ForumsForum GamesGeneforge, the Monsters and Mayhem

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locoace3
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locoace3
15,053 posts
Nomad

i'm remaking the first game i ever made

here's the story if you don't know what geneforge is

Geneforge 3 is a fantasy role-playing game with science fiction elements. It is, of course, the third game in the Geneforge series, and it tells the next chapter in this epic tale. However, I have been very careful to make sure that experience with the previous games is completely unnecessary to enjoy Geneforge 3.

The Geneforge saga tells the story of the Shapers. They are a secret sect of powerful magicians, with the ability to create and design life from scratch and mold it to suit their purposes. They can create hordes of deadly, totally obedient servants, and send them to do their dirty work.

the Shaping mechanic makes Geneforge stand out a lot. You can create your own monsters, give them the skills you want, and command them. Creations get stronger the longer you have them

They are incredibly powerful and influential, and pretty much control their world. Regular people and creations both depend on and resent the Shapers. Some hate them enough to rebel, which is the overall storyline of the series. As Geneforge 3 begins, the rebellion has finally broken out.


if you feel read up more (it helps, really!)
it really does help

ok that's enough depending on what sect you choose, then you start somewhere

Sects
Shapers: the ones who believe their powers should be kept secret, they feel no emotion for the life they create, and are very strict

Rebels: for various reasons they believe people should know at least some, they have feelings for the creations, and are more lax

Trakovites: they believe the power shouldn't exist and should be sealed away (unplayable)



classes:
Shaper:
Agent: stealthy and quick, you usually work alone or in small groups best at magic weak in shaping

Shaper: you create the life, though you are physically frail you can make many creations at once best at shaping weak at melee

Guardian: you are the guards and tanks you are best at melee but weak at magic

rebel classes:

Servile: you escaped their rule and fight for the rebel cause
best at melee, weak at shaping

swordsman: the rebel equivalent of guardian

life crafter: equivalent of shaper

Operative: equivalent to agent

Shock trooper: quick and deadly you are best at shaping, but weak at magic


heres your sheet

Name:
Age:
Gender:
Sect:
Class:
Weapons: bronze dagger
Armor: Robe
Misc.: Healing pod, Essence pod
Health: 100/100
Essence: 100/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 10/10
Conditions: none
Creations: small fyora
Strength: listed in class and put one of your own
Weakness: listed in class and put one of your own
Money: 100
Location: i put
Perk: i make from bio
Bio: make descriptive
  • 257 Replies
sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6),Poison Baton (6/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,20 sets of thorns,1 living tools, 15 sets of poison darts
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to practice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partial memory loss brought on

"intresting..." i guess i go back upstairs and inform the innkeeper that as far as i can tell, their's no rogues down their.

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6),Poison Baton (6/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,20 sets of thorns,1 living tools, 15 sets of poison darts
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to practice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partial memory loss brought on

they don't know what a rogue is and they can't tell the difference, it's like someone seeing a rat even if it's someones pet they'll (usually) say it's a scary wild one

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6),Poison Baton (6/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,20 sets of thorns,1 living tools, 15 sets of poison darts
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to practice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partial memory loss brought on

Inform them anyway.

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6),Poison Baton (6/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,20 sets of thorns,1 living tools, 15 sets of poison darts
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to practice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partial memory loss brought on

"what's a rogue? you mean the monster? i seen them down there! they are there"

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6),Poison Baton (6/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,20 sets of thorns,1 living tools, 15 sets of poison darts
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to practice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partial memory loss brought on

"they're not rogue. they'll leave you alone as long as you leave them alone."

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6),Poison Baton (6/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,20 sets of thorns,1 living tools, 15 sets of poison darts
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to practice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partial memory loss brought on

dude she doesn't understand that like i just said

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6),Poison Baton (6/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,20 sets of thorns,1 living tools, 15 sets of poison darts
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to practice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partial memory loss brought on

then i grab her and pull her down to the basement, and show her.

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6),Poison Baton (6/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,20 sets of thorns,1 living tools, 15 sets of poison darts
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to practice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partial memory loss brought on

one word, guards

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6),Poison Baton (6/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,20 sets of thorns,1 living tools, 15 sets of poison darts
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to practice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partial memory loss brought on

of course... -.-

guess i go down stairs and see if i can drive them from the building without harming them.

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6),Poison Baton (6/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,20 sets of thorns,1 living tools, 15 sets of poison darts
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to practice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partial memory loss brought on


they seem very attached to their nest (hint)

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6),Poison Baton (6/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,20 sets of thorns,1 living tools, 15 sets of poison darts
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to practice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partial memory loss brought on

grab the nest and move it to the forest... or i can't move it, just firebolt it.

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6),Poison Baton (6/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,20 sets of thorns,1 living tools, 15 sets of poison darts
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to practice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partial memory loss brought on

you pick it up and they follow and make some form of gurgling noise

then you move it out to the forest and they follow, you set it down and they instantly skitter away for food

locoace3
offline
locoace3
15,053 posts
Nomad

i'm not seeing your post sonic

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6),Poison Baton (6/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,20 sets of thorns,1 living tools, 15 sets of poison darts
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to practice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partial memory loss brought on

SCREW YOU GLITCH!

anyway, head back to the inn and claim my free room.

locoace3
offline
locoace3
15,053 posts
Nomad

Name: Talow
Age: 14
Gender: M
Sect: Rebel
Class: Operative
Weapons: bronze dagger,Baton(2/6),Poison Baton (6/6)
Armor: Robe,Chitin armor,sandals,belt
Misc.: Healing pod, Essence pod,20 sets of thorns,1 living tools, 15 sets of poison darts
Health: 90/100
Essence: 95/100 (goes down and stays down with a creation until absorbed or killed)
Armor: 5/10
Conditions:
Creations: 1 fyora
Strength: Magic, Ranged weapons
Weakness: Shaping, melee.
Magics: firebolt
Creation Maker: Fyora (cost 5)
Money: 325
Location: Barzhal,path
Perk: mysterious stranger: somethings might happen in a desperate situation
Bio: A Person who believes that you should only fight for what you believe is right. hates being forced to take a side, and will help you if he believes your fighting for what is right. tends to practice marksmanship and magic when bored, and never pays attention when having to shape creations. as to his past, he prefers to keep it a mystery, since it's still partly a mystery anyway do to partial memory loss brought on

you get it, but before you go an extremely drunk (enough to disturb you) comes up and twists you around

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