ForumsForum GamesGeneforge, the Monsters and Mayhem

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locoace3
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locoace3
15,053 posts
Nomad

i'm remaking the first game i ever made

here's the story if you don't know what geneforge is

Geneforge 3 is a fantasy role-playing game with science fiction elements. It is, of course, the third game in the Geneforge series, and it tells the next chapter in this epic tale. However, I have been very careful to make sure that experience with the previous games is completely unnecessary to enjoy Geneforge 3.

The Geneforge saga tells the story of the Shapers. They are a secret sect of powerful magicians, with the ability to create and design life from scratch and mold it to suit their purposes. They can create hordes of deadly, totally obedient servants, and send them to do their dirty work.

the Shaping mechanic makes Geneforge stand out a lot. You can create your own monsters, give them the skills you want, and command them. Creations get stronger the longer you have them

They are incredibly powerful and influential, and pretty much control their world. Regular people and creations both depend on and resent the Shapers. Some hate them enough to rebel, which is the overall storyline of the series. As Geneforge 3 begins, the rebellion has finally broken out.


if you feel read up more (it helps, really!)
it really does help

ok that's enough depending on what sect you choose, then you start somewhere

Sects
Shapers: the ones who believe their powers should be kept secret, they feel no emotion for the life they create, and are very strict

Rebels: for various reasons they believe people should know at least some, they have feelings for the creations, and are more lax

Trakovites: they believe the power shouldn't exist and should be sealed away (unplayable)



classes:
Shaper:
Agent: stealthy and quick, you usually work alone or in small groups best at magic weak in shaping

Shaper: you create the life, though you are physically frail you can make many creations at once best at shaping weak at melee

Guardian: you are the guards and tanks you are best at melee but weak at magic

rebel classes:

Servile: you escaped their rule and fight for the rebel cause
best at melee, weak at shaping

swordsman: the rebel equivalent of guardian

life crafter: equivalent of shaper

Operative: equivalent to agent

Shock trooper: quick and deadly you are best at shaping, but weak at magic


heres your sheet

Name:
Age:
Gender:
Sect:
Class:
Weapons: bronze dagger
Armor: Robe
Misc.: Healing pod, Essence pod
Health: 100/100
Essence: 100/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 10/10
Conditions: none
Creations: small fyora
Strength: listed in class and put one of your own
Weakness: listed in class and put one of your own
Money: 100
Location: i put
Perk: i make from bio
Bio: make descriptive
  • 257 Replies
sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,8 sets of thorns
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

yeah, is their a reason why i'm unable to move?

(just barely past the intro)

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,8 sets of thorns
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

thats really helpful, sherlock holmes

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,8 sets of thorns
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

hey,you ask stupid questions

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,8 sets of thorns
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

*smirks* good point

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,8 sets of thorns
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

any more?

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,8 sets of thorns
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

yeah. whats gonna happen now?

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,8 sets of thorns
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

if your done, i leave and you do whatever you do

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,8 sets of thorns
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

alright.

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,8 sets of thorns
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

"good now i'll leave" she says out loud then says "Ararumneri, indz vra"


the creations then go to her and walk away with her, you feel the lock on you start to waver, and finally leave

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,8 sets of thorns
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

guess i look around and see if their's anything i can take.

locoace3
offline
locoace3
15,053 posts
Nomad

Wood - Knight


Flag

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,8 sets of thorns
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

all the bodies were carried away by the creations for foods

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,8 sets of thorns
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

guess i look around randomly.

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,8 sets of thorns
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

looks like a ruined camp/town

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,8 sets of thorns
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

joy... guess i look for any supplies.

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,8 sets of thorns
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on

all the merchants fled with their supplies, but the storage rooms are left untouched

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