After the Armature Incident, the world of Memetia was facing peril. Most of the wildlife and vegetation was mutated or destroyed by bombing of the surface. Those who remain have either made remote settlements ore struggle under the regime of an oppressive alien force.
There have been rumors that some of the veterans that lived through the incident at the source have appeared after nearly fifty years thinking they all died. They may be allies, but they may have been what caused this whole incident...
FOR THOSE WHO PLAYED PART 1: You can insert the original character sheet as an application, and you will receive the gear you kept at the end and be placed in a unique situation.
FOR THOSE WHO JUST STARTED: Don't worry, you can still start here, and you will be able to play the story from this point.
Character Sheet Name: Athlete: Mind: Body: Race: Origin:
(Stats cannot go below 1. But still, prepare for... Unforseen consequences.)
Name: Kinda self-explanatory.
Athlete: Speed and Endurance. Some things can only be avoided by straight running.
Body: Strength and Overall Endurance
Mind: Intelligence and Charisma. What's a good game without a puzzle?
Race: What part of Memetia you Hail from.
Cheezburgian: The most well-liked of anyone. Also, runs faster than average, and has gained more strength than before the Incident from forced labor in the Collective cities in Memetia. Body 6, Athlete 5, Mind 7
Chanian: Generally hated and stupid, they bulk up to Hulkish levels to compensate. They, however, have gotten a little brighter in the need of the epic wasteland that is now their home. Body 8, Athlete 6, Mind 5
Youtubian: In the 50 years, the Youtubains had to fix their cybernetic implants that have been broken since the invasion. This makes their bodies lighter, allowing for an easier time with athletics. Body 6, Athlete 4, Mind 9
Trollix: A more rebellious type of the aliens, they invaded Critizuela, wiping them all out. They decided that this would be a prime opportunity to break off from their oppressors. Body 6, Athlete 6, Mind 6
Origin: Determines stat modifications and the start of the character's story.
Laborer: An oppressed people who were forced to work in the Collective work camps. It's mind-numbing work, but it makes muscles strong. +2 body, -2 Mind.
Vansibane: Hermits that study the secrets of magic. Intense meditation makes them a little atrophied, but they can have a much more well-developed mind than normal. -1 Body, -2 Athlete, +3 Mind
Colonist: People who live in colonies other than the Collective cities. Stat-wise, they don't lose or gain anything.
Mercenary: A gun for hire. There's no charm to these cold soldiers of fortune, but they are more athletic and have more endurance than most. +1 body, +2 Athlete, -3 Mind
Survivor (VETERAN ONLY): Those who survived the Armature incident. The class for anyone who is re-using a character from Part 1. Keeps the same stats and equipment as they left with.
Sapphire: I personally think that we should be calm about this. We could get us all killed on a direct assault, ow we could get some more allies beforehand- convince the Trollix, find a race inside that's malcontent, and such.
"i agree with sapphire on that. a direct assault would more then likely get us killed. we need more allies and a plan... i wonder if i can get a friend of mine to help... and thanks for shutting up zombie ruby." *Gets on labtop and contacts champione*
so sapphire agrees, as well as onyx and white and emerald. zombie got blasted, which is helpful since it shuts him up and lets me focus on getting them to work with eachother. i still have to convince gold, and i don't know about ruby. but at least i'm starting to get some more cards.
You arrive at the exit to the not-so-complex. You can tell that the guards want to make you into a mushy plush of grime. There is a contol panel to access the door.
Champione: Ah, this is why video chat is so wondeful. Greeting, fellow dragons of Trollix.
Gold: Greetings, Champione.
Emerald: Wait, is that Roldan? Ha, I remember little Roldan! Good with ripping claws, cunning like the devil. So, they finally made you a Champione?
Champione (Roldan): Ah, Maalkkarrathh. The only dragon who has four double-letterings in their name. Seriously, codes of honorf can only go so far!
Emerald: I was set up for a triple before I was stuck here. But anyways, we have decided, Roldan, that we need to fight the Collective. Will you assist?
Champione: We Trollix could help, but even our forces, your dragons and Demyx we could not take the Enforcers. Demyx, we seem to have thr dragons, but we still need to find Silent Beaver.