbing travellers with his simple, but talented magic. Then he wanted to learn how to cast real, strong magic.
I think that, if we choose to be bad, it shouldn't be bad for us! We still honor you, God, but by doing other things, like sacrificing innocent people. It should be just another way of existence, not punishment!
Name: Cera Quickleaf Job: Archer H&C: Healthy Coins: ã100 Race: High Elf Appearance: long flowing blonde hair, 6'2", narrowish face. Special:Multishot- skilled at firing more than one arrow @ once Attire/Armour:? Luck: 0/10 Trait: Neutral Property: None Allies: Rivals: Past:
few questions...
1. no traders, civilians, criminal classes :O ? 2. bit of background info on whats happening in game ( history, description) will give potential players a good idea on whether they want to join 3. don't take it personally if no one is joining atm , forums are pretty much dead right around now :P.
Fine but if you are bad and you believe in him +10 but if not -10 it depends on if you believe in him not how.
Name: Den (the) Foul Job: Mage H&C: Healthy Coins: ã100 Race: High Elves Appearance: Short, long dark-brown hair, harsh look in the greenish-gray eyes. Special: Good with knives and daggers Attire/Armour: Gray robe, gray wizard hat. Luck: 0/10 Trait: Bad Property: None Allies: Rivals: Past: Came fron a very noble family. From his birth, he had a distinct talent to magic. Had to move around the world at a young age, making him learn many different cultures/ways of life. At age 11 ran away from parents, taking as much gold as he could carry. Travelled around the world, robbing travellers with his simple, but talented magic. Then he wanted to learn how to cast real, strong magic.
Starting place?
- Darithis (High democracy and Armed) - Creen Normal city - Londas Normal city
Name: Cera Quickleaf Job: Archer H&C: Healthy Coins: �ã100 Race: High Elf Appearance: long flowing blonde hair, 6'2", narrowish face. Special:Multishot- skilled at firing more than one arrow @ once Attire/Armour:? Luck: 0/10 Trait: Neutral Property: None Allies: Rivals: Past:
1. no traders, civilians, criminal classes :O ? 2. bit of background info on whats happening in game ( history, description) will give potential players a good idea on whether they want to join
Demon will be unlocked when the story characters meet (on that spot they can change because Demons can turn others in to Demons You can be villain by the bad Trait Citizens are Swordsmen with the Trait of Neutral
Starting Place?
- Darithis (High democracy and Armed) - Creen Normal city - Londas Normal city
Name: Cera Quickleaf Job: Archer H&C: Healthy Coins: �ã100 Race: High Elf Appearance: long flowing blonde hair, 6'2", narrowish face. Special:Multishot- skilled at firing more than one arrow @ once Attire/Armour:? Luck: 0/10 Trait: Neutral Property: None Allies: Rivals: Past: Cera was from a very mysterious Forester group of Elves that were extremely shy of outsiders and therefore isolated themselves from everyone else... after meeting a foreigner at a young age, Cera became so interested in the 'outside world' and obsessed over it, which made him seem almost as an outsider to his own people himself. Practicing often with the bow, he became very adept and became quite fond of the art of multishots. He never was quite as good with the sword, but he made up for this w/ his mad skillz as an archer. Later in his life ( bout 50 years), the Elders recgnized his passion for the foreign world and sent him along with a few others to scout it. Ambushed by highwaymen, they were separated and now Cera has to survive on his own, completely oblivious to everything and the art of 'surviving'.
Name: Cera Quickleaf Job: Archer H&C: Healthy Coins: ���ã100 Race: High Elf Appearance: long flowing blonde hair, 6'2", narrowish face. Special:Multishot- skilled at firing more than one arrow @ once Attire/Armour:? Luck: 0/100 Trait: Neutral Property: None Allies: Rivals: Past: Cera was from a very mysterious Forester group of Elves that were extremely shy of outsiders and therefore isolated themselves from everyone else... after meeting a foreigner at a young age, Cera became so interested in the 'outside world' and obsessed over it, which made him seem almost as an outsider to his own people himself. Practicing often with the bow, he became very adept and became quite fond of the art of multishots. He never was quite as good with the sword, but he made up for this w/ his mad skillz as an archer. Later in his life ( bout 50 years), the Elders recgnized his passion for the foreign world and sent him along with a few others to scout it. Ambushed by highwaymen, they were separated and now Cera has to survive on his own, completely oblivious to everything and the art of 'surviving'.
In a new country called Brisch it was a Island Between England and America, they were an kingdom King E. Pellew ruled this land, it has been rumoured that Pellew has the Armour of Valor equipped with the Ancient Sword of Past Kings and Descendent Shield of Brisch, He lived at highest point in Brisch, Mount Woran, the Capital city was the only way to the road to Castle Royan, the Capital city was called Darithis, Darithis was Heavy Guilded and highly Democratic, Nothing heads to the Castle without all of Brisch knowing.
William Pellew was 18, he married Miss Dargths, a year later a city in Brisch Called Creen Rebelled against the Castle, Castle Valorpride, that was at the centre of the country,A few days before Will had a son, Prince Edward Pellew, when The Creen Militia Set Valorpride to it's knees Miss Dargths died due to the overruling militia, Will managed to get Edward to Mount Woran before he died days after Farmers found Edward a Raised him as well they could being Creen slaves, they took him to the city called Woran out side Mount Woran, He grew to be a fine lad, 19 years after they found him they told them how they found him so he got The Woran City watch into an army then they crushed the Creen Power and they made Castle Royan Named after Royin his Father who found him and re-named Woran to Darithis after his Mother, 3 years later He sent his men to find anything of use from the ruins of Castle Valorpride they found the Shield, Sword and Armour that was secretly hidden by Will and that is how Edward Became King.
Name: Cera Quickleaf Job: Archer H&C: Healthy Coins: ��ïÿý���ã100 Race: High Elf Appearance: long flowing blonde hair, 6'2", narrowish face. Special:Multishot- skilled at firing more than one arrow @ once Attire/Armour:? Luck: 0/100 Trait: Neutral Property: None Allies: Rivals: Past: Cera was from a very mysterious Forester group of Elves that were extremely shy of outsiders and therefore isolated themselves from everyone else... after meeting a foreigner at a young age, Cera became so interested in the 'outside world' and obsessed over it, which made him seem almost as an outsider to his own people himself. Practicing often with the bow, he became very adept and became quite fond of the art of multishots. He never was quite as good with the sword, but he made up for this w/ his mad skillz as an archer. Later in his life ( bout 50 years), the Elders recgnized his passion for the foreign world and sent him along with a few others to scout it. Ambushed by highwaymen, they were separated and now Cera has to survive on his own, completely oblivious to everything and the art of 'surviving'.
You are at Londas there seems to be a Gathering at the Church
Name: Den (the) Foul Job: Mage H&C: Healthy Coins: �ã100 Race: High Elves Appearance: Short, long dark-brown hair, harsh look in the greenish-gray eyes. Special: Good with knives and daggers Attire/Armour: Gray robe, gray wizard hat. Luck: 0/10 Trait: Bad Property: None Allies: Rivals: Past: Came fron a very noble family. From his birth, he had a distinct talent to magic. Had to move around the world at a young age, making him learn many different cultures/ways of life. At age 11 ran away from parents, taking as much gold as he could carry. Travelled around the world, robbing travellers with his simple, but talented magic. Then he wanted to learn how to cast real, strong magic.
Name: Den (the) Foul Job: Mage H&C: Healthy Coins: ���ã100 Race: High Elves Appearance: Short, long dark-brown hair, harsh look in the greenish-gray eyes. Special: Good with knives and daggers Attire/Armour: Gray robe, gray wizard hat. Luck: 0/10 Trait: Bad Property: None Allies: Rivals: Past: Came fron a very noble family. From his birth, he had a distinct talent to magic. Had to move around the world at a young age, making him learn many different cultures/ways of life. At age 11 ran away from parents, taking as much gold as he could carry. Travelled around the world, robbing travellers with his simple, but talented magic. Then he wanted to learn how to cast real, strong magic.
You see Tavern on fire
A: Help (Chance to move to: Mild Bad) B: Burn them and pray(+15 Luck) C: Your Option
Name: Cera Quickleaf Job: Archer H&C: Healthy Coins: ��ïÿý�ï�ÿ�ý��ïÿý���ã100 Race: High Elf Appearance: long flowing blonde hair, 6'2", narrowish face. Special:Multishot- skilled at firing more than one arrow @ once Attire/Armour:? Luck: 0/100 Trait: Neutral Property: None Allies: Rivals: Past: Cera was from a very mysterious Forester group of Elves that were extremely shy of outsiders and therefore isolated themselves from everyone else... after meeting a foreigner at a young age, Cera became so interested in the 'outside world' and obsessed over it, which made him seem almost as an outsider to his own people himself. Practicing often with the bow, he became very adept and became quite fond of the art of multishots. He never was quite as good with the sword, but he made up for this w/ his mad skillz as an archer. Later in his life ( bout 50 years), the Elders recgnized his passion for the foreign world and sent him along with a few others to scout it. Ambushed by highwaymen, they were separated and now Cera has to survive on his own, completely oblivious to everything and the art of 'surviving'.
c. observe and see what these foreigners are doing...