here's the story if you don't know what geneforge is
Geneforge 3 is a fantasy role-playing game with science fiction elements. It is, of course, the third game in the Geneforge series, and it tells the next chapter in this epic tale. However, I have been very careful to make sure that experience with the previous games is completely unnecessary to enjoy Geneforge 3.
The Geneforge saga tells the story of the Shapers. They are a secret sect of powerful magicians, with the ability to create and design life from scratch and mold it to suit their purposes. They can create hordes of deadly, totally obedient servants, and send them to do their dirty work.
the Shaping mechanic makes Geneforge stand out a lot. You can create your own monsters, give them the skills you want, and command them. Creations get stronger the longer you have them
They are incredibly powerful and influential, and pretty much control their world. Regular people and creations both depend on and resent the Shapers. Some hate them enough to rebel, which is the overall storyline of the series. As Geneforge 3 begins, the rebellion has finally broken out.
ok that's enough depending on what sect you choose, then you start somewhere
Sects Shapers: the ones who believe their powers should be kept secret, they feel no emotion for the life they create, and are very strict
Rebels: for various reasons they believe people should know at least some, they have feelings for the creations, and are more lax
Trakovites: they believe the power shouldn't exist and should be sealed away (unplayable)
classes: Shaper: Agent: stealthy and quick, you usually work alone or in small groups best at magic weak in shaping
Shaper: you create the life, though you are physically frail you can make many creations at once best at shaping weak at melee
Guardian: you are the guards and tanks you are best at melee but weak at magic
rebel classes:
Servile: you escaped their rule and fight for the rebel cause best at melee, weak at shaping
swordsman: the rebel equivalent of guardian
life crafter: equivalent of shaper
Operative: equivalent to agent
Shock trooper: quick and deadly you are best at shaping, but weak at magic
heres your sheet
Name: Age: Gender: Sect: Class: Weapons: bronze dagger Armor: Robe Misc.: Healing pod, Essence pod Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: small fyora Strength: listed in class and put one of your own Weakness: listed in class and put one of your own Money: 100 Location: i put Perk: i make from bio Bio: make descriptive
hmpt. can i take a 3rd option and play neutral? if not, i'll be with the rebels.
Name: Talow Age: 14 Gender: M Sect: Neutral Class: Operative Weapons: bronze dagger Armor: Robe Misc.: Healing pod, Essence pod Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: small fyora Strength: Magic, Ranged weapons Weakness: Shaping, melee. Money: 100 Location: i put Perk: i make from bio Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on by a miscast once.
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger Armor: Robe Misc.: Healing pod, Essence pod Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: small fyora Strength: Magic, Ranged weapons Weakness: Shaping, melee. Money: 100 Location: Barzhal, First rebel camp Perk: i make from bio Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on by a miscast once.
you wake up in your sleeping bag and remember, your still in the dirty ill fed, ill equipped camp. You had a dream, you were all powerful, people trembled as you walked by then something came up and... ended there. you get up and dressed in the half a house you have and exit through the door, where do you head? (it's a small camp of mostly refugee's there's nothing special here, but you'd wanna go to your trainer)
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger Armor: Robe Misc.: Healing pod, Essence pod Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: small fyora Strength: Magic, Ranged weapons Weakness: Shaping, melee. Money: 100 Location: Barzhal, First rebel camp Perk: i make from bio Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on by a miscast once.
i gues i head to my trainer and see if he wants me to do anything.
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger Armor: Robe Misc.: Healing pod, Essence pod Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: small fyora Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Money: 100 Location: Barzhal, First rebel camp Perk: i make from bio Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on by a miscast once.
you head out to your trainer,Kahz, he is a tall thin man (from malnutrition) with blond hair and some 5 o clock shadow
he sits there weak and gets up as you walk he then says "Talow good we need you to steal us some food supplies from a nearby Shaper town they usually keep the farms outside of the walls so it shall be easy if the guards don't spot you, here's a map. If you need anything go to storage room 3 we should have something there"
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger Armor: Robe Misc.: Healing pod, Essence pod Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: small fyora Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Money: 100 Location: Barzhal, First rebel camp Perk: i make from bio Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on by a miscast once.
"alright" then i head to storage room 3 to see if their's anything of intrest.
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger Armor: Robe Misc.: Healing pod, Essence pod Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: small fyora Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Money: 100 Location: Barzhal, First rebel camp Perk: i make from bio Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on by a miscast once.
you head there, it is pitiful
all there is is a few magic spray crystals (small crystals that activate when you throw to various effects, these ones are ice spray) some javelins (heavy but high damage range wep
a baton and thorns (foot long half living,half wood, used to shoot low damage thorns, but it won't slow you down it also has poison and acid thoirns)
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger Armor: Robe Misc.: Healing pod, Essence pod Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: small fyora Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Money: 100 Location: Barzhal, First rebel camp Perk: i make from bio Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on by a miscast once.
i'll get the baton and thorns for now, since ammo is easy to find on the field. then i guess i head to the area marked on the map.
Name: blue wings Age: 17 Gender: male Sect: rebel Class: (i read in the page you posted there are sorcerers if they are allowed id like to be one but if not i guess ill be an opereative Weapons: bronze dagger Armor: Robe Misc.: Healing pod, Essence pod Health: 100/100 Essence: 100/100 Armor: 10/10 Conditions: none Creations: small fyora Strength: magic, hardly seen Weakness: melee, shaping (if i have to be an operative) or phisically weak (if i get to be a sorcerer) Money: 100 Location: Perk: Bio: a nice quiet and shy person. he believes that all life is equal whether born or made. never understood by other people and searches for those who will. loves to practice magic but is really phisically weak. really short and thin with black long hair and really dark brown eyes.
Name: Thraxis Age: 13 Gender: Male Sect: Shaper Class: Shaper Weapons: bronze dagger Armor: Robe Misc.: Healing pod, Essence pod Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: small fyora Strength: Shaping, movement speed Weakness: Melee, endurance Money: 100 Location: i put Perk: i make from bio Bio: He is a young shaper, and is uncertain as to whether the shapers should feel emotions towards their creations. He is quiet and unwilling to open himself towards others, and has a quick temper. He is tall and thin, and has short blond hair.
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger Armor: Robe Misc.: Healing pod, Essence pod Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: small fyora Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Creation Maker: Fyora (cost 5) Money: 100 Location: Barzhal,path Perk: mysterious stranger: somethings might happen in a desperate situation Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on by a miscast once.
you walk along the path, but feel watched
Name: blue wings Age: 17 Gender: male Sect: rebel Class: (i read in the page you posted there are sorcerers if they are allowed id like to be one but if not i guess ill be an opereative Weapons: bronze dagger Armor: Robe Misc.: Healing pod, Essence pod Health: 100/100 Essence: 100/100 Armor: 10/10 Conditions: none Creations: small fyora Strength: magic, hardly seen Weakness: melee, shaping (if i have to be an operative) or phisically weak (if i get to be a sorcerer) Money: 100 Location: Perk: Bio: a nice quiet and shy person. he believes that all life is equal whether born or made. never understood by other people and searches for those who will. loves to practice magic but is really phisically weak. really short and thin with black long hair and really dark brown eyes.
operative taken
Name: Thraxis Age: 13 Gender: Male Sect: Shaper Class: Shaper Weapons: bronze dagger Armor: Robe Misc.: Healing pod, Essence pod Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: small fyora Strength: Shaping, movement speed Weakness: Melee, endurance Money: 100 Location: i put Perk: fiery anger: all that temper can make a big explosion in angry situations Bio: He is a young shaper, and is uncertain as to whether the shapers should feel emotions towards their creations. He is quiet and unwilling to open himself towards others, and has a quick temper. He is tall and thin, and has short blond hair.
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger Armor: Robe Misc.: Healing pod, Essence pod Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: small fyora Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Creation Maker: Fyora (cost 5) Money: 100 Location: Barzhal,path Perk: mysterious stranger: somethings might happen in a desperate situation Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on by a miscast once.
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger Armor: Robe Misc.: Healing pod, Essence pod Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: small fyora Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Creation Maker: Fyora (cost 5) Money: 100 Location: Barzhal,path Perk: mysterious stranger: somethings might happen in a desperate situation Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on by a miscast once.
you look around, but nothing but high trees and shrubs
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger Armor: Robe Misc.: Healing pod, Essence pod Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: small fyora Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Creation Maker: Fyora (cost 5) Money: 100 Location: Barzhal,path Perk: mysterious stranger: somethings might happen in a desperate situation Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on by a miscast once.
hmm... i make a Fyora and have it scout the area. (one of my favorite tricks in the game)
Name: Talow Age: 14 Gender: M Sect: Rebel Class: Operative Weapons: bronze dagger,Baton Armor: Robe Misc.: Healing pod, Essence pod,10 sets of thorns Health: 100/100 Essence: 100/100 (goes down and stays down with a creation until absorbed or killed) Armor: 10/10 Conditions: none Creations: Strength: Magic, Ranged weapons Weakness: Shaping, melee. Magics: firebolt Creation Maker: Fyora (cost 5) Money: 100 Location: Barzhal,path Perk: mysterious stranger: somethings might happen in a desperate situation Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to pratice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partical memory loss brought on by a miscast once.
you play? hm more people play than i thought
soon enough you hear a scuffle and a single shriek, then everything goes silent