Join the German Luftwaffe or the British RAF in Battle of Britain! __________ Creator's note:
This is a European-based sequel(?) to my previous 2 RPGs of the same name. I have drastically changed the storyies, ideas, etc, and this is the improved version. I WILL NOT be testing out ideas, so treat this seriously! Also, please enjoy.
Thanks, Maverick4 __________ British Royal Airforce (RAF) Story:
The British Warmachine is in throes after the ingloriious rout at Dunkirt. Bruised and battered, but not beaten, you prepare for your new assignment: protect Britain from the inevitable assault that will surely come from the Kraut hordes. As leaflets of Hitlers 'Appeal to Reason' rain down, you are filled with a new resolve to win, at any and all cost.
German Luftwaffe Story:
Operation: SeaLion, the plan to invade the British Isles, is now in effect. Your mission? Destroy the RAF. The German Army has already sent it realing. In the words of The Fuhrer '...selected by the fates to deal the final blow to the structure which these men (Churchhill and CO.) have already set tottering...". End. Them. Now.
Both Sides:
Your goal throughout the entire campaign will be in the role as a fighter-pilot. For the RAF, this means defending their homeland. For teh Luftwaft, this includes destroying the RAF and protecting the Bombers from attack as they progress to London and other British Cities. __________ Registration
Sign-up is limited to FOUR PEOPLE! And try to balance it out to 2 Brits and 2 Germans; more balanced=more fun. ---------- Name: (I shouldn't have to explain this, I hope) Age: (19-24) Force: (RAF or Luftwaffe) Rank: Pilot (this will increase with kills) Plane: (see below) Lvl: 1 0/20 EXP HP: 30/30 Fuel Amount: 100/100 Armor: (see fuel) Fuel: (you have 7 points to spend on armor and speed. more armor means you take less damage, but can stay up less. More fuel means your faster and can stay up longer, but take more damage) Perks: (pick two, see below) Plane Weapons: (see below) Bio: (A short player bio about your character) ---------- 'see below' appendix British Royal Air Force (RAF): Start out with the Hawker Hurricane. Plane Weapons: (2) .303 Browning Machine Guns (MGs) German Luftwaffe Start out with the Messerschmict BF 109e Plane Weapons: (2) MG-17 __________ Perks British Royal Air Force (RAF) Perks:
RADAR: Your character can 'see' enemy planes and formations sooner.
Self-Sealing Fuel Tanks: If your fuel tanks are hight, less fuel will be lost.
Fisherman-Friend: If you go down, a friendly fisherman will be there to pick you up.
Exaust Covers: Your exaust pipes are covered, making you harder to see at night
Reflector Sight: Your guns are more accurate, due to your upgrade from the WWI-Era tube sight.
E-MARE-IH-CAN: Americans have come to help the war-effort: Your plane is repaired faster.
German Luftwaffe Perks:
Daschund-Belly: You have an extra fuel tank on your plane belly; your plane uses fuel more economically
Red-Cross Buoy: If you go down, a 'Swiss' AID buoy is always nearby.
Self-Sealing Fuel Tanks: If your fuel tanks are hit, you'll loose less fuel.
Londra: Italians have given you additional training; you do more damage.
Size DOES Matter: Luftwaffe's size is on your side: your plane is repaired faster.
Pure Race: Your eyesight is exceptionally good: your guns are more accurate. __________ A few notes:
1. There will always be one choice out of four or five in which you die or get wounded. If you happen to choose that one, don't worry, I'll give you the option to parachute out a total of 3 times. After that, it's game over. War is hell, and people die.
2. You may have noticed the Armor/Fuel tabs. These can be your best friend, or your worst enemy. More fuel means you can out run the enemy in dire situations, but more armor means you can take less damage. Play to your strengths, because the enemy plays to your weaknesses.
4. Remember that you are not limited to the choices I give you. There will almost always be an answer marked "Other," where you can do something different or even do two actions I've given you, provided they don't contradict. Surprise me with your tactical skill! If you are especially creative, you may be rewarded with a new weapon or even a perk. __________
Name:Manfred von Richthofen Jr. Age: 20 Force: Luftwaffe Rank: Pilot (this will increase with kills) Plane: Junkers Ju 87 Lvl: 1 0/20 EXP HP: 30/30 Fuel Amount: 100/100 Armor: Fuel: (you have 7 points to spend on armor and speed. more armor means you take less damage, but can stay up less. More fuel means your faster and can stay up longer, but take more damage) Perks: Self sealing,pure race Plane Weapons: 2 MG 17's 500 LB's of bombs Bio: Son of the famous "Red Baron" he followed in his dad's footsteps and enlisted, but didn't enjoy fighters, instead he signed up for the bomber squadron
You can only be fighters, so please pick the appropriate plane for your faction. Bombers would be something like: Do you: a) release bombs b) release bombs c) release bombs
On plane weapons, you can only start out with MGs.
Name: Fritz von Hasselhof Age: 19 Force: Luftwaffe Rank: Pilot (this will increase with kills) Plane: Messerschmitt 109e Lvl: 1 0/20 EXP HP: 30/30 Fuel Amount: 100/100 Armor: 3 Fuel: 4 Perks: Self-Seal, Red Cross Plane Weapons: 2 MG-17 Bio: Son of a Famous Infantry Officer from WW1, at the bidding of his father he joined up with the Luftwaffe to follow in his father's footsteps to Glory.
JU-88 were fighter-bombers in a sense, though more of a bomber. It suffered from lack of mobility and speed, which is why twas mainly used as a cargo plane or for paratroopers.
pah that's wrong and not fair, Messerschmitt 109e's weren't all used in the battle of Britain it wasn't just a fighter battle,there were fighters,and recon planes. fighter battles aren't the only fun ones
pah that's wrong and not fair, Messerschmitt 109e's weren't all used in the battle of Britain it wasn't just a fighter battle,there were fighters,and recon planes. fighter battles aren't the only fun ones
[quote]Please conform to the RPG. I have it set like this for a reason. If you don't like it, make your own so you can do as you please.
[/quote]
Make your own RPG, conform, or leave. Not to be blunt, but if you have an idea, run with it.
Name: Joesph S. Cooper Age: 20 Force: RAF Rank: Pilot (this will increase with kills) Plane: Hawker Hurricane Lvl: 1 0/20 EXP HP: 30/30 Fuel Amount: 100/100 Armor: 4 Fuel: 3 Perks: Reflector Sight, Exhaust Covers. Plane Weapons: (2).303 Browning Machine Guns (MGs) Bio: Raised in an upper-class, influential family, drafted to the war. Sent to flight school after discovering he hated combat infantry and didn't want to be sent to the meat grinder in Europe on foot, so he had his family pull some strings and got in as a pilot.
Name: Conan Doyle Arthur Age: 23 Force: RAF Rank: Pilot Plane: Hawker Hurricane Lvl: 1 0/20 EXP HP: 30/30 Fuel Amount: 100/100 Armor: 5 Fuel: 2 Perks: Radar, E-MARE-IH-CAN Plane Weapons: (2) .303 Browning Machine Guns (MGs) Bio: Formerly a street boxer in London, he joined the RAF to battle it out with the Hun on his own "home turf." His personal philosophy is to "speak softly and carry a big stick," as reflected by his Hawker Hurricane, which is outfitted with more armor than those of his comrades. He has a violent temper at times, but many a street fight has taught him to keep cool and calculating even in the fury of a fight.
I've got finals up until next Wednesday, but I did look at the trial with great interest when it was up. I'll try to stay active as possible.