Mage - Mages can Heal, Attach, defend and have very good Knowledge.
Knights of the Dragon - Very good at light Armour and fighting these are chose to Guard kings.
Priest - people give offerings to the God(Me).
Archer - Light armour suggested good at long range. City watch They are normal swordsmen protecting
UnDead the Undead are a race, Race Locked
Demon Demons from the unknown. Race Locked Demon Lord Demon Lords are strong and Tough. Race Locked Light Adventurer A Adventuring person very good with light Armour
Heavy Adventurer A Adventuring person very good with Heavy Armour Health & Condition
I will be Displayed as "70/100 Hurt"
Coins
Coins are money.
Race
Human: are Balanced
Orcs - a heavy Metal race, if you not as skilled as some Races they can be a real threat
Wood elves - Quick and Easy edging.
High Elf - Good at Archery and Magic very Intelligent.
God - is the creator of this rpg (me)
Appearance - Facial and Distinguishable Features Special
is If you are Good at a certain thing like Swords
Attire/Armour
Explains it self.
Luck
this is How much luck you get from god so if you Bless your self you will permanently +10 but if you turn Bad due to your actions you will be -10,
Trait:
Your are Good, Neutral, Bad. I change this to your Actions but you first set it.
Property it is your home and places you own I set this.
A&R If your bad your bad to the good and good to Neutral If your Good your bad to the Bad and good to Neutral If your Neutral you are neutral. Past
Name: Den (the) Foul Job: Mage H&C: Healthy Coins: 100 Coins Race: High Elves Appearance: Short, long dark-brown hair, harsh look in the greenish-gray eyes. Special: Good with knives and daggers Attire/Armour: Gray robe, gray wizard hat. Companions: 1 Kara (Mage), Luck: 15/100 Trait: Bad Property: None Allies: Rivals: Past: Came fron a very noble family. From his birth, he had a distinct talent to magic. Had to move around the world at a young age, making him learn many different cultures/ways of life. At age 11 ran away from parents, taking as much gold as he could carry. Travelled around the world, robbing travellers with his simple, but talented magic. Then he wanted to learn how to cast real, strong magic.
I'm not in control of the RPG, but I can definitely tell you that Shadow wants more people to play, so you're in! I'm not sure about your armor though..., but your skill is simple enough to be allowed! You should pick a starting location for your adventure: - Darithis (High democracy and Armed) - Creen Normal city - Londas Normal city which will you pick? 0.o lol
Name: Den (the) Foul Job: Mage H&C: Healthy Coins: 100 Coins Race: High Elves Appearance: Short, long dark-brown hair, harsh look in the greenish-gray eyes. Special: Good with knives and daggers Attire/Armour: Gray robe, gray wizard hat. Companions: 2 - Kara (Mage), Unknown, Luck: 15/100 Trait: Bad Property: None Allies: Rivals: Past: Came fron a very noble family. From his birth, he had a distinct talent to magic. Had to move around the world at a young age, making him learn many different cultures/ways of life. At age 11 ran away from parents, taking as much gold as he could carry. Travelled around the world, robbing travellers with his simple, but talented magic. Then he wanted to learn how to cast real, strong magic.
"How am I supposed to know?" Kara Exclaimed
A: Try and figure it out B: Ignore it C: your Option
Nameart Carenger Job:Light Adventurer H&C: Healthy Coins: ���ã100 Race: Human Appearance: Red Armour, Red Boots, Blue Pants, Green Shirt, Pointy Hair Special: Double Slash Attire/Armour: Blood Armour, Blood Guantlet, BLood Boots Luck: 0/10 Trait: Nuetral Property: None Allies: Rivals: Past: Home was destroyed when 5 years old by some unknown Beast that Was pitch Black.THe Black Monster is what I call it. I got to another town. Where the villagers cared for me till I was 16. When I was 16 I Grabed my armour and Sword and Set out to pursue the black Monster.
Your Central Creen you see this nice white house
A: Knock on door B: Come Back later C: Your Option
Name: Den (the) Foul Job: Mage H&C: Healthy Coins: 100 Coins Race: High Elves Appearance: Short, long dark-brown hair, harsh look in the greenish-gray eyes. Special: Good with knives and daggers Attire/Armour: Gray robe, gray wizard hat. Companions: 2 - Kara (Mage), Unknown, Luck: 15/100 Trait: Bad Property: None Allies: Rivals: Past: Came fron a very noble family. From his birth, he had a distinct talent to magic. Had to move around the world at a young age, making him learn many different cultures/ways of life. At age 11 ran away from parents, taking as much gold as he could carry. Travelled around the world, robbing travellers with his simple, but talented magic. Then he wanted to learn how to cast real, strong magic.
Name: Den (the) Foul Job: Mage H&C: Healthy Coins: 100 Coins Race: High Elves Appearance: Short, long dark-brown hair, harsh look in the greenish-gray eyes. Special: Good with knives and daggers Attire/Armour: Gray robe, gray wizard hat. Companions: 2 - Kara (Mage), Unknown, Luck: 15/100 Trait: Bad Property: None Allies: Rivals: Past: Came fron a very noble family. From his birth, he had a distinct talent to magic. Had to move around the world at a young age, making him learn many different cultures/ways of life. At age 11 ran away from parents, taking as much gold as he could carry. Travelled around the world, robbing travellers with his simple, but talented magic. Then he wanted to learn how to cast real, strong magic.
Name: Den (the) Foul Job: Mage H&C: Healthy Coins: 100 Coins Race: High Elves Appearance: Short, long dark-brown hair, harsh look in the greenish-gray eyes. Special: Good with knives and daggers Attire/Armour: Gray robe, gray wizard hat. Companions: 2 - Kara (Mage), Unknown, Luck: 15/100 Trait: Bad Property: None Allies: Rivals: Past: Came fron a very noble family. From his birth, he had a distinct talent to magic. Had to move around the world at a young age, making him learn many different cultures/ways of life. At age 11 ran away from parents, taking as much gold as he could carry. Travelled around the world, robbing travellers with his simple, but talented magic. Then he wanted to learn how to cast real, strong magic.
That Answers the first question but what about the Second
the answer to the second question COULD be.... I threw up on my clothes and she had to wash them . OR (this one answers both) We had a very "active" night... if ya know what I mean...
Name: Den (the) Foul Job: Mage H&C: Healthy Coins: 100 Coins Race: High Elves Appearance: Short, long dark-brown hair, harsh look in the greenish-gray eyes. Special: Good with knives and daggers Attire/Armour: Gray robe, gray wizard hat. Companions: 2 - Kara (Mage), Unknown, Luck: 15/100 Trait: Bad Property: None Allies: Rivals: Past: Came fron a very noble family. From his birth, he had a distinct talent to magic. Had to move around the world at a young age, making him learn many different cultures/ways of life. At age 11 ran away from parents, taking as much gold as he could carry. Travelled around the world, robbing travellers with his simple, but talented magic. Then he wanted to learn how to cast real, strong magic.
Yas, I know there is somebody else... But what could have happened? My versions: 1) She had to mind-control somebody so he/she would carry me to her house. Then she washed my clothes. 2) She used me for a scary ritual, for which the unknown stranger was important. They had to take my clothes for whatever reason. 3) It is past noon (I haven't forgotten the scroll) and the secret person had to find me, so he came here. Clothes aren't there because she had to wash them. 4) I was now in a world-known porno, which the stranger filmed. 5) She had to bring me to her house and wash my clothes, because I barfed on them. The stranger is her husband. 6) We had a "wild" night. The stranger came: 6.1) ...because he was the man from the "shoppe" and I wasn't there at 12:00 6.2) ...because he heard of me and needed to come and talk to me. 6.3) ...It is Dart Carenger and he wants to go on an adventure with me.
Name: Den (the) Foul Job: Mage H&C: Healthy Coins: 100 Coins Race: High Elves Appearance: Short, long dark-brown hair, harsh look in the greenish-gray eyes. Special: Good with knives and daggers Attire/Armour: Gray robe, gray wizard hat. Companions: 2 - Kara (Mage), Unknown, Luck: 15/100 Trait: Bad Property: None Allies: Rivals: Past: Came fron a very noble family. From his birth, he had a distinct talent to magic. Had to move around the world at a young age, making him learn many different cultures/ways of life. At age 11 ran away from parents, taking as much gold as he could carry. Travelled around the world, robbing travellers with his simple, but talented magic. Then he wanted to learn how to cast real, strong magic.
All no
A Knock at the door is heard
A: Get a towel and answer it B: Get Kara to answer it C: your opition