ForumsForum GamesMemetial Legends, Part 2: Crysis of Memetia

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Kylelolcat
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Kylelolcat
4,813 posts
Nomad

After the Armature Incident, the world of Memetia was facing peril. Most of the wildlife and vegetation was mutated or destroyed by bombing of the surface. Those who remain have either made remote settlements ore struggle under the regime of an oppressive alien force.

There have been rumors that some of the veterans that lived through the incident at the source have appeared after nearly fifty years thinking they all died. They may be allies, but they may have been what caused this whole incident...

FOR THOSE WHO PLAYED PART 1:
You can insert the original character sheet as an application, and you will receive the gear you kept at the end and be placed in a unique situation.

FOR THOSE WHO JUST STARTED:
Don't worry, you can still start here, and you will be able to play the story from this point.

Character Sheet
Name:
Athlete:
Mind:
Body:
Race:
Origin:

(Stats cannot go below 1. But still, prepare for... Unforseen consequences.)

Name: Kinda self-explanatory.

Athlete: Speed and Endurance. Some things can only be avoided by straight running.

Body: Strength and Overall Endurance

Mind: Intelligence and Charisma. What's a good game without a puzzle?

Race: What part of Memetia you Hail from.

Cheezburgian: The most well-liked of anyone. Also, runs faster than average, and has gained more strength than before the Incident from forced labor in the Collective cities in Memetia. Body 6, Athlete 5, Mind 7

Chanian: Generally hated and stupid, they bulk up to Hulkish levels to compensate. They, however, have gotten a little brighter in the need of the epic wasteland that is now their home. Body 8, Athlete 6, Mind 5

Youtubian: In the 50 years, the Youtubains had to fix their cybernetic implants that have been broken since the invasion. This makes their bodies lighter, allowing for an easier time with athletics. Body 6, Athlete 4, Mind 9

Trollix: A more rebellious type of the aliens, they invaded Critizuela, wiping them all out. They decided that this would be a prime opportunity to break off from their oppressors. Body 6, Athlete 6, Mind 6

Origin: Determines stat modifications and the start of the character's story.

Laborer: An oppressed people who were forced to work in the Collective work camps. It's mind-numbing work, but it makes muscles strong. +2 body, -2 Mind.

Vansibane: Hermits that study the secrets of magic. Intense meditation makes them a little atrophied, but they can have a much more well-developed mind than normal. -1 Body, -2 Athlete, +3 Mind

Colonist: People who live in colonies other than the Collective cities. Stat-wise, they don't lose or gain anything.

Mercenary: A gun for hire. There's no charm to these cold soldiers of fortune, but they are more athletic and have more endurance than most. +1 body, +2 Athlete, -3 Mind

Survivor (VETERAN ONLY): Those who survived the Armature incident. The class for anyone who is re-using a character from Part 1. Keeps the same stats and equipment as they left with.

  • 1,058 Replies
sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: PL3
Beam Spreader: PL2
Sitar: 300/300 Mana

"funny. so are you playing with a deck of cards or something. oh well" i guess i go to the workers and ask around if they know anything.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: PL3
Beam Spreader: PL2
Sitar: 300/300 Mana

The workers tell you that the monster is at the epicenter of where teh currents are flowing... under the island.

A quick check confirms that your Rebreather function IS working.

Name:Phillip
Athlete:1
Mind:10
Body:7
Race:youtubian
Origin: Survivor
Armor: Armored 101 Suit
Gear Grinder ammo: 100
Shishkebab fuel: 40%
U-235 Shells: 40
Cryo Ammo: 24
10mm ammo: 930

"You're in the Youtubian Research Facility. The facility was built by the Collective to study how they can use the Youtubian implants in themselves. I never thought Humans would be here..."

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: PL3
Beam Spreader: PL2
Sitar: 300/300 Mana

guess i go underwater and explore.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: PL3
Beam Spreader: PL2
Sitar: 300/300 Mana

You dive down, and there is a cave under the island. No wait, actually it's an air pocket.

You land on what looks the remains of a temple. There are some large doors around you.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: PL3
Beam Spreader: PL2
Sitar: 300/300 Mana

go open the doors... or try to.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: PL3
Beam Spreader: PL2
Sitar: 300/300 Mana

Two of the doors are locked with giant padlocks and chains, but one opens.

You find a room with a few grates, some paddles that look like they were meant to be pushed, and some sort of complex hydromechanical system.

locoace3
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locoace3
15,053 posts
Nomad

Name:Phillip
Athlete:1
Mind:10
Body:7
Race:youtubian
Origin: Survivor
Armor: Armored 101 Suit
Gear Grinder ammo: 100
Shishkebab fuel: 40%
U-235 Shells: 40
Cryo Ammo: 24
10mm ammo: 930

"ok enough i didn't want your life story"

and start running

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: PL3
Beam Spreader: PL2
Sitar: 300/300 Mana

push one of the paddles and see what happens.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Name:Phillip
Athlete:1
Mind:10
Body:7
Race:youtubian
Origin: Survivor
Armor: Armored 101 Suit
Gear Grinder ammo: 100
Shishkebab fuel: 40%
U-235 Shells: 40
Cryo Ammo: 24
10mm ammo: 930

You run... straight into a locked door.

"Unfortunately, this place is locked down tight. Plus, you get out into the cold, and you would most likely faint again."

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: PL3
Beam Spreader: PL2
Sitar: 300/300 Mana

Pushing one of the paddles results in another similar-colored grate becoming a geyser, which moves a set of stairs to you.

locoace3
offline
locoace3
15,053 posts
Nomad

Name:Phillip
Athlete:1
Mind:10
Body:7
Race:youtubian
Origin: Survivor
Armor: Armored 101 Suit
Gear Grinder ammo: 100
Shishkebab fuel: 40%
U-235 Shells: 40
Cryo Ammo: 24
10mm ammo: 930

"well do YOU have a plan?"

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: PL3
Beam Spreader: PL2
Sitar: 300/300 Mana

(can i get a map of this place) i look around and see what the room looks like, since it seems colors and location are key to this puzzle.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Name:Phillip
Athlete:1
Mind:10
Body:7
Race:youtubian
Origin: Survivor
Armor: Armored 101 Suit
Gear Grinder ammo: 100
Shishkebab fuel: 40%
U-235 Shells: 40
Cryo Ammo: 24
10mm ammo: 930

"For the doors, we would have to find some sort of security room. For your broken Thermal Standardizer, There's bound to be some spare parts around here. In fact, I think I saw a Kinetic Borg being brought in.

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: PL3
Beam Spreader: PL2
Sitar: 300/300 Mana

Unfortunately, no maps of this place exist yet. Meaning, I haven't drawn one yet.

Basic breakdown of the colors in the visible area:

Red: the one you just pushed, moves Y Axis of the stairs.

Blue: Moves the X Axis of the stairs rotating on the central pillar. Paddle itself is on the central pillar itself.

Green: Farther up, it presumably moves the Z Axis: the elevation of the pillar itself.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: PL3
Beam Spreader: PL2
Sitar: 300/300 Mana

so basically, i need to move the stairs to reach somewhere... i go up the stairs and look around some more.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: PL3
Beam Spreader: PL2
Sitar: 300/300 Mana

Gah, there's more doors! There is one platform extending to a door.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Nameemyx
Athlete:2
Mind:9
Body:6
Race:Youtubian
Origin: Survivor
Armor: Shadow Cloak
Weapons Equipped:
Beam Star: PL3
Beam Spreader: PL2
Sitar: 300/300 Mana

move the paddles to get the stairs to lead to the platform.

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